Underground Theme: Difference between revisions

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The theme shares a similar melody with the instrumental "Let's Not Talk About It" from {{wp|Lee Ritenour}}'s second ''Friendship'' album, released in 1979.
The theme shares a similar melody with the instrumental "Let's Not Talk About It" from {{wp|Lee Ritenour}}'s second ''Friendship'' album, released in 1979.
==Reuses==
==Reuses==
The following list does not count ports and remakes (such as ''[[Super Mario Bros. Deluxe]]'') of ''Super Mario Bros.''
The following list does not count ports and remakes (such as ''[[Super Mario Bros. Deluxe]]'') of ''Super Mario Bros.''
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{|border=1 cellspacing=3 cellpadding=3 style="border-collapse:collapse;width:100%"
!width=20%|Game
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====''Super Mario Bros. Special''====
====''Super Mario Bros. Special''====
In ''[[Super Mario Bros. Special]]'', the Underground Theme plays in underground levels at a slower tempo than the original similar to the Ground Theme.
In ''[[Super Mario Bros. Special]]'', the Underground Theme plays in underground levels at a slower tempo than the original similar to the Ground Theme.
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|file=SMBS Underground.oga
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====''Super Mario Bros.'' (Game & Watch)====
====''Super Mario Bros.'' (Game & Watch)====
In 1986, a short arrangement of the theme was made for [[Super Mario Bros. (Game & Watch)|''Super Mario Bros.'']] (Game & Watch, Crystal Screen series). This arrangement would reappear unchanged for the Special Edition (1987) and New Wide Screen (1988) versions.
In 1986, a short arrangement of the theme was made for [[Super Mario Bros. (Game & Watch)|''Super Mario Bros.'']] (Game & Watch, Crystal Screen series). This arrangement would reappear unchanged for the Special Edition (1987) and New Wide Screen (1988) versions.
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====''Super Mario 64''====
====''Super Mario 64''====
In ''[[Super Mario 64]]'', an extended arrangement plays in cave areas, including [[Hazy Maze Cave]], [[Wet-Dry World]], [[Wiggler]]'s cave of [[Tiny-Huge Island]], [[Behind the Waterfall]], the [[Inside the Ancient Pyramid|pyramid]] in [[Shifting Sand Land]], and the [[Into the Igloo|igloo]] in [[Snowman's Land]]. New notes were added in this arrangement, and the introduction is a longer, unique melody. The theme's main melody is played on bass guitar.
In ''[[Super Mario 64]]'', an extended arrangement plays in cave areas, including [[Hazy Maze Cave]], [[Wet-Dry World]], [[Wiggler]]'s cave of [[Tiny-Huge Island]], [[Behind the Waterfall]], the [[Inside the Ancient Pyramid|pyramid]] in [[Shifting Sand Land]], and the [[Into the Igloo|igloo]] in [[Snowman's Land]]. New notes were added in this arrangement, and the introduction is a longer, unique melody. The theme's main melody is played on bass guitar. This arrangement also uses a haunting vocal track for certain areas in lieu of the bass guitar, specifically for the Hazy Maze and Underground Lake in Hazy Maze Cave, and for the downtown area in Wet-Dry World. Outside these two courses, the arrangement incorporates both the bass guitar and vocal tracks for the other locations.


In ''[[Super Mario 64 DS]]'', this arrangement returns in all areas in which it was present in the original game, and is also used in [[Goomboss Battle]].
In ''[[Super Mario 64 DS]]'', this arrangement returns in all areas in which it was present in the original game, and is also used in [[Goomboss Battle]], albeit with some of the instrumentation altered.
{{media table
{{media table
|file1=SM64-Hazy Maze Cave.oga
|file1=SM64-Hazy Maze Cave.oga
|title1=Hazy Maze Cave
|title1=Hazy Maze Cave (N64)
|length1=0:30
|length1=0:30
|file2=SM64 DS Cave Dungeon.oga
|title2=Hazy Maze Cave (DS)
|length2=0:30
}}
}}


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====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
In ''[[Super Mario Galaxy 2]]'', a techno arrangement of the Underground Theme plays on rhythm-based galaxies and planets, including [[Beat Block Galaxy]] (the song's namesake in the [[Super Mario Galaxy 2 Original Soundtrack|official soundtrack]]), [[Flash Black Galaxy]], the gravity-shifting room of [[Flipsville Galaxy]], the final area of [[Upside Dizzy Galaxy]], and the interior of the [[Undergrunt]] planet of [[Battle Belt Galaxy]]; with elements of the level (such as the [[Blinking Block|Beat Block]]s and gravity) changing in time with the music. The "Cosmic Comet" arrangement also returns, this time being slightly higher-key with additional notes at the start of the song. It plays during the Clone Comet mission "[[The Shadow Lining]]" and the Double Time Comet mission "[[Turning Turning Double Time]]".
In ''[[Super Mario Galaxy 2]]'', a techno arrangement of the Underground Theme plays on rhythm-based galaxies and planets, including [[Beat Block Galaxy]] (the song's namesake in the [[Super Mario Galaxy 2 Original Soundtrack|official soundtrack]]), [[Flash Black Galaxy]], the gravity-shifting room of [[Flipsville Galaxy]], the final area of [[Upside Dizzy Galaxy]], and the interior of the [[Undergrunt]] planet of [[Battle Belt Galaxy]]; with elements of the level (such as the [[Blinking Block|Beat Block]]s and gravity) changing in time with the music.
 
A fast-paced arrangement of the first part of the theme can also be heard in the music that plays in [[Flip-Swap Galaxy]] and [[Flip-Out Galaxy]], alongside the leading melody.
 
The "Cosmic Comet" arrangement also returns, this time being slightly higher-key with additional notes at the start of the song. It plays during the Clone Comet mission "[[The Shadow Lining]]" and the Double Time Comet mission "[[Turning Turning Double Time]]".
{{media table
{{media table
|file1=Beat Block Galaxy Super Mario Galaxy 2.oga
|file1=Beat Block Galaxy Super Mario Galaxy 2.oga
|title1=Beat Block Galaxy
|title1=Beat Block Galaxy
|length1=0:30
|length1=0:30
|file2=Flip Swap Galaxy Theme Super Mario Galaxy 2.oga
|title2=Flip-Swap Galaxy
|length2=0:30
|file3=SMG2 Cosmic Clone.oga
|title3=Cosmic Clone
|length3=0:30
}}
}}


====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
''[[Super Mario 3D Land]]'' uses a variation of "Space Athletic" from ''Super Mario Galaxy'' for underground levels, adding ascending notes at the start of the theme and extra percussion.
''[[Super Mario 3D Land]]'' uses a variation of "Space Athletic" from ''Super Mario Galaxy'' for underground levels, adding ascending notes at the start of the theme and extra percussion. The "Cosmic Comet" arrangement also returns, playing whenever a [[Cosmic Clone]] is encountered. It is mostly unchanged from its ''Super Mario Galaxy 2'' rendition, albeit with most of the fading cosmic synth pads removed.
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====''Super Mario Odyssey''====
====''Super Mario Odyssey''====
In ''[[Super Mario Odyssey]]'', another arrangement based on "Space Athletic", titled "'''Subterranean 1'''" in the [[List of Super Mario Odyssey media|Music List]] and "'''Underground Power Plant'''" in the [[Super Mario Odyssey Original Soundtrack|official soundtrack]], plays in several secret areas as well as the Underground Power Plant in the [[Metro Kingdom]]. This version uses a different introduction and backing instrumentation. It also received an 8-bit variation for when Mario is in an 8-bit section of said secret areas.
In ''[[Super Mario Odyssey]]'', another arrangement based on "Space Athletic", titled "'''Subterranean 1'''" in the [[List of Super Mario Odyssey media|Music List]] and "'''Underground Power Plant'''" in the [[Super Mario Odyssey Original Soundtrack|official soundtrack]], plays in several secret areas as well as in the Underground Power Plant in the [[Metro Kingdom]]. This version uses a different introduction and backing instrumentation. It also received an 8-bit variation for when Mario is in an 8-bit section of said secret areas.
 
Another, quieter version of the Underground Theme, heavily based on its ''[[Captain Toad: Treasure Tracker]]'' rendition, appears in the game, titled "'''Subterranean 2'''" in the Music List. It can be heard in the underground area of Jaxi Ruins in the [[Sand Kingdom]], the secret [[Puzzle Part]] room in the [[Lake Kingdom]], and the secret wooden block room in the [[Snow Kingdom]].
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|file1=OST Subterranean 1 Super Mario Odyssey.oga
|file1=OST Subterranean 1 Super Mario Odyssey.oga
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|title2=Subterranean 1 (8-Bit)
|title2=Subterranean 1 (8-Bit)
|length2=0:30
|length2=0:30
|file3=OST Subterranean 2 Super Mario Odyssey.oga
|title3=Subterranean 2
|length3=0:30
}}
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====''Super Mario Bros. Wonder''====
====''Super Mario Bros. Wonder''====
In ''[[Super Mario Bros. Wonder]]'', an arrangement that incorporates the Underground Theme's main motif plays in underground levels and areas, of which the main motif reduces to three notes, sounding similar to the Delfino Airstrip theme from ''Super Mario Sunshine''. If the character is in their [[Elephant Mario|Elephant form]], the lead instrument will be changed into brass horns, reminiscent of an elephant trumpeting.
In ''[[Super Mario Bros. Wonder]]'', two arrangements that incorporate the Underground Theme's main motif appear in the game. One of them plays in underground levels and areas, and reduces the main motif to three notes, sounding similar to the Delfino Airstrip theme from ''Super Mario Sunshine''. The other, quieter, arrangement plays in darker levels such as [[Swamp Pipe Crawl]], [[Light-Switch Mansion]], and [[Another Uncharted Area: Swaying Ruins]]. For both themes, if the player character is in their [[Elephant Mario|Elephant form]], the lead instrument will be changed into brass horns, reminiscent of an elephant trumpeting.
 
The last few notes of the Underground Theme can also be heard mixed into one of the [[Wonder Effect]] themes, which plays during more chaotic Wonders such as the Flying Battleship ones, or when the player is being chased by a [[Rift Mario|dark clone]].


===''Super Mario'' DIC cartoons===
===''Super Mario'' DIC cartoons===
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===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', the music that plays in the [[Pipe Vault]] is an arrangement of the Underground Theme. It was arranged by [[Yoko Shimomura]], and in the [[Super Mario RPG Original Sound Version|official Japan-only soundtrack]], it is titled 「'''土管からコンニチハ'''」 (''Dokan kara Konnichiwa'', "Hello from the Earthen Pipe"). Another version of the song plays as Mario chases the [[Axem Rangers]] through [[Barrel Volcano]], titled 「'''オノレンジャー参上'''」(''Onorenjā sanjō'', "The Axem Rangers Burst In").<ref>[https://vgmdb.net/album/536 SUPER MARIO RPG ORIGINAL SOUND VERSION]. ''VGMdb''. Retrieved August 27, 2019.</ref>  
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', the music that plays in the [[Pipe Vault]] is an arrangement of the Underground Theme. It was arranged by [[Yoko Shimomura]], and in the [[Super Mario RPG Original Sound Version|official Japan-only soundtrack]], it is titled 「'''土管からコンニチハ'''」 (''Dokan kara Konnichiwa'', "Hello from the Earthen Pipe"). Another version of the song plays as Mario chases the [[Axem Rangers]] through [[Barrel Volcano]], titled 「'''オノレンジャー参上'''」(''Onorenjā sanjō'', "The Axem Rangers Burst In").<ref>[https://vgmdb.net/album/536 SUPER MARIO RPG ORIGINAL SOUND VERSION]. ''VGMdb''. Retrieved August 27, 2019.</ref>  
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====''Mario Party 6''====
====''Mario Party 6''====
In ''[[Mario Party 6]]'', an arrangement of the Underground Theme titled "'''Really Long Road'''" plays in [[Endurance Alley]] between the first 30 mini-games.
In ''[[Mario Party 6]]'', an arrangement of the Underground Theme titled "'''Really Long Road'''" plays in [[Endurance Alley]] between the first 30 mini-games.
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====''Mario Party Advance''====
====''Mario Party Advance''====
In ''[[Mario Party Advance]]'', an arrangement plays in the minigames [[Bob-OOOM!]], [[Floor It!]], [[Switch Way?]], [[Go-go Pogo]], and [[Sort Stack]].
In ''[[Mario Party Advance]]'', an arrangement plays in the minigames [[Bob-OOOM!]], [[Floor It!]], [[Switch Way?]], [[Go-go Pogo]], and [[Sort Stack]].
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|file1=MPA Mini-Game Theme 7.oga
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==== ''Mario Party 7''====
==== ''Mario Party 7''====
In ''[[Mario Party 7]]'', three different arrangements titled "'''Tough Luck'''", "'''Tough Luck Reprise'''", and "'''The Tough Luck Remix'''" play in King of the River; they are themselves arrangements of the ''Mario Party 6'' arrangement. Additionally, the first six notes can be heard in the [[Neon Heights]] theme.
In ''[[Mario Party 7]]'', three different arrangements titled "'''Tough Luck'''", "'''Tough Luck Reprise'''", and "'''The Tough Luck Remix'''" play in King of the River; they are themselves arrangements of the ''Mario Party 6'' arrangement. Additionally, the first six notes can be heard in the [[Neon Heights]] theme.
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====''Mario Party DS''====
====''Mario Party DS''====
In the ''[[Mario Party DS]]'' minigame [[Boogie Beam]], the music, named "'''Strike a Pose'''", is an arrangement of the first six notes of the Underground Theme. The theme is also quoted in the [[Bowser's Pinball Machine]] theme.
In the ''[[Mario Party DS]]'' minigame [[Boogie Beam]], the music, named "'''Strike a Pose'''", is an arrangement of the first six notes of the Underground Theme. The theme is also quoted in the [[Bowser's Pinball Machine]] theme.
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====''Mario Party 9''====
====''Mario Party 9''====
In ''[[Mario Party 9]]'', an arrangement plays in Choice Challenge.
In ''[[Mario Party 9]]'', an arrangement plays in Choice Challenge.
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|file=MP9 Choice Challenge.oga
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====''Mario Party 10''====
====''Mario Party 10''====
In ''[[Mario Party 10]]'', an arrangement of the Underground Theme known as "'''Going Deep'''" plays in the minigames [[Blooper Blastoff]], [[Bouncy Bounty]], and [[Pipe Sniper]].
In ''[[Mario Party 10]]'', an arrangement of the Underground Theme known as "'''Going Deep'''" plays in the minigames [[Blooper Blastoff]], [[Bouncy Bounty]], and [[Pipe Sniper]].
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}}
}}


===''Super Mario Party''===
====''Super Mario Party''====
In ''[[Super Mario Party]]'', during a game of Sound Stage, an arrangement of the Underground Theme plays during the tutorials of all the minigames.
In ''[[Super Mario Party]]'', during a game of Sound Stage, an arrangement of the Underground Theme plays during the tutorials of all the minigames.


====''Mario Party Superstars''====
====''Mario Party Superstars''====
The Option House from ''Mario Party'' returns in ''[[Mario Party Superstars]]'', along with a new rendition of its theme, titled "'''Setting the Scene'''".
The Option House from ''Mario Party'' returns in ''[[Mario Party Superstars]]'', along with a new rendition of its theme, titled "'''Setting the Scene'''".
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====''Mario Golf: World Tour''====
====''Mario Golf: World Tour''====
In ''[[Mario Golf: World Tour]]'', an arrangement plays when on the green with a par or bogey putt. This arrangement is reused in the golf portion of ''[[Mario Sports Superstars]]'' for the same purpose.
In ''[[Mario Golf: World Tour]]'', an arrangement plays when on the green with a par or bogey putt. This arrangement is reused in the golf portion of ''[[Mario Sports Superstars]]'' for the same purpose.
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====''Super Paper Mario''====
====''Super Paper Mario''====
In ''[[Super Paper Mario]]'', the song "'''Nostalgic Underground'''", which plays in the underground portion of [[The Bitlands|Chapter 3-1]] (itself based on World 1-2 of ''Super Mario Bros.''), is a techno arrangement of the Underground Theme, which samples the original theme and the percussion from "Underground Room".
In ''[[Super Paper Mario]]'', the song "'''Nostalgic Underground'''", which plays in the underground portion of [[The Bitlands|Chapter 3-1]] (itself based on World 1-2 of ''Super Mario Bros.''), is a techno arrangement of the Underground Theme, which samples the original theme and the percussion from "Underground Room".
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|file1=SPM Nostalgic Underground.oga
|title1=Nostalgic Underground
|length1=0:30
}}


====''Paper Mario: Sticker Star''====
====''Paper Mario: Sticker Star''====
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|length1=0:30
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====''Paper Mario: Color Splash''====
====''Paper Mario: Color Splash''====
In ''[[Paper Mario: Color Splash]]'', an arrangement plays in [[Indigo Underground]]. This arrangement adds a trap beat in the background, while the theme itself is played on flute and piano. Additionally, a sitar arrangement, titled "'''Snifit Hideout'''" in the [[Prisma Museum]]'s music gallery, plays in the underground section of [[Mustard Café]]. In the ''Super Mario Bros. 3'' section of [[Green Energy Plant]], if Mario [[flip]]s into 3D in an underground section, the music is given an echo effect.
In ''[[Paper Mario: Color Splash]]'', an arrangement plays in [[Indigo Underground]]. This arrangement adds a trap beat in the background, while the theme itself is played on flute and piano. Additionally, a sitar arrangement, titled "'''Snifit Hideout'''" in the [[Prisma Museum]]'s music gallery, plays in the underground section of [[Mustard Café]]. In the ''Super Mario Bros. 3'' section of [[Green Energy Plant]], if Mario [[flip]]s into 3D in an underground section, the music is given an echo effect.
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===''Luigi's Mansion''===
===''Luigi's Mansion''===
A portion of the Underground Theme plays when Mario tries to recover from being launched by the [[Ghost Portrificationizer]]. The first six notes can be heard partway through ''[[Luigi's Mansion]]''{{'}}s credits music.
A portion of the Underground Theme plays when Mario tries to recover from being launched by the [[Ghost Portrificationizer]]. The first six notes can be heard partway through ''[[Luigi's Mansion]]''{{'}}s credits music.
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|file1=LM Dazed Mario.oga
|file1=LM Dazed Mario.oga
|title1={{conjectural|Dazed Mario}}
|title1={{conjectural|Dazed Mario}}
|length1=0:23
|length1=0:23
|file2=LM Credits.oga
|file2=LM Credits.oga
|title2=Credits
|title2=Credits
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===''Dance Dance Revolution: Mario Mix''===
===''Dance Dance Revolution: Mario Mix''===
In ''[[Dance Dance Revolution: Mario Mix]]'', the song "'''Where's the Exit?'''" is an arrangement of the Underground Theme. Additionally, the music heard when Mario and Toad are inside the cavern of the mountain in [[World 4 (Dance Dance Revolution: Mario Mix)|World 4]], as well as the minigame [[Note Pickup]] has the theme's main motif played on bass guitar.
In ''[[Dance Dance Revolution: Mario Mix]]'', the song "'''Where's the Exit?'''" is an arrangement of the Underground Theme. Additionally, the music heard when Mario and Toad are inside the cavern of the mountain in [[World 4 (Dance Dance Revolution: Mario Mix)|World 4]], as well as the minigame [[Note Pickup]] has the theme's main motif played on bass guitar.
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|file1=DDRMM Wheres The Exit.oga
|file1=DDRMM Wheres The Exit.oga
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===''Tetris DS''===
===''Tetris DS''===
In ''[[Tetris DS]]'', a slightly uptempo arrangement of the original Underground Theme (retaining its 3/4 time signature) titled "'''Basement Tetris'''" in the music menu plays in levels 3 and 7 in single-player Standard mode, which are based on World 1-2 from ''Super Mario Bros.''
In ''[[Tetris DS]]'', a slightly uptempo arrangement of the original Underground Theme (retaining its 3/4 time signature) titled "'''Basement Tetris'''" in the music menu plays in levels 3 and 7 in single-player Standard mode, which are based on World 1-2 from ''Super Mario Bros.''
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|file=Tetris DS Basement Tetris.oga
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|title1={{conjectural|Crumbling Cavern}}
|title1={{conjectural|Crumbling Cavern}}
|length1=0:30
|length1=0:30
}}
===''Mario Strikers Charged''===
In ''[[Mario Strikers Charged]]'', part of the song for the stage [[The Vice]] features the Underground Theme as part of its bassline.
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|title1=The Vice
|length1=0:40
}}
}}


===''Mario Super Sluggers''===
===''Mario Super Sluggers''===
A portion of the Underground Theme is sampled as part of the bass throughout the staff credits music of ''[[Mario Super Sluggers]]''.
A portion of the Underground Theme is sampled as part of the bass throughout the staff credits music of ''[[Mario Super Sluggers]]''.
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===''Mario & Sonic at the London 2012 Olympic Games''===
===''Mario & Sonic at the London 2012 Olympic Games''===
''[[Mario & Sonic at the London 2012 Olympic Games]]'' features a techno arrangement of the Underground Theme with electric guitar, arranged by the [[Sega]] Sound Team; this version returns in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' and ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''.
''[[Mario & Sonic at the London 2012 Olympic Games]]'' features a techno arrangement of the Underground Theme with electric guitar, arranged by the [[Sega]] Sound Team; this version returns in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' and ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''. Despite being based on the original version from ''Super Mario Bros.'' version, it is labeled in-game as being the music for [[Coincentration]] from ''[[Super Mario 64 DS]]''.


===''Mario Kart'' series===
===''Mario Kart'' series===
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===''Captain Toad: Treasure Tracker''===
===''Captain Toad: Treasure Tracker''===
In ''[[Captain Toad: Treasure Tracker]]'', a slow-paced, ambient arrangement of the Underground Theme plays before and after the [[Mine Cart|mine cart]] ride in [[Mine Cart Tunnel Throwdown]] as well as in the room the player enters when they get a [[Game Over]]. This arrangement returns in ''Super Mario Odyssey'' in the underground area of Jaxi Ruins in the [[Sand Kingdom]], the secret [[Puzzle Part]] room in the [[Lake Kingdom]], and the secret wooden block room in the [[Snow Kingdom]]; this time titled "'''Subterranean 2'''" in the Music List.
In ''[[Captain Toad: Treasure Tracker]]'', a slow-paced, ambient arrangement of the Underground Theme, somewhat resembling "Interlude" from ''Super Mario Galaxy'', plays before and after the [[Mine Cart|mine cart]] ride in [[Mine Cart Tunnel Throwdown]], as well as in the room the player enters when they get a [[Game Over]]. A version of this arrangement was used for ''Super Mario Odyssey'', titled "'''Subterranean 2'''" in that game's [[List of Super Mario Odyssey media|Music List]].
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|file1=OST Subterranean 2 Super Mario Odyssey.oga
|title1=Subterranean 2
|length1=0:30
}}


===''The Super Mario Bros. Movie''===
===''The Super Mario Bros. Movie''===
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In ''{{wp|Tekken Tag Tournament 2|Tekken Tag Tournament 2: Wii U Edition}}'', a techno arrangement plays in Mushroom Battles.
In ''{{wp|Tekken Tag Tournament 2|Tekken Tag Tournament 2: Wii U Edition}}'', a techno arrangement plays in Mushroom Battles.
''{{wp|Pushmo World}}'' contains a medley consisting of the "[[Ground Theme (Super Mario Bros.)|Ground Theme]]", "Underground Theme", and "[[Underwater Theme]]" from ''Super Mario Bros.''


==List of ''Super Mario'' appearances==
==List of ''Super Mario'' appearances==
{| class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse;width:100%"
!Work
!Work
!Year
!Year
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|Arrangement
|Arrangement
|<!--Naoko Mitome, Chika Sekigawa (specific arranger unknown)-->
|<!--Naoko Mitome, Chika Sekigawa (specific arranger unknown)-->
|-
|''[[Mario Strikers Charged]]''
|2007
|Arrangement
|
|-
|-
|''[[Mario Party 8]]''
|''[[Mario Party 8]]''
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|Arrangement
|Arrangement
|<!--Hironobu Yahata, Shinya Ohtouge (specific arranger unknown)-->
|<!--Hironobu Yahata, Shinya Ohtouge (specific arranger unknown)-->
|-
|''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'' ([[Nintendo DS]])
|2008
|Past arrangement (''Super Mario 64 DS'')
|Kenta Nagata
|-
|-
|''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'' ([[Nintendo DS]])
|''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'' ([[Nintendo DS]])
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|Arrangement
|Arrangement
|
|
|-
|rowspan=2|''[[Super Mario RPG (Nintendo Switch)]]''
|rowspan=2|2023
|Arrangement
|rowspan=2|Yoko Shimomura
|-
|Past arrangement (''Super Mario RPG: Legend of the Seven Stars'')
|-
|}
|}
{{footnote|note|1|Added as downloadable content}}
{{footnote|note|1|Added as downloadable content}}
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