Mario & Luigi: Dream Team: Difference between revisions

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The battle system in the overworld is similar to those in previous titles. Initially, Mario has higher BP, POW, and Speed, while Luigi has more HP, DEF and Stache than his brother, like in other games in the series. The battle system in Dream World is different, as Mario fights merged with Luigi's dream form. As a result, he has higher stats, with his HP and BP increased by 1.5x. On the other hand, Mario is the only one who takes damage, while Luigi is completely unharmable. As such, just Mario being KO'd is enough to result in a Game Over.
The battle system in the overworld is similar to those in previous titles. Initially, Mario has higher BP, POW, and Speed, while Luigi has more HP, DEF and Stache than his brother, like in other games in the series. The battle system in Dream World is different, as Mario fights merged with Luigi's dream form. As a result, he has higher stats, with his HP and BP increased by 1.5x. On the other hand, Mario is the only one who takes damage, while Luigi is completely unharmable. As such, just Mario being KO'd is enough to result in a Game Over.
There are now five categories of attacks, as in ''[[Mario & Luigi: Partners in Time]]''. They are [[Jump]], [[Hammer]], [[List of items|Item]], Luiginary Attacks (in the Dream World) or [[Bros. Attacks]] (in the Real World), and [[Flee]]. If a player loses a battle and tries again, a sixth option appears, which is the Hint option. Also, during battles, if the player fails a Bro. Attack a numerous amount of times in battle, a slo-mo feature activates allowing for easier hits. There can be more than five enemies in battle, as in ''[[Mario & Luigi: Bowser's Inside Story]]''. The [[Rank]] feature returns again. One change is the lack of [[Lakitu]]s from the level up system.
There are now five categories of attacks, as in ''[[Mario & Luigi: Partners in Time]]''. They are [[Jump]], [[Hammer]], [[List of items|Item]], Luiginary Attacks (in the Dream World) or [[Bros. Attacks]] (in the Real World), and [[Flee]]. If a player loses a battle and tries again, a sixth option appears, which is the Hint option. Also, during battles, if the player fails a Bro. Attack a numerous amount of times in battle, a slo-mo feature activates allowing for easier hits. There can be more than five enemies in battle, as in ''[[Mario & Luigi: Bowser's Inside Story]]''. The [[Rank]] feature returns again. One change is the lack of [[Lakitu]]s from the level up system.
===Badges===
{{main|Badge#Mario & Luigi: Dream Team}}
Upon reaching to Prince Dreambert's petrified pillow in Pi'illo Castle, Mario and Luigi find two [[Badge]]s with the pillow, which are the Mush Badge and the Starter Badge. While traveling through Dozing Sands, the Bros. encounter a Badge shop owner Brock who gives the two the Guard Badge and the Bronze Badge. All other Badges can be bought at Badge Shops.
During battle, Mario and Luigi can fill up the Badge gauge by attacking enemies, with more successful attacks filling up the gauge faster. Bros. and Luiginary attacks fill it up even faster than normal attacks. When the gauge is full, a Badge Effect will take up a Badge Slot. Badges can be swapped out in and out of battle, although the Badge gauge will reset. Below is a list of all Badge combinations.
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse; font-family:Arial;"border="1"cellpadding="1"cellspacing="1"
|-style="background: #ABC;"
!Badge
!width="16%"|Starter Badge{{anchor|Starter Badge}}<br>[[File:M&LDT Starter Badge.png]]
!width="16%"|Master Badge{{anchor|Master Badge}}<br>[[File:M&LDT Master Badge.png]]
!width="16%"|Expert Badge{{anchor|Expert Badge}}<br>[[File:M&LDT Expert Badge.png]]
!width="16%"|Bronze Badge{{anchor|Bronze Badge}}<br>[[File:M&LDT Bronze Badge.png]]
!width="16%"|Silver Badge{{anchor|Silver Badge}}<br>[[File:M&LDT Silver Badge.png]]
!width="16%"|Gold Badge{{anchor|Gold Badge}}<br>[[File:M&LDT Gold Badge.png]]
|-
|style="background: #ABC;"|'''Mush Badge'''{{anchor|Mush Badge}}[[File:M&LDT Mush Badge.png]]
|align="center"|Restores 30% of each bro's HP.
|align="center"|Restores 50% of each bro's HP.
|align="center"|Restores 80% of each bro's HP, revives fallen bros and cures bad status effects.
|align="center"|Restores 30% of each bro's BP.
|align="center"|Restores 50% of each bro's BP.
|align="center"|Restores 80% of each bro's BP.
|-
|style="background: #ABC;"|'''Strike Badge'''{{anchor|Strike Badge}}[[File:M&LDT Strike Badge.png]]
|align="center"|Hits one enemy for 30 damage.
|align="center"|Hits one enemy for 80 damage.
|align="center"|Hits one enemy for 160 damage.
|align="center"|Hits all enemies for 20 damage.
|align="center"|Hits all enemies for 50 damage.
|align="center"|Hits all enemies for 100 damage.
|-
|style="background: #ABC;"|'''Guard Badge'''{{anchor|Guard Badge}}[[File:M&LDT Guard Badge.png]]
|align="center"|Forms a barrier that reduces damage to zero for 3 attacks.
|align="center"|Forms a barrier that reduces damage to zero for 6 attacks.
|align="center"|For 3 turns, prevents HP from hitting zero, making the user impossible to KO.
|align="center"|Temporarily increases DEF and reduces damage dealt by enemies.
|align="center"|Increases how much the Badge Meter charges during battle.
|align="center"|Temporarily increases POW, letting users deal more damage to foes.
|-
|style="background: #ABC;"|'''Virus Badge'''{{anchor|Virus Badge}}[[File:M&LDT Virus Badge.png]]
|align="center"|Temporarily decreases enemies' POW, making them deal less damage.
|align="center"|Temporarily decreases enemies' DEF making them take more damage.
|align="center"|Makes all enemies dizzy. (Does not work on some foes.)
|align="center"|Removes all status effects from all enemies.
|align="center"|Might turn any foe into a Mushroom of a type depending on their coin count.
|align="center"|Temporarily increases the chance of Lucky Hits.
|-
|style="background: #ABC;"|'''Risk Badge'''{{anchor|Risk Badge}}[[File:M&LDT Risk Badge.png]]
|align="center"|Either fully recovers Mario's and Luigi's HP or drops them to 1.
|align="center"|Either fully charges the Badge Meter or resets it.
|align="center"|Gives everyone a 50% chance of taking enough damage to drop to 0 HP.
|align="center"|Gives everyone a random status effect.
|align="center"|Temporarily increases everyone's POW, upping damage dealt and received.
|align="center"|Damages everyone. (256 HP of damage)
|-
|style="background: #ABC;"|'''Miracle Badge'''{{anchor|Miracle Badge}}[[File:M&LDT Miracle Badge.png]]
|align="center"|Produces more coins from enemies. (+30% coins)
|align="center"|Produces more EXP from enemies. (+30% EXP)
|align="center"|Copies and stores a random Badge effect.
|align="center"|Temporarily increases the chances of Lucky Hits.
|align="center"|Reverts user's status to the prior turn. Returns used items, cancelling effects.{{footnote|note|*}}
|align="center"|Stops time for a moment so that all enemies will be unable to move.
|}
{{footnote|note|*|The in-game description is incorrect — the user's status is actually reset to how it was at the start of the battle.}}


===Status effects===
===Status effects===
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==Items==
==Items==
*[[? Block]]s
===Blocks and Coins===
*[[Coin Block]]s
{|class=wikitable border=1
*[[Attack Piece Block]]s
!Name
*[[Coin]]s
!Image
*[[10-Coin|10 Coin]]s
!Description
*[[100-Coin|100 Coin]]s
|-
*[[Five Coin]]s
|<center>[[? Block]]s and [[Coin Block]]s</center>
*[[50-Coin]]s
|<center>[[File:MLDT Block.png|50px]]</center>
*[[Kamek Block]] with Kamek's hat and glasses used to reveal warp points from Kamek's spell in Neo Bowser Castle.  
|<center>When struck, ? Blocks give out Coins and items. Sometimes they might have several Coins in them.</center>
|-
|<center>[[M Block]]s and [[L Block]]s<center>
|<center>[[File:MLDT M Block.png|50px]] [[File:MLDT L Block.png|50px]]</center>
|<center>Red and green blocks that can only be struck with Mario and Luigi respectively.
|-
|<center>[[Attack Piece Block]]s</center>
|<center>[[File:MLDTAttackPieceBlock.png]]</center>
|<center>Blocks that release Attack Pieces when struck.</center>
|-
|<center>[[Coin]]s</center>
|<center>[[File:MLDT Coin.png|50px]] [[File:MLDT Five Coin.png|50px]] [[File:MLDT 10 Coin.png|50px]] [[File:MLDT 50-Coin.png|50px]] [[File:MLDT 100 Coin.png|50px]]</center>
|<center>Found throughout the world, they serve as currency to allow Mario and Luigi to purchase things from shops.</center>
|-
|<center>[[Red Coin Block]]s</center>
|<center>[[File:MLDT Red Coin Block.png|50px]]</center>
|<center>A Block that releases eight Red Coins when struck. Only found in the Dream World.</center>
|-
|<center>[[Red Coin]]s</center>
|<center>[[File:MLDT Red Coin.png|50px]]</center>
|<center>Released in groups of eight when a Red Coin Block is struck and will disappear after some time. If all eight are collected, a ! Block appears.</center>
|-
|<center>[[! Block]]s</center>
|<center>[[File:MLDT ! Block.png|50px]]</center>
|<center>Blocks that cause events to happen and unlock new paths when struck.</center>
|-
|<center>[[Save Block]]s</center>
|<center>[[File:MLDT Save Block.jpg|50px]]</center>
|<center>Blocks that allow the game to save progress.</center>
|-
|<center>[[Kamek Block]]s</center>
|<center>[[File:KamekBlock.png|50px]]</center>
|<center>Blocks that reveal the locations of doors where Kamek's magic affected.</center>
|}


===List of usable items===
===List of usable items===
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|}
|}


==Locations==
===Special items===
{{M&LDT map}}
{|class=wikitable border=1
===Real world===
!Name
!Image
!Description
|-
|<center>[[Attack Piece]]</center>
|<center>[[File:MLDTAttackPiece.png]]</center>
|<center>If the Mario Bros. collect ten of these in an area, they will learn a new Bros./Luiginary Attack.</center>
|-
|<center>[[Book of Ruins]]</center>
|<center>[[File:BookofRuins.png]]</center>
|<center>A rare book that only researchers receive. This item is to be traded during the Hoolo side quest in Wakeport. It must be traded with a heavyweight Beanish.</center>
|-
|<center>[[Dozing Mattress]]</center>
|<center>[[File:UltibedDozingMattress.jpg|80px]]</center>
|<center>The mattress for the Ultibed, found in Dreamy Dozing Sands.</center>
|-
|<center>[[Dozite]]</center>
|<center>[[File:Dozite.png]]</center>
|<center>Items granted by Deco Pi'illos. They help Mario and Luigi reach the Dream Stone by raising stones in the sand slopes.</center>
|-
|<center>[[Dream Egg]]</center>
|<center>[[File:Dream Egg.gif]]</center>
|<center>special eggs that Seadrings lay. They allow Dream Worlds to be expanded.</center>
|-
|<center>[[Driftwood Jellyfish Sheets]]</center>
|<center>[[File:UltibedSheets.jpg|80px]]</center>
|<center>One of the Ultibed parts, found in Driftwood Shores. They were stolen by and then recovered from Fly Guy Rs.</center>
|-
|<center>[[Hammer#Mario & Luigi: Dream Team|Hammer]]</center>
|<center>[[File:MLDTHammer.png]]</center>
|<center>Found in Mushrise Park, these allow Mario and Luigi to smash things and fight enemies.</center>
|-
|<center>[[Hooraw Medal]]</center>
|<center>[[File:HoorawMedal DreamTeam.png]]</center>
|<center>Items the Hooraws have. Mario and Dreamy Luigi must fight them to acquire the Hooraw Medals, which will allow the Bros. to fight Big Massif.</center>
|-
|<center>[[Left and Right Wings]]</center>
|<center>[[File:LeftWing DreamTeam.png]] [[File:RightWing DreamTeam.png]]</center>
|<center>Wings blown off from a wind generator in Mushrise Park due to a sudden gust. A Brock repairs the wind generator using the wings.</center>
|-
|<center>[[Lost Camera]]</center>
|<center>[[File:LostCamera DreamTeam.png]]</center>
|<center>A camera a Toad lost in Wakeport. This item is to be traded with its owner in the Hoolo side quest.</center>
|-
|<center>[[Mushrise Tree Board]]</center>
|<center>[[File:UltibedRockFrame.jpg|80px]]</center>
|<center>One of the Ultibed parts, found in Mushrise Park.</center>
|-
|<center>[[Old Lithograph]]</center>
|<center>[[File:OldLithograph.png]]</center>
|<center>An item given by Broque Madame to the Bros. on Driftwood Shore. It is used to find the cave containing the Driftwood Jellyfish Sheets.</center>
|-
|<center>[[Pajamaja Rock Frame]]</center>
|<center>[[File:UltibedBase.jpg|80px]]</center>
|<center>One of the Ultibed parts. It is found on Mount Pajamaja, corrupted by a Nightmare Chunk.</center>
|-
|<center>[[Peach's Photo]]</center>
|<center>[[File:PeachPhoto DreamTeam.png]]</center>
|<center>A photo of Princess Peach found in Wakeport. It is to be traded with a Brock who is a big fan of Princess Peach during the Hoolo side quest.</center>
|-
|<center>[[Pi'illo Ring]]</center>
|<center>[[File:PiilloRing DreamTeam.png]]</center>
|<center>A ring with a Pi'illo icon found in Wakeport. It is to be given to Hoolo so he can confess his feelings for Hoola.</center>
|-
|<center>[[Plush Zeekeeper]]</center>
|<center>[[File:PlushZeekeeper.png]]</center>
|<center>A plush of the Zeekeeper that Hoolo gives Mario and Luigi to trade for a Pi'illo Ring.</center>
|-
|<center>[[Queen Bean's Photo]]</center>
|<center>[[File:QueenBeanPhoto DreamTeam.png]]</center>
|<center>A photo of Queen Bean found in Wakeport during the Hoolo side quest. It is to be traded with a homesick Beanish.</center>
|-
|<center>[[Rare Fruit (Mario & Luigi: Dream Team)|Rare Fruit]]</center>
|<center>[[File:RareFruit DreamTeam.png]]</center>
|<center>A fruit that is to be traded with a Red Yoshi in the Hoolo side quest in Wakeport.</center>
|-
|<center>[[Shot]]</center>
|<center>[[File:M&LDT Shot.png]]</center>
|<center>Encrypted photos obtained from Camera Blocks. They can be decrypted at Kylie Koopa's location in Wakeport.</center>
|-
|<center>[[Somnom Stone]]</center>
|<center>[[File:SomnomStone.png]]</center>
|<center>Stones given to the Mario Bros. by Pi'illo Masters in Somnom Woods. They create tracks to help Mario and Luigi reach the temple.</center>
|-
|<center>[[Ultibed]]</center>
|<center>[[File:Ultibed.png|80px]]</center>
|<center>An important bed built by the Bedsmith. It is used to find the Zeekeeper in the Dream World.</center>
|-
|<center>[[Ultibed Manual]]</center>
|<center>[[File:UltibedManual.png]]</center>
|<center>A manual obtained from Dream's Deep that shows the locations of the Ultibed Parts.</center>
|-
|<center>[[Yoshi's Egg#Mario & Luigi: Dream Team|Yoshi's Egg]]</center>
|<center>[[File:Yoshiegg DreamTeam.png]]</center>
|<center>A red Yoshi Egg that is to be traded with a Toad in Wakeport during the Hoolo side quest.</center>
|-
|<center>[[Zeekeeper's Feathers]]</center>
|<center>[[File:UltibedZeekeeperesFeathers.jpg|80px]]</center>
|<center>One of the Ultibed parts, obtained after the Mario Bros. defeat [[Grobot X]] in the [[Battle Ring (Mario & Luigi: Dream Team)|Battle Ring]].</center>
|}
 
==Locations==
{{M&LDT map}}
===Real world===
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
|-style="color:black;background:lightgray"
|-style="color:black;background:lightgray"
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|<center>'''[[Mushrise Park]]'''<br><br>A park where there is lots of gardening. Brick Le is the boss Brock of this area.</center>
|<center>'''[[Mushrise Park]]'''<br><br>A park where there is lots of gardening. Brick Le is the boss Brock of this area.</center>
|<center>[[File:Mushrise Park.jpg|250px]]</center>
|<center>[[File:Mushrise Park.jpg|250px]]</center>
|<center>[[3D Red Shell]] (Bros. Attack, Mario)<br><br>[[Zee Egg]] (Bros. Attack, Mario)<br><br>[[3D Green Shell]] (Bros. Attack, Luigi)</center>
|<center>[[3D Red Shell]] (Mario)<br><br>[[Zee Egg]] (Mario)<br><br>[[3D Green Shell]] (Luigi)</center>
|<center>5</center>
|<center>5</center>
|<center>22</center>
|<center>22</center>
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|<center>'''[[Dozing Sands]]'''<br><br>A desert where lots of drilling takes place. Brittany is the the forewoman Brock of the area. The Dream Stone's resting place is also here.</center>
|<center>'''[[Dozing Sands]]'''<br><br>A desert where lots of drilling takes place. Brittany is the the forewoman Brock of the area. The Dream Stone's resting place is also here.</center>
|<center>[[File:MLDT - DozingSands.png|250px]]</center>
|<center>[[File:MLDT - DozingSands.png|250px]]</center>
|<center>[[Fire Flower]] (Bros. Attack, Luigi)</center>
|<center>[[Fire Flower]] (Luigi)</center>
|<center>11</center>
|<center>11</center>
|<center>32</center>
|<center>32</center>
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|<center>'''[[Wakeport]]'''<br><br>A popular tourist destination where visitors can sign up for the Mount Pajamaja tour. An avid self-proclaimed expert known as the Pi'illoper lives here.</center>
|<center>'''[[Wakeport]]'''<br><br>A popular tourist destination where visitors can sign up for the Mount Pajamaja tour. An avid self-proclaimed expert known as the Pi'illoper lives here.</center>
|<center>[[File:MLDT - Wakeport 1.png|250px]]</center>
|<center>[[File:MLDT - Wakeport 1.png|250px]]</center>
|<center>[[Bye-Bye Cannon]] (Bros. Attack, Mario)</center>
|<center>[[Bye-Bye Cannon]] (Mario)</center>
|<center>6</center>
|<center>6</center>
|<center>12</center>
|<center>12</center>
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|<center>'''[[Mount Pajamaja]]'''<br><br>A large, dormant volcano where Bowser and Antasma escape to with the Dream Stone.</center>
|<center>'''[[Mount Pajamaja]]'''<br><br>A large, dormant volcano where Bowser and Antasma escape to with the Dream Stone.</center>
|<center>[[File:MLDT - MountPajamaja.png|250px]]</center>
|<center>[[File:MLDT - MountPajamaja.png|250px]]</center>
|<center>[[Dropchopper]] (Bros. Attack, Luigi)<br><br>[[Slingsniper]] (Bros. Attack, Luigi)</center>
|<center>[[Dropchopper]] (Luigi)<br><br>[[Slingsniper]] (Luigi)</center>
|<center>12</center>
|<center>12</center>
|<center>24</center>
|<center>24</center>
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|<center>'''[[Driftwood Shore]]'''<br><br>A beach where Broque Madame resides.</center>
|<center>'''[[Driftwood Shore]]'''<br><br>A beach where Broque Madame resides.</center>
|<center>[[File:MLDT - Screenshot NoA Press4.png|250px]]</center>
|<center>[[File:MLDT - Screenshot NoA Press4.png|250px]]</center>
|<center>[[Bomb Derby]] (Bros. Attack, Mario)</center>
|<center>[[Bomb Derby]] (Mario)</center>
|<center>3</center>
|<center>3</center>
|<center>10</center>
|<center>10</center>
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|<center>'''[[Somnom Woods]]'''<br><br>A large forest where the ruins of a temple are found.</center>
|<center>'''[[Somnom Woods]]'''<br><br>A large forest where the ruins of a temple are found.</center>
|<center>[[File:SomnomWoods.jpg|250px]]</center>
|<center>[[File:SomnomWoods.jpg|250px]]</center>
|<center>[[Jet-Board Bash]] (Bros. Attack, Mario)</center>
|<center>[[Jet-Board Bash]] (Mario)</center>
|<center>11</center>
|<center>11</center>
|<center>19</center>
|<center>19</center>
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|<center>'''[[Neo Bowser Castle]]'''*<br><br>A large castle created when Bowser and Antasma used the Dream Stone.</center>
|<center>'''[[Neo Bowser Castle]]'''*<br><br>A large castle created when Bowser and Antasma used the Dream Stone.</center>
|<center>[[File:MLDT Neo Bowser Castle interior screenshot.jpg|250px]]</center>
|<center>[[File:MLDT Neo Bowser Castle interior screenshot.jpg|250px]]</center>
|<center>[[Star Rocket]] (Bros. Attack, Luigi)</center>
|<center>[[Star Rocket]] (Luigi)</center>
|<center>1</center>
|<center>1</center>
|<center>18</center>
|<center>18</center>
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===Mad Skillathon===
===Mad Skillathon===
{{main|Mad Skillathon}}
{{main|Mad Skillathon}}
Upon Mario and Luigi's first visit to Wakeport, they may come across a Shelltop on a stand, apparently hosting an event known as the Mad Skillathon, a contest for those with skills, with rewards included. Mario and Luigi, after a short conversation, decide to take part using their Bros. Attacks, as the Shelltop counted those as skills. The Mad Skillathon is much like the [[Cholesteroad]] in ''Mario and Luigi: Bowser's Inside Story'' in the sense that it is a Bros. Attack endurance game.
Upon Mario and Luigi's first visit to Wakeport, they may come across a Shelltop on a stand, apparently hosting an event known as the Mad Skillathon, a contest for those with skills, with rewards included. Mario and Luigi, after a short conversation, decide to take part using their Bros. Attacks, as the Shelltop counted those as skills. The Mad Skillathon is much like the [[Cholesteroad]] in ''Mario and Luigi: Bowser's Inside Story'' in the sense that it is a Bros. Attack endurance game. Below is a list of all Bros. Attack challenges and their rewards. After an S rank is earned in all the challenges, the Pro Wear is awarded.
 
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
|-
!align="center"|Bros. Attack
!Challenge Description
!B-Rank Prize (200)
!A-Rank Prize (500)
!S-Rank Prize (800)
|-
|align="center"|[[3D Green Shell]]
|align="center"|''Kick the shell as many times as you can! Drop the boss for 20 points!''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Rally Belt
|-
|align="center"|[[Fire Flower]]
|align="center"|''A big flame is worth 3 points! Small flames will net you nothing!''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Flame Hammer
|-
|align="center"|[[Bye-Bye Cannon]]
|align="center"|''Jump on monsters to increase your score with each bounce! 1->2->3!''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Strike Gloves
|-
|align="center"|[[Dropchopper]]
|align="center"|''Grab timers to increase the time. Then drop on monsters' heads!''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Action Boots
|-
|align="center"|[[Bomb Derby]]
|align="center"|''Smack the bombs into the monsters! Watch for different kinds of bombs.''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Bare Boots DX
|-
|align="center"|[[Slingsniper]]
|align="center"|''Shoot monsters with the B Button! Try to hit multiple monsters at once.''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|EXP Bro Gloves DX
|-
|align="center"|[[Star Rocket]]
|align="center"|''Tilt the Star Rocket to collect stars, but avoid damage balloons!''
|align="center"|100 coins
|align="center"|300 coins
|align="center"|Perfect Bro Gloves
|}


===Battle Broque Madame===
===Battle Broque Madame===
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*This is the first game to use an icon of a boot for the jump [[Command Block]] instead of an upward-pointing arrow like in the previous two games.
*This is the first game to use an icon of a boot for the jump [[Command Block]] instead of an upward-pointing arrow like in the previous two games.
*The player has an option to choose what their dominant hand is, which affects the side Giant Luigi is on during giant battles. In ''Mario & Luigi: Bowser's Inside Story'', Giant Bowser is always on the left side, while in the [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|remake]] he is always on the right side of the screen.
*The player has an option to choose what their dominant hand is, which affects the side Giant Luigi is on during giant battles. In ''Mario & Luigi: Bowser's Inside Story'', Giant Bowser is always on the left side, while in the [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|remake]] he is always on the right side of the screen.
*While Badges return from ''Mario & Luigi: Bowser's Inside Story'', more than one Badge Effect can be held onto at a time rather than just one. In addition, changing Badges in battle does not waste a turn.


==Demo==
==Demo==
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