List of rumors and urban legends: Difference between revisions

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The origin of [[Donkey Kong]]'s name has been the subject of several conflicting explanations over time. One popular myth states that the original ''[[Donkey Kong (game)|Donkey Kong]]'' game was intended to be titled "Monkey Kong", and was actually named "Donkey Kong" due to either a mistranslation<ref>Dougherty, Kerry (January 4, 1997). "[https://scholar.lib.vt.edu/VA-news/VA-Pilot/issues/1997/vp970104/01040009.htm Pretendo — Oops, Nintendo — Separates Males from Females]". ''The Virginian-Pilot''. Retrieved June 25, 2021. "''It seems the entire game is a misnomer. Legend has it that the Japanese wonk who developed the game made a mistake when translating the Japanese for 'Monkey Kong' into English. By the time the error was discovered millions of labels had already been printed.''" ([https://web.archive.org/web/20201212112854/http://scholar.lib.vt.edu/VA-news/VA-Pilot/issues/1997/vp970104/01040009.htm Archived] December 12, 2020, 11:28:54 UTC via Wayback Machine.)</ref> or typo.<ref>Burrill, William (August 4, 1994). "Game Boy Cart More Fun Than Barrel of Donkeys." ''The Toronto Star''. p. F5. "''Why exactly the giant ape is called 'Donkey Kong' is a mystery, although I heard one story that sounds plausible: The original arcade game, designed in Japan, was supposed to be called 'Monkey Kong,' but somebody misspelled it and the name stuck.''"</ref> However, the words ''monkey'' and ''donkey'' are completely different from each other in Japanese, so it is unlikely to be a translation error. Additionally, while typos resulting in popular names do exist, the accuracy of the latter claim is questionable considering the conflicting viewpoints surrounding it.
The origin of [[Donkey Kong]]'s name has been the subject of several conflicting explanations over time. One popular myth states that the original ''[[Donkey Kong (game)|Donkey Kong]]'' game was intended to be titled "Monkey Kong", and was actually named "Donkey Kong" due to either a mistranslation<ref>Dougherty, Kerry (January 4, 1997). "[https://scholar.lib.vt.edu/VA-news/VA-Pilot/issues/1997/vp970104/01040009.htm Pretendo — Oops, Nintendo — Separates Males from Females]". ''The Virginian-Pilot''. Retrieved June 25, 2021. "''It seems the entire game is a misnomer. Legend has it that the Japanese wonk who developed the game made a mistake when translating the Japanese for 'Monkey Kong' into English. By the time the error was discovered millions of labels had already been printed.''" ([https://web.archive.org/web/20201212112854/http://scholar.lib.vt.edu/VA-news/VA-Pilot/issues/1997/vp970104/01040009.htm Archived] December 12, 2020, 11:28:54 UTC via Wayback Machine.)</ref> or typo.<ref>Burrill, William (August 4, 1994). "Game Boy Cart More Fun Than Barrel of Donkeys." ''The Toronto Star''. p. F5. "''Why exactly the giant ape is called 'Donkey Kong' is a mystery, although I heard one story that sounds plausible: The original arcade game, designed in Japan, was supposed to be called 'Monkey Kong,' but somebody misspelled it and the name stuck.''"</ref> However, the words ''monkey'' and ''donkey'' are completely different from each other in Japanese, so it is unlikely to be a translation error. Additionally, while typos resulting in popular names do exist, the accuracy of the latter claim is questionable considering the conflicting viewpoints surrounding it.


Another explanation states that ''donkey'' was used to avoid copyright issues with the character {{wp|King Kong}}. The etymology of the word "donkey" can be traced back to the word ''ass'', which can also mean ''fool'', with the word ''fool'' traditionally being the opposite of the word ''king''. This may suggest that the name "Donkey Kong" was intended as a subversion of "King Kong", and a way to refer to the movie and character without violating copyright law. However, [[Nintendo]] was [[List of controversies#Universal Studios|sued]] by {{wp|Universal Pictures}} in 1982 for the exact reason that ''Donkey Kong'' was too similar to King Kong. Notably, a written statement produced in 1983 regarding this lawsuit states that Nintendo employee Shinichi Todori came up with the name "Donkey Kong" towards the end of May 1981.<ref>Norman Caruso [@GamingHistorian] (January 30, 2020). "[https://twitter.com/GamingHistorian/status/1222939644217757697 Before settling on the name "Donkey Kong," Nintendo considered a ton of other ideas. - ....not sure who suggested "Kong Dong" 😳]" (Tweet) – via Twitter. Retrieved June 25, 2021. ([https://web.archive.org/web/20210416063736/http://twitter.com/GamingHistorian/status/1222939644217757697 Archived] April 16, 2021, 06:37:36 UTC via Wayback Machine.)</ref>
Another explanation states that ''donkey'' was used to avoid copyright issues with the character {{wp|King Kong}}. The etymology of the word "donkey" can be traced back to the word ''ass'', which can also mean ''fool'', with the word ''fool'' traditionally being the opposite of the word ''king''. This may suggest that the name "Donkey Kong" was intended as a subversion of "King Kong", and a way to refer to the movie and character without violating copyright law. However, [[Nintendo]] was [[List of controversies#Universal Studios|sued]] by [[Universal Pictures]] in 1982 for the exact reason that ''Donkey Kong'' was too similar to King Kong. Notably, a written statement produced in 1983 regarding this lawsuit states that Nintendo employee Shinichi Todori came up with the name "Donkey Kong" towards the end of May 1981.<ref>Norman Caruso [@GamingHistorian] (January 30, 2020). "[https://twitter.com/GamingHistorian/status/1222939644217757697 Before settling on the name "Donkey Kong," Nintendo considered a ton of other ideas. - ....not sure who suggested "Kong Dong" 😳]" (Tweet) – via Twitter. Retrieved June 25, 2021. ([https://web.archive.org/web/20210416063736/http://twitter.com/GamingHistorian/status/1222939644217757697 Archived] April 16, 2021, 06:37:36 UTC via Wayback Machine.)</ref>


[[Shigeru Miyamoto]], the creator of Donkey Kong, has claimed multiple times that he found the name from a Japanese-English dictionary when looking for something "stubborn" or "stupid".<ref>Mingo, Jack (1994). ''How the Cadillac Got Its Fins''. New York: HarperBusiness. pp. 136-141. ISBN 0-88730-677-2. "''[Miyamoto] consulted a Japanese-English dictionary and found 'donkey' listed as an English equivalent to the Japanese word for stupid or goofy. He decided that Kong would be a good name for the gorilla, so he called the game Donkey Kong.''"</ref><ref>"[https://web.archive.org/web/20210227125147/http://themushroomkingdom.net/interview_miyamoto_nom18_feb2000.shtml Exclusive Interview with Donkey Kong Creator Shigeru Miyamoto]". ''The Mushroom Kingdom''. Archived from [https://themushroomkingdom.net/interview_miyamoto_nom18_feb2000.shtml the original] February 27, 2021, 12:51:47 UTC via Wayback Machine. Retrieved June 25, 2021. "''I had always been under the impression that Kong meant gorilla. So I wanted to name him "something-something" Kong. And so, because I wanted to make a dumb character, I went and looked that word up in an English dictionary. When I did that, I found that the word "donkey" had that meaning in addition to that of the animal. And so with that, I gave him the name Donkey Kong, but when we brought him to America, it was said over and over that "That's a weird name... Donkey doesn't mean dumb." But I was just like, "Well, whatever," and left the name that way. (laughs) Even after all that, Donkey Kong is still loved all over America, right? I think that when something is called "weird," there's a strong negative connotation to it, but on the other hand, by leaving it that way I think it definitely sticks in people's minds better.''"</ref> Another variation of the story claims that "donkey" was popular Japanese slang for "crazy" in the 80's.<ref>''Donkey Kong Jungle Action Special'', page 21. "'''''WHAT'S IN A NAME?''' So just how did a big ape get the name Donkey Kong? Several theories exist. An early explanation insisted that 'Donkey' was in fact a rather unfortunate misspelling of 'monkey'. Nintendo's official line is more philosophical. Shigeru Miyamoto, head designer at Nintendo in Japan, claims that the character was so named because although cute, he was as stubborn as a donkey. This could be considered plausible, but Miyamoto later blew his credibility by claiming that the character was inspired by the legend of Beauty And The Beast (a story with very few apes in it, when you come to think about it!). The reality of the situation is that in the early 80's, 'donkey' was a popular Japanese slang word for 'crazy'. Remember that, in that first game, DK is an angry, crazy ape, throwing barrels at poor Mario. This also neatly explains why a load of unofficial lookalike games of the period sported the name ''Crazy Kong''.''"</ref> While "donkey" is not usually considered to be an adjective or a synonym of those terms, the animals themselves are often associated with stubborn traits. In an interview published in 2016, Miyamoto stated that he was informed by Nintendo of America staff that "donkey" does not mean "stupid" as the dictionary said, but that he ignored their feedback, as he liked the sound of the name "Donkey Kong".<ref>Kohler, Chris (October 14, 2016). "[https://www.wired.com/2016/10/miyamoto-donkey-kong-secrets/ Miyamoto Spills Donkey Kong’s Darkest Secrets, 35 Years Later]". ''Wired''. Retrieved October 14, 2016. "''For example, for the game's title, I was trying to convey the idea of 'stupid monkey,'" [Miyamoto] said. "'Donkey' of course referred to the animal, but the dictionary I used said that it had a secondary meaning of 'idiot.' Nintendo of America said that this was not the case, and 'donkey' didn't mean 'idiot.'" "Even though it was in the dictionary," the interviewer said. "It's a mystery," Miyamoto replied. "But I just liked the sound of it, so I decided to stand my ground on 'Donkey Kong.' And within a year, everyone was saying 'Donkey Kong' with no hesitation.''" ([https://web.archive.org/web/20210607161051/http://www.wired.com/2016/10/miyamoto-donkey-kong-secrets/ Archived] June 7, 2021, 16:10:51 UTC via Wayback Machine.)</ref>
[[Shigeru Miyamoto]], the creator of Donkey Kong, has claimed multiple times that he found the name from a Japanese-English dictionary when looking for something "stubborn" or "stupid".<ref>Mingo, Jack (1994). ''How the Cadillac Got Its Fins''. New York: HarperBusiness. pp. 136-141. ISBN 0-88730-677-2. "''[Miyamoto] consulted a Japanese-English dictionary and found 'donkey' listed as an English equivalent to the Japanese word for stupid or goofy. He decided that Kong would be a good name for the gorilla, so he called the game Donkey Kong.''"</ref><ref>"[https://web.archive.org/web/20210227125147/http://themushroomkingdom.net/interview_miyamoto_nom18_feb2000.shtml Exclusive Interview with Donkey Kong Creator Shigeru Miyamoto]". ''The Mushroom Kingdom''. Archived from [https://themushroomkingdom.net/interview_miyamoto_nom18_feb2000.shtml the original] February 27, 2021, 12:51:47 UTC via Wayback Machine. Retrieved June 25, 2021. "''I had always been under the impression that Kong meant gorilla. So I wanted to name him "something-something" Kong. And so, because I wanted to make a dumb character, I went and looked that word up in an English dictionary. When I did that, I found that the word "donkey" had that meaning in addition to that of the animal. And so with that, I gave him the name Donkey Kong, but when we brought him to America, it was said over and over that "That's a weird name... Donkey doesn't mean dumb." But I was just like, "Well, whatever," and left the name that way. (laughs) Even after all that, Donkey Kong is still loved all over America, right? I think that when something is called "weird," there's a strong negative connotation to it, but on the other hand, by leaving it that way I think it definitely sticks in people's minds better.''"</ref> Another variation of the story claims that "donkey" was popular Japanese slang for "crazy" in the 80's.<ref>''Donkey Kong Jungle Action Special'', page 21. "'''''WHAT'S IN A NAME?''' So just how did a big ape get the name Donkey Kong? Several theories exist. An early explanation insisted that 'Donkey' was in fact a rather unfortunate misspelling of 'monkey'. Nintendo's official line is more philosophical. Shigeru Miyamoto, head designer at Nintendo in Japan, claims that the character was so named because although cute, he was as stubborn as a donkey. This could be considered plausible, but Miyamoto later blew his credibility by claiming that the character was inspired by the legend of Beauty And The Beast (a story with very few apes in it, when you come to think about it!). The reality of the situation is that in the early 80's, 'donkey' was a popular Japanese slang word for 'crazy'. Remember that, in that first game, DK is an angry, crazy ape, throwing barrels at poor Mario. This also neatly explains why a load of unofficial lookalike games of the period sported the name ''Crazy Kong''.''"</ref> While "donkey" is not usually considered to be an adjective or a synonym of those terms, the animals themselves are often associated with stubborn traits. In an interview published in 2016, Miyamoto stated that he was informed by Nintendo of America staff that "donkey" does not mean "stupid" as the dictionary said, but that he ignored their feedback, as he liked the sound of the name "Donkey Kong".<ref>Kohler, Chris (October 14, 2016). "[https://www.wired.com/2016/10/miyamoto-donkey-kong-secrets/ Miyamoto Spills Donkey Kong’s Darkest Secrets, 35 Years Later]". ''Wired''. Retrieved October 14, 2016. "''For example, for the game's title, I was trying to convey the idea of 'stupid monkey,'" [Miyamoto] said. "'Donkey' of course referred to the animal, but the dictionary I used said that it had a secondary meaning of 'idiot.' Nintendo of America said that this was not the case, and 'donkey' didn't mean 'idiot.'" "Even though it was in the dictionary," the interviewer said. "It's a mystery," Miyamoto replied. "But I just liked the sound of it, so I decided to stand my ground on 'Donkey Kong.' And within a year, everyone was saying 'Donkey Kong' with no hesitation.''" ([https://web.archive.org/web/20210607161051/http://www.wired.com/2016/10/miyamoto-donkey-kong-secrets/ Archived] June 7, 2021, 16:10:51 UTC via Wayback Machine.)</ref>
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===''The Super Mario Bros. Movie'' Jeannie Elias cameo===
===''The Super Mario Bros. Movie'' Jeannie Elias cameo===
A commercial for ''[[The Super Mario Bros. Movie]]'' released on February 12, 2023 features a woman advertising for [[Super Mario Bros. Plumbing]]; this scene, including the woman's line, would later appear identically in the film. Some sources claimed the woman to be voiced by [[Jeannie Elias]], the voice actress of [[Princess Peach|Princess Toadstool]] in ''[[The Super Mario Bros. Super Show!]]'', with speculation arising that this was part of a homage to ''The Super Mario Bros. Super Show!'' along with the scene's usage of the "[[Mario Brothers Rap]]". The earliest known source of the rumor is a Twitter post from the day the commercial was released.<ref>Crazy Ass Moments in Nintendo History [@CrazyAssNinten] (February 12, 2023). "[https://twitter.com/CrazyAssNinten/status/1624931806968524800?lang=en Jeannie Elias, the voice actor for Princess Toadstool from the Super Mario Bros Super Show, returns to cameo in the Super Mario Bros Movie (2023)]" (Tweet) - via Twitter. Retrieved March 12, 2023. ([https://web.archive.org/web/20230501223013/https://twitter.com/CrazyAssNinten/status/1624931806968524800 Archived] May 1, 2023, 52:48:00 UTC via Wayback Machine.)</ref> This was reported on by multiple news outlets.<ref>Coulson, Josh (February 13, 2023). "[https://www.thegamer.com/mario-fans-think-super-bowl-ad-super-show-voice-actor/ Mario Fans Think The Super Bowl Movie Ad Features A Super Show Voice Actor]". ''TheGamer''. Retrieved March 12, 2023. ([https://web.archive.org/web/20230501220356/https://www.thegamer.com/mario-fans-think-super-bowl-ad-super-show-voice-actor/ Archived] May 1, 2023, 22:03:56 UTC via Wayback Machine.)</ref><ref>Phillips, Tom (February 13, 2023). "[https://www.eurogamer.net/super-mario-bros-movie-launches-easter-egg-filled-plumbing-advert Super Mario Bros. Movie launches Easter egg-filled plumbing advert]". ''EuroGamer''. Retrieved March 12, 2023. ([https://web.archive.org/web/20230501223327/https://www.eurogamer.net/super-mario-bros-movie-launches-easter-egg-filled-plumbing-advert Archived] May 1, 2023, 22:33:27 UTC via Wayback Machine.)</ref><ref>Norman, Jim (February 14, 2023). [https://www.nintendolife.com/news/2023/02/poll-was-that-a-super-show-cameo-in-the-latest-mario-movie-trailer Poll: Was That A Super Show Cameo In The Latest Mario Movie trailer?]. ''Nintendo Life''. Retrieved March 12, 2023. ([https://web.archive.org/web/20230501223414/https://www.nintendolife.com/news/2023/02/poll-was-that-a-super-show-cameo-in-the-latest-mario-movie-trailer Archived] May 1, 2023, 22:34:14 UTC via Wayback Machine.)</ref> However, neither Elias nor any person or organization involved in the film's creation corroborated the statement.
A commercial for ''[[The Super Mario Bros. Movie]]'', released on February 12, 2023, features a woman advertising for [[Super Mario Bros. Plumbing]]; this scene, including the woman's line, would later appear identically in the film. Some sources claimed the woman to be voiced by [[Jeannie Elias]], the voice actress of [[Princess Peach|Princess Toadstool]] in ''[[The Super Mario Bros. Super Show!]]'', with speculation arising that this was part of a homage to ''The Super Mario Bros. Super Show!'' along with the scene's usage of the "[[Mario Brothers Rap]]". The earliest known source of the rumor is a Twitter post from the day the commercial was released.<ref>Crazy Ass Moments in Nintendo History [@CrazyAssNinten] (February 12, 2023). "[https://twitter.com/CrazyAssNinten/status/1624931806968524800?lang=en Jeannie Elias, the voice actor for Princess Toadstool from the Super Mario Bros Super Show, returns to cameo in the Super Mario Bros Movie (2023)]" (Tweet) - via Twitter. Retrieved March 12, 2023. ([https://web.archive.org/web/20230501223013/https://twitter.com/CrazyAssNinten/status/1624931806968524800 Archived] May 1, 2023, 52:48:00 UTC via Wayback Machine.)</ref> This was reported on by multiple news outlets.<ref>Coulson, Josh (February 13, 2023). "[https://www.thegamer.com/mario-fans-think-super-bowl-ad-super-show-voice-actor/ Mario Fans Think The Super Bowl Movie Ad Features A Super Show Voice Actor]". ''TheGamer''. Retrieved March 12, 2023. ([https://web.archive.org/web/20230501220356/https://www.thegamer.com/mario-fans-think-super-bowl-ad-super-show-voice-actor/ Archived] May 1, 2023, 22:03:56 UTC via Wayback Machine.)</ref><ref>Phillips, Tom (February 13, 2023). "[https://www.eurogamer.net/super-mario-bros-movie-launches-easter-egg-filled-plumbing-advert Super Mario Bros. Movie launches Easter egg-filled plumbing advert]". ''EuroGamer''. Retrieved March 12, 2023. ([https://web.archive.org/web/20230501223327/https://www.eurogamer.net/super-mario-bros-movie-launches-easter-egg-filled-plumbing-advert Archived] May 1, 2023, 22:33:27 UTC via Wayback Machine.)</ref><ref>Norman, Jim (February 14, 2023). [https://www.nintendolife.com/news/2023/02/poll-was-that-a-super-show-cameo-in-the-latest-mario-movie-trailer Poll: Was That A Super Show Cameo In The Latest Mario Movie trailer?]. ''Nintendo Life''. Retrieved March 12, 2023. ([https://web.archive.org/web/20230501223414/https://www.nintendolife.com/news/2023/02/poll-was-that-a-super-show-cameo-in-the-latest-mario-movie-trailer Archived] May 1, 2023, 22:34:14 UTC via Wayback Machine.)</ref> However, neither Elias nor any person or organization involved in the film's creation corroborated the statement.


In a Twitter post on April 19, 2023, actress [[Jessica DiCicco]] confirmed that she voiced the woman.<ref>Jessica DiCicco [@jessicadicicco] (April 19, 2023). "[https://twitter.com/jessicadicicco/status/1648832895153504256 You’ve found me! I voiced the mystery lady in the SMB Plumbing commercials. Mystery solved!!]" (Tweet) - via Twitter. Retrieved April 19, 2023. ([https://web.archive.org/web/20230501223747/https://twitter.com/jessicadicicco/status/1648832895153504256 Archived] May 1, 2023, 22:37:47 UTC via Wayback Machine.)</ref> Despite this, the character is not listed in the film's credits.
In a Twitter post on April 19, 2023, actress [[Jessica DiCicco]] confirmed that she voiced the woman.<ref>Jessica DiCicco [@jessicadicicco] (April 19, 2023). "[https://twitter.com/jessicadicicco/status/1648832895153504256 You’ve found me! I voiced the mystery lady in the SMB Plumbing commercials. Mystery solved!!]" (Tweet) - via Twitter. Retrieved April 19, 2023. ([https://web.archive.org/web/20230501223747/https://twitter.com/jessicadicicco/status/1648832895153504256 Archived] May 1, 2023, 22:37:47 UTC via Wayback Machine.)</ref> Despite this, the character is not listed in the film's credits.
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===Mario and Luigi's last names===
===Mario and Luigi's last name===
With the introduction of [[Luigi]] as Mario's brother, the pair began to be collectively referred to as "the Mario brothers", which has led many to believe that Mario and Luigi's last names are actually "Mario". This theory was supported by ''[[The Super Mario Bros. Super Show!]]'' live-action episodes "[[Dance]]" and "[[Treasure of the Sierra Brooklyn]]", and, more famously, the 1993 ''[[Super Mario Bros. (film)|Super Mario Bros.]]'' live-action film, all of which used "Mario" as the brothers' surname. Several other sources, such as the ''[[Mario Party 2]]'' [[Prima Games]] guide and a promotional flyer for the ''[[Donkey Kong/Donkey Kong Jr./Mario Bros.]]'' arcade cabinet, also use the "Mario" last name. [[Charles Martinet]], Mario's current voice actor, has given it as his response in [[Mario in Real Time]] when asked about Mario's last name.<ref>Patrick Scott Patterson (July 16, 2012). "[https://www.youtube.com/watch?v=AAjhjLuWbC8 Mario (Charles Martinet) reveals his last name & other tales - San Diego Comic Con 2012]". ''YouTube''. Retrieved April 29, 2021. "''"What's my last name? That's-a very good question! Uh...uh... that's right! My name's-a Mario Mario. Of course, my brother's name, a-Luigi Mario. And of course, my mama's-a Mama Mia Mario; my papa Papa Pio Mario. Of course, my grandmama Grandmama Mia Mario and my greatpapa et cetera, et cetera. Yeah, first name Mario, last name Mario. Yahoo!"''" ([https://web.archive.org/web/20201220125944if_/http://www.youtube.com/watch?v=AAjhjLuWbC8 Archived] December 20, 2020, 12:59:44 UTC via Wayback Machine.)</ref>  
With the introduction of [[Luigi]] as Mario's brother, the pair began to be collectively referred to as "the Mario brothers", which has led many to believe that Mario and Luigi's last names are actually "Mario". This theory was supported by ''[[The Super Mario Bros. Super Show!]]'' live-action episodes "[[Dance]]" and "[[Treasure of the Sierra Brooklyn]]", and, more famously, the 1993 ''[[Super Mario Bros. (film)|Super Mario Bros.]]'' live-action film, all of which used "Mario" as the brothers' surname. Several other sources, such as the ''[[Mario Party 2]]'' [[Prima Games]] guide and a promotional flyer for the ''[[Donkey Kong/Donkey Kong Jr./Mario Bros.]]'' arcade cabinet, also use the "Mario" last name. [[Charles Martinet]], Mario's previous voice actor, has given it as his response in [[Mario in Real Time]] when asked about Mario's last name.<ref>Patrick Scott Patterson (July 16, 2012). "[https://www.youtube.com/watch?v=AAjhjLuWbC8 Mario (Charles Martinet) reveals his last name & other tales - San Diego Comic Con 2012]". ''YouTube''. Retrieved April 29, 2021. "''"What's my last name? That's-a very good question! Uh...uh... that's right! My name's-a Mario Mario. Of course, my brother's name, a-Luigi Mario. And of course, my mama's-a Mama Mia Mario; my papa Papa Pio Mario. Of course, my grandmama Grandmama Mia Mario and my greatpapa et cetera, et cetera. Yeah, first name Mario, last name Mario. Yahoo!"''" ([https://web.archive.org/web/20201220125944if_/http://www.youtube.com/watch?v=AAjhjLuWbC8 Archived] December 20, 2020, 12:59:44 UTC via Wayback Machine.)</ref>  


Various Nintendo employees and representatives, including series creator [[Shigeru Miyamoto]], have stated that Mario and Luigi do not have a last name at all.<ref>Japancommercials4U2 (February 9, 2009). "[https://www.youtube.com/watch?v=IS713fNTJ8c&t=2m "Inside Edition News Report With Super Mario Bros.]" ''YouTube''. Retrieved April 29, 2021.</ref><ref>Totilo, Stephen (August 17, 2012). "[https://kotaku.com/nintendo-chief-mario-is-part-of-gamers-dna-5935721 Nintendo Chief: Mario Is Part Of Gamers' DNA]". ''Kotaku''. Retrieved August 16, 2014. ([https://web.archive.org/web/20210309044745/http://kotaku.com/nintendo-chief-mario-is-part-of-gamers-dna-5935721 Archived] March 9, 2021, 04:47:45 UTC via Wayback Machine.)</ref><ref name="Game Informer">Ryckert, Dan (September 10, 2015). "[https://www.gameinformer.com/b/features/archive/2015/09/10/miyamoto-tezuka-interview.aspx Mario's Creators Answer Burning Questions About The Series]". ''Game Informer''. Retrieved April 29, 2021. (https://web.archive.org/web/20150912011321/http://www.gameinformer.com/b/features/archive/2015/09/10/miyamoto-tezuka-interview.aspx Archived] September 12, 2015, 01:13:21 UTC via Wayback Machine.)</ref> However, Miyamoto later seemingly retracted this stance, stating during the [[Super Mario Bros. 30th Anniversary]] festival held in {{wp|Shibuya}} that Mario's full name is "Mario Mario".<ref>Brian (September 14, 2015). "[https://nintendoeverything.com/miyamoto-says-marios-full-name-is-mario-mario Miyamoto says Mario’s full name is “Mario Mario”]". ''Nintendo Everything''. Retrieved September 14, 2015. ([https://web.archive.org/web/20210215214836/http://nintendoeverything.com/miyamoto-says-marios-full-name-is-mario-mario/ Archived] February 15, 2021, 21:48:36 UTC via Wayback Machine.)</ref>
Various Nintendo employees and representatives, including series creator [[Shigeru Miyamoto]], have stated that Mario and Luigi do not have a last name at all.<ref>Japancommercials4U2 (February 9, 2009). "[https://www.youtube.com/watch?v=IS713fNTJ8c&t=2m "Inside Edition News Report With Super Mario Bros.]" ''YouTube''. Retrieved April 29, 2021.</ref><ref>Totilo, Stephen (August 17, 2012). "[https://kotaku.com/nintendo-chief-mario-is-part-of-gamers-dna-5935721 Nintendo Chief: Mario Is Part Of Gamers' DNA]". ''Kotaku''. Retrieved August 16, 2014. ([https://web.archive.org/web/20210309044745/http://kotaku.com/nintendo-chief-mario-is-part-of-gamers-dna-5935721 Archived] March 9, 2021, 04:47:45 UTC via Wayback Machine.)</ref><ref name="Game Informer">Ryckert, Dan (September 10, 2015). "[https://www.gameinformer.com/b/features/archive/2015/09/10/miyamoto-tezuka-interview.aspx Mario's Creators Answer Burning Questions About The Series]". ''Game Informer''. Retrieved April 29, 2021. (https://web.archive.org/web/20150912011321/http://www.gameinformer.com/b/features/archive/2015/09/10/miyamoto-tezuka-interview.aspx Archived] September 12, 2015, 01:13:21 UTC via Wayback Machine.)</ref> However, Miyamoto later seemingly retracted this stance, stating during the [[Super Mario Bros. 30th Anniversary|''Super Mario Bros.'' 30th Anniversary]] festival held in {{wp|Shibuya}} that Mario's full name is "Mario Mario".<ref>Brian (September 14, 2015). "[https://nintendoeverything.com/miyamoto-says-marios-full-name-is-mario-mario Miyamoto says Mario’s full name is “Mario Mario”]". ''Nintendo Everything''. Retrieved September 14, 2015. ([https://web.archive.org/web/20210215214836/http://nintendoeverything.com/miyamoto-says-marios-full-name-is-mario-mario/ Archived] February 15, 2021, 21:48:36 UTC via Wayback Machine.)</ref>


===''Super Mario Bros. 3'' is a stage play===
===''Super Mario Bros. 3'' is a stage play===
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===Bucken-Berry and Ala-Gold===
===Bucken-Berry and Ala-Gold===
On November 16, 2009, an article by Jonathan Holmes was uploaded to gaming news website {{wp|Destructoid}}. In the article, Holmes describes an event at {{wp|Nintendo New York}} to celebrate the launch day of ''[[New Super Mario Bros. Wii]]''. Claiming the video footage of the event was destroyed, he instead describes his experience. Towards the end of the article, he claims to have started a conversation with a "Nintendo rep" about the names of [[Yellow Toad and Blue Toad|Blue Toad]] and [[Yellow Toad and Blue Toad|Yellow Toad]]:
On November 16, 2009, an article by Jonathan Holmes was uploaded to gaming news website {{wp|Destructoid}}. In the article, Holmes describes an event at {{wp|Nintendo New York}} to celebrate the launch day of ''[[New Super Mario Bros. Wii]]''. Claiming the video footage of the event was destroyed, he instead describes his experience. Towards the end of the article, he claims to have started a conversation with a "Nintendo rep" about the names of [[Yellow Toad and Blue Toad]]:


[[File:NSMBW Rumor Bucken-Berry Ala-Gold.png|thumb|Image on the news article illustrating the supposed names for Blue Toad and Yellow Toad]]
[[File:NSMBW Rumor Bucken-Berry Ala-Gold.png|thumb|Image on the news article illustrating the supposed names for Blue Toad and Yellow Toad]]
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A variant of the rumor claims that "L is real 2401" instead refers to ''[[Paper Mario]]'', a game that Luigi does appear in, though as a non-playable character. According to the rumor, the "2401" refers to the game's supposed North American release date of February 4, 2001,<ref>[https://gamefaqs.gamespot.com/boards/198848-super-mario-64/45354911 Post by 1337_M4rio on GameFAQs]. September 9, 2008. Retrieved May 2, 2015. ([https://web.archive.org/web/20210621151338/http://gamefaqs.gamespot.com/boards/198848-super-mario-64/45354911 Archived] June 21, 2021, 15:13:38 UTC via Wayback Machine.)</ref><ref>"[https://eeggs.com/items/52448.html Super Mario 64 Easter Egg - L is Real 2401/eternal Star]". ''The Easter Egg Archive''. March 21, 2008. Retrieved May 2, 2015. ([https://web.archive.org/web/20191219134005/http://www.eeggs.com/items/52448.html Archived] December 19, 2019, 13:40:05 UTC via Wayback Machine.)</ref> even though the actual date was one day later, on February 5. In addition, ''Paper Mario'' was initially released in Japan on August 11, 2000, and was originally scheduled for a December 26, 2000 launch in North America before being delayed to February 2001.<ref>IGN Staff (September 8, 2000). "[https://www.ign.com/articles/2000/09/09/stop-the-press Stop the Press!]". ''IGN''. Retrieved May 2, 2015. "''Unless you read Japanese fluently, we definitely suggest holding off for the US release of Paper Mario, which is scheduled for December 26 (translated: early next year).''" ([https://web.archive.org/web/20160506064943/http://www.ign.com/articles/2000/09/09/stop-the-press Archived] May 6, 2016, 06:49:43 UTC via Wayback Machine.)</ref> As the development team of ''Super Mario 64'' could not have predicted the exact release date of any game years in advance, it is highly unlikely that the text was foreshadowing Luigi's appearance in this game.
A variant of the rumor claims that "L is real 2401" instead refers to ''[[Paper Mario]]'', a game that Luigi does appear in, though as a non-playable character. According to the rumor, the "2401" refers to the game's supposed North American release date of February 4, 2001,<ref>[https://gamefaqs.gamespot.com/boards/198848-super-mario-64/45354911 Post by 1337_M4rio on GameFAQs]. September 9, 2008. Retrieved May 2, 2015. ([https://web.archive.org/web/20210621151338/http://gamefaqs.gamespot.com/boards/198848-super-mario-64/45354911 Archived] June 21, 2021, 15:13:38 UTC via Wayback Machine.)</ref><ref>"[https://eeggs.com/items/52448.html Super Mario 64 Easter Egg - L is Real 2401/eternal Star]". ''The Easter Egg Archive''. March 21, 2008. Retrieved May 2, 2015. ([https://web.archive.org/web/20191219134005/http://www.eeggs.com/items/52448.html Archived] December 19, 2019, 13:40:05 UTC via Wayback Machine.)</ref> even though the actual date was one day later, on February 5. In addition, ''Paper Mario'' was initially released in Japan on August 11, 2000, and was originally scheduled for a December 26, 2000 launch in North America before being delayed to February 2001.<ref>IGN Staff (September 8, 2000). "[https://www.ign.com/articles/2000/09/09/stop-the-press Stop the Press!]". ''IGN''. Retrieved May 2, 2015. "''Unless you read Japanese fluently, we definitely suggest holding off for the US release of Paper Mario, which is scheduled for December 26 (translated: early next year).''" ([https://web.archive.org/web/20160506064943/http://www.ign.com/articles/2000/09/09/stop-the-press Archived] May 6, 2016, 06:49:43 UTC via Wayback Machine.)</ref> As the development team of ''Super Mario 64'' could not have predicted the exact release date of any game years in advance, it is highly unlikely that the text was foreshadowing Luigi's appearance in this game.


Post-release interviews about the game would reveal that the developers had [[List of Super Mario 64 pre-release and unused content#Early ideas|initially planned]] to include a cooperative multiplayer mode featuring Luigi, with early prototypes allowing players to run around in a large space as Mario and Luigi simultaneously, but that this feature had to be cut due to hardware limitations.<ref>"[https://iwataasks.nintendo.com/interviews/#/wii/nsmb/0/5 Iwata Asks : New Super Mario Bros. Wii : A Medal for Skilled Players]". ''Nintendo''. n.d. Retrieved May 7, 2021. ([https://web.archive.org/web/20210614185705/http://iwataasks.nintendo.com/interviews/ Archived] June 14, 2021, 18:57:05 UTC via Wayback Machine.)</ref><ref>"[https://iwataasks.nintendo.com/interviews/#/wiiu/super-mario-3d-world/0/6 Iwata Asks : Super Mario 3D World : A Culmination of 3D Super Mario]". ''Nintendo''. n.d. Retrieved September 9, 2020. ([https://web.archive.org/web/20210614185705/http://iwataasks.nintendo.com/interviews/ Archived] June 14, 2021, 18:57:05 UTC via Wayback Machine.)</ref> Due to a {{wp|Nintendo data leak|large-scale asset leak}} of pre-release Nintendo games, a prototype model of Luigi in ''Super Mario 64'' was found and assembled on July 25, 2020. Coincidentally, this date was 24 years and one month (hence, 24-01) after the game was released;<ref>Spangle Ze Kankle [@SpangleZeKankle] (July 25, 2020). "[https://web.archive.org/web/20210521083050/http://twitter.com/SpangleZeKankle/status/1287212712074846209 THEY COMPLETED THE MODEL - IT'S NOT PHOTOSHOP THIS TIME]" (Tweet) – via Twitter. Archived from [https://twitter.com/SpangleZeKankle/status/1287212712074846209 the original] May 21, 2021, 08:30:50 UTC via Wayback Machine. Retrieved July 25, 2020.</ref> additionally, the numbers that make up the day and month relate as well, with 7 (July) being all four digits added together and 25 being 24 + 01.
Post-release interviews about the game would reveal that the developers had [[List of Super Mario 64 pre-release and unused content#Early ideas|initially planned]] to include a cooperative multiplayer mode featuring Luigi, with early prototypes allowing players to run around in a large space as Mario and Luigi simultaneously, but that this feature had to be cut due to hardware limitations.<ref>"[https://iwataasks.nintendo.com/interviews/#/wii/nsmb/0/5 Iwata Asks : New Super Mario Bros. Wii : A Medal for Skilled Players]". ''Nintendo''. n.d. Retrieved May 7, 2021. ([https://web.archive.org/web/20210614185705/http://iwataasks.nintendo.com/interviews/ Archived] June 14, 2021, 18:57:05 UTC via Wayback Machine.)</ref><ref>"[https://iwataasks.nintendo.com/interviews/#/wiiu/super-mario-3d-world/0/6 Iwata Asks : Super Mario 3D World : A Culmination of 3D Super Mario]". ''Nintendo''. n.d. Retrieved September 9, 2020. ([https://web.archive.org/web/20210614185705/http://iwataasks.nintendo.com/interviews/ Archived] June 14, 2021, 18:57:05 UTC via Wayback Machine.)</ref> Eventually, Luigi was made a playable character in ''[[Super Mario 64 DS]]'', a [[Reissue|remake]] of ''Super Mario 64''. Due to a {{wp|Nintendo data leak|large-scale asset leak}} of pre-release Nintendo games, a prototype model of Luigi in ''Super Mario 64'' was found and assembled on July 25, 2020. Coincidentally, this date was 24 years and one month (hence, 24-01) after the game was released;<ref>Spangle Ze Kankle [@SpangleZeKankle] (July 25, 2020). "[https://web.archive.org/web/20210521083050/http://twitter.com/SpangleZeKankle/status/1287212712074846209 THEY COMPLETED THE MODEL - IT'S NOT PHOTOSHOP THIS TIME]" (Tweet) – via Twitter. Archived from [https://twitter.com/SpangleZeKankle/status/1287212712074846209 the original] May 21, 2021, 08:30:50 UTC via Wayback Machine. Retrieved July 25, 2020.</ref> additionally, the numbers that make up the day and month relate as well, with 7 (July) being all four digits added together and 25 being 24 + 01.
 
Eventually, Luigi was made a playable character in ''[[Super Mario 64 DS]]'', a [[Reissue|remake]] of ''Super Mario 64''.
{{br}}
{{br}}


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===Waluigi in ''Super Mario 64 DS''===
===Waluigi in ''Super Mario 64 DS''===
[[File:SM64DSWaluigi.png|thumb|x250px|left|The "Purple Prizes" image]]
[[File:SM64DSFakeWaluigi.png|thumb|x250px|left|The "Purple Prizes" image]]
After ''[[Super Mario 64 DS]]'' released on November 21, 2004, its inclusion of multiple playable characters caused rumors to surface about [[Waluigi]] appearing in the game, similar to the original ''Super Mario 64'' Luigi rumors. Various fake and sometimes very elaborate ways to supposedly unlock Waluigi were shared, some even involving the original "L is real 2401" statue.<ref>donaldthescottishtwin (January 8, 2009). "[https://www.youtube.com/watch?v=OIq4PtGrOF0 How to unlock Waluigi in Super Mario 64 DS Guide]". ''YouTube''. Retrieved April 29, 2021. ([https://web.archive.org/web/20210623182631if_/http://www.youtube.com/watch?v=OIq4PtGrOF0 Archived] June 23, 2021, 18:26:321 UTC via Wayback Machine.)</ref> However, no evidence in the game's files suggests Waluigi was ever planned to appear.
After ''[[Super Mario 64 DS]]'' released on November 21, 2004, its inclusion of multiple playable characters caused rumors to surface about [[Waluigi]] appearing in the game, similar to the original ''Super Mario 64'' Luigi rumors. Various fake and sometimes very elaborate ways to supposedly unlock Waluigi were shared, some even involving the original "L is real 2401" statue.<ref>donaldthescottishtwin (January 8, 2009). "[https://www.youtube.com/watch?v=OIq4PtGrOF0 How to unlock Waluigi in Super Mario 64 DS Guide]". ''YouTube''. Retrieved April 29, 2021. ([https://web.archive.org/web/20210623182631if_/http://www.youtube.com/watch?v=OIq4PtGrOF0 Archived] June 23, 2021, 18:26:321 UTC via Wayback Machine.)</ref> However, no evidence in the game's files suggests Waluigi was ever planned to appear.


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===''Mario Party DS'' anti-piracy measures===
===''Mario Party DS'' anti-piracy measures===
[[File:MPDS Fake Piracy.png|thumb|left|The fake screen]]
[[File:MPDS Fake Piracy.png|thumb|left|The fake screen]]
On October 13, 2020, YouTube user Joey Perleoni uploaded a video titled "Mario Party DS Anti Piracy Screen", showcasing what appears to be piracy detection features in ''[[Mario Party DS]]''. In the video, the minigame [[Cherry-Go-Round]] is played normally until an error message appears stating that a pirated copy of the game is being played. The game then cuts to the eponymous anti-piracy screen. On the bottom screen, an image taken from [[:File:Characters caged MPDS opening.png|a story cutscene]] where Bowser shrinks Mario and friends and traps them in a cage is used, meant to evoke a prison cell in the video. The phrase "Piracy Is No Party!" and a message about video game piracy are displayed on the top screen.<ref>Joey Perleoni (October 13, 2020). "[https://www.youtube.com/watch?v=B3iMW7m4DZM Mario Party DS Anti Piracy Screen]". ''YouTube''. Retrieved December 22, 2020. ([https://web.archive.org/web/20210208030811if_/http://www.youtube.com/watch?v=B3iMW7m4DZM Archived] February 8, 2021, 03:08:11 UTC via Wayback Machine.)</ref> During this portion of the video, ominous music plays in the background; an extended version of this track was uploaded by the same user on December 17, 2020.<ref>Joey Perleoni (December 17, 2020). "[https://www.youtube.com/watch?v=joRZn6qiDg0 Piracy is no Party! | Mario Party DS Anti Piracy Screen Extended]". ''YouTube''. Retrieved December 22, 2020. ([https://web.archive.org/web/20210206014857if_/http://www.youtube.com/watch?v=joRZn6qiDg0 Archived] February 6, 2021, 01:48:57 UTC via Wayback Machine.)</ref> While both videos became very popular, with both accruing at least 500,000 views on YouTube, there are no prior anecdotal recounts of the scene, particularly during the large time span of over a decade between ''Mario Party DS''{{'}}s original release (2007) and the upload of the video (2020), despite the popularity of emulation and piracy and ease of uploading gameplay footage to YouTube. Furthermore, there is no internal evidence whatsoever of any anti-piracy method existing in this or any other ''Mario Party'' game, or in any game that [[Hudson Soft]] produced for Nintendo or a Nintendo system.
On October 13, 2020, YouTube user Joey Perleoni uploaded a video titled "Mario Party DS Anti Piracy Screen", showcasing what appears to be piracy detection features in ''[[Mario Party DS]]''. In the video, the minigame [[Cherry-Go-Round]] is played normally until an error message appears stating that a pirated copy of the game is being played. The game then cuts to the eponymous anti-piracy screen. On the bottom screen, an image taken from [[:File:Characters caged MPDS opening.png|a story cutscene]] where Bowser shrinks Mario and friends and traps them in a cage is used, meant to evoke a prison cell in the video. The phrase "PIRACY IS NO PARTY!" and a message about video game piracy are displayed on the top screen.<ref>Joey Perleoni (October 13, 2020). "[https://www.youtube.com/watch?v=B3iMW7m4DZM Mario Party DS Anti Piracy Screen]". ''YouTube''. Retrieved December 22, 2020. ([https://web.archive.org/web/20210208030811if_/http://www.youtube.com/watch?v=B3iMW7m4DZM Archived] February 8, 2021, 03:08:11 UTC via Wayback Machine.)</ref> During this portion of the video, ominous music plays in the background; an extended version of this track was uploaded by the same user on December 17, 2020.<ref>Joey Perleoni (December 17, 2020). "[https://www.youtube.com/watch?v=joRZn6qiDg0 Piracy is no Party! | Mario Party DS Anti Piracy Screen Extended]". ''YouTube''. Retrieved December 22, 2020. ([https://web.archive.org/web/20210206014857if_/http://www.youtube.com/watch?v=joRZn6qiDg0 Archived] February 6, 2021, 01:48:57 UTC via Wayback Machine.)</ref> While both videos became very popular, with both accruing at least 500,000 views on YouTube, there were no prior accounts of the scene during the large time span of over a decade between ''Mario Party DS''{{'}}s original release (2007) and the upload of the video (2020), despite the popularity of emulation and piracy and ease of uploading gameplay footage to YouTube. Furthermore, there is no internal evidence whatsoever of any anti-piracy measures existing in this or any other ''Mario Party'' game, or in any game that [[Hudson Soft]] produced for Nintendo or a Nintendo system.


After the success of the first video, Joey Perleoni would continue to post several other videos showing additional supposed anti-piracy measures in ''Mario Party DS''. On December 20, 2020, a second video titled "Mario Party DS Anti Piracy | Item Shop Dialogue/Secret Boss HD" was uploaded, in which Luigi enters the [[Item Shop (Mario Party series)|Item Shop]], only for the [[Monty Mole]] to state "I don't serve criminals". The player is then taken to a boss minigame version of [[Mole Thrill]] with the name "RUN"; the rules state "There is nothing you can do", and the controls are "None". When the minigame starts, the Monty Mole burrows through the ground until it comes into contact with Luigi and, as in the previous video, an error message appears, followed by the game cutting to the anti-piracy message screen.<ref>Joey Perleoni (December 20, 2020). "[https://www.youtube.com/watch?v=Md-Uu1nBcqg Mario Party DS Anti Piracy | Item Shop Dialogue/Secret Boss HD]". ''YouTube''. Retrieved December 20, 2020. ([https://web.archive.org/web/20210208030843if_/http://www.youtube.com/watch?v=Md-Uu1nBcqg Archived] February 8, 2021, 03:08:43 UTC via Wayback Machine.)</ref> Other videos include one showing a version of the [[Last Five Turns Event#Mario Party DS|Final 5 Frenzy]] event where the player is unceremoniously squashed by a Thwomp, ending the game prematurely;<ref>Joey Perleoni (December 22, 2020). "[https://www.youtube.com/watch?v=L69kmceWfb8 Mario Party DS Anti Piracy | Final 5 Frenzy Death Event]". ''YouTube''. Retrieved April 29, 2021.</ref> a self-reporting protocol that appears should the player wait on the anti-piracy screen for too long without turning the console off;<ref>Joey Perleoni (January 8, 2021). "[https://www.youtube.com/watch?v=gsj9QrGedds Mario Party DS Anti Piracy | Power Off Refusal]". ''YouTube''. Retrieved April 29, 2021. ([https://web.archive.org/web/20210204221432if_/http://www.youtube.com/watch?v=gsj9QrGedds Archived] February 4, 2021, 22:14:32 UTC via Wayback Machine.)</ref> and a boss minigame called "Host Hoedown" which involves apologizing to a host named "DJ Hallyboo", inspired by [[MC Ballyhoo]] from ''[[Mario Party 8]]''.<ref>Joey Perleoni (January 23, 2021). "[https://www.youtube.com/watch?v=UzeBHFv0VkY Mario Party DS Anti Piracy | Host Hoedown]". ''YouTube''. Retrieved April 29, 2021. ([https://web.archive.org/web/20210322031349/http://www.youtube.com/watch?v=UzeBHFv0VkY Archived] March 22, 2021, 03:13:49 UTC via Wayback Machine.)</ref> Eventually, a "finale" to the video series was uploaded, dropping any pretense of legitimacy in favor of a live-action black comedy short in which Hallyboo escapes into the real world and hunts Perleoni himself down for pirating the game.<ref>Joey Perleoni (April 22, 2021). "[https://www.youtube.com/watch?v=XM6Ox7gERH0 Mario Party DS Anti Piracy | Finale]". ''YouTube''. Retrieved April 29, 2021. ([https://web.archive.org/web/20210526163504if_/http://www.youtube.com/watch?v=XM6Ox7gERH0 Archived] May 26, 2021, 16:35:04 UTC via Wayback Machine.)</ref>
After the success of the first video, Joey Perleoni would continue to post several other videos showing additional supposed anti-piracy measures in ''Mario Party DS''. On December 20, 2020, a second video titled "Mario Party DS Anti Piracy | Item Shop Dialogue/Secret Boss HD" was uploaded, in which Luigi enters the [[Item Shop (Mario Party series)|Item Shop]], only for the [[Monty Mole]] to state "I don't serve criminals". The player is then taken to a boss minigame version of [[Mole Thrill]] with the name "RUN"; the rules state "There is nothing you can do", and the controls are "None". When the minigame starts, the Monty Mole burrows through the ground until it comes into contact with Luigi and, as in the previous video, an error message appears, followed by the game cutting to the anti-piracy message screen.<ref>Joey Perleoni (December 20, 2020). "[https://www.youtube.com/watch?v=Md-Uu1nBcqg Mario Party DS Anti Piracy | Item Shop Dialogue/Secret Boss HD]". ''YouTube''. Retrieved December 20, 2020. ([https://web.archive.org/web/20210208030843if_/http://www.youtube.com/watch?v=Md-Uu1nBcqg Archived] February 8, 2021, 03:08:43 UTC via Wayback Machine.)</ref> Other videos include one showing a version of the [[Last Five Turns Event#Mario Party DS|Final 5 Frenzy]] event where the player is unceremoniously squashed by a Thwomp, ending the game prematurely;<ref>Joey Perleoni (December 22, 2020). "[https://www.youtube.com/watch?v=L69kmceWfb8 Mario Party DS Anti Piracy | Final 5 Frenzy Death Event]". ''YouTube''. Retrieved April 29, 2021.</ref> a self-reporting protocol that appears should the player wait on the anti-piracy screen for too long without turning the console off;<ref>Joey Perleoni (January 8, 2021). "[https://www.youtube.com/watch?v=gsj9QrGedds Mario Party DS Anti Piracy | Power Off Refusal]". ''YouTube''. Retrieved April 29, 2021. ([https://web.archive.org/web/20210204221432if_/http://www.youtube.com/watch?v=gsj9QrGedds Archived] February 4, 2021, 22:14:32 UTC via Wayback Machine.)</ref> and a boss minigame called "Host Hoedown" which involves apologizing to a host named "DJ Hallyboo", inspired by [[MC Ballyhoo]] from ''[[Mario Party 8]]''.<ref>Joey Perleoni (January 23, 2021). "[https://www.youtube.com/watch?v=UzeBHFv0VkY Mario Party DS Anti Piracy | Host Hoedown]". ''YouTube''. Retrieved April 29, 2021. ([https://web.archive.org/web/20210322031349/http://www.youtube.com/watch?v=UzeBHFv0VkY Archived] March 22, 2021, 03:13:49 UTC via Wayback Machine.)</ref> Eventually, a "finale" to the video series was uploaded, dropping any pretense of legitimacy in favor of a live-action black comedy short in which Hallyboo escapes into the real world and hunts Perleoni himself down for pirating the game.<ref>Joey Perleoni (April 22, 2021). "[https://www.youtube.com/watch?v=XM6Ox7gERH0 Mario Party DS Anti Piracy | Finale]". ''YouTube''. Retrieved April 29, 2021. ([https://web.archive.org/web/20210526163504if_/http://www.youtube.com/watch?v=XM6Ox7gERH0 Archived] May 26, 2021, 16:35:04 UTC via Wayback Machine.)</ref>