Mario Party: The Top 100: Difference between revisions

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====Minigame Match====
====Minigame Match====
[[File:Minigame Match.png|thumb|left|Gameplay of Minigame Match]]
[[File:Minigame Match.png|thumb|left|Gameplay of Minigame Match]]
Hosted by Toad, this game mode serves as the game's only board-type mode and plays similarly to Balloon Bash from the previous installment, ''[[Mario Party: Star Rush]]''. Players travel around a small board, rolling the [[Dice Block|dice]] that dictates their movement. Prior to starting the game, players can set the number of turns the game has between ten and fifty, in multiples of five; games that have fewer turns end more quickly than games that contain more. All players also choose a minigame pack from which minigames during the game will be selected. Similar to Balloon Bash, players need to pop [[Star Balloon]]s dotted across the board, as collecting the most stars is essential to winning the game. Star Balloons come at a price of ten coins, and if players cannot afford the star, they cannot receive the star. Once popped, Star Balloons respawn in another area of the board, giving other players opportunities to purchase them. Star Balloons can come in bundles of one, two, three, four, or five, with their prices adjusting depending on the amount offered. If players cannot afford all Star Balloons in a bundle upon collection, the rest of the balloons are discarded. Players can earn more coins by doing well in minigames, as well as by collecting them around the board and popping various [[Minigame Balloon]]s. A 30-coin bonus can be earned if players pass by all three stamp spaces (Shy Guy, Koopa Troopa, and Goomba) on the board. Items return and assist players against their opponents: players can obtain items by landing on the random event "!" spaces, landing on [[? Block]] spaces, or via purchasing them from [[Shy Guy Shop]]s. When two players land on the same space as each other, they are both awarded one coin. [[Last Five Turns Event|When the last five turns are reached]], Toad gives a pity item to the player who is in last place. At the end of the game, three Bonus Stars are rewarded to players that met certain criteria, such as popping the fewest Star Balloons.
Hosted by Toad, this game mode serves as the game's only board-type mode and plays similarly to Balloon Bash from the previous installment, ''[[Mario Party: Star Rush]]''. Players travel around a small board, rolling the [[Dice Block|dice]] that dictates their movement. Prior to starting the game, players can set the number of turns the game has between ten and fifty, in multiples of five; games that have fewer turns end more quickly than games that contain more. All players also choose a minigame pack from which minigames during the game will be selected. Similar to Balloon Bash, players need to pop [[Star Balloon]]s dotted across the board, as collecting the most stars is essential to winning the game. Star Balloons come at a price of ten coins, and if players cannot afford the star, they cannot receive the star. Once popped, Star Balloons respawn in another area of the board, giving other players opportunities to purchase them. Star Balloons can come in bundles of one, two, three, four, or five, with their prices adjusting depending on the amount offered. If players cannot afford all Star Balloons in a bundle upon collection, the rest of the balloons are discarded. Players can earn more coins by doing well in minigames, as well as by collecting them around the board and popping various [[Minigame Balloon]]s. A 30-coin bonus can be earned if players pass by all three stamp spaces (Shy Guy, Koopa Troopa, and Goomba) on the board. Items return and assist players against their opponents: players can obtain items by landing on the random event "!" spaces, landing on [[? Block]] spaces, or via purchasing them from [[Shy Guy Shop]]s. When two players land on the same space as each other, they receive a "Tight Squeeze Bonus", awarding them one coin each. [[Last Five Turns Event|When the last five turns are reached]], Toad gives a pity item to the player who is in last place. At the end of the game, three Bonus Stars are rewarded to players that met certain criteria, such as popping the fewest Star Balloons.


When a Minigame Balloon is popped, a minigame will be played at the end of the turn. The minigame is chosen by a roulette, with each player selecting one of the minigames from their chosen minigame pack. If a minigame has been played, it cannot be selected again until all the other minigames in that player's minigame pack have been played. As well, the player's portion of the roulette is larger if they were the one to pop a balloon or if a [[Lucky Card]] is used, increasing the chances of their minigame being selected. Finally, the player whose minigame was chosen earns double the coins from the minigame. If two of the same minigame was part of the roulette, if the minigame gets selected, the earnings are doubled.
When a Minigame Balloon is popped, a minigame will be played at the end of the turn. The minigame is chosen by a roulette, with each player selecting one of the minigames from their chosen minigame pack. If a minigame has been played, it cannot be selected again until all the other minigames in that player's minigame pack have been played. As well, the player's portion of the roulette is larger if they were the one to pop a balloon or if a [[Lucky Card]] is used, increasing the chances of their minigame being selected. Finally, the player whose minigame was chosen earns double the coins from the minigame. If two of the same minigame was part of the roulette, if the minigame gets selected, the earnings are doubled.
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|image2=Top100Piranha'sPursuit.png
|image2=Top100Piranha'sPursuit.png
|width2=250
|width2=250
|footer=The [[Piranha Plant]] (left) from the ''Mario Party'' version of [[Piranha's Pursuit]] is replaced by [[Petey Piranha]] (right).
|footer=[[Piranha's Pursuit]] from ''Mario Party'' (left) and ''Mario Party: The Top 100'' (right), showcasing one of the many differences between minigames.
}}
}}
*Many minigames move notably faster, having less pause time between certain actions.
*Many minigames move notably faster, having less pause time between certain actions.
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*Objects in minigames from the early ''Mario Party'' installments (e.g. the balls in [[Bumper Balls]]) no longer use the character's personal color, instead using red, blue, green, and yellow based on the player number color, as has been the case since ''Mario Party 6''.
*Objects in minigames from the early ''Mario Party'' installments (e.g. the balls in [[Bumper Balls]]) no longer use the character's personal color, instead using red, blue, green, and yellow based on the player number color, as has been the case since ''Mario Party 6''.
*Draws no longer occur if multiple players win, instead awarding first place to any player who wins the minigame. This does not occur in 2-vs-2 minigames.
*Draws no longer occur if multiple players win, instead awarding first place to any player who wins the minigame. This does not occur in 2-vs-2 minigames.
*Some minigames change their controls to take advantage of Nintendo 3DS hardware. Examples include [[Kareening Koopas]] and [[Crate and Peril]] using the gyroscope while [[Crank to Rank]] has players using the touch screen to rotate the crank. Some of the minigames are no longer required to use the microphone as well.  
*Some minigames change their controls to take advantage of Nintendo 3DS hardware. Examples include [[Kareening Koopas]] and [[Crate and Peril]] using the gyroscope while [[Crank to Rank]] has players using the touch screen to rotate the crank.
*Players can skip CPU actions in certain minigames.
*Players can skip CPU actions in certain minigames.
*Winning and losing animations unique to the minigame, such as in [[Heat Stroke]] or [[Squared Away]], have been removed.
*Winning and losing animations unique to the minigame, such as in [[Heat Stroke]] or [[Squared Away]], have been removed.
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*In [[Bumper Bubbles]], the bubble's bump is somewhat weaker than in the original.
*In [[Bumper Bubbles]], the bubble's bump is somewhat weaker than in the original.
*In the French, Spanish, and Italian versions, minigames whose names were originally in title case are no longer as such.
*In the French, Spanish, and Italian versions, minigames whose names were originally in title case are no longer as such.
*In [[Soar to Score]], the spinning rope spins much slower compared to its version in [[Mario Party 10]]. Likewise, in [[Mario Party 10]], the character launches 90 degrees away from where he is actually going to land and in [[Mario Party: The Top 100]] fixes this error by having the character launch at the same direction at the time of pressing A.
*In [[Soar to Score]], the spinning rope spins much slower compared to its version in ''[[Mario Party 10]]''. Likewise, in ''Mario Party 10'', the character launches 90 degrees away from where they are actually going to land, while ''The Top 100'' fixes this error by having the character launch in the direction at the moment {{button|3ds|a}} is pressed.
*In the remastered version, the 80 and 100 point victory animations in [[Soar to Score]] are reversed compared to the original version.
**The 80- and 100-point victory animations in Soar to Score are reversed compared to the original version.


===Music names===
===Music names===
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!width=50%|Description
!width=50%|Description
|-
|-
|[[File:MP3MillenniumStarA.png|150px]]<br>[[Millennium Star]]
|[[File:MPTT100 MillenniumStar.png]]<br>[[Millennium Star]]
|[[File:MP3 Logo.jpg|link=Mario Party 3|150px]]
|[[File:MP3 Logo.jpg|link=Mario Party 3|150px]]
|''The brightest of all, said to shine only once a millennium! Whoever has it is the biggest super star in the galaxy!''
|''The brightest of all, said to shine only once a millennium! Whoever has it is the biggest super star in the galaxy!''
|-
|-
|[[File:MPA Tumble Artwork.jpg|150px]]<br>[[Tumble]]
|[[File:MPTT100 Tumble.png]]<br>[[Tumble]]
|[[File:MP3 Logo.jpg|link=Mario Party 3|150px]]
|[[File:MP3 Logo.jpg|link=Mario Party 3|150px]]
|''The Millennium Star's power infused life into this humble die. He now acts as a guide to the partygoers.''
|''The Millennium Star's power infused life into this humble die. He now acts as a guide to the partygoers.''
|-
|-
|[[File:StarSpirits.jpg|100x100px]]<br>[[Star Spirits]]
|[[File:MPTT100 StarSpirits.png]]<br>[[Star Spirits]]
|[[File:Mario Party 5 - Logo EN.png|link=Mario Party 5|150px]]
|[[File:Mario Party 5 - Logo EN.png|link=Mario Party 5|150px]]
|''Star Spirits from the Dream Depot, a dreamy world found far away in the starry sky.''
|''Star Spirits from the Dream Depot, a dreamy world found far away in the starry sky.''
|-
|-
|[[File:Brighton.jpg|100x100px]][[File:Twila.jpg|100x100px]]<br>[[Brighton]] and [[Twila]]
|[[File:MPTT100 Brighton and Twila.png]] <br>[[Brighton]] and [[Twila]]
|[[File:MP6 logo.png|link=Mario Party 6|150px]]
|[[File:MP6 logo.png|link=Mario Party 6|150px]]
|''Agents of the sun and moon shining in the sky over Mario's world. They take turns as day passes into night and back.''
|''Agents of the sun and moon shining in the sky over Mario's world. They take turns as day passes into night and back.''
|-
|-
|[[File:SMS Toadsworth Artwork.png|100x100px]]<br>[[Toadsworth]]
|[[File:MPTT100 Toadsworth.png]]<br>[[Toadsworth]]
|[[File:MP7logoart.png|link=Mario Party 7|150px]]
|[[File:MP7logoart.png|link=Mario Party 7|150px]]
|''Princess Peach's elderly retainer who gifted the partygoers with a vacation cruise.''
|''Princess Peach's elderly retainer who gifted the partygoers with a vacation cruise.''
|-
|-
|[[File:MP8 MCBallyhoo and Big Top Artwork.png|100x100px]]<br>[[MC Ballyhoo]] and [[Big Top]]
|[[File:MPTT100 MCBallyhoo and Big Top.png]]<br>[[MC Ballyhoo]] and [[Big Top]]
|[[File:MP8 Logo.png|link=Mario Party 8|150px]]
|[[File:MP8 Logo.png|link=Mario Party 8|150px]]
|''MC Ballyhoo is on the mic, while Big Top is on his head. Together, they act as guides at the Star Carnival.''
|''MC Ballyhoo is on the mic, while Big Top is on his head. Together, they act as guides at the Star Carnival.''
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|}
|}
</center>
</center>
==Technical aspects==
All minigames support 3D functionality.
The game is hard-locked to 30 frames per second, including for minigames that ran at 60 frames per second in their original games, including, but not limited to, the minigames that originated from ''Mario Party 6''.


==Staff==
==Staff==
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==Glitches==
==Glitches==
===Standing on lava===
===Standing on lava===
In MP4 The Final Battle, if the player possesses only one heart, then defeats Bowser and jumps into the lava before "Finish" appears on screen, the character will remain standing in the lava until the victory screen. This will not happen if the player has more than 2 hearts, since the character will jump into the lava, as it normally is. There is no evidence that this works in the original version.{{Ref needed}}
In [[The Final Battle! (minigame)|The Final Battle!]], if the player has only one heart, then defeats Bowser and jumps into the lava before "Finish!" appears on-screen, they will remain standing in the lava until the victory screen.{{Ref needed}}


==Gallery==
==Gallery==