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|release='''iOS'''<br>{{release|Japan|December 15, 2016|USA|December 15, 2016|Europe|December 15, 2016|Australia|December 15, 2016|HK|December 15, 2016|ROC|December 15, 2016|South Korea|February 1, 2017}}'''Android'''<br> {{release|USA|March 22, 2017<ref name=Early>https://twitter.com/NintendoAmerica/status/844663256614649858 ''Twitter''. Retrieved March 22, 2017.</ref>|Europe|March 22, 2017|Japan|March 23, 2017|Australia|March 23, 2017<ref>Nintendo AU NZ. (January 20, 2017). [https://twitter.com/NintendoAUNZ/status/822231370013507590 March release announcement]. ''Twitter''. Retrieved January 20, 2017.</ref>|South Korea|March 23, 2017|HK|March 23, 2017|ROC|March 23, 2017}}
|release='''iOS'''<br>{{release|Japan|December 15, 2016|USA|December 15, 2016|Europe|December 15, 2016|Australia|December 15, 2016|HK|December 15, 2016|ROC|December 15, 2016|South Korea|February 1, 2017}}'''Android'''<br> {{release|USA|March 22, 2017<ref name=Early>https://twitter.com/NintendoAmerica/status/844663256614649858 ''Twitter''. Retrieved March 22, 2017.</ref>|Europe|March 22, 2017|Japan|March 23, 2017|Australia|March 23, 2017<ref>Nintendo AU NZ. (January 20, 2017). [https://twitter.com/NintendoAUNZ/status/822231370013507590 March release announcement]. ''Twitter''. Retrieved January 20, 2017.</ref>|South Korea|March 23, 2017|HK|March 23, 2017|ROC|March 23, 2017}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_br=y|jp=y|kr=y|zh_trad=y}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_br=y|jp=y|kr=y|zh_trad=y}}
|genre=Platformer
|genre=2D platformer
|ratings='''iOS & iPadOS:'''<br>4+ - Four years and older<br>'''Android:'''<br>{{ratings|esrb=E|pegi=3|acb=G|usk=0|dejus=L|iarc=3+}}
|ratings='''iOS & iPadOS:'''<br>4+ - Four years and older<br>'''Android:'''<br>{{ratings|esrb=E|pegi=3|acb=G|usk=6|dejus=L|iarc=3+}}
|modes=Single-player, Multiplayer
|modes=Single-player, Multiplayer
|media={{media|mobiledl=1}}
|media={{media|mobiledl=1}}
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|gallery=
|gallery=
}}
}}
'''''Super Mario Run''''' is an automatic runner platformer game for mobile devices. It is the nineteenth entry in the [[Super Mario (series)|''Super Mario'' series]].<ref>スーパーマリオブラザーズ35周年. "[https://twitter.com/supermario35th/status/1301648749907902464 1985-2020年「今日の思い出マリオ」と題して、本日から少しずつ35年間のマリオタイトルを振り返っていきます。ハッシュタグの #思い出マリオ が目印です。どうぞお楽しみに。]" (Japanese text). ''[https://twitter.com/home Twitter]''. Published 03 Sept 2020. Accessed 13 Apr 2023.</ref> In the game, [[Mario]] is constantly moving to the right and the player can make him [[jump]] by tapping the screen. The game features four modes: World Tour, the main game mode where players go through 6 different worlds to rescue [[Princess Peach]]; Kingdom Builder, where players can customize their own kingdom with different objects; Toad Rally, a battle mode where players can race against another player's time; and Remix 10, where the player has to play through a series of 10 short courses multiple times as part of a quest to rescue [[Princess Daisy]].<ref>http://appleinsider.com/articles/16/09/07/nintendo-announces-super-mario-run-coming-first-to-apples-ios</ref><ref>http://www.ign.com/articles/2016/09/07/super-mario-run-coming-to-ios</ref> Nintendo markets the game as the first ''Super Mario'' title that can be played with one hand. This game was developed with the {{wp|Unity (game engine)|Unity}} game engine. It is the second mobile application developed and published by [[Nintendo]] (following ''[[nwiki:Miitomo|Miitomo]]''), and the first ''[[Super Mario (franchise)|Super Mario]]'' mobile game.
'''''Super Mario Run''''' is an automatic runner platformer game for mobile devices. It is the nineteenth entry in the [[Super Mario (series)|''Super Mario'' series]].<ref>スーパーマリオブラザーズ35周年. "[https://twitter.com/supermario35th/status/1301648749907902464 1985-2020年「今日の思い出マリオ」と題して、本日から少しずつ35年間のマリオタイトルを振り返っていきます。ハッシュタグの #思い出マリオ が目印です。どうぞお楽しみに。]" (Japanese text). ''[https://twitter.com/home Twitter]''. Published 03 Sept 2020. Accessed 13 Apr 2023.</ref> In the game, [[Mario]] is constantly moving to the right and he will [[jump]] when the player taps the screen. The game features four modes: World Tour, the main game mode where players go through 6 different worlds to rescue [[Princess Peach]]; Kingdom Builder, where players can customize their own kingdom with different objects; Toad Rally, a battle mode where players can race against another player's time; and Remix 10, where the player has to play through a series of 10 short courses multiple times as part of a quest to rescue [[Princess Daisy]].<ref>http://appleinsider.com/articles/16/09/07/nintendo-announces-super-mario-run-coming-first-to-apples-ios</ref><ref>http://www.ign.com/articles/2016/09/07/super-mario-run-coming-to-ios</ref> Nintendo markets the game as the first ''Super Mario'' title that can be played with one hand. This game was developed with the {{wp|Unity (game engine)|Unity}} game engine. It is the second mobile application developed and published by [[Nintendo]] (following ''[[nwiki:Miitomo|Miitomo]]''), and the first ''[[Super Mario (franchise)|Super Mario]]'' mobile game.


The game was initially released exclusively on {{wp|iOS}} in 150 territories<!-- The game was available in exactly 150 countries at launch, as the three additional countries supported by Nintendo Account in December 2016 – Aruba, Rwanda, and Zambia – were originally listed for Miitomo support, and do not have official access to the iOS App Store. These countries eventually later received Super Mario Run exclusively via Android. --> on December 15, 2016, released in South Korea on February 1, 2017, and released on {{wp|Android (operating system)|Android}} devices, as well as 14 additional territories, on March 22, 2017. However, circa 2020, the game was delisted in Vietnam for undisclosed reasons. ''Super Mario Run'' was the most widely available Nintendo-related mobile game—available in every territory where Google Play and/or the iOS App Store were also officially available in March 2017, except for Algeria, China (iOS only), Georgia (Android only), Iceland, Kenya, and Myanmar (Android only)—until November 2, 2021, when ''[[pikipedia:Pikmin Bloom|Pikmin Bloom]]'' became officially available in 180 markets. ''Super Mario Run'' is also the first ''Super Mario'' game to be officially localized to Portuguese for Brazil.
The game was initially released exclusively on {{wp|iOS}} in 150 territories<!-- The game was available in exactly 150 countries at launch, as the three additional countries supported by Nintendo Account in December 2016 – Aruba, Rwanda, and Zambia – were originally listed for Miitomo support, and do not have official access to the iOS App Store. These countries eventually later received Super Mario Run exclusively via Android. --> on December 15, 2016, released in South Korea on February 1, 2017, and released on {{wp|Android (operating system)|Android}} devices, as well as 14 additional territories, on March 22, 2017. However, circa 2020, the game was delisted in Vietnam for undisclosed reasons. ''Super Mario Run'' was the most widely available Nintendo-related mobile game—available in every territory where Google Play and/or the iOS App Store were also officially available in March 2017, except for Algeria, China (iOS only), Georgia (Android only), Iceland, Kenya, and Myanmar (Android only)—until November 2, 2021, when ''[[pikipedia:Pikmin Bloom|Pikmin Bloom]]'' became officially available in 180 markets. ''Super Mario Run'' is also the first ''Super Mario'' game to be officially localized to Portuguese for Brazil.


''Super Mario Run'' is free-to-start, with the first four courses of World Tour available to play, as well time-restricted play of Toad Rally and Remix 10. The full game costs USD$9.99 (the price slightly varies in some countries), with a limited-time 50% discount of USD$4.99 from September 29, 2017 to October 12, 2017 (to coincide with the version 3.0.4 release) and from March 10, 2018 to March 26, 2018 (celebrating [[Mario Day]]). A demo of ''Super Mario Run'' was made available at Apple Store outlets worldwide starting December 8, 2016.<ref>Cipriani, Jason (December 8, 2016). [http://www.zdnet.com/article/play-super-mario-run-in-apple-stores-starting-today/ Play Super Mario Run in Apple Stores starting today]. ZDNet. Retrieved December 8, 2016.</ref> Only World Tour is playable in the demo, with the same courses available as the trial version, although [[Bowser's Castle Hangout]] only has a 20 second timer.
''Super Mario Run'' is free-to-start, with the first four courses of World Tour available to play, as well time-restricted play of Toad Rally and Remix 10. The full game costs USD$9.99 (the price slightly varies in some countries), with a limited-time 50% discount of USD$4.99 from September 29, 2017 to October 12, 2017 (to coincide with the version 3.0.4 release), from March 10, 2018 to March 26, 2018 (celebrating [[Mario Day]]), and from March 10, 2023 to May 31, 2023 (to promote the release for ''[[The Super Mario Bros. Movie]]''). A demo of ''Super Mario Run'' was made available at Apple Store outlets worldwide starting December 8, 2016.<ref>Cipriani, Jason (December 8, 2016). [http://www.zdnet.com/article/play-super-mario-run-in-apple-stores-starting-today/ Play Super Mario Run in Apple Stores starting today]. ZDNet. Retrieved December 8, 2016.</ref> Only World Tour is playable in the demo, with the same courses available as the trial version, although [[Bowser's Castle Hangout]] only has a 20 second timer.
{{br|left}}
{{br|left}}
==Gameplay==
==Gameplay==
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===Game modes===
===Game modes===
====World Tour====
====World Tour====
'''World Tour''' is the main gameplay mode of ''Super Mario Run'', where players are tasked with completing 24 different levels in order to rescue [[Princess Peach]], who had invited Mario for cake, from [[Bowser]] after he kidnapped her and destroyed [[Peach's Castle|her castle]]. Each level has the player run through a series of challenges, usually centered around a certain enemy or mechanic, in order to reach the [[Goal Pole]] at the end of the level. In [[castle]] and [[airship]] levels, instead of a Goal Pole, the player will have to fight a boss, either [[Boom Boom]] (in airship levels) or Bowser (in castle levels). Upon completing the first 24 levels, [[World Star (Super Mario Run)|World Star]] is unlocked, containing 9 levels which can only be unlocked by completing certain objectives. In addition, 4 additional levels can be accessed through special pipes in the Kingdom Builder mode.
'''World Tour''' is the main gameplay mode of ''Super Mario Run'', where players are tasked with completing 24 different levels in order to rescue [[Princess Peach]], who had invited Mario for cake, from [[Bowser]] after he kidnapped her and destroyed [[Peach's Castle|her castle]]. Each level has the player run through a series of challenges, usually centered around a certain enemy or mechanic, in order to reach the [[Goal Pole]] at the end of the level. In [[castle]] and [[airship]] levels, instead of a Goal Pole, the player will have to fight a boss, either [[Boom Boom]] (in airship levels) or Bowser (in castle levels). Upon completing the first 24 levels, [[World Star (Super Mario Run)|World Star]] is unlocked, containing 9 levels which can only be unlocked by completing certain objectives. Also, four additional levels can be accessed through special pipes in the Kingdom Builder mode.


In every level, five [[Pink Coin (Super Mario Run)|Pink Coin]]s may be found among regular coins and within Brick Blocks. If all five Pink Coins are collected in a single run, [[Purple Coin]]s are unlocked within the level, which function identically to Pink Coins, but are put in more challenging locations. If all five Purple Coins coins are again collected, [[Black Coin]]s are added to the level, with different locations to the previous 2 sets of [[color coin]]s. Levels might have slight modifications made to them depending on which color of coins are available to collect. If the player collects all of the Pink, Purple, or Black Coins within each of the first 24 levels, they will unlock a corresponding colored pipe for Kingdom Builder mode, allowing them to access 1 of 3 bonus levels. In addition, if all of the Black Coins are collected in each of the 9 levels in World Star, the Gold Star Pipe will be unlocked, allowing access to a [[Red Block Run|fourth special level]].
In every level, five [[Pink Coin (Super Mario Run)|Pink Coin]]s may be found among regular coins and within Brick Blocks. If all five Pink Coins are collected in a single run, [[Purple Coin]]s are unlocked within the level, which function identically to Pink Coins, but are put in more challenging locations. If all five Purple Coins coins are again collected, [[Black Coin]]s are added to the level, with different locations to the previous 2 sets of [[color coin]]s. Levels might have slight modifications made to them depending on which color of coins are available to collect. If the player collects all of the Pink, Purple, or Black Coins within each of the first 24 levels, they will unlock a corresponding colored pipe for Kingdom Builder mode, allowing them to access 1 of 3 bonus levels. In addition, if all of the Black Coins are collected in each of the 9 levels in World Star, the Gold Star Pipe will be unlocked, allowing access to a [[Red Block Run|fourth special level]].
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In the version 2.0.0 update, an Easy Mode was added, giving an infinite amount of bubbles and time. However, after finishing a level, the player does not keep any [[Coin]]s collected and the personal high coin count is not recorded. The [[Bowser's Bob-ombing Run|24th level]], special levels and World Star levels cannot be played on Easy Mode.
In the version 2.0.0 update, an Easy Mode was added, giving an infinite amount of bubbles and time. However, after finishing a level, the player does not keep any [[Coin]]s collected and the personal high coin count is not recorded. The [[Bowser's Bob-ombing Run|24th level]], special levels and World Star levels cannot be played on Easy Mode.


A Gold Goomba Event are held in this mode. In this event, [[Gold Goomba]]s appears in certain levels, indicated by a Gold Goomba icon in the level select screen. Defeating a Gold Goomba earns a stamp in the stamp card at the end of a level. During the event, levels with Gold Goombas do not affect the high coin count. There are two types of the Gold Goomba Event: "Mega Event" has four stamp cards with 20 stamps spots each, and "Lite" has four stamp cards with 5 stamp spots each (with the fourth card having 10 stamp spots instead of 5). Event dates and details are shown [[Gold Goomba#Super Mario Run|here]].
Gold Goomba events are held in this mode. In these events, [[Gold Goomba]]s appears in certain levels, indicated by a Gold Goomba icon in the level select screen. Defeating a Gold Goomba earns a stamp in the stamp card at the end of a level. During the events, levels with Gold Goombas do not affect the high coin count. There are two types of Gold Goomba events: "Mega event" has four stamp cards with 20 stamps spots each, and "Gold Goomba Lite" has four stamp cards with 5 stamp spots each (with the fourth card having 10 stamp spots instead of 5). Event dates and details are shown [[Gold Goomba#Super Mario Run|here]].
=====List of levels=====
=====List of levels=====
{|border="1"cellspacing=0 cellpadding=2 align="center"style="background:white" width=99%
{|border="1"cellspacing=0 cellpadding=2 align="center"style="background:white" width=99%
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|Spa=Carreras
|Spa=Carreras
|SpaM=Races
|SpaM=Races
|Fra=Défis Toad
|Fre=Défis Toad
|FraM=Toad Rallies
|FreM=Toad Rallies
|Dut=Toad-race
|Dut=Toad-race
|DutM=Toad Race
|DutM=Toad Race
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==Characters==
==Characters==
===Playable===
===Playable===
There are currently a total of 11 playable characters in ''Super Mario Run''. At the start of the game, only Mario is available, with the rest being unlockable through playing each of the different modes.  
There are a total of 11 playable characters in ''Super Mario Run''; six were originally featured in the base game while additional Yoshi colors and Daisy were added to the game through version updates. At the start of the game, only Mario is available, with the rest being unlockable through playing each of the different modes.


Each character plays differently from each other; Luigi can jump higher than Mario and can [[scuttle]], Peach can [[Floating Jump|float in midair]], Daisy can [[Double Jump (airborne)|double jump]], Toad can run faster than Mario, Toadette can convert some Toads to the player's side to obtain more [[Toad (species)|Toads]] of their own color before the final tally in Toad Rally, and the playable [[Yoshi (species)|Yoshis]] can [[Flutter Jump|flutter jump]]. Prior to the 3.0.4 version of the game, only Mario and Luigi would grow big and be able to take two hits when touching a [[Super Mushroom]]. However, as of version 3.0.4, the rest of the playable characters receive a small form and thus can take two hits before being defeated as well.  
Each character plays differently from each other; Luigi can jump higher than Mario and can [[scuttle]], Peach can [[Floating Jump|float in midair]], Daisy can [[Double Jump (airborne)|double jump]], Toad can run faster than Mario, Toadette can convert some Toads to the player's side to obtain more [[Toad (species)|Toads]] of their own color before the final tally in Toad Rally, and the playable [[Yoshi (species)|Yoshi]]s can [[Flutter Jump]]. Prior to the 3.0.4 version of the game, only Mario and Luigi would grow big and be able to take two hits when touching a [[Super Mushroom]]. However, as of version 3.0.4, the rest of the playable characters receive a Small form and thus can take two hits before being defeated as well.
<center>
 
{|class="wikitable"cellpadding="0" style="margin: 0 auto;text-align: center; align=center"align=center}
The following descriptions are taken from the "Characters" section of the Notebook.
!colspan="6"|Starting character
 
|-
{| class="wikitable" cellpadding="0" style="margin: 0 auto;text-align: center; align=center" align=center
!colspan="6"|[[Mario]]
!colspan="6"|Base-game characters
|-
|colspan="6"|[[File:Mario - SuperMarioRun.png|center|100x100px]]
|-
|colspan="6"|"''It's-a me, Mario! A hero who grows when he grabs a mushroom, Mario's always ready to go!''"
|-
!colspan="6"|Unlockable Characters
|-
|-
!colspan="2"|[[Mario]]
!colspan="2"|[[Luigi]]
!colspan="2"|[[Luigi]]
!colspan="2"|[[Princess Peach]]
!colspan="2"|[[Princess Peach|Peach]]
!colspan="2"|[[Princess Daisy]]
|-
|-
|colspan="2"|[[File:Mario - SuperMarioRun.png|center|100x100px]]
|colspan="2"|[[File:Luigiart9.png|center|100x100px]]
|colspan="2"|[[File:Luigiart9.png|center|100x100px]]
|colspan="2"|[[File:PeachMP8a.png|center|100x100px]]
|colspan="2"|[[File:PeachMP8a.png|center|100x100px]]
|colspan="2"|[[File:Daisy MP10.png|center|100x100px]]
|-
|-
|colspan="2"|"''It's-a me, Mario! A hero who grows when he grabs a mushroom, Mario's always ready to go!''"
|colspan="2"|"''Mario's twin brother is shy and easily scared, but that won't keep him from jumping a little higher!''"
|colspan="2"|"''Mario's twin brother is shy and easily scared, but that won't keep him from jumping a little higher!''"
|colspan="2"|"''The princess of the Mushroom Kingdom, Princess Peach can travel great distances with a floaty jump.''"
|colspan="2"|"''The princess of the Mushroom Kingdom, Princess Peach can travel great distances with a floaty jump.''"
|colspan="2"|"''A lively princess from Sarasaland. She can reach great heights with her double jump.''"
|-
|-  
!colspan="2"|[[Toad]]
!colspan="2"|[[Toad]]
!colspan="2"|[[Toadette]]
!colspan="2"|[[Toadette]]
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|colspan="2"|"''Yoshi is Mario's loyal adventuring buddy. He can Flutter Jump, and he's got no fear of spikes! Popular with Green Toads.''"
|colspan="2"|"''Yoshi is Mario's loyal adventuring buddy. He can Flutter Jump, and he's got no fear of spikes! Popular with Green Toads.''"
|-
|-
!colspan="6"|Yoshi recolors{{footnote|note|1}}
!colspan="6"|Add-on characters
|-
|-
!colspan="3"|[[Yoshi (species)|Red Yoshi]]
!colspan="2"|[[Yoshi (species)|Red Yoshi]]{{footnote|main|1}} <small>(added in Ver. 2.0.0)</small>
!colspan="3"|[[Yoshi (species)|Blue Yoshi]]
!colspan="2"|[[Yoshi (species)|Blue Yoshi]]{{footnote|main|1}} <small>(added in Ver. 2.0.0)</small>
 
!colspan="2"|[[Yoshi (species)|Yellow Yoshi]]{{footnote|main|1}} <small>(added in Ver. 2.0.0)</small>
|-
|-
|colspan="3"|[[File:SMR Red Yoshi.jpg|center|100x100px]]
|colspan="2"|[[File:SMR Red Yoshi.jpg|center|100x100px]]
|colspan="3"|[[File:SMR Blue Yoshi.jpg|center|100x100px]]
|colspan="2"|[[File:SMR Blue Yoshi.jpg|center|100x100px]]
|colspan="2"|[[File:SMR Yellow Yoshi.jpg|center|100x100px]]
|-
|-
|colspan="3"|"''Yoshi is Mario's loyal adventuring buddy. He can Flutter Jump, and he's got no fear of spikes! Popular with Red Toads.''"
|colspan="2"|"''Yoshi is Mario's loyal adventuring buddy. He can Flutter Jump, and he's got no fear of spikes! Popular with Red Toads.''"
|colspan="3"|"''Yoshi is Mario's loyal adventuring buddy. He can Flutter Jump, and he's got no fear of spikes! Popular with Blue Toads.''"
|colspan="2"|"''Yoshi is Mario's loyal adventuring buddy. He can Flutter Jump, and he's got no fear of spikes! Popular with Blue Toads.''"
 
|colspan="2"|"''Yoshi is Mario's loyal adventuring buddy. He can Flutter Jump, and he's got no fear of spikes! Popular with Yellow Toads.''"
|-
|-
!colspan="3"|[[Yoshi (species)|Purple Yoshi]]
!colspan="3"|[[Yoshi (species)|Purple Yoshi]]{{footnote|main|1}} <small>(added in Ver. 2.0.0)</small>
!colspan="3"|[[Yoshi (species)|Yellow Yoshi]]
!colspan="3"|[[Princess Daisy|Daisy]] <small>(added in Ver. 3.0.4)</small>
|-
|-
|colspan="3"|[[File:SMR Purple Yoshi.jpg|center|100x100px]]
|colspan="3"|[[File:SMR Purple Yoshi.jpg|center|100x100px]]
|colspan="3"|[[File:SMR Yellow Yoshi.jpg|center|100x100px]]
|colspan="3"|[[File:Daisy MP10.png|center|100x100px]]
|-
|-
|colspan="3"|"''Yoshi is Mario's loyal adventuring buddy. He can Flutter Jump, and he's got no fear of spikes! Popular with Purple Toads.''"
|colspan="3"|"''Yoshi is Mario's loyal adventuring buddy. He can Flutter Jump, and he's got no fear of spikes! Popular with Purple Toads.''"
|colspan="3"|"''Yoshi is Mario's loyal adventuring buddy. He can Flutter Jump, and he's got no fear of spikes! Popular with Yellow Toads.''"
|colspan="3"|"''A lively princess from Sarasaland. She can reach great heights with her double jump.''"
|}
|}
</center>
{{footnote|note|1|Only one Yoshi color appears in each Remix 10 area.}}
{{footnote|note|1|Only one Yoshi color will appear in each Remix 10 area.}}
 
====Unlocking criteria====
====Unlocking criteria====
Since the later 5 worlds of World Tour, and by extension Yellow and Purple Toads, are exclusive to the full version of the game, only Mario, Toad, Blue Yoshi, and Princess Daisy can be unlocked in the free version.
Since the later five worlds of World Tour, and by extension Yellow and Purple Toads, are exclusive to the full version of the game, only Mario, Toad, Blue Yoshi, and Princess Daisy can be unlocked in the free version.
{|class="wikitable"style="margin:auto;width:60em;max-width:100%;text-align:center"
{|class="wikitable"style="margin:auto;width:60em;max-width:100%;text-align:center"
|-
|-
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|Recruit 150 Green Toads and 150 Purple Toads through Toad Rally to unlock Luigi's House, which costs 1000 coins to be built.<br>Can also be unlocked instantly as a gift when purchasing the full game, through an in-game limited-time special offer.<ref>[https://i.imgur.com/8epsQKX.png Luigi special offer information]; [https://i.imgur.com/aIAIA1t.png Purchase screen, with special offer]</ref>
|Recruit 150 Green Toads and 150 Purple Toads through Toad Rally to unlock Luigi's House, which costs 1000 coins to be built.<br>Can also be unlocked instantly as a gift when purchasing the full game, through an in-game limited-time special offer.<ref>[https://i.imgur.com/8epsQKX.png Luigi special offer information]; [https://i.imgur.com/aIAIA1t.png Purchase screen, with special offer]</ref>
|-
|-
!Princess Peach
!Peach
|Play through all of World Tour mode and rescue her from Bowser.
|Play through all of World Tour mode and rescue her from Bowser.
|-
!Princess Daisy
|Play through Area 30 in Remix 10 mode to help find her and bring her back.
|-
|-
!Toad  
!Toad  
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!Yoshi
!Yoshi
|Recruit 30 Red Toads and 30 Yellow Toads through Toad Rally to unlock Yoshi's House, which costs 1000 coins to be built.
|Recruit 30 Red Toads and 30 Yellow Toads through Toad Rally to unlock Yoshi's House, which costs 1000 coins to be built.
|-
!Red Yoshi
|Recruit 1000 Yellow Toads and 9999 total Toads through Toad Rally to unlock Red Yoshi's House, which costs 50000 coins to be built.
|-
|-
!Blue Yoshi
!Blue Yoshi
|Recruit 50 Red Toads and 50 Blue Toads through Toad Rally to unlock Blue Yoshi's House, which costs 800 coins to be built.
|Recruit 50 Red Toads and 50 Blue Toads through Toad Rally to unlock Blue Yoshi's House, which costs 800 coins to be built.
|-
!Yellow Yoshi
|Recruit 300 Blue Toads, 300 Green Toads, and 200 Purple Toads through Toad Rally to unlock Yellow Yoshi's House, which costs 5000 coins to be built.
|-
|-
!Purple Yoshi
!Purple Yoshi
|Recruit 150 Blue Toads, 150 Green Toads, and 100 Purple Toads through Toad Rally to unlock Purple Yoshi's House, which costs 3000 coins to be built.
|Recruit 150 Blue Toads, 150 Green Toads, and 100 Purple Toads through Toad Rally to unlock Purple Yoshi's House, which costs 3000 coins to be built.
|-
|-
!Yellow Yoshi
!Daisy
|Recruit 300 Blue Toads, 300 Green Toads, and 200 Purple Toads through Toad Rally to unlock Yellow Yoshi's House, which costs 5000 coins to be built.
|Play through Area 30 in Remix 10 mode to help find her and bring her back.
|-
!Red Yoshi
|Recruit 1000 Yellow Toads and 9999 total Toads through Toad Rally to unlock Red Yoshi's House, which costs 50000 coins to be built.
|}
|}


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==Enemies==
==Enemies==
Once [[Mario]] defeats an enemy for the first time, it is added to the notebook. If Mario defeats a certain amount of the same kind of enemy, they will level up and drop more coins than usual when defeated in Toad Rally.
Once [[Mario]] defeats an enemy for the first time, it is added to the Notebook. If Mario defeats a certain amount of the same kind of enemy, they will level up and drop more coins than usual when defeated in Toad Rally.
{|cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"  
{|cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"  
!Image
!Image
!Name
!Name
!Notebook Description
!Notebook description
!width=10%|First appearance
!width=10%|First appearance
!width=10%|Last appearance
!width=10%|Last appearance
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|-
|-
|align="center"|[[File:Goombrat MPSR solo.png|60px]]
|align="center"|[[File:Goombrat MPSR solo.png|60px]]
![[Goombrat]]*<br><small>''See also:'' [[Big Goombrat]]</small>
![[Goombrat]]*<br><small>''See also:'' [[Kodeka Kakibō]]</small>
|"''This enemy enjoys going for strolls in the forest. Vault over it, or just give it a good ol' stomp!''"
|"''This enemy enjoys going for strolls in the forest. Vault over it, or just give it a good ol' stomp!''"
|align="center"|[[Scuttlebug Forest]]<br>(small)<br>[[Secret Course 17]]<br>(big)
|align="center"|[[Scuttlebug Forest]]<br>(small)<br>[[Secret Course 17]]<br>(big)
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===Obstacles===
===Obstacles===
Obstacles are not included in the notebook as they cannot be defeated.
Obstacles are not included in the Notebook as they cannot be defeated.
{|cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"  
{|cellspacing=0 border=1 width=100% cellpadding=3 style="border-collapse:collapse;"  
!Image
!Image
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==Items and objects==
==Items and objects==
{|cellspacing=0 border=1 width=50% cellpadding=3 style="border-collapse:collapse;text-align: center; align=center}
{|cellspacing=0 border=1 width=50% cellpadding=3 style="border-collapse:collapse;text-align:center;align=center}
|width=10%|[[File:NSMBU Coin Artwork.png|40px]]||width=5%|[[Coin]]
|width=10%|[[File:NSMBU Coin Artwork.png|40px]]||width=5%|[[Coin]]
|width=10%|[[File:Pink Challenge Coin.png|45px]]||width=5%|[[Pink Coin (Super Mario Run)|Pink Coin]]
|width=10%|[[File:Pink Challenge Coin.png|45px]]||width=5%|[[Pink Coin (Super Mario Run)|Pink Coin]]
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|width=10%|[[File: Springboard.png|45px]]||width=5%|[[Trampoline]]
|width=10%|[[File: Springboard.png|45px]]||width=5%|[[Trampoline]]
|width=10%|[[File:SMR BonusMedal.png|50px]]||width=5%|[[Bonus Medal]]
|width=10%|[[File:SMR BonusMedal.png|50px]]||width=5%|[[Bonus Medal]]
|-
|width=10%|[[File:SMBW Wonder Flower.png|45px]]||width=5%|[[Wonder Flower]]<ref group=nb name="SMBW">Seen only during the ''[[Super Mario Bros. Wonder]]'' event from December 20, 2023 to March 15, 2024.</ref>
|width=10%|[[File:SMBW flower coin.png|50px]]||width=5%|[[Flower coin]]<ref group=nb name="SMBW" />
|}
|}
===Notes===
<references group=nb/>


==Cross-promotional events==
==Cross-promotional events==
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*To coincide with the release for ''[[Mario Kart Tour]]'' on September 25, 2019, players have received 10,000 coins and 10 Rally Tickets.
*To coincide with the release for ''[[Mario Kart Tour]]'' on September 25, 2019, players have received 10,000 coins and 10 Rally Tickets.
*To promote the release for ''[[The Super Mario Bros. Movie]]'', from March 10, 2023 to May 31, 2023, players could play any stage (except [[castle]] and [[airship]] levels, [[World 6 (Super Mario Run)|World 6]], [[World Star (Super Mario Run)|World Star]], and special levels) each day without purchasing the full game. Additionally, a sale for the full game was ran, and players received 20 Rally Tickets a week during the event.
*To promote the release for ''[[The Super Mario Bros. Movie]]'', from March 10, 2023 to May 31, 2023, players could play any stage (except [[castle]] and [[airship]] levels, [[World 6 (Super Mario Run)|World 6]], [[World Star (Super Mario Run)|World Star]], and special levels) each day without purchasing the full game. Additionally, a sale for the full game was ran, and players received 20 Rally Tickets a week during the event.
*To promote the release for ''[[Super Mario Bros. Wonder]]'', from October 31, 2023 to November 30, 2023, players could play any stage each day without purchasing the full game, similarly to the previous event.
*To promote ''Super Mario Bros. Wonder'', from December 20, 2023 to March 15, 2024, filling the meter in Toad Rally would give the player a [[Wonder Flower]] instead of the [[Coin Rush Star]], which replaced the coins in the level and those produced by the Coin Rush with [[Gold Goomba]]s and [[Pink Coin (Super Mario Run)|Pink Coin]]s with [[flower coin]]s. Similarly to Mega events, the event also featured Stamp Cards that rewarded the player with golden statues for Kingdom Builder when a certain number of Gold Goombas were defeated.
*To promote the release for ''[[Princess Peach: Showtime!]]'', from March 22, 2024 to May 7, 2024, players can obtain ''Princess Peach: Showtime!''-related items for Kingdom Builder by completing missions. This includes statues of [[Patissiere Peach]], [[Swordfighter Peach]], and Peach and [[Stella]]. The missions are the following:
**"''Visit your kingdom.''"
**"''World 1-1 – Clear with 200 or more coins.''"
**"''World 1-2 – Clear with 40 or fewer coins.''"
**"''World 2-1 – Clear with 70 or more left on the timer.''"
**"''World 3-3 – Defeat 30 or more Goombas.''"
**"''World 1-3 – Clear with 5 Purple Coins and 240 or more coins.''"
**"''World 4-2 – Clear with 5 Pink Coins and 300 or more coins.''"
**"''World 5-4 – Clear with 150 or more coins.''"
**"''World 6-1 – Defeat 20 or more Spikes.''"


==Updates==
==Updates==
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Release date: March 29th 2023
Release date: March 29th 2023
*Implemented bug fixes</blockquote>
*Implemented bug fixes</blockquote>
===Ver. 3.0.29===
<blockquote>
Release date: November 7th 2023
*Implemented bug fixes</blockquote>
===Ver. 3.0.30===
<blockquote>
Release date: November 8th 2023
*Implemented bug fixes</blockquote>
===Ver. 3.1.0===
<blockquote>
Release date: December 20th 2023
*Added features for an event.
*Various bug fixes.</blockquote>
===Ver. 3.2.0===
<blockquote>
Release date: March 15th 2024
*Added features for an event.
*Various bug fixes.</blockquote>


==Reception==
==Reception==
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Michael McWhertor of Polygon gave ''Super Mario Run'' a 7 out of 10 in his review.<ref>McWhertor, Michael. (December 15, 2016). [http://www.polygon.com/2016/12/15/13976400/super-mario-run-review-ios-iphone-ipad-android-nintendo-mobile Super Mario Run review]. ''Polygon''. Retrieved December 16, 2016.</ref> He has praised the game for its mechanics being translated well into taps for a touchscreen, but laments how it has been compromised by the lack of power-ups and precise control the series is known for. The review has described Kingdom Builder as a "lengthy grind in service of unlocking mostly cosmetic items." In his final verdict, he has described the game as "an enjoyable but imperfect adaptation of the Mario games for touchscreen devices." Jose Otero of IGN has given ''Super Mario Run'' an 8 out of 10,<ref>Otero, Jose. (December 15, 2016). [http://www.ign.com/articles/2016/12/15/super-mario-run-review Super Mario Run Review.] ''IGN''. Retrieved December 16, 2016.</ref>, praising the game for its strong level designs and new mechanics though also citing three-hit boss fights with Boom Boom and Bowser as "relics from Nintendo's past" and states that "they're not as smart or clever as the rest of the campaign stages." He has also cited that the visuals are not impressive, especially compared to another mobile auto-runner platformer, ''{{wp|Rayman Jungle Run}}'', but has praised Mario's animations within the game. His final statement stated that ''Super Mario Run'' is an elegantly designed platformer with strong hooks despite not being the best-looking ''Super Mario'' game by a longshot.
Michael McWhertor of Polygon gave ''Super Mario Run'' a 7 out of 10 in his review.<ref>McWhertor, Michael. (December 15, 2016). [http://www.polygon.com/2016/12/15/13976400/super-mario-run-review-ios-iphone-ipad-android-nintendo-mobile Super Mario Run review]. ''Polygon''. Retrieved December 16, 2016.</ref> He has praised the game for its mechanics being translated well into taps for a touchscreen, but laments how it has been compromised by the lack of power-ups and precise control the series is known for. The review has described Kingdom Builder as a "lengthy grind in service of unlocking mostly cosmetic items." In his final verdict, he has described the game as "an enjoyable but imperfect adaptation of the Mario games for touchscreen devices." Jose Otero of IGN has given ''Super Mario Run'' an 8 out of 10,<ref>Otero, Jose. (December 15, 2016). [http://www.ign.com/articles/2016/12/15/super-mario-run-review Super Mario Run Review.] ''IGN''. Retrieved December 16, 2016.</ref>, praising the game for its strong level designs and new mechanics though also citing three-hit boss fights with Boom Boom and Bowser as "relics from Nintendo's past" and states that "they're not as smart or clever as the rest of the campaign stages." He has also cited that the visuals are not impressive, especially compared to another mobile auto-runner platformer, ''{{wp|Rayman Jungle Run}}'', but has praised Mario's animations within the game. His final statement stated that ''Super Mario Run'' is an elegantly designed platformer with strong hooks despite not being the best-looking ''Super Mario'' game by a longshot.
{| class="wikitable reviews"
{|class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
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|align="left"|"''Super Mario Run is thankfully miles away from being the simplified disaster that many nay-sayers had feared; in fact, what's striking about this mobile release is how similar it is to traditional Mario titles in terms of gameplay and challenge. Despite having limited control over Mario there's still a strong focus on skill, especially if you want to grab all of those pink, purple and black coins. The brevity of the experience is an issue however – an average player should be able to finish an initial no-frills World Tour run in around an hour – and as a result Super Mario Run's social element becomes its long-term focus. Challenging pals via the elegant in-game friends system is addictive, and the Toad Rally mode – which underpins the kingdom-building meta game – is sure to soak up plenty of play time.''"
|align="left"|"''Super Mario Run is thankfully miles away from being the simplified disaster that many nay-sayers had feared; in fact, what's striking about this mobile release is how similar it is to traditional Mario titles in terms of gameplay and challenge. Despite having limited control over Mario there's still a strong focus on skill, especially if you want to grab all of those pink, purple and black coins. The brevity of the experience is an issue however – an average player should be able to finish an initial no-frills World Tour run in around an hour – and as a result Super Mario Run's social element becomes its long-term focus. Challenging pals via the elegant in-game friends system is addictive, and the Toad Rally mode – which underpins the kingdom-building meta game – is sure to soak up plenty of play time.''"
|-
|-
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
!colspan="4"style="background-color:silver;font-size:120%;text-align: center;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
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*''[[Mario Party 10]]'': Toadette's artwork is taken from this game.
*''[[Mario Party 10]]'': Toadette's artwork is taken from this game.
*''[[Super Mario Maker]]'': The Airship tileset is taken from this game. The axes at the end of a castle levels function the same as the axe from this game, rather than a button in ''New Super Mario Bros. U''. The [[Key]] design is also taken from this game. Many objects use their appearance from the ''New Super Mario Bros. U'' style.
*''[[Super Mario Maker]]'': The Airship tileset is taken from this game. The axes at the end of a castle levels function the same as the axe from this game, rather than a button in ''New Super Mario Bros. U''. The [[Key]] design is also taken from this game. Many objects use their appearance from the ''New Super Mario Bros. U'' style.
*''[[Super Mario Bros. Wonder]]'': An event based on this game was held from November 20, 2023 to March 15, 2024, where the [[Coin Rush Star]] in Toad Rally was replaced by a Wonder Flower, which transformed all coins into [[Gold Goomba]]s and [[Pink Coin (Super Mario Run)|Pink Coins]] into flower coins. The Stamp Cards for the event used stamps based on the Elephant Fruit, Drill Mushroom, Wonder Flower, Wonder Seed, and flower coin.
*''[[Princess Peach: Showtime!]]'': An event themed after this game included nine missions to complete, with every three missions completed awarding the player with statues based on [[Patissiere Peach]], [[Swordfighter Peach]], and Peach with Stella.


==References in later games==
==References in later games==
*''[[New Super Mario Bros. U Deluxe]]'': Some of Toadette's animations, such as her "Course Cleared" animation, are reused in this game.
*''[[New Super Mario Bros. U Deluxe]]'': Some of Toadette's animations, such as her "Course Cleared" animation, are reused in this game.
*''[[Mario Kart Tour]]'': Event tokens resemble [[Bonus Medal]]s in this game, emitting the same sound effect when collected.
*''[[Mario Kart Tour]]'': Event tokens resemble [[Bonus Medal]]s in this game, emitting the same sound effect when collected.
*''[[Super Mario Bros. Wonder]]'': The game features the same playable character roster, albeit with some different Yoshi colors and Toad being replaced by Yellow and Blue Toad.
*''[[Super Mario Bros. Wonder]]'': The game features the same playable character roster, albeit with some different Yoshi colors and Toad being replaced by Yellow and Blue Toad, as well as the addition of Nabbit who does not appear in ''Super Mario Run''.


==Names in other languages==
==Names in other languages==
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