136,813
edits
No edit summary |
(Obvious) |
||
(23 intermediate revisions by 17 users not shown) | |||
Line 1: | Line 1: | ||
{{italic title}} | {{italic title}} | ||
{{about|the game|other uses|[[Dr. Mario (disambiguation)]]}} | {{about|the game|Mario's doctor persona|[[Dr. Mario]]|other uses|[[Dr. Mario (disambiguation)]]}} | ||
{{game infobox | {{game infobox | ||
|image=[[File:DrMarioBox.jpg|250px]]<br>NES box art<br>[[File:DrMarioGBCover.jpg|250px]]<br>Game Boy box art | |image=[[File:DrMarioBox.jpg|250px]]<br>NES box art<br>[[File:DrMarioGBCover.jpg|250px]]<br>Game Boy box art | ||
|developer=[[Nintendo Research & Development 1|Nintendo R&D 1]] | |developer=[[Nintendo Research & Development 1|Nintendo R&D 1]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release='''Famicom/NES:'''<br>{{release|Japan|July 27, 1990|USA|October 14, 1990|Europe|June 27, 1991|Australia|June 27, 1991}} '''VS. System:'''<br>{{release|USA|1990|Australia|1990|Europe|1990}} '''Nintendo PlayChoice-10:'''<br>{{release|USA| September 1990<ref>[https://archive.org/details/ArcadeGameList1971-2005/page/n129/mode/2up アーケードTVゲームリスト国内•海外編(1971-2005)], page 128.</ref>|Europe|1990|Australia|1990}} '''Game Boy:'''<br>{{release|Japan|July 27, 1990|USA|December 1, 1990<ref>''Super Smash Bros. for Wii U'' [[smashwiki:Masterpieces|Masterpieces]]</ref>|Europe|April 30, 1991}} '''Satellaview:'''<br>{{release|Japan|March 30, 1997}} '''Super Famicom ([[Nintendo Power (cartridge)|NP]]):'''<br>{{release|Japan|June 1, 1998<ref>[http://themushroomkingdom.net/games/drm-np Date info of ''Dr. Mario'' (NP) from TMK], retrieved 11/26/2012</ref>}} '''Game Boy (NP):'''<br>{{release|Japan|March 1, 2000}} '''Game Boy Advance:'''<br>{{release|Japan|May 21, 2004|USA|October 25, 2004|Europe|January 7, 2005}} '''[[Virtual Console#Nintendo 3DS|Virtual Console (3DS)]]:'''<br>{{release|Japan|July 27, 2011|Europe|March 22, 2012|Australia|March 22, 2012|USA|October 4, 2012|South Korea|May 18, 2016}} '''[[Virtual Console#Wii U|Virtual Console (Wii U)]]:'''<br>{{release|Europe|February 13, 2014|Australia|February 14, 2014|Japan|February 26, 2014|USA|March 27, 2014}} '''NES Classic Edition/Famicom Mini:'''<br>{{release|Japan|November 10, 2016|Australia|November 10, 2016|USA|November 11, 2016|Europe|November 11, 2016}} '''Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{release|USA|September 18, 2018|Japan|September 19, 2018|Europe|September 19, 2018|Australia|September 19, 2018|HK|April 23, 2019|South Korea|April 23, 2019}} '''''The UFO cover-up.'':'''<br>{{release|USA|December 12, 2018|Japan|December 12, 2018|Europe|December 12, 2018|Australia|December 12, 2018}} | |release='''Famicom/NES:'''<br>{{release|Japan|July 27, 1990|USA|October 14, 1990|Europe|June 27, 1991|Australia|June 27, 1991}} '''VS. System:'''<br>{{release|USA|1990|Australia|1990|Europe|1990}} '''Nintendo PlayChoice-10:'''<br>{{release|USA|September 1990<ref>[https://archive.org/details/ArcadeGameList1971-2005/page/n129/mode/2up アーケードTVゲームリスト国内•海外編(1971-2005)], page 128.</ref>{{better source}}|Europe|1990|Australia|1990}} '''Game Boy:'''<br>{{release|Japan|July 27, 1990|USA|December 1, 1990<ref>''Super Smash Bros. for Wii U'' [[smashwiki:Masterpieces|Masterpieces]]</ref>|Europe|April 30, 1991}} '''Satellaview:'''<br>{{release|Japan|March 30, 1997}} '''Super Famicom ([[Nintendo Power (cartridge)|NP]]):'''<br>{{release|Japan|June 1, 1998<ref>[http://themushroomkingdom.net/games/drm-np Date info of ''Dr. Mario'' (NP) from TMK], retrieved 11/26/2012</ref>}} '''Game Boy (NP):'''<br>{{release|Japan|March 1, 2000}} '''Game Boy Advance:'''<br>{{release|Japan|May 21, 2004|USA|October 25, 2004|Europe|January 7, 2005}} '''[[Virtual Console#Nintendo 3DS|Virtual Console (3DS)]]:'''<br>{{release|Japan|July 27, 2011|Europe|March 22, 2012|Australia|March 22, 2012|USA|October 4, 2012|South Korea|May 18, 2016}} '''[[Virtual Console#Wii U|Virtual Console (Wii U)]]:'''<br>{{release|Europe|February 13, 2014|Australia|February 14, 2014|Japan|February 26, 2014|USA|March 27, 2014}} '''NES Classic Edition/Famicom Mini:'''<br>{{release|Japan|November 10, 2016|Australia|November 10, 2016|USA|November 11, 2016|Europe|November 11, 2016}} '''Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{release|USA|September 18, 2018|Japan|September 19, 2018|Europe|September 19, 2018|Australia|September 19, 2018|HK|April 23, 2019|South Korea|April 23, 2019}} '''''The UFO cover-up.'':'''<br>{{release|USA|December 12, 2018|Japan|December 12, 2018|Europe|December 12, 2018|Australia|December 12, 2018}} '''Game Boy - Nintendo Switch Online:'''<br>{{release|USA|March 12, 2024|Japan|March 12, 2024|Europe|March 12, 2024|Australia|March 12, 2024|South Korea|March 12, 2024|HK|March 12, 2024}} | ||
|languages={{languages|en_us | |languages={{languages|en_us=y}} | ||
|genre=[[Genre#Puzzle|Puzzle]] | |genre=[[Genre#Puzzle|Puzzle]] | ||
|modes=1-2 players | |modes=1-2 players | ||
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G}} | |ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G}} | ||
|platforms=[[Family Computer|Famicom]]/[[Nintendo Entertainment System|NES]], [[Game Boy]], [[Nintendo PlayChoice-10]], [[VS. System]], [[Game Boy Advance]], [[Satellaview]], [[Super Nintendo Entertainment System|SNES]]/Super Famicom, [[Virtual Console]] ([[Nintendo 3DS]], [[Wii U]]), [[Classics#NES Classic Edition|NES Classic Edition]]/[[Classics#Nintendo Classic Mini: Family Computer|Nintendo Classic Mini: Family Computer]], [[Nintendo Entertainment System - Nintendo Switch Online]] | |platforms=[[Family Computer|Famicom]]/[[Nintendo Entertainment System|NES]], [[Game Boy]], [[Nintendo PlayChoice-10]], [[VS. System]], [[Game Boy Advance]], [[Satellaview]], [[Super Nintendo Entertainment System|SNES]]/Super Famicom, [[Virtual Console]] ([[Nintendo 3DS]], [[Wii U]]), [[Classics#NES Classic Edition|NES Classic Edition]]/[[Classics#Nintendo Classic Mini: Family Computer|Nintendo Classic Mini: Family Computer]], [[Nintendo Entertainment System - Nintendo Switch Online]], [[Game Boy - Nintendo Switch Online]] | ||
|media={{media|nes=1|gb=1|3dsdl=1|wiiudl=1|gba=1|arcade=1|snes=1|bsx=1|nesclassic=1|switchdl=1}} | |media={{media|nes=1|gb=1|3dsdl=1|wiiudl=1|gba=1|arcade=1|snes=1|bsx=1|nesclassic=1|switchdl=1}} | ||
|input={{input|nes=1|gb=1|3ds=1|gba=1|wiiu=1|wiiupro=1|wiiuclassic=1|wiiusideways=1|nesclassic=1|joy-con=1|switchpro=1|switchnes=1}} | |input={{input|nes=1|gb=1|3ds=1|gba=1|wiiu=1|wiiupro=1|wiiuclassic=1|wiiusideways=1|nesclassic=1|joy-con=1|switchpro=1|switchnes=1}} | ||
}} | }} | ||
'''''Dr. Mario''''' (stylized as "'''D℞. MARIO'''" on the western logo) is an arcade-style [[Genre#Puzzle|puzzle]] video game created by [[Nintendo]], and was released for the [[Nintendo Entertainment System]] and [[Game Boy]] in 1990. The gameplay is very similar to that of ''[[Tetris]]'', although in ''Dr. Mario'', the object is to line up vitamins to destroy [[virus]]es. | '''''Dr. Mario''''' (stylized as "'''D℞. MARIO'''" on the western logo) is an arcade-style [[Genre#Puzzle|puzzle]] video game created by [[Nintendo]], and was released for the [[Nintendo Entertainment System]] and [[Game Boy]] in 1990. The gameplay is very similar to that of ''[[Tetris]]'', although in ''Dr. Mario'', the object is to line up vitamins to destroy [[virus]]es. | ||
==Story== | ==Story== | ||
The following text is taken directly from the instruction manual. | The following text is taken directly from the instruction manual. | ||
Line 31: | Line 29: | ||
==Gameplay== | ==Gameplay== | ||
[[File:Dr Mario GB title screen.png|thumb|left|Title screen on the Game Boy version]] | [[File:Dr Mario GB title screen.png|thumb|left|Title screen on the Game Boy version]] | ||
In this game, the interface is presented with a giant bottle, which features a grid that is 8 tiles long and 16 tiles tall. When the stage | In this game, the interface is presented with a giant bottle, which features a grid that is 8 tiles long and 16 tiles tall. When the stage starts, viruses will populate the bottle, and they come in three varieties: Chill (blue), Fever (red), and Weird (yellow). | ||
The main objective of the game is to clear the viruses in the bottle. This objective can be fulfilled with the help of multi-colored capsules called vitamin capsules. The vitamins have two segments, where each half can come in three colors, and both halves can even have the same color. To eliminate a virus with them, they must be lined up with at least one like-colored virus in a column or row so that the line consists of at least four in a row or column. When that happens, both the viruses and vitamins in that line disappear. These vitamins can also be cleared if four or more of the same colored pieces are arranged in a line, even if there are no viruses within them. The viruses remaining is represented by the three viruses under the magnifying glass around the bottom-left, where they slowly revolve along the glass. If at least one virus is eliminated, the corresponding virus color will flinch and the viruses will stop moving. If all viruses of that color are gone from the bottle, that corresponding virus under the glass will also disappear after flinching. After a number of vitamins are brought to the bottle, a five-note chime will be played which will signify that the speed of the capsule drops increased. | The main objective of the game is to clear the viruses in the bottle. This objective can be fulfilled with the help of multi-colored capsules called vitamin capsules. The vitamins have two segments, where each half can come in three colors, and both halves can even have the same color. To eliminate a virus with them, they must be lined up with at least one like-colored virus in a column or row so that the line consists of at least four in a row or column. When that happens, both the viruses and vitamins in that line disappear. These vitamins can also be cleared if four or more of the same colored pieces are arranged in a line, even if there are no viruses within them. The viruses remaining is represented by the three viruses under the magnifying glass around the bottom-left, where they slowly revolve along the glass. If at least one virus is eliminated, the corresponding virus color will flinch and the viruses will stop moving. If all viruses of that color are gone from the bottle, that corresponding virus under the glass will also disappear after flinching. After a number of vitamins are brought to the bottle, a five-note chime will be played which will signify that the speed of the capsule drops increased. | ||
Line 51: | Line 49: | ||
In a 1-Player Game, the score is tracked. In order to earn points, viruses must be eliminated, as just clearing only capsules or forcefully dropping capsules will not contribute to the score. The amount of points earned from eliminating viruses is dependent on the Speed setting, where the base score is 100 for Low, 200 for Med, and 300 for Hi. Additionally, if the player eliminates more than one virus in a single move, the subsequent viruses contribute more points. After clearing all the viruses and finishing the level, the score is carried over to the next level. The basic scoring is as follows: | In a 1-Player Game, the score is tracked. In order to earn points, viruses must be eliminated, as just clearing only capsules or forcefully dropping capsules will not contribute to the score. The amount of points earned from eliminating viruses is dependent on the Speed setting, where the base score is 100 for Low, 200 for Med, and 300 for Hi. Additionally, if the player eliminates more than one virus in a single move, the subsequent viruses contribute more points. After clearing all the viruses and finishing the level, the score is carried over to the next level. The basic scoring is as follows: | ||
{|width=20% style= cellspacing=0 border=2 cellpadding=3 style="text-align:center;border-collapse:collapse;background:white" | {|width=20% style= cellspacing=0 border=2 cellpadding=3 style="text-align:center;border-collapse:collapse;background:white" | ||
|- | |-style="background:yellow" | ||
!width=4%|Virus # | !width=4%|Virus # | ||
!width=9%|Low | !width=9%|Low | ||
Line 69: | Line 67: | ||
|6+||3200||6400||9600 | |6+||3200||6400||9600 | ||
|} | |} | ||
In the NES version, a fanfare will not sound after clearing more than one line in a single move. However in the Game Boy version, a fanfare will be played depending on the amount of lines made, and a special fanfare is played after clearing four or more lines in a single move, something that is not present in other versions. | In the NES version, a fanfare will not sound after clearing more than one line in a single move. However in the Game Boy version, a fanfare will be played depending on the amount of lines made, and a special fanfare is played after clearing four or more lines in a single move, something that is not present in other versions. | ||
{{br|left}} | {{br|left}} | ||
Line 78: | Line 75: | ||
During a two-player head-on-head game, whenever a vitamin resulted in a chain or combo with more than one line cleared, a corresponding number of garbage, basically single vitamin pieces of colors based on the colors cleared by a player, will drop into their opponent's bottle at a slow pace, similar to the speed of a capsule falling normally in the Hi speed. The number of garbage that drops depends on the amount of lines cleared, so for example, clearing two lines in a move will cause two pieces to fall. The dropped pieces will simultaneously be either in the odd-numbered columns or even-numbered columns. If two pieces drop, both of them are always four columns apart, and if three pieces drop, they will all be two columns apart of each other and won't be two pieces that will be four columns apart. | During a two-player head-on-head game, whenever a vitamin resulted in a chain or combo with more than one line cleared, a corresponding number of garbage, basically single vitamin pieces of colors based on the colors cleared by a player, will drop into their opponent's bottle at a slow pace, similar to the speed of a capsule falling normally in the Hi speed. The number of garbage that drops depends on the amount of lines cleared, so for example, clearing two lines in a move will cause two pieces to fall. The dropped pieces will simultaneously be either in the odd-numbered columns or even-numbered columns. If two pieces drop, both of them are always four columns apart, and if three pieces drop, they will all be two columns apart of each other and won't be two pieces that will be four columns apart. | ||
{{br|left}} | {{br|left}} | ||
Line 95: | Line 91: | ||
===NES=== | ===NES=== | ||
In most of the cutscenes, they start with the viruses will be sitting on the tree. Graphics for a snowman and a round ball exist that are likely used in a cutscene, but they ended up unused.<ref>https://tcrf.net/Dr._Mario_(NES)#Unused_Sprites</ref> | In most of the cutscenes, they start with the viruses will be sitting on the tree. Graphics for a snowman and a round ball exist that are likely used in a cutscene, but they ended up unused.<ref>https://tcrf.net/Dr._Mario_(NES)#Unused_Sprites</ref> | ||
{|width=60% style= cellspacing=0 border=2 cellpadding=3 style="text-align:center;border-collapse:collapse;background:white" | {|width=60% style=cellspacing=0 border=2 cellpadding=3 style="text-align:center;border-collapse:collapse;background:white" | ||
|-style="background:silver; | |-style="background:silver; | ||
!width=4%|Level to beat | !width=4%|Level to beat | ||
Line 162: | Line 158: | ||
|Level 10 (Hi) | |Level 10 (Hi) | ||
||[[File:Dr Mario GB Lv10 Hi Cutscene.png|150px]] | ||[[File:Dr Mario GB Lv10 Hi Cutscene.png|150px]] | ||
|| | ||A crab quickly scuttles along the sea floor from right to left. | ||
|- | |- | ||
|Level 15 (Hi) | |Level 15 (Hi) | ||
Line 181: | Line 177: | ||
===''VS. Dr. Mario''=== | ===''VS. Dr. Mario''=== | ||
[[File:VS. Dr. Mario gameplay.png|thumb|left|''VS. Dr. Mario'']] | [[File:VS. Dr. Mario gameplay.png|thumb|left|''VS. Dr. Mario'']] | ||
[[File:Dr. Mario VS cabinet.jpg|thumb | [[File:Dr. Mario VS cabinet.jpg|thumb|Arcade cabinet]] | ||
The game was later released on the [[VS. System]] under the name '''''VS. Dr. Mario'''''. Players can spend only 20 seconds on the settings menu. This version drops the | The game was later released on the [[VS. System]] under the name '''''VS. Dr. Mario'''''. Players can spend only 20 seconds on the settings menu. This version drops the Low speed and renames the Med speed to Norm (normal). Normal speed has a grey background while High is now purple. There is no option to turn off the music. | ||
The scoring system is also less generous. In the NES version, the first virus killed by a vitamin capsule yields 200 points (on Medium speed), the second 400, the third 800, the fourth 1600, so each virus is worth twice as much as the last. In the VS. version, the first virus is worth 200, then 400, then 600, then 800, so a virus is worth only 200 points more, and not twice as many points, as the previous virus. | The scoring system is also less generous. In the NES version, the first virus killed by a vitamin capsule yields 200 points (on Medium speed), the second 400, the third 800, the fourth 1600, so each virus is worth twice as much as the last. In the VS. version, the first virus is worth 200, then 400, then 600, then 800, so a virus is worth only 200 points more, and not twice as many points, as the previous virus. | ||
Line 191: | Line 187: | ||
===List of re-releases and ports=== | ===List of re-releases and ports=== | ||
*''Dr. Mario'' was ported | *'''1990''': ''Dr. Mario'' was ported to the [[Nintendo PlayChoice-10]] and [[VS. System]] arcade machines in North America. | ||
* | *'''1994''': Nintendo released the remake for [[Super Nintendo Entertainment System|SNES]], as a part of the ''[[Tetris & Dr. Mario]]'' cartridge. | ||
* | *'''2003''': The original Famicom version is ported to [[Game Boy Advance]] through ''[[Nintendo Puzzle Collection]]'', where that version requires a Game Boy Advance. | ||
* | *'''2004''': Nintendo re-released the original NES version for the [[Game Boy Advance]], as part of the [[Classic NES Series]]. | ||
*On March 22, 2012, the Game Boy version was released on the [[Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] in PAL regions and it was released in Japan and North America on October 2nd and 3rd respectively later that year. | *'''2005''': Nintendo again released ''Dr. Mario'' for Game Boy Advance, but this time as an enhanced remake in ''[[Dr. Mario & Puzzle League]]''. | ||
* | *'''2012''': On March 22, 2012, the Game Boy version was released on the [[Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] in PAL regions and it was released in Japan and North America on October 2nd and 3rd respectively later that year. | ||
*''Dr. Mario'' is one of the games that appear in ''[[NES Remix 2]]'' and ''[[Ultimate NES Remix]]''. It is the final challenge in Championship Mode. | *'''2014''': | ||
*A trial version of the NES game appears as a "highlight" in ''[[amiibo tap: Nintendo's Greatest Bits]]''. | **''Dr. Mario'' is one of the games that appear in ''[[NES Remix 2]]'' and ''[[Ultimate NES Remix]]''. It is the final challenge in Championship Mode. | ||
*The NES and Famicom version of ''Dr. Mario'' is one of the 30 games included in the [[Nintendo Entertainment System#NES Classic Edition|NES Classic Edition]] and [[Family Computer#Nintendo Classic Mini: Family Computer|Nintendo Classic Mini: Family Computer]], respectively. | **A trial version of the Game Boy game appears as an unlockable [[Masterpiece]] in ''[[Super Smash Bros. for Wii U]]''. | ||
*''Dr. Mario'' was made available as one of the 20 NES titles at [[Nintendo Entertainment System - Nintendo Switch Online]]'s launch in September 2018, and can be played competitively with other players online.<ref>[https://www.nintendo.com/switch/online-service/nes/ Nintendo Entertainment System – Nintendo Switch Online]. ''Nintendo''. Retrieved May 8, 2018.</ref> A special edition titled ''[[Nintendo Entertainment System - Nintendo Switch Online#Dr. Mario: The UFO cover-up.|Dr. Mario: The UFO cover-up.]]'' that starts the player at level 20 and Hi speed was also added on December 12, 2018. | *'''2015''': A trial version of the NES game appears as a "highlight" in ''[[amiibo tap: Nintendo's Greatest Bits]]''. | ||
*'''2016''':The NES and Famicom version of ''Dr. Mario'' is one of the 30 games included in the [[Nintendo Entertainment System#NES Classic Edition|NES Classic Edition]] and [[Family Computer#Nintendo Classic Mini: Family Computer|Nintendo Classic Mini: Family Computer]], respectively. | |||
*'''2018''': The NES version of ''Dr. Mario'' was made available as one of the 20 NES titles at [[Nintendo Entertainment System - Nintendo Switch Online]]'s launch in September 2018, and can be played competitively with other players online.<ref>[https://www.nintendo.com/switch/online-service/nes/ Nintendo Entertainment System – Nintendo Switch Online]. ''Nintendo''. Retrieved May 8, 2018.</ref> A special edition titled ''[[Nintendo Entertainment System - Nintendo Switch Online#Dr. Mario: The UFO cover-up.|Dr. Mario: The UFO cover-up.]]'' that starts the player at level 20 and Hi speed was also added on December 12, 2018. | |||
*'''2024''': The Game Boy version of ''Dr. Mario'' was made available for [[Game Boy - Nintendo Switch Online]] on March 12, 2024 alongside the [[Game Boy Color]] versions of ''[[Mario Tennis (Game Boy Color)|Mario Tennis]]'' and ''[[Mario Golf (Game Boy Color)|Mario Golf]]''. | |||
=== | ===Microgames=== | ||
''[[WarioWare, Inc.: Mega Microgame$!]]'' featured a [[microgame]] version of ''[[Dr. Mario (WarioWare, Inc.: Mega Microgame$!)|Dr. Mario]]''. There is also an unlockable mini game version entitled [[Dr. Wario]]. | ''[[WarioWare, Inc.: Mega Microgame$!]]'' featured a [[microgame]] version of ''[[Dr. Mario (WarioWare, Inc.: Mega Microgame$!)|Dr. Mario]]''. There is also an unlockable mini game version entitled [[Dr. Wario]]. | ||
[[Dr. Mario (WarioWare Gold)|Another microgame]] based on this game appeared in ''[[WarioWare Gold]]''. | [[Dr. Mario (WarioWare Gold)|Another microgame]] based on this game appeared in ''[[WarioWare Gold]]'', with twist controls instead of ''Mega Microgames$!''{{'}}s button controls. | ||
[[Dr. Mario (WarioWare: Move It!)|Another microgame]] based on this game appeared in ''[[WarioWare: Move It!]]'' | |||
==Development== | ==Development== | ||
Line 316: | Line 317: | ||
*[https://www.nintendo.co.jp/n02/dmg/vua/ Japanese website (Game Boy)] | *[https://www.nintendo.co.jp/n02/dmg/vua/ Japanese website (Game Boy)] | ||
*[https://www.nintendo.co.jp/n02/shvc/bdmj/ Japanese website (Super Famicom Nintendo Power)] | *[https://www.nintendo.co.jp/n02/shvc/bdmj/ Japanese website (Super Famicom Nintendo Power)] | ||
*[https://www.nintendo.com/jp/famicom/software/hvc-vu/index.html Japanese website (Famicom 40th Anniversary)] | |||
{{Mario games}} | *[https://www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAAXJ.pdf Japanese Famicom manual] | ||
*[https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAXE.pdf North American NES manual] | |||
{{Super Mario games}} | |||
{{GB}} | {{GB}} | ||
{{Virtual Console}} | {{Virtual Console}} |