World 8-1 (Super Mario Bros. 3): Difference between revisions

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==Layout==
==Layout==
[[File:LookinAtBoo.png|thumb|left|The NES version of the level]]
The player starts on a small piece of land; directly above them is a [[P Switch|Switch Block]] within a [[Brick Block]] that the player has to fly up to in order to find, and pressing the switch will reveal many [[Blue Coin]]s. Across the gap are [[Warp Pipe|pipe]]s with a [[Fire Piranha Plant|Venus Fire Trap]] followed by several [[Piranha Plant]]s, and a [[Fire Flower]] (or [[Super Mushroom]]) power-up can be collected from the second [[? Block]]. If the player can fly up to the top of the tall Warp Pipe, they can enter a room containing three [[1-Up Mushroom]]s. After some Brick Block formations are several [[Bill Blaster|Turtle Cannon]]s that fire standard [[Bullet Bill]]s, and a ? Block containing a [[Super Star|Starman]] can be found in between them. Afterward is a narrow section with more Turtle Cannons and a row of ? Blocks, with a Brick Block containing a 1-Up Mushroom placed between them. Beyond the narrow section is a [[Boo]] and a Brick Block containing a [[Super Leaf]] (or Super Mushroom) power-up. Next is a lone [[Koopa Troopa]] on a [[Semisolid Platform]] followed by a set of pipes with a Piranha Plant, which is where the player will fall down near if they went through the secret room from earlier. Afterward are more tall Turtle Cannons with [[Koopa Paratroopa]]s placed to help the player jump across the gaps. Next is a [[Note Block|Jump Block]] the player can use to jump to the pipe ahead, and after the next set of pipes is the [[Goal (Super Mario Bros. 3)|goal]].
The player starts on a small piece of land; directly above them is a [[P Switch|Switch Block]] within a [[Brick Block]] that the player has to fly up to in order to find, and pressing the switch will reveal many [[Blue Coin]]s. Across the gap are [[Warp Pipe|pipe]]s with a [[Fire Piranha Plant|Venus Fire Trap]] followed by several [[Piranha Plant]]s, and a [[Fire Flower]] (or [[Super Mushroom]]) power-up can be collected from the second [[? Block]]. If the player can fly up to the top of the tall Warp Pipe, they can enter a room containing three [[1-Up Mushroom]]s. After some Brick Block formations are several [[Bill Blaster|Turtle Cannon]]s that fire standard [[Bullet Bill]]s, and a ? Block containing a [[Super Star|Starman]] can be found in between them. Afterward is a narrow section with more Turtle Cannons and a row of ? Blocks, with a Brick Block containing a 1-Up Mushroom placed between them. Beyond the narrow section is a [[Boo]] and a Brick Block containing a [[Super Leaf]] (or Super Mushroom) power-up. Next is a lone [[Koopa Troopa]] on a [[Semisolid Platform]] followed by a set of pipes with a Piranha Plant, which is where the player will fall down near if they went through the secret room from earlier. Afterward are more tall Turtle Cannons with [[Koopa Paratroopa]]s placed to help the player jump across the gaps. Next is a [[Note Block|Jump Block]] the player can use to jump to the pipe ahead, and after the next set of pipes is the [[Goal (Super Mario Bros. 3)|goal]].
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==Enemies==
==Enemies==
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[[File:LookinAtBoo.png|thumb|left|The original appearance]]


==Level statistics==
==Level statistics==
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==Trivia==
==Trivia==
*The bonus rooms in this level, [[World 6-9 (Super Mario Bros. 3)|World 6-9]] and [[World 6-10]] are the only ones in the game that do not use the new bonus room tileset in the ''All-Stars'' version of the game, instead using the standard cave tileset (though still having the unique bonus room background). This is due to said tileset lacking slopes, which all of these rooms use. This was fixed in ''Advance 4'', which added slopes to the bonus room tileset.
*The bonus rooms in this level, [[World 6-9 (Super Mario Bros. 3)|World 6-9]] and [[World 6-10]] are the only ones in the game that do not use the new bonus room tileset in the ''All-Stars'' version of the game, instead using the standard cave tileset (as well as the regular cave background, unlike the aforementioned rooms which feature the unique bonus room background). This is due to said tileset lacking slopes, which all of these rooms use. This was fixed in ''Super Mario Advance 4'', which added slopes to the bonus room tileset.
*The narrow section features a Turtle Cannon attached to the ceiling, the only instance of such in the game. It appears to be floating in the NES and ''All-Stars'' version of the game as the cannon isn't properly flipped; this would be fixed in ''Super Mario Advance 4''.


{{SMB3 levels}}
{{SMB3 levels}}
[[Category:Forests]]
[[Category:Forests]]
[[Category:Super Mario Bros. 3 levels]]
[[Category:Super Mario Bros. 3 levels]]