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{{ | {{species infobox | ||
|image=[[File:SMR Spike Bar.png|250px]]<br>A Spike Bar in ''Super Mario Run'' | |||
|first_appearance=''[[Wario Land: Shake It!]]'' ([[List of games by date#2008|2008]]) | |||
|image=[[File: | |latest_appearance=''[[Super Mario Run]]'', version 3.0.4 (2017) | ||
|first_appearance=''[[ | |comparable=[[Fire Bar]]<br>[[Moonsnake]]<br>[[Spiked roller]] | ||
|latest_appearance=''[[Super Mario | |||
| | |||
}} | }} | ||
'''Spike Bars''' are spiky obstacles | '''Spike Bars''' are spiky obstacles encountered chiefly in ''[[Super Mario (series)|Super Mario]]'' games. They are similar to [[Fire Bar]]s, but with small [[Spike Ball|spiked balls]] in place of [[fireball]]s. They usually can be destroyed with certain [[power-up]] forms, whereas Fire Bars are completely indestructible. If characters come in contact with a Spike Bar, they take damage. | ||
==History== | |||
===''Wario Land: Shake It!''=== | |||
[[File:WLSI Launchpad Labyrinth spike bars.png|thumb|left|Spike poles in ''[[Wario Land: Shake It!]]'']] | |||
In ''[[Wario Land: Shake It!]]'', Spike Bars, referred to as '''spike poles'''<ref>Stratton, Steve. ''Wario Land: Shake It!'' PRIMA Official Strategy Guide. Pages 166-169.</ref> or '''spiky poles''',<ref>Stratton, Steve. ''Wario Land: Shake It!'' PRIMA Official Strategy Guide. Page 96.</ref> appear in levels that feature [[Rocket Bucket]]s, such as [[Airytale Castle]] and [[Launchpad Labyrinth]]. They extend out of a metallic pivot and start rotating around it the moment [[Wario]] mounts a Rocket Bucket, retracting when the vehicle is destroyed or abandoned. Spike poles appear with varying lengths, are indestructible, and are always surrounded with [[coin]]s, collectable by carefully navigating in-between the bars. If Wario flies a Rocket Bucket into a spike pole, the vehicle breaks, forcing Wario to plummet to solid ground. Since they only appear when a Rocket Bucket is in use, spike poles cannot hurt Wario directly. | |||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario 3D Land''==== | ====''Super Mario 3D Land''==== | ||
Contrary to Fire Bars, which mostly appear in [[lava]]-themed [[level]]s, Spike Bars are found in a variety of level themes throughout ''[[Super Mario 3D Land]]''. One or two Spike Bars can be found rotating around the same axis, but unlike Fire Bars, Spike Bars never rotate on their side. If [[Mario]] or [[Luigi]] contact a Spike Bar in their [[Statue Mario| | [[File:SpikeBar3DLand.PNG|thumb|A Spike Bar in [[World 5-2 (Super Mario 3D Land)|World 5-2]] of ''Super Mario 3D Land'']] | ||
Contrary to Fire Bars, which mostly appear in [[lava]]-themed [[level]]s, Spike Bars are found in a variety of level themes throughout ''[[Super Mario 3D Land]]''. One or two Spike Bars can be found rotating around the same axis, but unlike Fire Bars, Spike Bars never rotate on their side. If [[Mario]] or [[Luigi]] make contact with a Spike Bar in their [[Statue Mario|Statue]] forms, it breaks and releases several [[coin]]s. | |||
====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
Spike Bars return in ''[[Super Mario Run]]'' as obstacles in the level [[Spike Bar Jungle]]. This time, the spiked balls that make up the Spike Bar are redesigned to be green with yellow spikes, making them resemble the Spike Balls as held up by [[River Piranha Plant]]s in ''[[New Super Mario Bros. Wii]]'', or the [[spike ball (seed)|spike ball]]s that appear in some courses of ''Super Mario 3D World''. In this game, the bar is also connected to a [[Hard Block]] with a cog. Albeit indestructible in this game, Spike Bars can be bounced on safely by [[Yoshi (species)|Yoshis]]. | |||
Spike Bars return in ''[[Super Mario Run]]'' as obstacles in the level [[Spike Bar Jungle]], | |||
{{br|left}} | {{br|left}} | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=トゲバー<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'' | |Jap=トゲバー<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''. ''Super Mario 3D Land'' section. Page 185.</ref> | ||
|JapR=Toge Bā | |JapR=Toge Bā | ||
|JapM=Spike Bar | |JapM=Spike Bar | ||
|Jap2=トゲトゲバー <small>(''Super Mario Run'')</small> | |||
|Jap2R=Togetoge Bā | |||
|Jap2M=Spiky Bar | |||
|Chi=尖刺棒 | |||
|ChiR=Jiān cì bàng | |||
|ChiM=Spiked stick | |||
|Dut=Spijkerbalk | |Dut=Spijkerbalk | ||
|DutM= | |DutM=Spike bar | ||
|Ita=Sbarra Spino<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]] | |Fre=Barre à pointes | ||
|FreM=Spike bar | |||
|Ger=Piksbarriere | |||
|GerM=Spike Barrier | |||
|Ita=Sbarra chiodata<br>Sbarra Spino<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''. Page 185.</ref> | |||
|ItaM=Spike Bar | |ItaM=Spike Bar | ||
|Kor=가시가시바 | |||
|KorR=Gasigasi ba | |||
|KorM=Spiky bar | |||
|Por=Barra espinhosa | |||
|PorM=Spiky bar | |||
}} | }} | ||
==See also== | |||
*[[Moonsnake]] | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{WLSI}} | |||
{{SM3DL}} | {{SM3DL}} | ||
{{SMR}} | {{SMR}} | ||
[[Category: | [[Category:Hazardous objects]] | ||
[[Category:Super Mario 3D Land objects]] | [[Category:Super Mario 3D Land objects]] | ||
[[Category:Super Mario 3D World objects]] | [[Category:Super Mario 3D World objects]] | ||
[[Category:Super Mario Run objects]] | [[Category:Super Mario Run objects]] | ||
[[Category:Wario Land: Shake It! objects]] | |||
[[it:Sbarra chiodata]] | [[it:Sbarra chiodata]] |
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