Small Mario: Difference between revisions

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{{redirect|Little Mario|the character also referred to as "Little Mario" in early arcade materials|[[Mario]]|the [[The Super Mario Bros. Super Show!|Super Mario Bros. Super Show!]] episode|[[Little Marios]]}}
{{redirect|Little Mario|the character also referred to as "Little Mario" in early arcade materials|[[Mario]]|[[The Super Mario Bros. Super Show!]] episode|[[Little Marios]]}}
{{distinguish|Mini Mario}}
{{distinguish|Mini Mario}}
{{form infobox
{{form infobox
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|item=Taking damage, [[Poison Mushroom]], losing a life (except in ''[[Super Mario Bros. 2]]'', ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Captain Toad: Treasure Tracker]]'')
|item=Taking damage, [[Poison Mushroom]], losing a life (except in ''[[Super Mario Bros. 2]]'', ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Captain Toad: Treasure Tracker]]'')
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' ([[List of games by date#2021|2021]])
|latest_appearance=''[[WarioWare: Move It!]]'' ([[List of games by date#2023|2023]])
|applies_to=[[Mario]], [[Luigi]], [[Yellow Toad (character)|Yellow Toad]], [[Blue Toad (character)|Blue Toad]], [[Toad]], [[Toadette]], [[Princess Peach|Peach]], [[Mii]], [[Rosalina]], [[Captain Toad]], [[Hint Toad]], [[Banktoad]], [[Yellow Toad (Toad Brigade)]], [[Princess Daisy|Daisy]], [[Yoshi]], [[Yoshi (species)|Yoshis]]
|applies_to=[[Mario]], [[Luigi]], [[Princess Peach|Peach]], [[Princess Daisy|Daisy]], [[Toad]], [[Yellow Toad (character)|Yellow Toad]], [[Blue Toad (character)|Blue Toad]], [[Captain Toad]], [[Hint Toad]], [[Banktoad]], [[Yellow Toad (Toad Brigade)]], [[Toadette]], [[Rosalina]], [[Yoshi]], [[Yoshi (species)|Red Yoshi]], [[Yoshi (species)|Blue Yoshi]], [[Yoshi (species)|Yellow Yoshi]], [[Yoshi (species)|Purple Yoshi]], [[Mii]]
}}
}}
'''Small Mario''' (also referred to as '''Little Mario''',<ref>Tatsumi Yamashita, ''The Official Nintendo Player's Guide'', Tokuma Shoten, 1987, ISBN 999832369X. Page 29.</ref> '''Regular Mario''',<ref>''[[Super Mario Bros. Deluxe]]'' [[Prima Games]] guide, page 8.</ref> '''Mini Mario''',<ref>''[[Mario Mania]]'', pg 47.</ref> or simply '''Mario'''<ref>''Super Mario Bros.'' English instruction manual, page 8.</ref>) is the base form of the player character in the main ''[[Super Mario (series)|Super Mario]]'' games. This form does not have any special abilities, and it also does not take any [[List of Power-Ups|power-ups]] to assume this form, unlike other forms. Small Mario, however, cannot break [[Brick Block]]s unlike Super Mario and any forms taking Super Mario's size. [[Super Mario (form)|Super Mario]] turns into Small Mario when he is hit by an enemy or obstacle. Mario loses a life if he takes damage while in Small form. The player almost always starts the game off in this form; ''[[Super Mario Bros. 2]]'', ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Captain Toad: Treasure Tracker]]'' are notable exceptions, as in these games, the player starts each life in Super form regardless of what form they took prior to losing a life.
'''Small Mario''' (also referred to as '''Little Mario''',<ref>Tatsumi Yamashita, ''The Official Nintendo Player's Guide'', Tokuma Shoten, 1987, ISBN 999832369X. Page 29.</ref> '''Regular Mario''',<ref>''[[Super Mario Bros. Deluxe]]'' [[Prima Games]] guide, page 8.</ref> '''Mini Mario''',<ref>''[[Mario Mania]]'', pg 47.</ref> or simply '''Mario'''<ref>''Super Mario Bros.'' English instruction manual, page 8.</ref>) is the base form of the player character in the 2D ''[[Super Mario (series)|Super Mario]]'' games, along with ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Captain Toad: Treasure Tracker]]''. This form does not have any special abilities, and it also does not take any [[List of Power-Ups|power-ups]] to assume this form, unlike other forms. Small Mario, however, cannot break [[Brick Block]]s unlike Super Mario and any forms taking Super Mario's size. [[Super Mario (form)|Super Mario]] turns into Small Mario when he is hit by an enemy or obstacle. Mario loses a life if he takes damage while in Small form. The player almost always starts the game off in this form; ''[[Super Mario Bros. 2]]'', ''Super Mario 3D Land'', ''Super Mario 3D World'', and ''Captain Toad: Treasure Tracker'' are notable exceptions, as in these games, the player starts each life in Super form regardless of what form they took prior to losing a life.


Being Small Mario can sometimes be useful; in some games, such as ''[[Super Mario Land]]'', there are small crevices that can be passed through easily with Small Mario. Additionally, Small Mario does not have to [[crouch|duck]] to avoid some obstacles, such as [[Bullet Bill]]s launched from [[Bill Blaster]]s higher than him.
Being Small Mario can sometimes be useful; in some games, such as ''[[Super Mario Land]]'', there are small crevices that can be passed through easily with Small Mario. Additionally, Small Mario does not have to [[crouch|duck]] to avoid some obstacles, such as [[Bullet Bill]]s launched from [[Bill Blaster]]s higher than him.
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====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''====
====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''====
[[File:SMB Smallmario.png|frame|left]]
[[File:SMB Smallmario.png|frame|left]]
Small Mario first appears in ''[[Super Mario Bros.]]''. Unlike more modern appearances, starting with ''[[Super Mario World]]'', Mario will not be turned into the form granted by a higher-tiered power-up (like a [[Fire Flower]]), but rather will only become [[Super Mario (form)|Super Mario]]. This behavior is the same in ''[[Super Mario Bros.: The Lost Levels]]'' and the original and ''[[Super Mario All-Stars]]'' versions of ''[[Super Mario Bros. 3]]'' (this only applies to the Fire Flower and [[Super Leaf]] in ''Super Mario Bros. 3'', though).
Small Mario first appears in ''[[Super Mario Bros.]]'' Unlike more modern appearances, starting with ''[[Super Mario World]]'', Mario will not be turned into the form granted by a higher-tiered power-up (like a [[Fire Flower]]), but rather will only become [[Super Mario (form)|Super Mario]]. This behavior is the same in ''[[Super Mario Bros.: The Lost Levels]]'' and the original and ''[[Super Mario All-Stars]]'' versions of ''[[Super Mario Bros. 3]]'' (this only applies to the Fire Flower and [[Super Leaf]] in ''Super Mario Bros. 3'', though).


Also, in this game, as well as ''Super Mario Bros.: The Lost Levels'' (where Mario can also be hurt by touching a [[Poison Mushroom]]), the Japanese Family Computer version of ''Super Mario Bros. 3'', and the original version of ''Super Mario World'', taking damage as [[Fire Mario]] (or any other higher-tiered form in the latter two games) immediately shrinks Mario down to his Small form.
Also, in this game, as well as ''Super Mario Bros.: The Lost Levels'' (where Mario can also be hurt by touching a [[Poison Mushroom]]), the Japanese Family Computer version of ''Super Mario Bros. 3'', and the original version of ''Super Mario World'', taking damage as [[Fire Mario]] (or any other higher-tiered form in the latter two games) immediately shrinks Mario down to his Small form.
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In the original NES version, when characters are in their Small forms, only their lower halves shrink while their upper halves remain intact. In the ''All-Stars'' remaster and ''Super Mario Advance'', this was changed so that their entire bodies shrink. As a result, Peach is also affected, as her hair becomes shorter as she shrinks into her Small form, rather than remaining intact like in the original NES version.
In the original NES version, when characters are in their Small forms, only their lower halves shrink while their upper halves remain intact. In the ''All-Stars'' remaster and ''Super Mario Advance'', this was changed so that their entire bodies shrink. As a result, Peach is also affected, as her hair becomes shorter as she shrinks into her Small form, rather than remaining intact like in the original NES version.


====''Super Mario Bros. 3''====
====''Super Mario Bros. 3'' / ''Super Mario Advance 4: Super Mario Bros. 3''====
In international versions of ''[[Super Mario Bros. 3]]'', Mario now reverts to his Super form instead of his Small form if he takes damage in a second-tier form (e.g. Fire, [[Raccoon Mario|Raccoon]]). This also applies to almost all 2D ''Super Mario'' games after ''Super Mario World'' (including its remake, ''[[Super Mario World: Super Mario Advance 2]]''). However, in the Japanese version of the game, Mario still reverts back to his Small form regardless of what power-up he was using. This also applies when Mario has a [[Goomba's Shoe]].
In international versions of ''[[Super Mario Bros. 3]]'', Mario now reverts to his Super form instead of his Small form if he takes damage in a second-tier form (e.g. Fire, [[Raccoon Mario|Raccoon]]). This also applies to almost all 2D ''Super Mario'' games after ''Super Mario World'' (including its remake, ''[[Super Mario World: Super Mario Advance 2]]''). However, in the Japanese version of the game, Mario still reverts back to his Small form regardless of what power-up he was using. This also applies when Mario has a [[Goomba's Shoe]].


In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', the original Japanese version's damage system is one of the effects that the [[Teki Power Up! Tokuten x2!!|red switch card]] has on the game.
In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', the original Japanese version's damage system is one of the effects that the [[Teki Power Up! Tokuten x2!!|red switch card]] has on the game.


====''Super Mario World''====
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
As of ''[[Super Mario World]]'', grabbing any higher-tiered power-up as Small Mario will bypass the Super form (e.g. grabbing a Fire Flower turns Small Mario right to [[Fire Mario]]). This property was also included in the GBA version of ''Super Mario Bros. 3'', ''Super Mario Advance 4: Super Mario Bros. 3'' (though it was formerly [[List of Super Mario Bros. 3 glitches#Small to Fiery|a glitch]] in the original and ''Super Mario All-Stars'' versions of that game).
As of ''[[Super Mario World]]'' and ''Super Mario World: Super Mario Advance 2'', grabbing any higher-tiered power-up as Small Mario will bypass the Super form (e.g. grabbing a Fire Flower turns Small Mario right to [[Fire Mario]]). This property was also included in the GBA version of ''Super Mario Bros. 3'', ''Super Mario Advance 4: Super Mario Bros. 3'' (though it was formerly [[List of Super Mario Bros. 3 glitches#Small to Fiery|a glitch]] in the original and ''Super Mario All-Stars'' versions of that game).
 
Small Mario can transform into Super Mario in this game by cutting the tape of a [[Midway Gate]]. This functionality was retained for [[Checkpoint Flag]]s in many later games, beginning with ''[[New Super Mario Bros. Wii]]''.


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
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As in ''Super Mario Bros. 2''{{'}}s remakes and ''Super Mario 3D World'', Peach's hair gets shorter when she shrinks into her Small form. Daisy's hair becomes slightly shorter as well while still retaining the flip at the ends.
As in ''Super Mario Bros. 2''{{'}}s remakes and ''Super Mario 3D World'', Peach's hair gets shorter when she shrinks into her Small form. Daisy's hair becomes slightly shorter as well while still retaining the flip at the ends.
====''Super Mario Bros. Wonder''====
''[[Super Mario Bros. Wonder]]'' once again features the Small form, acting as it did in prior 2D ''Super Mario'' games. This is the first game since the original version of ''Super Mario Bros. 2'' to not shorten Peach's (nor Daisy's) hair in this form.


===''Mario Golf: World Tour'' / ''Mario Sports Superstars''===
===''Mario Golf: World Tour'' / ''Mario Sports Superstars''===
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|Spa=Peque Mario
|Spa=Peque Mario
|SpaM=Pun on the word ''pequeño'' (small)
|SpaM=Pun on the word ''pequeño'' (small)
|Fra=Petit Mario<br>Mini Mario <ref>''Super Mario All Stars'' french instruction manual</ref>  
|Fre=Petit Mario<br>Mini Mario <ref>''Super Mario All Stars'' french instruction manual</ref>  
|FraM=Small Mario<br>Mini Mario
|FreM=Small Mario<br>Mini Mario
|Dut=Kleine Mario
|Dut=Kleine Mario
|DutM=Small Mario
|DutM=Small Mario
|Ger=Klein-Mario
|Ger=Klein-Mario
|GerM=Small Mario
|GerM=Small Mario
|Ita=Piccolo Mario<br>Mario piccolo
|Ita=Mario<ref>''[[Super Mario Bros.]]'' Italian manual, pag. 8</ref><ref>''[[Super Mario All-Stars]]'' Italian manual, pag. 9</ref>/Mario normale<ref>''[[Super Mario Bros.]]'' Italian manual, pag. 9</ref><br>Mario piccolo (earlier games)<br>Piccolo Mario<ref>''[[Super Mario All-Stars]]'' Italian manual, pag. 11</ref> (recent games)
|ItaM=Small Mario
|ItaM=Mario/Normal Mario<br>Small Mario<br>Small Mario
|PorA=Mario pequeno
|PorA=Mario pequeno
|PorAM=Small Mario
|PorAM=Small Mario
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{{SMM}}
{{SMM}}
{{SMM2}}
{{SMM2}}
{{SMBW}}
}}
}}
[[Category:Mario forms]]
[[Category:Mario forms]]
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