Dream Race (Mario & Sonic at the Olympic Games for Wii): Difference between revisions

no edit summary
(New article.)
 
No edit summary
(13 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{italic title|Dream Race (''Mario & Sonic at the Olympic Games'' for Wii)}}
{{italic title|Dream Race (''Mario & Sonic at the Olympic Games'' for Wii)}}
{{event-infobox
{{M&S event infobox
|title=Dream Race
|image=[[File:DreamRace MarioSonicOlympicGames.png|250px]]
|image=[[File:DreamRace MarioSonicOlympicGames.png|250px]]
|appeared_in=[[Mario & Sonic at the Olympic Games (Wii)|''Mario & Sonic at the Olympic Games'' (Wii)]]
|appears_in=[[Mario & Sonic at the Olympic Games (Wii)|''Mario & Sonic at the Olympic Games'' (Wii)]]
|controls=Charge: Hold the B Button<br>Accelerate: Swing Wii Remote and Nunchuk alternately<br>Steer: Move control stick left and right<br>Jump: Press the B Button<br>Use items: Press the A Button
|controls=Charge: Hold the B Button<br>Accelerate: Swing Wii Remote and Nunchuk alternately<br>Steer: Move control stick left and right<br>Jump: Press the B Button<br>Use items: Press the A Button
|circuits=Moonlight Circuit<br>Satellite Circuit<br>Galaxy Circuit<br>Universal Circuit<be>Big Bang Circuit
|circuits=Moonlight Circuit<br>Satellite Circuit<br>Galaxy Circuit<br>Universal Circuit<br>Big Bang Circuit
}}
}}


Line 11: Line 10:


==Gameplay==
==Gameplay==
In this event, the player starts by pressing and holding the B Button to charge up energy, with holding for a longer amount of time giving a faster start, and must swing the Wii Remote down to start running. If the player swings down too early, they will perform a foul and the event will be started over, however if the player swings the Wii Remote down with perfect timing they will perform a rocket start and receive a short speed boost. Once the event has started, the player can accelerate by alternately shaking the Wii Remote up and down, and will not lose speed unless they hit an item or obstacle. The player can move their character left and right using the control stick on the Nunchuk, and can jump over various obstacles using the B Button. The course initially features basic hurdles that can be jumped over, but cause the player to lose speed and then disappear when hit, [[Dash Panel]]s, which can be run over to gain a speed boost and [[Item Box]]es, which can be picked up to obtain items, but on later laps areas of sand that slow the player down and [[Egg Pawn]]s that slowly move around areas of the course that can't be jumped over, cause players to lose speed when hit and disappear when hit also appear. If the player picks up an Item Box, they will receive an item which has one of a number of effects that can be used by pressing the A Button. The player will be able to see their opponent's items as well as their own. The items that the player can receive are:
In this event, the player starts by pressing and holding {{button|wii|B}} to charge up energy, with holding for a longer amount of time giving a faster start, and must swing the [[nwiki:Wii Remote|Wii Remote]] down to start running. If the player swings down too early, they will perform a foul and the event will be started over, however if the player swings the Wii Remote down with perfect timing they will perform a rocket start and receive a short speed boost. Once the event has started, the player can accelerate by alternately shaking the Wii Remote up and down, and will not lose speed unless they hit an item or obstacle. The player can move their character left and right using the control stick on the [[nwiki:Nunchuk|Nunchuk]], and can jump over various obstacles using {{button|wii|B}}. The course initially features basic hurdles that can be jumped over, but cause the player to lose speed and then disappear when hit, [[Dash Panel]]s, which can be run over to gain a speed boost and [[Item Box]]es, which can be picked up to obtain items, but on later laps areas of sand that slow the player down and [[Egg Pawn]]s that slowly move around areas of the course that cannot be jumped over, cause players to lose speed when hit and disappear when hit also appear. If the player picks up an Item Box, they will receive an item which has one of a number of effects that can be used by pressing {{button|wii|A}}. The player will be able to see their opponent's items as well as their own. The items that the player can receive are:
*[[Speed Boost|High Speed]]: Grants the player a 5 second speed boost and removes a Boo if one is following the player.
*[[Power Sneakers|High Speed]]: Grants the player a 5 second speed boost and removes a Boo if one is following the player.
*[[Super Star|Starman]]: Grants the player invincibility for 5 seconds from all items except Boos.
*[[Super Star|Starman]]: Grants the player invincibility for 5 seconds from all items except Boos.
*[[Bomb (object)|Bomb]]: Can be placed on the track behind the player and explode when ran into, causing the character to lose speed. Bombs remain on the course until they are run into and can be jumped over.
*[[Bomb|Explosion]]: Can be placed on the track behind the player and explode when ran into, causing the character to lose speed. These objects remain on the course until they are run into and can be jumped over.
*[[Boo]]: Follows the character currently in first, or second if the player is currently winning, for a short amount of time and causes them to remain at a low speed. Multiple Boos can affect a character at once, causing them to remain at an even lower speed.
*[[Boo]]: Follows the character currently in first, or second if the player is currently winning, for a short amount of time and causes them to remain at a low speed. Multiple Boos can affect a character at once, causing them to remain at an even lower speed.
*[[Green Shell]]: Projectile thrown forwards that can hit opponents and obstacles. Can be jumped over.
*[[Green Shell]]: Projectile thrown forwards that can hit opponents and obstacles. Can be jumped over.
Line 36: Line 35:


==Missions==
==Missions==
*'''Blaze''': [[Blaze the Cat|Blaze's]] sixth mission is to win the event without hitting ant other characters.
{{M&SATOG missions table
*'''Sonic''': [[Sonic the Hedgehog|Sonic's]] third mission is to place second in the event.
|image1={{M&S series character icon|masatogwii|Blaze}}
*'''Vector''': [[Vector the Crocodile|Vector's]] sixth mission is to place second in the event.
|image2={{M&S series character icon|masatogwii|Sonic}}
|image3={{M&S series character icon|masatogwii|Vector}}
|character1=[[Blaze]]
|character2=[[Sonic]]
|character3=[[Vector]]
|objective1=Blaze's sixth mission is to win the event without hitting any other characters.
|objective2=Sonic's third mission is to place second in the event.
|objective3=Vector's sixth mission is to place second in the event.
}}


{{M&SATOG}}
{{M&SATOG}}
[[Category:Mario & Sonic at the Olympic Games Events]]
[[Category:Mario & Sonic at the Olympic Games events]]
9,296

edits