Gōrumondo: Difference between revisions

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{{another language}}
{{another language}}
{{species-infobox
{{species infobox
|image=[[File:Gorumondo.png|180px]]
|image=[[File:Gorumondo.png|180px]]
|first_appearance=''[[Donkey Kong Jungle Beat]]'' ([[List of games by date#2004|2004]])
|first_appearance=''[[Donkey Kong Jungle Beat]]'' ([[List of games by date#2004|2004]])
|latest_appearance=''[[New Play Control! Donkey Kong Jungle Beat]]'' ([[List of games by date#2008|2008]])}}
|latest_appearance=''[[New Play Control! Donkey Kong Jungle Beat]]'' ([[List of games by date#2008|2008]])}}
[[File:Gorumondo DKJB attack.png|thumb|left|A Gōrumondo preparing to attack]]
[[File:Gorumondo DKJB attack.png|thumb|left|A Gōrumondo preparing to attack]]
 
'''Gōrumondo''' are a species of armadillo- or pangolin-like creatures from ''[[Donkey Kong Jungle Beat]]''.
'''Gōrumondo''' are a species of armadillo-like creatures from ''[[Donkey Kong Jungle Beat]]''.


Gōrumondo act as mini-bosses by trying to prevent Donkey Kong from reaching a fruit at the end. Each Gōrumondo takes a different number of times to defeat. The first one appears in [[Massive Canyon]], and it takes five hits to defeat. Another one appears in [[Ancient Foundry]], and it takes seven hits to defeat. A third Gōrumondo appears in [[Magma Coliseum]].
Gōrumondo act as mini-bosses by trying to prevent Donkey Kong from reaching a fruit at the end. Each Gōrumondo takes a different number of times to defeat. The first one appears in [[Massive Canyon]], and it takes five hits to defeat. Another one appears in [[Ancient Foundry]], and it takes seven hits to defeat. A third Gōrumondo appears in [[Magma Coliseum]].
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Gōrumondo attack by curling into a ball and rolling toward Donkey Kong. When they stop, Donkey Kong can use the [[Sound Wave Attack]], causing him to engage a fallen Gōrumondo. He first kicks it into the air, and then, after hitting it back into the air a number of times, punches it into submission. Once defeated, they leave behind five beats.
Gōrumondo attack by curling into a ball and rolling toward Donkey Kong. When they stop, Donkey Kong can use the [[Sound Wave Attack]], causing him to engage a fallen Gōrumondo. He first kicks it into the air, and then, after hitting it back into the air a number of times, punches it into submission. Once defeated, they leave behind five beats.
{{br|left}}
{{br|left}}
==Additional names==
===Internal names===
{{internal names
|game1=''[[Donkey Kong Jungle Beat]]''
|file1=<tt>ObjectData/Garigari.arc</tt>
|name1=Garigari
|meaning1=A term for a tough and coarse state or texture
}}


==Names in other languages==
===Names in other languages===
{{foreign names
{{foreign names
|Jap=Garigari<ref>''Donkey Kong Jungle Beat'' internal filename (<tt>ObjectData/Garigari.arc</tt>)</ref><br>(internal)<br>ゴールモンド<ref>''Donkey Kong Jungle Beat'' Shogakukan book, [[Media:DKJB Shogakukan pages 170-171.jpg|page 171]]</ref><br>''Gōrumondo''
|Jap=ゴールモンド<ref>''Donkey Kong Jungle Beat'' Shogakukan book. [[Media:DKJB Shogakukan pages 170-171.jpg|Page 171.]]</ref>
|JapM=Onomatopoeia for a tough and coarse state or texture; shared with [[Grinder]]<br><br>Possibly a play of「ゴールド」(''gōrudo'', gold) and "mondo"
|JapR=Gōrumondo
|JapM=Possibly a play of「ゴールド」(''gōrudo'', gold),「ゴロゴロ」(''gorogoro'', an onomatopoeia for rolling), and "mondo"
}}
}}