Marathon: Difference between revisions

34 bytes removed ,  5 months ago
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==Gameplay==
==Gameplay==
In this event, the four characters run one after another towards a table with four water bottles on it, with each character being in a different position every round. When the player's character approaches the table, a red cursor in the shape of a bottle outline appears, which moves along at the same speed as the character. When the cursor turns white, the player can press {{button|3ds|A}} to grab the bottle, and will gain the number of points that the bottle is worth. White ones are worth one point, blue ones are worth three and rainbow colored ones are worth five. There are a total of four rounds, meaning that the player can get a maximum of 20 points. Grabbing the white and blue bottles plays the [[1-Up Mushroom|1-UP]] jingle from the ''Mario'' games, while grabbing the rainbow bottle plays the [[Chaos Emerald]] jingle from the ''Sonic'' games.
In this event, the four characters run one after another towards a table with four water bottles on it, with each character being in a different position every round. When the player's character approaches the table, a red cursor in the shape of a bottle outline appears, which moves along at the same speed as the character. When the cursor turns white, the player can press {{button|3ds|A}} to grab the bottle, and will gain the number of points that the bottle is worth. White ones are worth one point, blue ones are worth three and rainbow colored ones are worth five. There are a total of four rounds, meaning that the player can get a maximum of 20 points. Grabbing the white and blue bottles plays the [[1-Up Mushroom|1-UP]] jingle from the ''Super Mario'' games, while grabbing the rainbow bottle plays the [[Chaos Emerald]] jingle from the ''Sonic'' games.


==Controls==
==Controls==
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==Story Mode==
==Story Mode==
Marathon appears as part of challenge 6 in the Heroes Episode 1 [[Mario and Sonic (episode)|Mario and Sonic]], along with [[Pole Vault (Mario & Sonic at the London 2012 Olympic Games)|Pole Vault]] and [[100m (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|100m]], where [[Sonic the Hedgehog|Sonic]] must beat [[imposter]]s of [[Mario]], [[Luigi]], and [[Miles "Tails" Prower|Tails]]. It also appears as part of challenges 1 and 2 in Heroes Episode 5, [[The Promise to Toad]], where Mario must beat imposters of Luigi, Tails, and Sonic in it as well as 100m and [[100m Freestyle (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|100m Freestyle]], and Sonic must beat imposters of Mario, Luigi, and Tails in it with [[Modern Pentathlon]] and [[20km Race Walk]]. As in Medley Match mode, Marathon always appears as a bonus event in the medleys with the adjusted rules and point scoring system.
Marathon appears as part of challenge 6 in the Heroes Episode 1 [[Mario and Sonic (episode)|Mario and Sonic]], along with [[Pole Vault (Mario & Sonic at the London 2012 Olympic Games)|Pole Vault]] and [[100m (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|100m]], where [[Sonic]] must beat [[imposter]]s of [[Mario]], [[Luigi]], and [[Tails]]. It also appears as part of challenges 1 and 2 in Heroes Episode 5, [[The Promise to Toad]], where Mario must beat imposters of Luigi, Tails, and Sonic in it as well as 100m and [[100m Freestyle (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|100m Freestyle]], and Sonic must beat imposters of Mario, Luigi, and Tails in it with [[Modern Pentathlon]] and [[20km Race Walk]]. As in Medley Match mode, Marathon always appears as a bonus event in the medleys with the adjusted rules and point scoring system.


==Names in other languages==
==Names in other languages==
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|Spa=Maratón
|Spa=Maratón
|SpaM=
|SpaM=
|Fra=Marathon
|Fre=Marathon
|FraM= -  
|FreM= -  
|Dut=Marathon
|Dut=Marathon
|DutM= -  
|DutM= -