Jungle Hijinxs (stage): Difference between revisions

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[[File:SSB4 - Jungle Hijinxs.PNG|250px|thumb|'''Jungle Hijinxs''']]
[[File:SSB4 - Jungle Hijinxs.PNG|250px|thumb|Jungle Hijinxs]]
'''Jungle Hijinxs''' is a stage appearing in ''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Wii U]]''. It is based on the [[Jungle Hijinxs (Donkey Kong Country Returns)|stage of the same name]] from ''[[Donkey Kong Country Returns]]''.
'''Jungle Hijinxs''' is a stage which appears in ''[[Super Smash Bros. for Wii U]]''. It is based on the [[Jungle Hijinxs (Donkey Kong Country Returns)|level of the same name]] from ''[[Donkey Kong Country Returns]]''.


This stage is different to other stages in that it features two planes in which players can fight: The foreground and the background. Players can use the [[Barrel Cannon]]s on either side of the stage to launch from one plane to the other. The launch power can damage any opponents at its destination. However, immediately after launching, the player will be covered in flames indicating they cannot use the cannon during that time, otherwise it will explode and damage them. A [[Screaming Pillar]] may appear between the two planes; Launching into it will topple it over and can damage players.
This stage is different to other stages in that it features two planes in which players can fight: the foreground and the background. Players can use the [[Barrel Cannon]]s on either side of the stage to launch from one plane to the other. The launch power can damage any opponents at its destination. However, immediately after launching, the player is covered in flames indicating they cannot use the cannon during that time, otherwise it explodes and damages them. A [[Screaming Pillar]] may appear between the two planes; launching into it topples it over and can damage players.


Occasionally, the platforms on which players fight (either in the foreground or background) will temporarily be replaced by Barrel Cannons, forcing players to launch to the other plane and fight there.<ref>https://www.youtube.com/watch?v=LEpNtm8Srg8</ref> To compensate for the wider launching range in the background, players fly farther when hit by opponents.
Occasionally, the platforms on which players fight (either in the foreground or background) are temporarily replaced by Barrel Cannons, forcing players to launch to the other plane and fight there. To compensate for the wider launching range in the background, players fly farther when hit by opponents.
 
[[File:Jungle Hijinxs Omega.jpg|225px|thumb|The Ω form of Jungle Hijinxs]]
Like other stages in the game, Jungle Hijinxs has its own Ω form. The Ω form of the stage takes place on the main platform of the front plane. The platform is flat, the soft platforms and barrel cannons do not appear and the rear plane is inaccessible, though it can still be seen in the background.


==Songs in My Music==
==Songs in My Music==
{{NIWA|SmashWiki=Jungle Hijinxs}}
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" width=65%
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" width=65%
!width=25%|Name
!width=25%|Name
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!width=20%|Requirements
!width=20%|Requirements
|-
|-
|align=center|Gear Getaway
|align=center|[[Gear Getaway]]
|align=center|''[[Donkey Kong Country Returns]]''
|align=center|''[[Donkey Kong Country Returns]]''
|Arrangement: Noriyuki Iwadare
|Arrangement: Noriyuki Iwadare
|Available by default
|-
|-
|align=center|Jungle Level
|align=center|[[DK Island Swing|Jungle Level]]
|align=center|''[[Super Smash Bros. Brawl]]''<br>(''[[Donkey Kong Country]]'')
|align=center|''[[Super Smash Bros. Brawl]]''<br>(''[[Donkey Kong Country]]'')
|Arrangement Supervisor: Kentaro Ishizaka
|Arrangement Supervisor: Kentaro Ishizaka
|Available by default
|-
|-
|align=center|Jungle Level Jazz Style
|align=center|Jungle Level Jazz Style
|align=center|''Donkey Kong Country''
|align=center|''Donkey Kong Country''
|Arrangement Supervisor: Hiroyuki Kawada
|Arrangement Supervisor: Hiroyuki Kawada
|Available by default
|-
|-
|align=center|Stickerbush Symphony
|align=center|Stickerbush Symphony
|align=center|''[[Super Smash Bros. Brawl]]''<br>(''[[Donkey Kong Country 2: Diddy's Kong Quest]]'')
|align=center|''[[Super Smash Bros. Brawl]]''<br>(''[[Donkey Kong Country 2: Diddy's Kong Quest]]'')
|Arrangement Supervisor: Michiko Naruke
|Arrangement Supervisor: Michiko Naruke
|Available by default
|-
|-
|align=center|[[DK Rap]]
|align=center|[[DK Rap]]
Line 37: Line 45:
|align=center|''Donkey Kong Country Returns''
|align=center|''Donkey Kong Country Returns''
|Original
|Original
|Available by default
|-
|-
|align=center|Mole Patrol
|align=center|[[Mole Patrol]]
|align=center|''Donkey Kong Country Returns''
|align=center|''Donkey Kong Country Returns''
|Original
|Original
|Available by default
|-
|-
|align=center|Battle for Storm Hill
|align=center|[[Battle for Storm Hill]]
|align=center|''[[Donkey Kong Jungle Beat]]''
|align=center|''[[Donkey Kong Jungle Beat]]''
|Original
|Original
|Available by default
|-
|-
|align=center|[[Mangrove Cove]]
|align=center|[[Mangrove Cove]]
|align=center|''[[Donkey Kong Country: Tropical Freeze]]''
|align=center|''[[Donkey Kong Country: Tropical Freeze]]''
|Original
|Original
|Available by default
|-
|-
|align=center|Swinger Flinger
|align=center|[[Swinger Flinger]]
|align=center|''Donkey Kong Country: Tropical Freeze''
|align=center|''Donkey Kong Country: Tropical Freeze''
|Original
|Original
|Available by default
|}
|}


==References==
==Media==
<references/>
{{media table
{{NIWA|title=Jungle Hijinxs|SmashWiki-p=Jungle Hijinxs}}
|file1=SSB4 Gear Getaway.oga
{{BoxTop}}
|title1=Gear Getaway
}}
 
==Names in other languages==
{{foreign names
|Jap=バナナジャングル
|JapR=Banana Janguru
|JapM=Jungle Hijinxs
|Dut=Regenwoud-ruïne
|DutM=Rainforest ruin
|Fre=Jungle déjantée
|FreM=Jungle Hijinxs
|Ger=Dschungelfieber
|GerM=Jungle Hijinxs
|Ita=Giungla selvaggia
|ItaM=Jungle Hijinxs
|Por=Macacadas na Selva
|PorM=
|Rus=Дремучие ДЖУНГЛИ
|RusR=Dremuchiye Dzhungli
|RusM=Dense Jungle
|Spa=Jungla escandalosa
|SpaM=Jungle Hijinxs
}}
 
==Trivia==
*Along with [[Orbital Gate Assault]], [[Pyrosphere (stage)|Pyrosphere]], [[Woolly World]], and [[Miiverse (stage)|Miiverse]], Jungle Hijinxs is one of the only stages that appear in ''[[Super Smash Bros. for Wii U]]'' to not reappear in ''[[Super Smash Bros. Ultimate]]''.
*Jungle Hijinxs is one of the few stages to feature 8-Player Smash spawn positions at the start of the match despite being incompatible, if the file governing the 8-Player Smash compatibility (ui_stage_db.bin) has been modded to allow the stage to be played in that mode.
 
{{SSB4}}
{{SSB4}}
[[Category:Stages]]
[[Category:Jungles]]
[[Category:Super Smash Bros. Places]]
[[Category:Super Smash Bros. for Wii U stages]]
[[Category:Crossover Areas]]
[[Category:Forests and Jungles]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U]]