Donkey Kong Country 2: Diddy's Kong Quest: Difference between revisions

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Never mind, listed as enemies (albeit not among the Kremlngs) in DKL2's credits
m (Never mind, listed as enemies (albeit not among the Kremlngs) in DKL2's credits)
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===Animal Buddies===
===Animal Buddies===
[[Animal Friends|Animal Buddies]] are animals who help Diddy and Dixie on their adventure. Each Animal Buddy has its own abilities to help the Kongs find [[Bonus Barrel]]s, [[DK Coin|Cranky's Video Game Hero Coin]]s, [[Banana Coin|Banana Bunch Coin]], and other collectible items. There are a total of ten Animal Buddies, the most of any ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series game. Diddy and Dixie can only transform into or ride six of the Animal Buddies. Animal Buddies have a larger role than in ''[[Donkey Kong Country]]'', because many levels cannot be completed without them, and more Bonus Levels can only be accessed by them. Some Animal Buddies can perform a [[super move]], where they build up energy before unleashing a powerful attack.
[[Animal Friends|Animal Buddies]] are animals who help Diddy and Dixie on their adventure. Each Animal Buddy has its own abilities to help the Kongs find [[Bonus Barrel]]s, [[DK Coin|Cranky's Video Game Hero Coin]]s, [[Banana Coin|Banana Bunch Coin]], and other collectible items. There are a total of nine Animal Buddies, the most of any ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series game. Diddy and Dixie can only transform into or ride six of the Animal Buddies. Animal Buddies have a larger role than in ''[[Donkey Kong Country]]'', because many levels cannot be completed without them, and more Bonus Levels can only be accessed by them. Some Animal Buddies can perform a [[super move]], where they build up energy before unleashing a powerful attack.
{|class="wikitable dktable-brown"width=100%
{|class="wikitable dktable-brown"width=100%
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|colspan=2, align="center"|[[Glimmer's Galleon (Donkey Kong Country 2: Diddy's Kong Quest)|Glimmer's Galleon]]
|colspan=2, align="center"|[[Glimmer's Galleon (Donkey Kong Country 2: Diddy's Kong Quest)|Glimmer's Galleon]]
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|align="center"|[[File:Krockhead DKC2 green.png]] [[File:Krockhead DKC2 red.png]]
|style="text-align:center"|[[Krockhead]]
|Krockheads are, as their name suggests, crocodile heads submerged in swamp water and the lava. They are used as platforms by Diddy and Dixie to safely cross over. Some Krockheads repeatedly emerge then sink below, meaning that Diddy and Dixie must quickly jump from them. Green Krockheads are used as standard platforms while the brown ones spring the Kongs into the air.
|align="center"|[[Hot-Head Hop]]
|align="center"|[[Mudhole Marsh (Donkey Kong Country 2: Diddy's Kong Quest)|Mudhole Marsh]]
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|align="center"|[[File:Quawks DKC2 sprite.png]]
|align="center"|[[File:Quawks DKC2 sprite.png]]
|style="text-align:center"|[[Quawks]]
|style="text-align:center"|[[Quawks]]
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|Klubba is a large Kremling who operates a tollbooth, [[Klubba's Kiosk]], in nearly every world. He prevents others from entering the Lost World, but Diddy and Dixie can pay 15 [[Kremkoin]]s to Klubba from each of his kiosks to access the Lost World from that location and unlock one of its levels. Klubba wields a cudgel, and if the Kongs decide to fight him, Kudgel whacks them out using his cudgel. In the Game Boy Advance version, Klubba hosts a firefly collecting mini-game.
|Klubba is a large Kremling who operates a tollbooth, [[Klubba's Kiosk]], in nearly every world. He prevents others from entering the Lost World, but Diddy and Dixie can pay 15 [[Kremkoin]]s to Klubba from each of his kiosks to access the Lost World from that location and unlock one of its levels. Klubba wields a cudgel, and if the Kongs decide to fight him, Kudgel whacks them out using his cudgel. In the Game Boy Advance version, Klubba hosts a firefly collecting mini-game.
|colspan=2, align="center"|[[Klubba's Kiosk]]
|colspan=2, align="center"|[[Klubba's Kiosk]]
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|align="center"|[[File:Krockhead DKC2 green.png]] [[File:Krockhead DKC2 red.png]]
|style="text-align:center"|[[Krockhead]]
|Krockheads are, as their name suggests, crocodile heads submerged in swamp water and the lava. They are used as platforms by Diddy and Dixie to safely cross over. Some Krockheads repeatedly emerge then sink below, meaning that Diddy and Dixie must quickly jump from them. Green Krockheads are used as standard platforms while the brown ones spring the Kongs into the air.
|align="center"|[[Hot-Head Hop]]
|align="center"|[[Mudhole Marsh (Donkey Kong Country 2: Diddy's Kong Quest)|Mudhole Marsh]]
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|-
|align="center"|[[File:Krook DKC2.png]]
|align="center"|[[File:Krook DKC2.png]]