User:Shokora/Work: Difference between revisions
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[[File:VBWL prerelease HUDs.png]] | [[File:VBWL prerelease HUDs.png]] | ||
==Early iterations== | |||
While the [[Virtual Boy]] was still known by its development name VR-32, it was already being hinted that [[Wario]] was to have a major game appearance on the system. A [[Nintendo Power]] issue in December 1994 revealed computer-generated screenshots showing Wario in a virtual-reality atmosphere, with a caption asking ''"How would you like to meet Wario in person, face-to-face, eye-to-eye?"''<ref>Nintendo Power issue #67, December 1994, pg. 87</ref> | |||
Early the following year at the Winter {{wp|Consumer Electronics Show}} in Las Vegas, a single level demo of ''[[VB Mario Land]]'' was shown, demonstrating a side-scrolling game which three-dimensional aspects such as moving from the background to the foreground. A Wario head figure was shown within the demo.<ref>[[:File:VBML Tech Demo.ogv|Tech demo of ''VB Mario Land'' from Winter CES 1995]]</ref> Additionally, artwork of [[Mario]] and Wario holding a Virtual Boy was also shown at the Consumer Electronics Show. | |||
<center><gallery> | |||
VR32 Wario Nintendo Power.jpg|Wario in a virtual reality atmosphere, as shown in early Virtual Boy concepts | |||
VBMario.png|''[[VB Mario Land]]'' demo showing a Wario head as a villain | |||
Wario Virtual Boy Artwork - Nintendo Power.png | |||
</gallery></center> | |||
''VB Mario Land'' was absent from E3 1995 in June and went unreleased. However, Virtual Boy Wario Land was first revealed at the E3 event[ref] and uses similar concepts to the ''VB Mario Land'' demo, such as moving between the background and foreground of a level. | |||
==Early builds== | |||
==Unused data== | |||
==References== | |||
<references/> |
Revision as of 09:02, January 8, 2022
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Early iterations
While the Virtual Boy was still known by its development name VR-32, it was already being hinted that Wario was to have a major game appearance on the system. A Nintendo Power issue in December 1994 revealed computer-generated screenshots showing Wario in a virtual-reality atmosphere, with a caption asking "How would you like to meet Wario in person, face-to-face, eye-to-eye?"[1]
Early the following year at the Winter Consumer Electronics Show in Las Vegas, a single level demo of VB Mario Land was shown, demonstrating a side-scrolling game which three-dimensional aspects such as moving from the background to the foreground. A Wario head figure was shown within the demo.[2] Additionally, artwork of Mario and Wario holding a Virtual Boy was also shown at the Consumer Electronics Show.
VB Mario Land demo showing a Wario head as a villain
VB Mario Land was absent from E3 1995 in June and went unreleased. However, Virtual Boy Wario Land was first revealed at the E3 event[ref] and uses similar concepts to the VB Mario Land demo, such as moving between the background and foreground of a level.
Early builds
Unused data
References
- ^ Nintendo Power issue #67, December 1994, pg. 87
- ^ Tech demo of VB Mario Land from Winter CES 1995