Mario Kart 8 Deluxe in-game statistics: Difference between revisions

m
Text replacement - "<references />" to "<references/>"
(This is the actual table used by the game, so the order and having every row as it is on the game's table is important, might I ask you to do this on the main page?)
m (Text replacement - "<references />" to "<references/>")
(32 intermediate revisions by 12 users not shown)
Line 3: Line 3:


==Statistics in in-game format==
==Statistics in in-game format==
Just like ''[[Mario Kart 7 in-game statistics#Statistics in in-game format|Mario Kart 7]]'' and ''[[Mario Kart 8 in-game statistics#Statistics in in-game format|Mario Kart 8]]'', the game stores statistics for drivers and parts in points.<ref name="MK8DXdata">[https://docs.google.com/spreadsheets/d/e/2PACX-1vS9BcLbnPgSgAftxuLx3xyOLf-GSAEnH8rkBNDWqO3vnbV5kRQAj4HaFBvbF0DUrSZ9j419PKJSNGXi/pubhtml# A trasncription of Mario Kart 8 Deluxe in-game statistics].</ref> In each statistics, the sum of the points for the driver, body, tires and glider is a number potentially ranging from 0 to 20, called Level (''Lv'') in ''Mario Kart 7'', that then determines the values of the related in-game statistics. To obtain the value shown in the bars of the menu, three points are added to the Level and the result is divided by four. The following statistics are used by the game:
Just like ''[[Mario Kart 7 in-game statistics#Statistics in in-game format|Mario Kart 7]]'' and ''[[Mario Kart 8 in-game statistics#Statistics in in-game format|Mario Kart 8]]'', the game stores statistics for drivers and parts in points.<ref name="MK8DXdata">[https://docs.google.com/spreadsheets/d/e/2PACX-1vS9BcLbnPgSgAftxuLx3xyOLf-GSAEnH8rkBNDWqO3vnbV5kRQAj4HaFBvbF0DUrSZ9j419PKJSNGXi/pubhtml# A transcription of Mario Kart 8 Deluxe in-game statistics].</ref> In each statistics, the sum of the points for the driver, body, tires and glider is a number potentially ranging from 0 to 20, called Level (''Lv'') in ''Mario Kart 7'', that then determines the values of the related in-game statistics. To obtain the value shown in the bars of the menu, three points are added to the Level and the result is divided by four. The following statistics are used by the game:


* '''WG''': Weight
* '''WG''': Weight
Line 20: Line 20:


===Bodies' Statistics (BD)===
===Bodies' Statistics (BD)===
{|class="wikitable center"
{|class="wikitable sortable"
!colspan="14"|
!colspan="14"|
<big><big>'''Bodies (BD)'''</big></big>
<big><big>'''Bodies (BD)'''</big></big>
Line 110: Line 110:
| 1 || 5 || 3 || 5 || 5 || 2 || 2 || 4 || 3 || 4 || 3 || 4 || 3
| 1 || 5 || 3 || 5 || 5 || 2 || 2 || 4 || 3 || 4 || 3 || 4 || 3
|-
|-
![[File:300SLRoadster-MK8.png|100px]]<br>[[300 SL Roadster]]
![[File:300SLRoadster MK8.png|100px]]<br>[[300 SL Roadster]]
| 2 || 4 || 3 || 3 || 4 || 3 || 3 || 3 || 3 || 3 || 2 || 3 || 3
| 2 || 4 || 3 || 3 || 4 || 3 || 3 || 3 || 3 || 3 || 2 || 3 || 3
|-
|-
![[File:MK8BlueFalcon.png|100px]]<br>[[Blue Falcon (kart)|Blue Falcon]]
![[File:MK8BlueFalcon.png|100px]]<br>[[Blue Falcon]]
| 0 || 3 || 1 || 3 || 3 || 4 || 2 || 4 || 3 || 2 || 3 || 5 || 1
| 0 || 3 || 1 || 3 || 3 || 4 || 2 || 4 || 3 || 2 || 3 || 5 || 1
|-
|-
![[File:Tanooki-Buggy.png|100px]]<br>[[Tanooki Kart]]
![[File:MK8 Tanooki Buggy Sprite.png|100px]]<br>[[Tanooki Kart]]
| 3 || 2 || 4 || 7 || 3 || 2 || 4 || 3 || 3 || 4 || 4 || 3 || 3
| 3 || 2 || 4 || 7 || 3 || 2 || 4 || 3 || 3 || 4 || 4 || 3 || 3
|-
|-
Line 131: Line 131:
| 3 || 1 || 3 || 1 || 1 || 5 || 1 || 4 || 2 || 1 || 1 || 2 || 0
| 3 || 1 || 3 || 1 || 1 || 5 || 1 || 4 || 2 || 1 || 1 || 2 || 0
|-
|-
![[File:MK8CityTripper.png|100px]]<br>[[City Tripper]]
![[File:MK8 Light-Green City Tripper.png|100px]]<br>[[City Tripper]]
| 1 || 6 || 3 || 4 || 6 || 1 || 3 || 1 || 1 || 5 || 4 || 4 || 2
| 1 || 6 || 3 || 4 || 6 || 1 || 3 || 1 || 1 || 5 || 4 || 4 || 2
|-
|-
Line 148: Line 148:


===Drivers' Statistics (DV)===
===Drivers' Statistics (DV)===
{|class="wikitable center"
{|class="wikitable sortable"
!colspan="14"|
!colspan="14"|
<big><big>'''Drivers (DV)'''</big></big>
<big><big>'''Drivers (DV)'''</big></big>
Line 154: Line 154:
!Driver || WG || AC || ON || OF || MT || SL || SW || SA || SG || TL || TW || TA || TG
!Driver || WG || AC || ON || OF || MT || SL || SW || SA || SG || TL || TW || TA || TG
|-
|-
![[File:MK8 Mario Icon.png|64px]]<br>''[[Mario|Mro]]''
![[File:MK8 Mario Icon.png|64px]]<br>[[Mario]]<br>''Mro''
| 6 || 2 || 4 || 2 || 2 || 6 || 6 || 6 || 6 || 4 || 4 || 4 || 4
| 6 || 2 || 4 || 2 || 2 || 6 || 6 || 6 || 6 || 4 || 4 || 4 || 4
|-
|-
![[File:MK8 Luigi Icon.png|64px]]<br>[[Luigi|Lig]]''
![[File:MK8 Luigi Icon.png|64px]]<br>[[Luigi]]<br>''Lig''
| 6 || 2 || 5 || 1 || 2 || 6 || 6 || 6 || 6 || 5 || 5 || 5 || 5
| 6 || 2 || 5 || 1 || 2 || 6 || 6 || 6 || 6 || 5 || 5 || 5 || 5
|-
|-
![[File:MK8 Peach Icon.png|64px]]<br>''[[Princess Peach|Pch]]''
![[File:MK8 Peach Icon.png|64px]]<br>[[Princess Peach|Peach]]<br>''Pch''
| 4 || 3 || 3 || 3 || 3 || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5
| 4 || 3 || 3 || 3 || 3 || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5
|-
|-
![[File:MK8 Daisy Icon.png|64px]]<br>''[[Princess Daisy|Dsy]]''
![[File:MK8 Daisy Icon.png|64px]]<br>[[Princess Daisy|Daisy]]<br>''Dsy''
| 4 || 3 || 3 || 3 || 3 || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5
| 4 || 3 || 3 || 3 || 3 || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5
|-
|-
![[File:MK8 Yoshi Icon.png|64px]]<br>''[[Yoshi|Ysi]]''{{footnote|main|1}}
![[File:MK8 Yoshi Icon.png|64px]]<br>[[Yoshi]]<br>''Ysi''{{footnote|main|1}}
| 4 || 3 || 3 || 3 || 3 || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5
| 4 || 3 || 3 || 3 || 3 || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5
|-
|-
![[File:MK8 Toad Icon.png|64px]]<br>''[[Toad|Kno]]''
![[File:MK8 Toad Icon.png|64px]]<br>[[Toad]]<br>''Kno''
| 3 || 4 || 3 || 4 || 3 || 3 || 3 || 3 || 3 || 7 || 7 || 7 || 7
| 3 || 4 || 3 || 4 || 3 || 3 || 3 || 3 || 3 || 7 || 7 || 7 || 7
|-
|-
![[File:MK8 Toadette Icon.png|64px]]<br>''[[Toadette|Knc]]''
![[File:MK8 Toadette Icon.png|64px]]<br>[[Toadette]]<br>''Knc''
| 2 || 5 || 4 || 2 || 4 || 2 || 2 || 2 || 2 || 7 || 7 || 7 || 7
| 2 || 5 || 4 || 2 || 4 || 2 || 2 || 2 || 2 || 7 || 7 || 7 || 7
|-
|-
![[File:MK8 Koopa Icon.png|64px]]<br>''[[Koopa Troopa|Nok]]''
![[File:MK8 Koopa Icon.png|64px]]<br>[[Koopa Troopa]]<br>''Nok''
| 2 || 4 || 1 || 5 || 4 || 2 || 2 || 2 || 2 || 8 || 8 || 8 || 8
| 2 || 4 || 1 || 5 || 4 || 2 || 2 || 2 || 2 || 8 || 8 || 8 || 8
|-
|-
![[File:MK8 Bowser Icon.png|64px]]<br>''[[Bowser|Kop]]''
![[File:MK8 Bowser Icon.png|64px]]<br>[[Bowser]]<br>''Kop''
| 10 || 0 || 6 || 0 || 0 || 10 || 10 || 10 || 10 || 0 || 0 || 0 || 0
| 10 || 0 || 6 || 0 || 0 || 10 || 10 || 10 || 10 || 0 || 0 || 0 || 0
|-
|-
![[File:MK8 DKong Icon.png|64px]]<br>''[[Donkey Kong|Dkg]]''
![[File:MK8 DKong Icon.png|64px]]<br>[[Donkey Kong]]<br>''Dkg''
| 8 || 1 || 10 || 0 || 1 || 9 || 9 || 9 || 9 || 2 || 2 || 2 || 2
| 8 || 1 || 10 || 0 || 1 || 9 || 9 || 9 || 9 || 2 || 2 || 2 || 2
|-
|-
![[File:MK8 Wario Icon.png|64px]]<br>''[[Wario|Wro]]''
![[File:MK8 Wario Icon.png|64px]]<br>[[Wario]]<br>''Wro''
| 9 || 0 || 5 || 1 || 0 || 10 || 10 || 10 || 10 || 1 || 1 || 1 || 1
| 9 || 0 || 5 || 1 || 0 || 10 || 10 || 10 || 10 || 1 || 1 || 1 || 1
|-
|-
![[File:MK8 Waluigi Icon.png|64px]]<br>''[[Waluigi|Wlg]]''
![[File:MK8 Waluigi Icon.png|64px]]<br>[[Waluigi]]<br>''Wlg''
| 8 || 1 || 10 || 0 || 1 || 9 || 9 || 9 || 9 || 2 || 2 || 2 || 2
| 8 || 1 || 10 || 0 || 1 || 9 || 9 || 9 || 9 || 2 || 2 || 2 || 2
|-
|-
![[File:MK8 Rosalina Icon.png|64px]]<br>''[[Rosalina|Rst]]''
![[File:MK8 Rosalina Icon.png|64px]]<br>[[Rosalina]]<br>''Rst''
| 7 || 1 || 9 || 3 || 2 || 7 || 7 || 7 || 7 || 3 || 3 || 3 || 3
| 7 || 1 || 9 || 3 || 2 || 7 || 7 || 7 || 7 || 3 || 3 || 3 || 3
|-
|-
![[File:MK8 MMario Icon.png|64px]]<br>''[[Metal Mario (character)|MroM]]''
![[File:MK8 MMario Icon.png|64px]]<br>[[Metal Mario (character)|Metal Mario]]<br>''MroM''
| 10 || 1 || 8 || 1 || 1 || 8 || 8 || 8 || 8 || 3 || 3 || 3 || 3
| 10 || 1 || 8 || 1 || 1 || 8 || 8 || 8 || 8 || 3 || 3 || 3 || 3
|-
|-
![[File:MK8 PGPeach Icon.png|64px]]<br>''[[Pink Gold Peach|PchG]]''
![[File:MK8 PGPeach Icon.png|64px]]<br>[[Pink Gold Peach]]<br>''PchG''
| 10 || 1 || 8 || 1 || 1 || 8 || 8 || 8 || 8 || 3 || 3 || 3 || 3
| 10 || 1 || 8 || 1 || 1 || 8 || 8 || 8 || 8 || 3 || 3 || 3 || 3
|-
|-
![[File:MK8 Lakitu Icon.png|64px]]<br>''[[Lakitu|Jgm]]''
![[File:MK8 Lakitu Icon.png|64px]]<br>[[Lakitu]]<br>''Jgm''
| 2 || 4 || 1 || 5 || 4 || 2 || 2 || 2 || 2 || 8 || 8 || 8 || 8
| 2 || 4 || 1 || 5 || 4 || 2 || 2 || 2 || 2 || 8 || 8 || 8 || 8
|-
|-
![[File:MK8 ShyGuy Icon.png|64px]]<br>''[[Shy Guy|Hyh]]''{{footnote|main|1}}
![[File:MK8 ShyGuy Icon.png|64px]]<br>[[Shy Guy]]<br>''Hyh''{{footnote|main|1}}
| 3 || 4 || 3 || 4 || 3 || 3 || 3 || 3 || 3 || 7 || 7 || 7 || 7
| 3 || 4 || 3 || 4 || 3 || 3 || 3 || 3 || 3 || 7 || 7 || 7 || 7
|-
|-
![[File:MK8 BabyMario Icon.png|64px]]<br>''[[Baby Mario|MroB]]''
![[File:MK8 BabyMario Icon.png|64px]]<br>[[Baby Mario]]<br>''MroB''
| 1 || 5 || 2 || 4 || 4 || 1 || 1 || 1 || 1 || 8 || 8 || 8 || 8
| 1 || 5 || 2 || 4 || 4 || 1 || 1 || 1 || 1 || 8 || 8 || 8 || 8
|-
|-
![[File:MK8 BabyLuigi Icon.png|64px]]<br>''[[Baby Luigi|LigB]]''
![[File:MK8 BabyLuigi Icon.png|64px]]<br>[[Baby Luigi]]<br>''LigB''
| 1 || 5 || 2 || 4 || 4 || 1 || 1 || 1 || 1 || 8 || 8 || 8 || 8
| 1 || 5 || 2 || 4 || 4 || 1 || 1 || 1 || 1 || 8 || 8 || 8 || 8
|-
|-
![[File:MK8 BabyPeach Icon.png|64px]]<br>''[[Baby Peach|PchB]]''
![[File:MK8 BabyPeach Icon.png|64px]]<br>[[Baby Peach]]<br>''PchB''
| 0 || 4 || 3 || 5 || 5 || 0 || 0 || 0 || 0 || 10 || 10 || 10 || 10
| 0 || 4 || 3 || 5 || 5 || 0 || 0 || 0 || 0 || 10 || 10 || 10 || 10
|-
|-
![[File:MK8 BabyDaisy Icon.png|64px]]<br>''[[Baby Daisy|DsyB]]''
![[File:MK8 BabyDaisy Icon.png|64px]]<br>[[Baby Daisy]]<br>''DsyB''
| 0 || 4 || 3 || 5 || 5 || 0 || 0 || 0 || 0 || 10 || 10 || 10 || 10
| 0 || 4 || 3 || 5 || 5 || 0 || 0 || 0 || 0 || 10 || 10 || 10 || 10
|-
|-
![[File:MK8 BabyRosalina Icon.png|64px]]<br>''[[Baby Rosalina|RstB]]''
![[File:MK8 BabyRosalina Icon.png|64px]]<br>[[Baby Rosalina]]<br>''RstB''
| 0 || 5 || 4 || 3 || 5 || 0 || 0 || 0 || 0 || 9 || 9 || 9 || 9
| 0 || 5 || 4 || 3 || 5 || 0 || 0 || 0 || 0 || 9 || 9 || 9 || 9
|-
|-
![[File:MK8 Larry Icon.png|64px]]<br>''[[Larry Koopa|Lry]]''
![[File:MK8 Larry Icon.png|64px]]<br>[[Larry Koopa|Larry]]<br>''Lry''
| 3 || 4 || 3 || 4 || 3 || 3 || 3 || 3 || 3 || 7 || 7 || 7 || 7
| 3 || 4 || 3 || 4 || 3 || 3 || 3 || 3 || 3 || 7 || 7 || 7 || 7
|-
|-
![[File:MK8 Lemmy Icon.png|64px]]<br>''[[Lemmy Koopa|Lmy]]''
![[File:MK8 Lemmy Icon.png|64px]]<br>[[Lemmy Koopa|Lemmy]]<br>''Lmy''
| 0 || 5 || 4 || 3 || 5 || 0 || 0 || 0 || 0 || 9 || 9 || 9 || 9
| 0 || 5 || 4 || 3 || 5 || 0 || 0 || 0 || 0 || 9 || 9 || 9 || 9
|-
|-
![[File:MK8 Wendy Icon.png|64px]]<br>''[[Wendy O. Koopa|Wdy]]''
![[File:MK8 Wendy Icon.png|64px]]<br>[[Wendy O. Koopa|Wendy]]<br>''Wdy''
| 2 || 5 || 4 || 2 || 4 || 2 || 2 || 2 || 2 || 7 || 7 || 7 || 7
| 2 || 5 || 4 || 2 || 4 || 2 || 2 || 2 || 2 || 7 || 7 || 7 || 7
|-
|-
![[File:MK8 Ludwig Icon.png|64px]]<br>''[[Ludwig von Koopa|Ldw]]''
![[File:MK8 Ludwig Icon.png|64px]]<br>[[Ludwig von Koopa|Ludwig]]<br>''Ldw''
| 6 || 2 || 4 || 2 || 2 || 6 || 6 || 6 || 6 || 4 || 4 || 4 || 4
| 6 || 2 || 4 || 2 || 2 || 6 || 6 || 6 || 6 || 4 || 4 || 4 || 4
|-
|-
![[File:MK8 Iggy Icon.png|64px]]<br>''[[Iggy Koopa|Igy]]''
![[File:MK8 Iggy Icon.png|64px]]<br>[[Iggy Koopa|Iggy]]<br>''Igy''
| 6 || 2 || 5 || 1 || 2 || 6 || 6 || 6 || 6 || 5 || 5 || 5 || 5
| 6 || 2 || 5 || 1 || 2 || 6 || 6 || 6 || 6 || 5 || 5 || 5 || 5
|-
|-
![[File:MK8 Roy Icon.png|64px]]<br>''[[Roy Koopa|Roy]]''
![[File:MK8 Roy Icon.png|64px]]<br>[[Roy Koopa|Roy]]<br>''Roy''
| 8 || 1 || 10 || 0 || 1 || 9 || 9 || 9 || 9 || 2 || 2 || 2 || 2
| 8 || 1 || 10 || 0 || 1 || 9 || 9 || 9 || 9 || 2 || 2 || 2 || 2
|-
|-
![[File:MK8 Morton Icon.png|64px]]<br>''[[Morton Koopa Jr.|Mtn]]''
![[File:MK8 Morton Icon.png|64px]]<br>[[Morton Koopa Jr.|Morton]]<br>''Mtn''
| 10 || 0 || 6 || 0 || 0 || 10 || 10 || 10 || 10 || 0 || 0 || 0 || 0
| 10 || 0 || 6 || 0 || 0 || 10 || 10 || 10 || 10 || 0 || 0 || 0 || 0
|-
|-
![[File:Mii_MK8.png|64px]]<br>''[[Mii|MiiM]]''
![[File:Mii_MK8.png|64px]]<br>[[Mii|Mii (medium)]]<br>''MiiM''
| 6 || 2 || 4 || 2 || 2 || 6 || 6 || 6 || 6 || 4 || 4 || 4 || 4
| 6 || 2 || 4 || 2 || 2 || 6 || 6 || 6 || 6 || 4 || 4 || 4 || 4
|-
|-
![[File:MK8 Tanooki Mario Icon.png|64px]]<br>''[[Tanooki Mario|MroT]]''
![[File:MK8 Tanooki Mario Icon.png|64px]]<br>[[Tanooki Mario]]<br>''MroT''
| 5 || 3 || 7 || 1 || 3 || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5
| 5 || 3 || 7 || 1 || 3 || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5
|-
|-
![[File:MK8 Link Icon.png|64px]]<br>''[[Link|Lnk]]''
![[File:MK8 Link Icon.png|64px]]<br>[[Link]]<br>''Lnk''
| 7 || 1 || 9 || 3 || 2 || 7 || 7 || 7 || 7 || 3 || 3 || 3 || 3
| 7 || 1 || 9 || 3 || 2 || 7 || 7 || 7 || 7 || 3 || 3 || 3 || 3
|-
|-
![[File:VillagerMale-Icon-MK8.png|64px]]<br>''[[Villager|Mrb]]''
![[File:VillagerMale-Icon-MK8.png|64px]]<br>[[Villager|Villager (male)]]<br>''Mrb''
| 5 || 3 || 7 || 1 || 3 || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5
| 5 || 3 || 7 || 1 || 3 || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5
|-
|-
![[File:MK8 Isabelle Icon.png|64px]]<br>''[[Isabelle|Shz]]''
![[File:MK8 Isabelle Icon.png|64px]]<br>[[Isabelle]]<br>''Shz''
| 2 || 5 || 4 || 2 || 4 || 2 || 2 || 2 || 2 || 7 || 7 || 7 || 7
| 2 || 5 || 4 || 2 || 4 || 2 || 2 || 2 || 2 || 7 || 7 || 7 || 7
|-
|-
![[File:MK8 Cat Peach Icon.png|64px]]<br>''[[Cat Mario#Mario Kart 8|PchC]]''
![[File:MK8 Cat Peach Icon.png|64px]]<br>[[Cat Mario#Mario Kart 8|Cat Peach]]<br>''PchC''
| 3 || 4 || 2 || 3 || 3 || 4 || 4 || 4 || 4 || 6 || 6 || 6 || 6
| 3 || 4 || 2 || 3 || 3 || 4 || 4 || 4 || 4 || 6 || 6 || 6 || 6
|-
|-
![[File:MK8 Dry Bowser Icon.png|64px]]<br>''[[Dry Bowser|KopB]]''
![[File:MK8 Dry Bowser Icon.png|64px]]<br>[[Dry Bowser]]<br>''KopB''
| 9 || 0 || 5 || 1 || 0 || 10 || 10 || 10 || 10 || 1 || 1 || 1 || 1
| 9 || 0 || 5 || 1 || 0 || 10 || 10 || 10 || 10 || 1 || 1 || 1 || 1
|-
|-
![[File:VillagerFemale-Icon-MK8.png|64px]]<br>''[[Villager|Mrg]]''
![[File:VillagerFemale-Icon-MK8.png|64px]]<br>[[Villager|Villager (female)]]<br>''Mrg''
| 3 || 4 || 2 || 3 || 3 || 4 || 4 || 4 || 4 || 6 || 6 || 6 || 6
| 3 || 4 || 2 || 3 || 3 || 4 || 4 || 4 || 4 || 6 || 6 || 6 || 6
|-
|-
![[File:MK8DX Gold Mario Icon.png|64px]]<br>''[[Gold Mario|MroG]]''
![[File:MK8DX Gold Mario Icon.png|64px]]<br>[[Gold Mario]]<br>''MroG''
| 10 || 1 || 8 || 1 || 1 || 8 || 8 || 8 || 8 || 3 || 3 || 3 || 3
| 10 || 1 || 8 || 1 || 1 || 8 || 8 || 8 || 8 || 3 || 3 || 3 || 3
|-
|-
![[File:MK8DX Dry Bones Icon.png|64px]]<br>''[[Dry Bones|Krn]]''
![[File:MK8DX Dry Bones Icon.png|64px]]<br>[[Dry Bones]]<br>''Krn''
| 1 || 5 || 2 || 4 || 4 || 1 || 1 || 1 || 1 || 8 || 8 || 8 || 8
| 1 || 5 || 2 || 4 || 4 || 1 || 1 || 1 || 1 || 8 || 8 || 8 || 8
|-
|-
![[File:MK8 Bowser Jr Icon.png|64px]]<br>''[[Bowser Jr.|KopJ]]''
![[File:MK8 Bowser Jr Icon.png|64px]]<br>[[Bowser Jr.]]<br>''KopJ''
| 2 || 4 || 1 || 5 || 4 || 2 || 2 || 2 || 2 || 8 || 8 || 8 || 8
| 2 || 4 || 1 || 5 || 4 || 2 || 2 || 2 || 2 || 8 || 8 || 8 || 8
|-
|-
![[File:MK8DX King Boo Icon.png|64px]]<br>''[[King Boo|Ktr]]''
![[File:MK8DX King Boo Icon.png|64px]]<br>[[King Boo]]<br>''Ktr''
| 7 || 1 || 9 || 3 || 2 || 7 || 7 || 7 || 7 || 3 || 3 || 3 || 3
| 7 || 1 || 9 || 3 || 2 || 7 || 7 || 7 || 7 || 3 || 3 || 3 || 3
|-
|-
![[File:MK8DX Female Inkling Icon.png|64px]]<br>''[[Inkling|Spg]]''{{footnote|main|1}}
![[File:MK8DX Female Inkling Icon.png|64px]]<br>[[Inkling|Inkling Girl]]<br>''Spg''{{footnote|main|1}}
| 3 || 4 || 2 || 3 || 3 || 4 || 4 || 4 || 4 || 6 || 6 || 6 || 6
| 3 || 4 || 2 || 3 || 3 || 4 || 4 || 4 || 4 || 6 || 6 || 6 || 6
|-
|-
![[File:MK8DX Male Inkling Icon.png|64px]]<br>''[[Inkling|Spb]]''{{footnote|main|1}}
![[File:MK8DX Male Inkling Icon.png|64px]]<br>[[Inkling|Inkling Boy]]<br>''Spb''{{footnote|main|1}}
| 5 || 3 || 7 || 1 || 3 || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5
| 5 || 3 || 7 || 1 || 3 || 5 || 5 || 5 || 5 || 5 || 5 || 5 || 5
|-
|-
Line 287: Line 287:


===Tires' Statistics (TR)===
===Tires' Statistics (TR)===
{|class="wikitable center"
{|class="wikitable sortable"
!colspan="14"|
!colspan="14"|
<big><big>'''Tires (TR)'''</big></big>
<big><big>'''Tires (TR)'''</big></big>
Line 358: Line 358:


===Gliders' statistics (WG)===
===Gliders' statistics (WG)===
{|class="wikitable center"
{|class="wikitable sortable"
!colspan="14"|
!colspan="14"|
<big><big>'''Gliders (WG)'''</big></big>
<big><big>'''Gliders (WG)'''</big></big>
Line 415: Line 415:
This table is the same as the one found in ''Mario Kart 8''. There are three in-game statistics related to weight, that are known in ''Mario Kart 7'' as ''KartBound_MassL'', ''KartBound_MassH'' and ''KartBound_MassD''. ''KartBound_MassL'' is used when the vehicle on a standstill is bumped by other vehicles using a boost given by a [[Dash Mushroom]],<ref>yamaninmk1, [https://cdn.discordapp.com/attachments/188430490254966784/188439849320185858/weights.zip investigation on weight while being bumped by an opponent] using [https://www.youtube.com/watch?v=1NGBZNU_4qg an experiment to compare weights]. Retrieved June 5, 2016.</ref> ''KartBound_MassH'' is used when bumping other vehicles using a boost given by a Dash Mushroom,<ref>yamaninmk1, [https://cdn.discordapp.com/attachments/158582146469068801/169228932250468353/2.50vs1.003.jpg first result], [https://cdn.discordapp.com/attachments/158582146469068801/169228944472670210/2.25vs1.003.jpg second result], [https://cdn.discordapp.com/attachments/158582146469068801/169228957013508096/2.50vs1.002.jpg third result] and [https://cdn.discordapp.com/attachments/158582146469068801/169229067525029890/2.75vs1.002.jpg fourth result] of an investigation on weight while bumping an opponent, using a variant of [https://www.youtube.com/watch?v=1NGBZNU_4qg an experiment to compare weights]. Retrieved June 5, 2016.</ref> while it's not known in which conditions ''KartBound_MassD'' is used.
This table is the same as the one found in ''Mario Kart 8''. There are three in-game statistics related to weight, that are known in ''Mario Kart 7'' as ''KartBound_MassL'', ''KartBound_MassH'' and ''KartBound_MassD''. ''KartBound_MassL'' is used when the vehicle on a standstill is bumped by other vehicles using a boost given by a [[Dash Mushroom]],<ref>yamaninmk1, [https://cdn.discordapp.com/attachments/188430490254966784/188439849320185858/weights.zip investigation on weight while being bumped by an opponent] using [https://www.youtube.com/watch?v=1NGBZNU_4qg an experiment to compare weights]. Retrieved June 5, 2016.</ref> ''KartBound_MassH'' is used when bumping other vehicles using a boost given by a Dash Mushroom,<ref>yamaninmk1, [https://cdn.discordapp.com/attachments/158582146469068801/169228932250468353/2.50vs1.003.jpg first result], [https://cdn.discordapp.com/attachments/158582146469068801/169228944472670210/2.25vs1.003.jpg second result], [https://cdn.discordapp.com/attachments/158582146469068801/169228957013508096/2.50vs1.002.jpg third result] and [https://cdn.discordapp.com/attachments/158582146469068801/169229067525029890/2.75vs1.002.jpg fourth result] of an investigation on weight while bumping an opponent, using a variant of [https://www.youtube.com/watch?v=1NGBZNU_4qg an experiment to compare weights]. Retrieved June 5, 2016.</ref> while it's not known in which conditions ''KartBound_MassD'' is used.


{|class="wikitable center"
{|class="wikitable"
!colspan="4"|
!colspan="4"|
<big><big>'''In-game weight statistics (WG)'''</big></big>
<big><big>'''In-game weight statistics (WG)'''</big></big>
Line 488: Line 488:
While the in-game statistics are the same as the ones found in ''Mario Kart 8'', their values have been changed so that now acceleration always increase when increasing the Acceleration statistics. Acceleration is determined by two factors, whose names in ''Mario Kart 7'' are ''Drive_AccLmtFwd'' and ''Drive_SpdKfFwd''. ''Drive_SpdKfFwd'' actually determines how fast the vehicles accelerates, while ''Drive_AccLmtFwd'' works as a limiter, fixing the maximum amount of speed increase per frame. It is important to note that, while ''Drive_SpdKfFwd'' determines relative acceleration, i.e. how much the fraction of current speed to maximum speed increases over time, ''Drive_AccLmtFwd'' determines the maximum increase in absolute speed per frame, i.e. the maximum amount of distance units/frame that can be added to the current speed in each frame.
While the in-game statistics are the same as the ones found in ''Mario Kart 8'', their values have been changed so that now acceleration always increase when increasing the Acceleration statistics. Acceleration is determined by two factors, whose names in ''Mario Kart 7'' are ''Drive_AccLmtFwd'' and ''Drive_SpdKfFwd''. ''Drive_SpdKfFwd'' actually determines how fast the vehicles accelerates, while ''Drive_AccLmtFwd'' works as a limiter, fixing the maximum amount of speed increase per frame. It is important to note that, while ''Drive_SpdKfFwd'' determines relative acceleration, i.e. how much the fraction of current speed to maximum speed increases over time, ''Drive_AccLmtFwd'' determines the maximum increase in absolute speed per frame, i.e. the maximum amount of distance units/frame that can be added to the current speed in each frame.


{|class="wikitable center"
{|class="wikitable"
!colspan="3"|
!colspan="3"|
<big><big>'''In-game acceleration statistics (AC)'''</big></big>
<big><big>'''In-game acceleration statistics (AC)'''</big></big>
Line 561: Line 561:
This table is the same as the one found in ''Mario Kart 8'' and, as a result, like in that game this statistics is unaffected by the Level. The related in-game statistics in ''Mario Kart 7'' have ''SlipRt'' in their names. It controls how much the vehicle slips in normal (not off-road) sections of the tracks, but is set to the same value of 0.75 regardless of the level.
This table is the same as the one found in ''Mario Kart 8'' and, as a result, like in that game this statistics is unaffected by the Level. The related in-game statistics in ''Mario Kart 7'' have ''SlipRt'' in their names. It controls how much the vehicle slips in normal (not off-road) sections of the tracks, but is set to the same value of 0.75 regardless of the level.


{|class="wikitable center"
{|class="wikitable"
!colspan="2"|
!colspan="2"|
<big><big>'''In-game on-road traction statistics (ON)'''</big></big>
<big><big>'''In-game on-road traction statistics (ON)'''</big></big>
Line 634: Line 634:
This table is the same as the one found in ''Mario Kart 8''. There are 2 in-game statistics related to Traction, named ''BrakeRt'' and ''SlipRt'' in ''Mario Kart 7'', that are applied to three types of off-road terrains (named ''DIRT'', ''SAND'' and ''ICE'' in ''Mario Kart 7''), each one of which has three degree (indicated with ''L'', ''M'', ''H'' in ''Mario Kart 7''). ''BrakeRt'' is the relative maximum speed while in off-road terrains, while ''SlipRt'' determines how much the vehicle slips in said terrains.
This table is the same as the one found in ''Mario Kart 8''. There are 2 in-game statistics related to Traction, named ''BrakeRt'' and ''SlipRt'' in ''Mario Kart 7'', that are applied to three types of off-road terrains (named ''DIRT'', ''SAND'' and ''ICE'' in ''Mario Kart 7''), each one of which has three degree (indicated with ''L'', ''M'', ''H'' in ''Mario Kart 7''). ''BrakeRt'' is the relative maximum speed while in off-road terrains, while ''SlipRt'' determines how much the vehicle slips in said terrains.


{|class="wikitable center"
{|class="wikitable"
!colspan="10"|
!colspan="10"|
<big><big>'''In-game off-road traction statistics (OF)'''</big></big>
<big><big>'''In-game off-road traction statistics (OF)'''</big></big>
Line 770: Line 770:


===Mini-Turbo (MT)===
===Mini-Turbo (MT)===
This table is significantly different from the one seen in ''Mario kart 8''. There are now 12 in-game statstics related to Mini-Turbo, due to lack of specific testing their purpose is not confirmed, but only guessed from the results of tests performed on various aspects of Mini-Turbo boosts.<ref name="LF2">Luigi_Fan2. [https://docs.google.com/spreadsheets/d/1g7A-38tn9UAIbB2B3sZI-MpILsS3ZS870UTVMRRxh4Q/edit#gid=0 Luigi_Fan2's Mario Kart 8 Deluxe Stat Chart]. The mesurement on the Mini-Turbo statistics can be found below th statistics tables.</ref> There are two in-game statistics related to Mini-Turbo that were already present in ''Mario Kart 8'', called ''Dash_FrmMiniT_Lv1'' and ''Dash_FrmMiniT_Lv2'' in ''Mario Kart 7''. The first is the length of the Mini-Turbo boost in frames, the second is the length of the Super Mini-Turbo boost in frames. '''The other statistics don't have their own name reported in the tables, therefore their names provided in the following table are not the official ones'''. There is now an additional in-game statistics, ''Dash_Frm''JumpB, that determines the duration of the Jump Boost in frames. Three statistics, here called '''MT Max Charge Time''', '''SMT Max Charge Time''' and '''UMT Max Charge Time''', determine the maximum number of frames needed to charge a Mini-Turbo boost, Super Mini-Turbo boost and Ultra Mini-Turbo boost respectively. Said values are expected to be only used when widening the drift by steering in the opposite direction during a drift, otherwise the actual time needed to charge said boost is generally a fixed fraction of these values rounded to integer, up to around 0.21 when steering in the direction of the drift.<ref name="LF2"/> Three values, here called ''MT Speed'', ''SMT Speed'' and ''JB Speed'', determine the relative max speed during a Mini-Turbo boost, a Super Mini-Turbo boost and a Jump Boost, respectively, coded as fraction of the maximum speed during the boost over the maximum speed when not boosting. Finally, the purpose of three values related to Mini-Turbo is still unknown, although it is possible that they determine the minimum angle of the control stick at which the fastest charge of the Mini-Turbo boost, Super Mini-Turbo boost and Ultra Mini-Turbo boost is obtained, measured from the vertical position.
This table is significantly different from the one seen in ''Mario kart 8''. There are now 12 in-game statstics related to Mini-Turbo, due to lack of specific testing their purpose is not confirmed, but only guessed from the results of tests performed on various aspects of Mini-Turbo boosts.<ref name="LF2">Luigi_Fan2. [https://docs.google.com/spreadsheets/d/1g7A-38tn9UAIbB2B3sZI-MpILsS3ZS870UTVMRRxh4Q/edit#gid=0 Luigi_Fan2's Mario Kart 8 Deluxe Stat Chart]. The measurement on the Mini-Turbo statistics can be found below the statistics tables.</ref> There are two in-game statistics related to Mini-Turbo that were already present in ''Mario Kart 8'', called ''Dash_FrmMiniT_Lv1'' and ''Dash_FrmMiniT_Lv2'' in ''Mario Kart 7''. The first is the length of the Mini-Turbo boost in frames, the second is the length of the Super Mini-Turbo boost in frames. '''The other statistics don't have their own name reported in the tables, therefore their names provided in the following table are not the official ones'''. There is now an additional in-game statistics, ''Dash_Frm''JumpB, that determines the duration of the Jump Boost in frames. Three statistics, here called '''MT Threshold''', '''SMT Threshold''' and '''UMT Threshold''', indicate how many units of Boost Counter are needed to charge a Mini-Turbo boost, Super Mini-Turbo boost and Ultra Mini-Turbo boost respectively. The boost counter increase per frame range from 1 unit to 5 units when drifting.<ref name="LF2"/> Three values, here called ''MT Speed'', ''SMT Speed'' and ''JB Speed'', determine the relative max speed during a Mini-Turbo boost, a Super Mini-Turbo boost and a Jump Boost, respectively, coded as fraction of the maximum speed during the boost over the maximum speed when not boosting. Finally, the purpose of three values related to Mini-Turbo is still unknown, although it is possible that they determine the minimum lateral component of the directional input at which the charging rate of the boost counter starts to increase from the base value.
{|class="wikitable center"
{|class="wikitable"
!colspan="13"|
!colspan="13"|
<big><big>'''In-game Mini-Turbo statistics (MT)'''</big></big>
<big><big>'''In-game Mini-Turbo statistics (MT)'''</big></big>
|- style="word-break: break-all;"
|- style="word-break: break-all;"
!''Level'' || ''Dash_FrmMiniT_Lv1'' || MT Speed || Unknown || ''Dash_FrmMiniT_Lv2'' || SMT Speed || Unknown || ''Dash_Frm''JumpB || JB Speed || Unknown || MT Max Charge Time || SMT Max Charge Time || UMT Max Charge Time
!''Level'' || ''Dash_FrmMiniT_Lv1'' || MT Speed || Unknown || ''Dash_FrmMiniT_Lv2'' || SMT Speed || Unknown || ''Dash_Frm''JumpB || JB Speed || Unknown || MT Threshold || SMT Threshold || UMT Threshold
|-
|-
! 1
! 1
Line 845: Line 845:
The values found in the table are those of the 150cc engine class.
The values found in the table are those of the 150cc engine class.


{|class="wikitable center"
{|class="wikitable"
!colspan="8"|
!colspan="8"|
<big><big>'''In-game speed statistics (SL, SW, SA and SG)'''</big></big>
<big><big>'''In-game speed statistics (SL, SW, SA and SG)'''</big></big>
Line 930: Line 930:
This table is the same as the one found in ''Mario Kart 8''. There are three in-game statistics related to handling, known as ''Drive_DirRotH'', ''Drift_DirRotH'' and ''AutoDrift_ChargeRt'' in ''Mario Kart 7''. The first is proprotional to the angular velocity while steering and to the angular velocity during the automatic drift, the second determines how much the drift can be widened or made sharper, while the third is how fast is the automatic drift charged while steering in a direction. When at full charge, the automatic drift begins. Drifting and automatic drifting can begin only if the speed of the vehicle is greater than a specific percentage of its top speed, when such treshold is passed, the smoke coming out of the exhaust pipes suddenly disappear. Air handling has only two in-game statistics, named ''Wing_StickLR_Roll'' and ''Wing_StickLR_Move'' in ''Mario Kart 7'', that are respectively proprotional to how much the vehicle rolls (tilts sideways) and actually changes direction over time while steering during a glide.
This table is the same as the one found in ''Mario Kart 8''. There are three in-game statistics related to handling, known as ''Drive_DirRotH'', ''Drift_DirRotH'' and ''AutoDrift_ChargeRt'' in ''Mario Kart 7''. The first is proprotional to the angular velocity while steering and to the angular velocity during the automatic drift, the second determines how much the drift can be widened or made sharper, while the third is how fast is the automatic drift charged while steering in a direction. When at full charge, the automatic drift begins. Drifting and automatic drifting can begin only if the speed of the vehicle is greater than a specific percentage of its top speed, when such treshold is passed, the smoke coming out of the exhaust pipes suddenly disappear. Air handling has only two in-game statistics, named ''Wing_StickLR_Roll'' and ''Wing_StickLR_Move'' in ''Mario Kart 7'', that are respectively proprotional to how much the vehicle rolls (tilts sideways) and actually changes direction over time while steering during a glide.


{|class="wikitable center"
{|class="wikitable"
!colspan="12"|
!colspan="12"|
<big><big>'''In-game handling statistics (TL, TW, TA and TG)'''</big></big>
<big><big>'''In-game handling statistics (TL, TW, TA and TG)'''</big></big>
Line 1,017: Line 1,017:


==References==
==References==
<references />
<references/>


[[Category:Mario Kart 8 Deluxe]]
[[Category:Mario Kart 8 Deluxe]]