Super Mario World 2: Yoshi's Island: Difference between revisions

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*''[[Super Mario RPG: Legend of the Seven Stars]]'': The Magikoopa fought in [[Bowser's Castle|Bowser's Keep]] has a [[Psychopath]] thought that strongly implies it is Kamek; while he is clearly familiar with Bowser in the English translation, the Japanese version of the line indicates that he recognizes Mario as the baby.
*''[[Super Mario RPG: Legend of the Seven Stars]]'': The Magikoopa fought in [[Bowser's Castle|Bowser's Keep]] has a [[Psychopath]] thought that strongly implies it is Kamek; while he is clearly familiar with Bowser in the English translation, the Japanese version of the line indicates that he recognizes Mario as the baby.
*''[[Super Mario 64]]'': A part of the "Powerful Infant" theme is reused for the "Powerful Mario" theme in this game.
*''[[Super Mario 64]]'': A part of the "Powerful Infant" theme is reused for the "Powerful Mario" theme in this game.
*''[[Tetris Attack]]'': The game is a reskin of ''[[Tetris Attack#Panel de Pon|Panel de Pon]]'' featuring many of the same creatures as ''Super Mario World 2: Yoshi's Island''. The main theme is also rearranged as the title screen music and is also incorporated into the end credits melody in the [[Game Boy]] version.
*''[[Yoshi's Story]]'': This game was originally titled ''Yoshi's Island 64''.
*''[[Yoshi's Story]]'': This game was originally titled ''Yoshi's Island 64''.
*''[[Mario Kart 64]]'': Yoshi's sound effects were reused in this game.
*''[[Mario Kart 64]]'': Yoshi's sound effects were reused in this game.
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*''[[Mario Party 2]]'': For the minigame [[Tile Driver]], the Koopa Troopa pattern uses artwork taken directly from this game's artwork of the Koopa Troopa.
*''[[Mario Party 2]]'': For the minigame [[Tile Driver]], the Koopa Troopa pattern uses artwork taken directly from this game's artwork of the Koopa Troopa.
*''[[Super Mario Sunshine]]'': The background of one of Pinna Park's secret levels uses the same art style as ''Super Mario World 2: Yoshi's Island''.
*''[[Super Mario Sunshine]]'': The background of one of Pinna Park's secret levels uses the same art style as ''Super Mario World 2: Yoshi's Island''.
*''[[Nintendo Puzzle Collection]]'': In ''[[Yoshi's Cookie|Yoshi no Cookie]]'', the Action Mode stage backgrounds are based on ''Super Mario World 2: Yoshi's Island''. Additionally, the end credits melody of the new ''Panel de Pon'' is remixed from the Game Boy version of ''Tetris Attack'', which in turn contains the main theme.
*''[[Mario Kart: Double Dash!!]]'': The course, [[Baby Park]], takes heavy inspiration from this game, with the track banner and locations employing a similar art style. Baby Mario and Baby Luigi's karts, the [[Goo-Goo Buggy]] and the [[Rattle Buggy]] have the collectible Flower engraved on them.
*''[[Mario Kart: Double Dash!!]]'': The course, [[Baby Park]], takes heavy inspiration from this game, with the track banner and locations employing a similar art style. Baby Mario and Baby Luigi's karts, the [[Goo-Goo Buggy]] and the [[Rattle Buggy]] have the collectible Flower engraved on them.
*''[[Mario & Luigi: Superstar Saga]]'': A cover of [[Superstar Mario]]'s theme is played during the [[Star 'Stache Smash]] minigame in this game. This cover is not present in [[Mario & Luigi: Superstar Saga + Bowser's Minions|the remake]].
*''[[Mario & Luigi: Superstar Saga]]'': A cover of [[Superstar Mario]]'s theme is played during the [[Star 'Stache Smash]] minigame in this game. This cover is not present in [[Mario & Luigi: Superstar Saga + Bowser's Minions|the remake]].
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