Tidal Trouble: Difference between revisions

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*Shortly after the letter O, the heroes can find a pair of Kocos guarding the way to a Bonus Barrel. They should maneuver around these foes to reach it. The barrel is able to take them into a Bonus Level, where they need to collect thirty stars around the area with Enguarde, watching out for a Lurchin on the way. If they collect all of the stars in less than 20 seconds, a [[Bonus Coin]] appears at the right end of the stage.
*Shortly after the letter O, the heroes can find a pair of Kocos guarding the way to a Bonus Barrel. They should maneuver around these foes to reach it. The barrel is able to take them into a Bonus Level, where they need to collect thirty stars around the area with Enguarde, watching out for a Lurchin on the way. If they collect all of the stars in less than 20 seconds, a [[Bonus Coin]] appears at the right end of the stage.
*After the Star Barrel, the heroes can find two Knik-Knaks floating in the air. They should bounce on these foes to reach a high boardwalk. There, Kiddy needs to take the lead and roll towards the water. As he hits the surface of the liquid, the player needs to hit the jump button, making him bounce on the water. Bouncing on the water a few times sends the young ape onto a small platform with the Bonus Barrel above it. If Kiddy is to miss this platform, he is forced to restart the level to reach the area, as he and Dixie are unable to reach the high boardwalks again. Once Kiddy jumps into the barrel, he is taken to a Bonus Level. There, Kiddy and Dixie have to move along a tightrope and defeat some Knik-Knaks within 20 seconds. A Bonus Coin appears at the end of the stage once all of the enemies are defeated within the time limit.
*After the Star Barrel, the heroes can find two Knik-Knaks floating in the air. They should bounce on these foes to reach a high boardwalk. There, Kiddy needs to take the lead and roll towards the water. As he hits the surface of the liquid, the player needs to hit the jump button, making him bounce on the water. Bouncing on the water a few times sends the young ape onto a small platform with the Bonus Barrel above it. If Kiddy is to miss this platform, he is forced to restart the level to reach the area, as he and Dixie are unable to reach the high boardwalks again. Once Kiddy jumps into the barrel, he is taken to a Bonus Level. There, Kiddy and Dixie have to move along a tightrope and defeat some Knik-Knaks within 20 seconds. A Bonus Coin appears at the end of the stage once all of the enemies are defeated within the time limit.
**Dixie Kong can simply use her [[Helicopter Spin]] ability to reach the second Bonus Barrel in the Game Boy Advance version. Either Kong can also simply jump to the platform to reach it in the same version. It is also possible to reach the barrel with Dixie's Helicopter Spin in the SNES version if Dixie jumps from the previous platform as close to the edge as possible.
**Dixie Kong can simply use her [[Helicopter Spin]] ability to reach the second Bonus Barrel in the Game Boy Advance version. Either Kong can also simply jump to the platform to reach it in the same version. It is also possible to reach the barrel with Dixie's Helicopter Spin in the SNES version if Dixie jumps from the previous platform as close to the edge as possible and starts her Helicopter Spin at the right time.


===DK Coin===
===DK Coin===
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