Superstar Showdown: Difference between revisions

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==Gameplay==
==Gameplay==
===Phase 1===
===Phase 1===
This is a one-player game. Bowser has 10 [[Health Point]]s, and the player has 5. While Bowser blasts [[fireball]]s, the player must hold the [[Wii#Wii Remote|Wii Remote]] up, and swing it around to charge up the Star Rod, while dodging Bowser's flames. After it is charged, the player will swing down his or her arm to throw the energy ball. After hitting Bowser three times, the game goes to Phase 2.
This is a one-player game. Bowser has 10 [[Health Point]]s, and the player has 5. While Bowser blasts [[fireball]]s, the player must hold the [[Wii#Wii Remote|Wii Remote]] up, and swing it around to charge up the Star Rod, while dodging Bowser's flames. After it is charged, the player will swing down their arm to throw the energy ball. After hitting Bowser three times, the game goes to Phase 2.


===Phase 2===
===Phase 2===
[[File:StarShowdown2.png|thumb|left|Phase 2]]
[[File:StarShowdown2.png|thumb|left|Phase 2]]
Bowser has two [[Bullet Bill]] launchers. They fire around 6 Bullet Bills each time. This makes it harder for the player, as he or she has to dodge the missiles. After hitting him three times again, the battle enters Phase 3.
Bowser has two [[Bullet Bill]] launchers. They fire around 6 Bullet Bills each time. After hitting him three times again, the battle enters Phase 3.


===Phase 3===
===Phase 3===