Super Mario Sunshine (microgame): Difference between revisions

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==Gameplay==
==Gameplay==
The object is to extinguish all the fires using [[Mario]] and [[F.L.U.D.D.]] by aiming the [[Wii#Wii Remote|Wii Remote]] at the fires.
The object is to extinguish all the fires using [[Mario]] and [[F.L.U.D.D.]] by aiming the [[Wii#Wii Remote|Wii Remote]] at the fires. In ''WarioWare Gold'', the objective is to clean [[graffiti]] off of the side of the building.


* '''Level 1:''' One fire.
* '''Level 1:''' One fire.
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* '''Level 3:''' Three fires.
* '''Level 3:''' Three fires.


In ''WarioWare Gold'', the objective is to clean [[graffiti]] off of the side of the building.
{{WWSM Microgames}}
{{WWSM Microgames}}
{{WWG Microgames}}
{{WWG Microgames}}
[[Category:WarioWare: Smooth Moves Microgames‎]]
[[Category:WarioWare: Smooth Moves Microgames‎]]
[[Category:WarioWare Gold Microgames]]
[[Category:WarioWare Gold Microgames]]

Revision as of 22:11, August 31, 2018

This article is about the microgame from WarioWare: Smooth Moves. For the actual game, see Super Mario Sunshine.

Template:Minigame-infobox Super Mario Sunshine is a microgame in WarioWare: Smooth Moves in 9-Volt and 18-Volt's stage. It is set in the Nintendo GameCube game of the same name. Similar to the microgame The Wind Waker, each difficulty of the microgame has different portions of the same music. The microgame reappears in WarioWare Gold, where it is hosted by 18-Volt.

Gameplay

The object is to extinguish all the fires using Mario and F.L.U.D.D. by aiming the Wii Remote at the fires. In WarioWare Gold, the objective is to clean graffiti off of the side of the building.

  • Level 1: One fire.
  • Level 2: Two fires.
  • Level 3: Three fires.

Template:WWSM Microgames Template:WWG Microgames