Roy (Fire Emblem): Difference between revisions

mNo edit summary
(Per proposal)
Line 1: Line 1:
{{merge from
|proposal=MarioWiki:Proposals/Archive 51#Smash Bros. Articles: What Stays and What Goes?
|1=Flare Blade
|m2=Double-Edge Dance
|m3=Blazer (Fire Emblem)
|m4=Counter (Fire Emblem)
|m5=Critical Hit
}}
{{italic title|Roy (''Fire Emblem'')}}
{{italic title|Roy (''Fire Emblem'')}}
{{about|the ''Fire Emblem'' character in ''[[Super Smash Bros. Melee]]''|the [[Koopalings|Koopaling]]|[[Roy Koopa]]|the playable character in ''[[Mario Tennis: Power Tour]]''|[[Roy (Mario Tennis: Power Tour)]]}}
{{SSB Infobox|
{{SSB Infobox|
|color=blue
|color=blue
Line 13: Line 6:
|name=Roy
|name=Roy
|emblem=FireEmblem Emblem.png
|emblem=FireEmblem Emblem.png
|games=''[[Super Smash Bros. Melee]]'' (unlockable)<br>''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' (downloadable)
|games=''[[Super Smash Bros. Melee]]'' (unlockable)<br>''[[Super Smash Bros. for Nintendo 3DS]]'' (downloadable)<br>''[[Super Smash Bros. for Wii U]]'' (downloadable)
|voiceactor  = {{s|wikipedia|Jun Fukuyama}}
|standard=[[#Flare Blade|Flare Blade]]
|standard=[[Flare Blade]]
|side=[[#Double-Edge Dance|Double-Edge Dance]]
|side=[[Double-Edge Dance]]
|up=[[#Blazer|Blazer]]
|up=[[Blazer (Fire Emblem)|Blazer]]
|down=[[#Counter|Counter]]
|down=[[Counter (Fire Emblem)|Counter]]
|final=[[#Critical Hit|Critical Hit]]
|final=[[Critical Hit]]
|entrance=Lands on the stage, appearing from a magic circle.
|entrance=Lands on the stage, appearing from a magic circle.
}}
}}
{{about|the ''Fire Emblem'' character in ''[[Super Smash Bros. Melee]]''|the [[Koopalings|Koopaling]]|[[Roy Koopa]]|the playable character in ''[[Mario Tennis: Power Tour]]''|[[Roy (Mario Tennis: Power Tour)]]}}
{{quote2|Mamoru beki mono no tame ni, makerarenai! (For those whom I must protect, I will not lose!)|Roy|[[Super Smash Bros. Melee]]}}
{{quote2|Mamoru beki mono no tame ni, makerarenai! (For those whom I must protect, I will not lose!)|Roy|[[Super Smash Bros. Melee]]}}


'''Roy''' is a fifteen-year old swordsman and the main protagonist of ''[[fireemblem:Fire Emblem: The Binding Blade|Fire Emblem: The Binding Blade]]'', who actually made his debut as a character in the crossover game, ''[[Super Smash Bros. Melee]]''. Roy is the son of [[fireemblem:Eliwood|Eliwood]] of the House [[fireemblem:Pherae|Pherae]], taking over leadership of Pherae's army in place of his ill father when the Kingdom of [[fireemblem:Bern|Bern]] starts invading.
'''Roy''' is a fifteen-year-old swordsman and the main protagonist of ''[[fireemblem:Fire Emblem: The Binding Blade|Fire Emblem: The Binding Blade]]'', who actually made his debut as a character in the crossover game, ''[[Super Smash Bros. Melee]]''. Roy is the son of [[fireemblem:Eliwood|Eliwood]] of the House [[fireemblem:Pherae|Pherae]], taking over leadership of Pherae's army in place of his ill father when the Kingdom of [[fireemblem:Bern|Bern]] starts invading.


Since his initial appearances, he has made subsequent minor appearances in other ''Fire Emblem'' games, and returned as a downloadable fighter in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''.
Since his initial appearances, he has made subsequent minor appearances in other ''Fire Emblem'' games, and returned as a downloadable fighter in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''.


==History==
==History==
===''Super Smash Bros. Melee''===
===''Super Smash Bros. Melee''===
[[File:Roy1.jpg|thumb|upright=0.85|left|Roy's official artwork from ''Super Smash Bros. Melee''.]]
[[File:Roy1.jpg|thumb|upright=0.85|left|Roy's official artwork from ''Super Smash Bros. Melee'']]
[[File:Roy SSBM.png|frame]]
[[File:Roy SSBM.png|frame]]
{{main-external|SmashWiki|Roy (SSBM)}}
{{main-external|SmashWiki|Roy (SSBM)}}
Roy is an unlockable character in ''[[Super Smash Bros. Melee]]'', unlocked by beating Classic or Adventure Mode as [[Marth]] or by playing 900 Melee matches, then by defeating him on [[Temple (stage)|Temple]]. During development, Nintendo of America and [[Masahiro Sakurai]] discussed possibly removing Roy for the North American release of the game, but ultimately decided to keep him in.<ref>Soma (December 13, 2015). [http://www.sourcegaming.info/2015/12/13/sakurai-fe25/ Sakurai Interview: Fire Emblem 25th Anniversary]. Source Gaming. Retrieved December 31, 2015.</ref> Roy's moves are similar to Marth's, but Roy's attacks are strongest at the hilt of his blade. In general, Marth's sweetspotted attacks are stronger than Roy's, but the sweetspot on Roy's sword is larger. As an aesthetic detail, some of Roy's moves deal fire damage, reflecting the fire powers of his sword in ''Fire Emblem: The Binding Blade''. Roy is voiced by Jun Fukuyama; like Marth, all of his voice clips are kept from the Japanese release, reflecting the Japan-only status of the ''Fire Emblem'' series at the time.
Roy is an unlockable character in ''[[Super Smash Bros. Melee]]'', unlocked by beating Classic or Adventure Mode as [[Marth]] or by playing 900 Melee matches, then by defeating him on [[Temple (stage)|Temple]]. During development, Nintendo of America and [[Masahiro Sakurai]] discussed possibly removing Roy for the North American release of the game, but ultimately decided to keep him in.<ref>Soma (December 13, 2015). [http://www.sourcegaming.info/2015/12/13/sakurai-fe25/ Sakurai Interview: Fire Emblem 25th Anniversary]. Source Gaming. Retrieved December 31, 2015.</ref> Roy's moves are similar to Marth's, but Roy's attacks are strongest at the hilt of his blade. In general, Marth's sweetspotted attacks are stronger than Roy's, but the sweetspot on Roy's sword is larger. As an aesthetic detail, some of Roy's moves deal fire damage, reflecting the fire powers of his sword in ''Fire Emblem: The Binding Blade''. Roy is voiced by Jun Fukuyama; like Marth, all of his voice clips are kept from the Japanese release, reflecting the Japan-only status of the ''Fire Emblem'' series at the time.


Roy's neutral special move is [[Flare Blade]], which has Roy charge a sword strike that deals an explosion. His side special move is [[Double-Edge Dance]], which is similar to [[Dancing Blade]]. His up special move is [[Blazer (Fire Emblem)|Blazer]], which sends Roy into the air as he slashes upward, dealing fire damage to opponents. Finally, his down special move is [[Counter (Fire Emblem)|Counter]], which deals more damage than Marth's version of the move (1.5x damage) but is slower and does not remain active as long.
Roy's standard special move is [[#Flare Blade|Flare Blade]], which has Roy charge a sword strike that deals an explosion. His side special move is [[#Double-Edge Dance|Double-Edge Dance]], which is similar to [[Marth#Dancing Blade|Dancing Blade]]. His up special move is [[#Blazer|Blazer]], which sends Roy into the air as he slashes upward, dealing fire damage to opponents. Finally, his down special move is [[#Counter|Counter]], which deals more damage than Marth's version of the move (1.5x damage) but is slower and does not remain active as long.
{{br|left}}


===''Super Smash Bros. Brawl''===
===''Super Smash Bros. Brawl''===
Line 44: Line 35:
While Roy is not a playable character in the game, files for Roy exist on the game disk, indicating that he [[List of Super Smash Bros. Brawl pre-release and unused content#Character files|may have been planned]] to be a playable character at one point.
While Roy is not a playable character in the game, files for Roy exist on the game disk, indicating that he [[List of Super Smash Bros. Brawl pre-release and unused content#Character files|may have been planned]] to be a playable character at one point.


===''Super Smash Bros. for Nintendo 3DS / Wii U''===
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
{{main-external|SmashWiki|Roy (SSB4)}}
{{main-external|SmashWiki|Roy (SSB4)}}
Roy is a downloadable character along with [[Mewtwo]], [[Lucas]], [[Ryu]], [[Corrin]], and [[Bayonetta]] in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'', released the same day as Lucas and Ryu, on June 14, 2015. His appearance in this title is primarily based on his [[fireemblem:Great Lord|Great Lord]] design in ''Fire Emblem: The Binding Blade'', while taking elements from his appearance as downloadable content in ''[[fireemblem:Fire Emblem Awakening|Fire Emblem Awakening]]''. His voice actor from ''Super Smash Bros. Melee'', Jun Fukuyama, reprises his role for this game, giving Roy new voice clips.
Roy is a downloadable character along with [[Mewtwo]], [[Lucas]], [[Ryu]], [[Corrin]], and [[Bayonetta]] in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', released the same day as Lucas and Ryu, on June 14, 2015. His appearance in this title is primarily based on his [[fireemblem:Great Lord|Great Lord]] design in ''Fire Emblem: The Binding Blade'', while taking elements from his appearance as downloadable content in ''[[fireemblem:Fire Emblem Awakening|Fire Emblem Awakening]]''. His voice actor from ''Super Smash Bros. Melee'', Jun Fukuyama, reprises his role for this game, giving Roy new voice clips.


Like in ''Super Smash Bros. Melee'', Roy's attacks are strongest when hitting closer to the hilt of the blade, with yellow sword trails that indicate the sweetspot on his sword similar to Marth. While his special moveset has not changed from his previous appearance, some of Roy's other moves and animations have been altered to further differentiate him from Marth. He also moves faster than he does in ''Super Smash Bros. Melee'', especially while in the air, though he is also heavier than before. In addition, as a result of the redesign, Roy is around the same height as Marth rather than being shorter, though his attacks still do not reach as far. Finally, Roy has been given a [[Final Smash]]: [[Critical Hit]], which operates differently from Marth and [[Lucina]]'s version of the attack and involves him swinging his sword overhead to trap opponents before slashing them.
Like in ''Super Smash Bros. Melee'', Roy's attacks are strongest when hitting closer to the hilt of the blade, with yellow sword trails that indicate the sweetspot on his sword similar to [[Marth]]. While his special moveset has not changed from his previous appearance, some of Roy's other moves and animations have been altered to further differentiate him from Marth. He also moves faster than he does in ''Super Smash Bros. Melee'', especially while in the air, though he is also heavier than before. In addition, as a result of the redesign, Roy is around the same height as Marth rather than being shorter, though his attacks still do not reach as far. Finally, Roy has been given a [[Final Smash]]: [[#Critical Hit|Critical Hit]], which operates differently from Marth and [[Lucina]]'s version of the attack and involves him swinging his sword overhead to trap opponents before slashing them.


In the base game, one of [[Marth]]'s color swaps resembles Roy's original appearance.
In the base game, one of Marth's color swaps resembles Roy's original appearance.
{{br}}
 
==Special moves==
===Flare Blade===
[[File:SSBWiiU Flare Blade.JPG|thumb|upright=1.4|Flare Blade in ''[[Super Smash Bros. for Wii U]]'']]
{{main-external|SmashWiki|Flare Blade}}
'''Flare Blade''' is Roy's neutral special move. Roy charges up a fiery sword strike, attacking with a slash that explodes. The move charges for as long as the player holds down the special attack button and automatically attacks when fully charged. Fully charged, Roy's Flare Blade is capable of instantly KO-ing any opponent, though Roy also takes recoil damage.
 
<gallery>
RoyFlareBlade1-Melee.png|Flare Blade in ''[[Super Smash Bros. Melee]]''
RoyFlareBlade2-Melee.png|Flare Blade (fully charged) in ''Super Smash Bros. Melee''
</gallery>
 
===Double-Edge Dance===
[[File:SSBWiiU Double-Edge Dance.JPG|thumb|left|upright=1.4|Double-Edge Dance in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Double-Edge Dance}}
'''Double-Edge Dance''' is Roy's side special move. The move is similar to [[Marth]]'s [[Marth#Dancing Blade|Dancing Blade]], in that Roy performs a series of four sword slashes, and can change the attack by angling the control stick at certain points. In addition, the third down hit and the final hit for all directions deal fire damage, and the third up hit is a [[meteor smash]] rather than the third down hit.
 
<gallery>
Roy's Double Edge Dance Move.jpg|Double-Edge Dance in ''Super Smash Bros. Melee''
</gallery>
 
===Blazer===
[[File:SSBWiiU Blazer.JPG|thumb|upright=1.4|Blazer in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Blazer}}
'''Blazer''' is Roy's up special move. When used, Roy leaps into the air, slashing his sword up with a fire trail. Blazer is a slower attack compared to Marth's [[Marth#Dolphin Slash|Dolphin Slash]], but deals multiple hits of fire damage. The angle at which Blazer travels can also be controlled by tilting the control stick. The move can also be reversed on startup to make it stronger.
 
<gallery>
RoyBlazer-Melee.png|Blazer in ''Super Smash Bros. Melee''
</gallery>
 
===Counter===
[[File:SSBWiiU Counter Roy.JPG|thumb|left|upright=1.4|Roy's Counter in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Counter}}
'''[[fireemblem:Counter|Counter]]''' is the down special move used by Roy as well as Marth, [[Ike]] and [[Lucina]]. The move is based on the combat of the [[fireemblem:Fire Emblem (series)|''Fire Emblem'' series]]; when one unit attacks another unit, the opposing unit counterattacks afterward. When used, Roy enters a readied stance and automatically counterattacks whenever attacked, reflecting all damage and knockback back onto the opponent.
 
In ''Super Smash Bros. Melee'', Roy's Counter deals more damage than Marth's, inflicting 1.5 times the damage the attack would have dealt. In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''Wii U'', however, the multiplier has been decreased to 1.35 times the damage.
 
<gallery>
Roy's Counter Move.jpg|Roy's Counter in ''Super Smash Bros. Melee''
</gallery>
 
==Final Smash==
===Critical Hit===
[[File:SSBWiiU Critical Hit Roy.JPG|thumb|upright=1.4|Roy's Critical Hit in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Critical Hit}}
'''[[fireemblem:Critical hit|Critical Hit]]''' is the [[Final Smash]] used by Roy as well as Marth and Lucina, based upon the critical hit mechanic of the ''Fire Emblem'' series. Roy's Critical Hit functions differently from Marth and Lucina's: he does not charge forward, instead slowly swinging his sword around in an overhead arch starting from behind him, based on his critical hit animation from ''[[fireemblem:Fire Emblem: The Binding Blade|Fire Emblem: The Binding Blade]]''. Opponents caught in the arch take repeated damage and are brought in front of Roy, where he swings his sword downward, creating a large blast and launching opponents. Like with Marth and Lucina's Critical Hit, cosmetic health bars designed after the ones from ''[[fireemblem:Fire Emblem Awakening|Fire Emblem Awakening]]'' appear at the end of the move, showing the opponents' health drop rapidly to 0. However, Roy's Critical Hit isn't as strong and doesn't launch as far. Strangely, at the end of the move, a sheath appears on Roy's back and he sheathes his sword, but the sheath disappears once Roy draws his sword back out.
 
<gallery>
SSB3DS RoyCriticalHit.jpg|Roy's Critical Hit in ''Super Smash Bros. for Nintendo 3DS''
SSB3DS Critical Hit health bar.jpg|The health bar as seen in ''Super Smash Bros. for Nintendo 3DS''
</gallery>


==Profiles and statistics==
==Profiles and statistics==
===''Super Smash Bros. Melee'' Trophy information===
===''Super Smash Bros. Melee'' trophy information===
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
!width=11%|Name
!width=11%|Name
Line 77: Line 118:
|}
|}


===''Super Smash Bros. Brawl'' Sticker information===
===''Super Smash Bros. Brawl'' sticker information===
{| border=1 cellpadding=1 cellspacing=0 style="text-align:center" width=100%
{| border=1 cellpadding=1 cellspacing=0 style="text-align:center" width=100%
|-
|-
Line 89: Line 130:
|}
|}


===''Super Smash Bros. for Nintendo 3DS / Wii U''===
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
====Trophy information====
====Trophy information====
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
Line 132: Line 173:
===amiibo===
===amiibo===
*''Roy is the main character of the Fire Emblem: The Binding Blade game. In The Binding Blade, Roy led the troops of Pherae into battle in his ailing father's stead, and now he brings his speed and talent for short-range combat into Super Smash Bros. for Wii U & Nintendo 3DS. His sword, the Sword of Seals, is uniquely powerful at the base of the blade.''
*''Roy is the main character of the Fire Emblem: The Binding Blade game. In The Binding Blade, Roy led the troops of Pherae into battle in his ailing father's stead, and now he brings his speed and talent for short-range combat into Super Smash Bros. for Wii U & Nintendo 3DS. His sword, the Sword of Seals, is uniquely powerful at the base of the blade.''
==Trivia==
*Roy is the only character in ''[[Super Smash Bros. Melee]]'' who does not appear at all in Classic Mode, neither as an ally nor an opponent.


==Name in other languages==
==Name in other languages==
Line 151: Line 189:
|ChiM=
|ChiM=
}}
}}
==Trivia==
*Roy is the only character in ''[[Super Smash Bros. Melee]]'' who does not appear at all in Classic Mode, neither as an ally nor an opponent.


==References==
==References==