Geared for Landing: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
m (add {{BoxTop}})
Line 14: Line 14:
*'''2nd level difficulty:''' Chance of a fake plane.
*'''2nd level difficulty:''' Chance of a fake plane.
*'''3rd level difficulty:''' Chance of a fake plane and now the player will have to do the opposite.
*'''3rd level difficulty:''' Chance of a fake plane and now the player will have to do the opposite.
<br clear=all>
 
{{BoxTop}}
{{WWSM Microgames}}
{{WWSM Microgames}}
[[Category:Microgames]]
[[Category:Microgames]]

Revision as of 04:10, May 8, 2016

Template:Minigame-infobox Geared for Landing is one of Young Cricket’s Microgames in WarioWare: Smooth Moves.

Gameplay

Open the gates for the plane(s) to get through. Rotate the Wii Remote clockwise to open the top gate and counterclockwise to open the bottom gate. Sometimes this will reverse. Also, in the later levels a plane may emerge and then turn back.

  • 1st level difficulty: One plane.
  • 2nd level difficulty: Chance of a fake plane.
  • 3rd level difficulty: Chance of a fake plane and now the player will have to do the opposite.

Template:BoxTop Template:WWSM Microgames