Crack Down: Difference between revisions

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This microgame also appeared in ''[[Super Smash Bros. Brawl]]'', in the [[WarioWare, Inc. (stage)|WarioWare, Inc. stage]]. In the stage, players have to jump as the hammer swings down and hits the ground, otherwise he or she won't get a reward for completing the microgame. In addition to failing the microgame, the player will be stuck in the ground as if hit by a [[Pitfall]].
This microgame also appeared in ''[[Super Smash Bros. Brawl]]'', in the [[WarioWare, Inc. (stage)|WarioWare, Inc. stage]]. In the stage, players have to jump as the hammer swings down and hits the ground, otherwise he or she won't get a reward for completing the microgame. In addition to failing the microgame, the player will be stuck in the ground as if hit by a [[Pitfall]].
 
==Names in other languages==
{{Foreignname
|Chi=保存鸟蛋
|ChiR=Bǎocún niǎo dàn
|ChiM=Save the egg}}
<br clear=all>
<br clear=all>
{{WWIMM Microgames}}
{{WWIMM Microgames}}

Revision as of 17:06, August 3, 2015

Template:Minigame-infobox Crack Down is a microgame found in the Nature folder in WarioWare, Inc.: Mega Microgame$!.

Gameplay

The objective of the game is to jump right before the man swings the mallet down to protect the egg.

  • 1st level difficulty: The man swings the mallet on the ground at an average speed. The mallet hits the ground at the 5th beat.
  • 2nd level difficulty: The man swings the mallet on the ground very quickly. The mallet hits the ground at the 4th beat.
  • 3rd level difficulty: The man fakes out a swing then swings the mallet on the ground. The mallet strikes the ground at the 6th beat.

Appearance in Super Smash Bros. Brawl

The Crack Down microgame in Super Smash Bros. Brawl. One of the 9 microgames that appear in the WarioWare, Inc. stage.
Crack Down in Super Smash Bros. Brawl.

This microgame also appeared in Super Smash Bros. Brawl, in the WarioWare, Inc. stage. In the stage, players have to jump as the hammer swings down and hits the ground, otherwise he or she won't get a reward for completing the microgame. In addition to failing the microgame, the player will be stuck in the ground as if hit by a Pitfall.

Names in other languages

Template:Foreignname
Template:WWIMM Microgames