Squall Hammer: Difference between revisions

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[[Image:Ice_Climbers_Squall_Hammer.jpg|thumb|146x120px|right|]]
[[Image:Ice_Climbers_Squall_Hammer.jpg|thumb|146x120px|right|The move in action.]]
'''Squall Hammer''' is a move used by the [[Ice Climbers]] in the game ''[[Super Smash Bros. Melee]]''. It is performed by pressing the B Button and pushing the Control Stick to the side. It will make both Nana and Popo spin around with their hammers held far out. They would proceed to spin forward in the direction the Control Stick was tilted. It usually deals about 7-19 damage. The attack is less effective if only Popo is in-battle, but it still works great alone. Squall Hammer is very useful in barging through a big crowd of opponents.
'''Squall Hammer''' is a move used by the [[Ice Climbers]] in the game ''[[Super Smash Bros. Melee]]''. It is performed by pressing the B Button and pushing the Control Stick to the side. It will make both Nana and Popo spin around with their hammers held far out. They would proceed to spin forward in the direction the Control Stick was tilted. It usually deals about 7-19 damage. The attack is less effective if only Popo is in-battle, but it still works great alone. Squall Hammer is very useful in barging through a big crowd of opponents.



Revision as of 23:58, June 6, 2007

The move in action.

Squall Hammer is a move used by the Ice Climbers in the game Super Smash Bros. Melee. It is performed by pressing the B Button and pushing the Control Stick to the side. It will make both Nana and Popo spin around with their hammers held far out. They would proceed to spin forward in the direction the Control Stick was tilted. It usually deals about 7-19 damage. The attack is less effective if only Popo is in-battle, but it still works great alone. Squall Hammer is very useful in barging through a big crowd of opponents.

Template:SSBM Moves