Super Mario World 2: Yoshi's Island: Difference between revisions

→‎{{conjecturaltext|World 1-1 warps}}: Welcome to Yoshi's Island is world 0-1, not 1-1
mNo edit summary
(→‎{{conjecturaltext|World 1-1 warps}}: Welcome to Yoshi's Island is world 0-1, not 1-1)
(2 intermediate revisions by one other user not shown)
Line 478: Line 478:


==Development==
==Development==
In an interview with game journalist Steven Kent, Shigeru Miyamoto stated that he wanted to make a game starring Yoshi as far back as ''[[Super Mario World]]'''s development<ref name="History"></ref>. Miyamoto disliked previous ''Yoshi'' games (specifically mentioning ''[[Yoshi's Cookie]]'', ''[[Yoshi (game)|Yoshi's Egg]]'' and ''[[Yoshi's Safari]]'', the latter being mistranslated as "''Yoshi's World Hunters''" in the interview) and wanted to make one more authentic to the Yoshi character<ref name="History"></ref>.
An early version of the game was demoed to [[Nintendo]]'s marketing department, who rejected it due to the visuals "lacking punch" in comparison to ''[[Donkey Kong Country]]'''s pre-rendered 3D graphics<ref name="History">''The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World'', p. 518.</ref>. In response, [[Shigeru Miyamoto]] developed a more stylized and "cartoony" art direction for the game, which was accepted.
An early version of the game was demoed to [[Nintendo]]'s marketing department, who rejected it due to the visuals "lacking punch" in comparison to ''[[Donkey Kong Country]]'''s pre-rendered 3D graphics<ref name="History">''The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World'', p. 518.</ref>. In response, [[Shigeru Miyamoto]] developed a more stylized and "cartoony" art direction for the game, which was accepted.
In an interview with game journalist Steven Kent, Shigeru Miyamoto stated that he wanted to make a game starring Yoshi as far back as ''[[Super Mario World]]'''s development<ref name="History"></ref>. Miyamoto disliked previous ''Yoshi'' games (specifically mentioning ''[[Yoshi's Cookie]]'', ''[[Yoshi (game)|Yoshi's Egg]]'' and ''[[Yoshi's Safari]]'', the latter being mistranslated as "''Yoshi's World Hunters''" in the interview) and wanted to make one more authentic to the Yoshi character<ref name="History"></ref>.


''Super Mario World 2: Yoshi's Island'' was one of three completed games to use the Super FX 2 graphics chip, which allowed for larger sprites and more advanced effects such as sprite scaling and rotation (advertised as "Morphmation" technology), basic polygonal rendering, and advanced parallax scrolling.
''Super Mario World 2: Yoshi's Island'' was one of three completed games to use the Super FX 2 graphics chip, which allowed for larger sprites and more advanced effects such as sprite scaling and rotation (advertised as "Morphmation" technology), basic polygonal rendering, and advanced parallax scrolling.
Line 504: Line 504:
==Glitches==
==Glitches==
{{main|List of Super Mario World 2: Yoshi's Island glitches}}
{{main|List of Super Mario World 2: Yoshi's Island glitches}}
==={{conjecturaltext|Giant Egg anywhere}}===
By going into any level with a [[Fat Guy]] and carrying a [[Giant Yoshi Egg]] to the end of a level, the player must go to the edge of the screen past the exit and throw the egg up, then use Yoshi's tongue to push it slightly into the edge of the screen. By finishing the level like this, the next Yoshi will collect the egg as it appears to take Baby Mario, allowing the player to take a Giant Yoshi Egg into any level in the game.<ref name="SOAG">[https://www.youtube.com/watch?v=kLn2FqOhvFQ Super Mario World 2: Yoshi's Island Glitches (SNES) - Son Of A Glitch - Episode 37]. A + Start (January 30, 2015). Retrieved February 15, 2015.</ref>
==={{conjecturaltext|Constantly full mouth}}===
By jumping through a Middle Ring and spitting out an enemy at the same time, Yoshi constantly appears to have a full mouth, despite still being able to stick his tongue out and not being able to spit anything out.<ref name="SOAG"></ref>
==={{conjecturaltext|Eating [[Baby Mario]]}}===
==={{conjecturaltext|Eating [[Baby Mario]]}}===
[[File:YIglitch.png|thumb]]
[[File:YIglitch.png|thumb]]
NOTE: Yoshi must have the 10 Stars or 20 Stars item to activate this glitch.
This glitch can only be done if the player has a [[10-Point Star]] or [[20-Point Star]] item. In levels that feature enemies near a [[Morph Bubble]], the player must get hit and wait until the counter reaches zero. While the [[Toadies]] are taking [[Baby Mario]] away, the player should quickly hit him with [[Yoshi]]'s tongue and touch the Morph Bubble. Once Yoshi has already transformed, the Toadies will try to take Baby Mario again. When they pop Baby Mario's bubble, the player must open their inventory and use the 10-Point Star or 20-Point Star. When the Toadies are gone, the player must wait until Yoshi transforms back to normal. The player is able to eat Mario if Yoshi licks him, and can also turn him into an egg. By doing this, the level is rendered impossible to complete.<ref>[http://www.youtube.com/watch?v=D3I7lc63o_M YouTube video of "Eating Baby Mario"]</ref>


In World 5-5: [[Goonie Rides!]], the player should go to the area with the Helicopter [[Morph Bubble]]. The player should hit a [[Goonie]] and wait until the counter reaches zero. While the [[Toadies]] are taking [[Baby Mario]] away, the player should quickly hit him with [[Yoshi]]'s tongue and touch the Helicopter [[Morph Bubble]]. Once [[Purple Yoshi]] has already transformed, the Toadies will try to take Baby Mario again. When they pop Baby Mario's bubble, the player must open their inventory and select the 10 Stars or 20 stars item. When the Toadies are gone, the player must wait until Yoshi transforms back to normal. The player is able to eat Mario if Yoshi licks him. Even though Baby Mario still missing, the game won't freeze, but the level is rendered impossible to complete.<ref>[http://www.youtube.com/watch?v=D3I7lc63o_M YouTube video of "Eating Baby Mario"]</ref>
This glitch can be fixed while Baby Mario is in Yoshi's mouth by hitting a Message Block; Baby Mario returns to being on Yoshi's back, though his graphics are glitched. This can also be fixed by using another Morph Bubble.<ref name="SOAG"></ref>
{{br}}
{{br}}
==={{conjecturaltext|Fuzzy map screen}}===
In [[Touch Fuzzy, Get Dizzy]], the player must touch a [[Fuzzy (Super Mario World 2: Yoshi's Island)|Fuzzy]], then immediately return to the map screen. If done correctly, the entire screen will appear pixelated. The glitch is fixed as soon as the player completes another level.<ref name="SOAG"></ref>
==={{conjecturaltext|World 0-1 warps}}===
At various points throughout several levels and through various methods, the player can warp to the top-left corner of the [[Welcome To Yoshi's Island]] stage. This is caused by Yoshi's position during the transition between portions of a stage; if Yoshi is not positioned where intended during the transition, the game instead warps him to the top corner of the World 0-1 map. Additionally, by fluttering to a point where the level will load rather than Yoshi falling into a "bottomless pit" and beating the level, this counts as beating the level the player warped from.<ref name="SOAG"></ref>
In the bonus room before the locked door in [[Burt the Bashful's Fort]], the player must aim an egg and walk into the first [[Piro Dangle]]. The player must then walk back over to the exit and jump and flutter through, regaining Baby Mario at the same time. If done correctly, the warp will work.
In [[Visit Koopa And Para-Koopa]], by jumping off the Warp Pipe just before the [[Middle Ring]] on the same frame as entering it, the player will be warped to World 0-1.
In [[Welcome to Monkey World!]], near the Middle Ring, the player must jump off of a [[Grinder]] carrying a [[Super Green Watermelon]] and flutter near and over the screen exit leading to the bonus room, then land on it. If done properly, the warp works.
In [[Ride Like The Wind]], the player must hold left while going up to the bonus room off the second spring to trigger the warp.
In [[Sluggy the Unshaven's Fort]], The player must take a Shy Guy to the first Warp Pipe leading to a bonus room. First, the player must use eggs to destroy the spiked floor under the area where a Winged Cloud will spawn a pathway. The player must then spit out the Shy Guy and, jumping off of it, fall into the hole, then flutter under the Warp Pipe. If done correctly, the Warp Pipe's exit will be activated, and the player will be warped.


==={{conjecturaltext|Zombie Yoshi}}===
==={{conjecturaltext|Zombie Yoshi}}===
This glitch must be done in [[Bowser's Castle]], in the Door 1. The Player must go to an area where a [[! Switch]] near a long lava pit can be found. The player would normally have to hit the switch in order to get across the lava, activating the [[Dotted Line Block]]s. If the player jumps in the lava, in the direction of the switch, Yoshi will perform a last jump, since he burned himself. If done right, Yoshi will hit the switch, and come back to life. The music stops, and the player controls Yoshi normally, even though he was supposed to lose a life. If the player attempts this glitch while Yoshi only has 1 life left, he will have 0 lives, as shown in the pause screen. However, if the player repeats this process, Yoshi will instantly get 999 lives. <ref>[http://www.youtube.com/watch?v=woD_ue-cibw YouTube video of "Zombie Yoshi"]</ref>
This glitch must be done in [[King Bowser's Castle]], in the Door 1. The Player must go to an area where a [[! Switch]] near a long lava pit can be found. The player would normally have to hit the switch in order to get across the lava, activating the [[Dotted Line Block]]s. If the player jumps in the lava, in the direction of the switch, Yoshi will perform a last jump, since he burned himself. If done right, Yoshi will hit the switch, and will not lose a life. The music stops, and the player controls Yoshi normally, even though he was supposed to lose a life. If the player loses a life with 0 lives remaining after doing this, Yoshi will instantly get 999 lives.<ref>[http://www.youtube.com/watch?v=woD_ue-cibw YouTube video of "Zombie Yoshi"]</ref>
{{br}}
{{br}}


Anonymous user