Level up: Difference between revisions

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{{quote|Wahoo! One more suit, and it's 1-Up time! I mean, level-up time!|Mario|Fortune Street}}
{{quote|Wahoo! One more suit, and it's 1-Up time! I mean, level-up time!|Mario|Fortune Street}}


[[Image:LevelupbonusMarioWiki.gif|frame|'''Level Up''' logo from ''Super Mario RPG''.]]
[[Image:LevelupbonusMarioWiki.gif|frame|'''Level up''' logo from ''Super Mario RPG''.]]
'''Level Up''' is a term in role-playing games. Characters must defeat enough enemies in battle to gain enough [[experience points]] to level up. As characters grow to higher levels, more experience points are needed to level up. Once characters level up, their stats are increased, and in some games, they may also learn a new skill or attack.
'''Level up''' is a term in role-playing games. Characters must defeat enough enemies in battle to gain enough [[experience points]] to level up. As characters grow to higher levels, more experience points are needed to level up. Once characters level up, their stats are increased, and in some games, they may also learn a new skill or attack.


==History==
==History==
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===[[Mario & Luigi series|''Mario & Luigi'' series]]===
===[[Mario & Luigi series|''Mario & Luigi'' series]]===
[[File:Level Up Screen (Mario & Luigi Partners In Time).png|thumb|The Level Up screen as seen in ''Mario & Luigi: Partners in Time''.]]
[[File:Level Up Screen (Mario & Luigi Partners In Time).png|thumb|The level up screen as seen in ''Mario & Luigi: Partners in Time''.]]
In these games, max HP, max [[Bros. Point|BP]] (''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Dream Team]]''), max [[Special Point|SP]] (''[[Mario & Luigi: Bowser's Inside Story]]'' only), Power, Defense, Speed, and Stache (Horn for Bowser) are all initially increased immediately after leveling up, generally anywhere from zero to five points, but as high as fourteen in ''[[Mario & Luigi: Partners in Time|Partners in Time]]''. The player can then choose any stat they want and give additional points to it.
In these games, max HP, max [[Bros. Point|BP]] (''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Dream Team]]''), max [[Special Point|SP]] (''[[Mario & Luigi: Bowser's Inside Story]]'' only), Power, Defense, Speed, and Stache (Horn for Bowser) are all initially increased immediately after leveling up, generally anywhere from zero to five points, but as high as fourteen in ''[[Mario & Luigi: Partners in Time|Partners in Time]]''. The player can then choose any stat they want and give additional points to it.