Pro Bowling: Difference between revisions

319 bytes added ,  1 month ago
Doing some of those boss levels as slowly as possible is sometimes a feat in itself, as it has turned out.
m (Text replacement - "Fra([AE]?M? *)=" to "Fre$1=")
(Doing some of those boss levels as slowly as possible is sometimes a feat in itself, as it has turned out.)
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|controls={{button|ds|stylus}} – Roll ball
|controls={{button|ds|stylus}} – Roll ball
|clear=7 (''Touched!'')<br>8 (''Gold'')
|clear=7 (''Touched!'')<br>8 (''Gold'')
|time=80 beats (''Touched!'')<br>112 beats (''Gold'')
}}
}}
'''Pro Bowling''' is [[Mona]]'s boss [[microgame]] in ''[[WarioWare: Touched!]]'' and [[Young Cricket]] & [[Master Mantis]]'s boss microgame in ''[[WarioWare Gold]]''.
'''Pro Bowling''' is [[Mona]]'s boss [[microgame]] in ''[[WarioWare: Touched!]]'' and [[Young Cricket]] & [[Master Mantis]]'s boss microgame in ''[[WarioWare Gold]]''.
==Gameplay==
==Gameplay==
The objective of the game is to use the stylus to swipe the ball up across the bottom screen to roll it at the bowling pins to knock all of them down. In ''WarioWare: Touched!'', the player gets three bowling balls to win. In ''WarioWare Gold'', the player gets four bowling balls to win.
The objective of the game is to use the stylus to swipe the ball up across the bottom screen to roll it at the bowling pins to knock all of them down. In ''WarioWare: Touched!'', the player gets three bowling balls to win. In ''WarioWare Gold'', the player gets four bowling balls to win.
Each ball has a small countdown clock in the lower left of the bottom screen. If the clock runs out, there is a short timeframe where the clock will glow (where the ball can still be thrown), after which the ball will explode (''Touched!'') or implode (''Gold'').
*'''1st level difficulty:''' There is a normal bowling pin setup.
*'''1st level difficulty:''' There is a normal bowling pin setup.
*'''2nd level difficulty:''' There is a peculiar bowling setup.
*'''2nd level difficulty:''' There is a peculiar bowling setup.
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