Editing WarioWare, Inc.: Mega Party Game$!

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 50: Line 50:
!Description
!Description
|-
|-
|[[File:WWIMPG$ Survival Fever.png|150px]]<br>'''[[Survival Fever]]'''
|[[File:WWIMPG$ Survival Fever.png|150px]]'''[[Survival Fever]]'''
|Jimmy T.
|Jimmy T.
|Survival Fever is a microgame versus mode where players play microgames that get increasingly faster, if the player fails a microgame, they lose part of their audience. If the whole audience is gone, the player loses. After a player loses, they are able to walk around the screen. The last remaining player wins.
|Survival Fever is a microgame versus mode where players play microgames that get increasingly faster, if the player fails a microgame, they lose part of their audience. If the whole audience is gone, the player loses. After a player loses, they are able to walk around the screen. The last remaining player wins.
|-
|-
|[[File:WWIMPG$ Outta My Way.png|150px]]<br>'''[[Outta My Way (multiplayer mode)|Outta My Way]]'''
|[[File:WWIMPG$ Outta My Way.png|150px]]'''[[Outta My Way (multiplayer mode)|Outta My Way]]'''
|Wario
|Wario
|In Outta My Way; one player is playing microgames while the other players try to distract them and make them fail by moving around and growing giant by pressing {{button|gcn|A}}. The player with the most microgames completed wins.  
|In Outta My Way; one player is playing microgames while the other players try to distract them and make them fail by moving around and growing giant by pressing {{button|gcn|A}}. The player with the most microgames completed wins.  
|-
|-
|[[File:WWIMPG$ Card-e Cards.png|150px]]<br>'''[[Card-e Cards]]'''
|[[File:WWIMPG$ Card-e Cards.png|150px]]'''[[Card-e Cards]]'''
|9-Volt
|9-Volt
|Players have to pick up [[e-Reader]] cards with a screenshot of a microgame on from one of two decks, with these cards going on a pile on the left of the screen. At random, a card containing a [[Game Boy Advance]] with an e-Reader will be drawn. At this point, the drawer has to play the microgames on the microgame cards in the pile. If the player wins all the microgames, they win all the cards on the pile. If the player loses one microgame, they lose all the cards in the pile and all the cards that they have previously won. All those cards will go to a pile on the right of the screen. If a player has cards,  background players could steal cards by pressing {{button|gcn|A}} repeatedly during a microgame. After all cards have been drawn, the player with the most amount of cards wins.
|Players have to pick up [[e-Reader]] cards with a screenshot of a microgame on from one of two decks, with these cards going on a pile on the left of the screen. At random, a card containing a [[Game Boy Advance]] with an e-Reader will be drawn. At this point, the drawer has to play the microgames on the microgame cards in the pile. If the player wins all the microgames, they win all the cards on the pile. If the player loses one microgame, they lose all the cards in the pile and all the cards that they have previously won. All those cards will go to a pile on the right of the screen. If a player has cards,  background players could steal cards by pressing {{button|gcn|A}} repeatedly during a microgame. After all cards have been drawn, the player with the most amount of cards wins.
|-
|-
|[[File:WWIMPG$ Balloon Bang.png|150px]]<br>'''[[Balloon Bang (WarioWare, Inc.: Mega Party Game$!)|Balloon Bang]]'''
|[[File:WWIMPG$ Balloon Bang.png|150px]]'''[[Balloon Bang (WarioWare, Inc.: Mega Party Game$!)|Balloon Bang]]'''
|Dr. Crygor
|Dr. Crygor
|In Balloon Bang, one player plays microgames while other players repeatedly press {{button|gcn|A}} to blow up a balloon. Players rotate by the player at the microgame winning. If the player playing the microgame loses, they have to play another until they win. The game ends when the balloon pops and the person playing the microgame loses.  
|In Balloon Bang, one player plays microgames while other players repeatedly press {{button|gcn|A}} to blow up a balloon. Players rotate by the player at the microgame winning. If the player playing the microgame loses, they have to play another until they win. The game ends when the balloon pops and the person playing the microgame loses.  
|-
|-
|[[File:WWIMPG$ Wobbly Bobbly.png|150px]]<br>'''[[Wobbly Bobbly]]'''
|[[File:WWIMPG$ Wobbly Bobbly.png|150px]]'''[[Wobbly Bobbly]]'''
|Kat & Ana
|Kat & Ana
|Wobbly Bobbly is a versus mode where players balance on tortoise shells. The players play a multiplayer minigame and the winner plays a microgame. Depending on whether or not they win or lose a shell is added to the player or the other player(s). The game ends when all but one player fall.
|Wobbly Bobbly is a versus mode where players balance on tortoise shells. The players play a multiplayer minigame and the winner plays a microgame. Depending on whether or not they win or lose a shell is added to the player or the other player(s). The game ends when all but one player fall.
|-
|-
|[[File:WWIMPG$ Milky Way Delirium.png|150px]]<br>'''[[Milky Way Delirium]]'''
|[[File:WWIMPG$ Milky Way Delirium.png|150px]]'''[[Milky Way Delirium]]'''
|Dribble & Spitz
|Dribble & Spitz
|The players have a square of asteroids with numbers on them. The number corresponds to the number of microgames that must be played to claim the asteroid. Complete the required number of microgames, and the asteroid is marked as belonging to the player that completed the games. If a player claims an asteroid that is in a vertical, horizontal, or diagonal line ending with another one of the player's asteroids, every asteroid in that line falls under the possession of the player as well. When all of the asteroids have been claimed, the player with the most asteroids has to fight a big robot, if the player beats the robot, they will win the game. If not, the others win.
|The players have a square of asteroids with numbers on them. The number corresponds to the number of microgames that must be played to claim the asteroid. Complete the required number of microgames, and the asteroid is marked as belonging to the player that completed the games. If a player claims an asteroid that is in a vertical, horizontal, or diagonal line ending with another one of the player's asteroids, every asteroid in that line falls under the possession of the player as well. When all of the asteroids have been claimed, the player with the most asteroids has to fight a big robot, if the player beats the robot, they will win the game. If not, the others win.
Line 78: Line 78:
|In Listen To The Doctor!, players are in a doctor's office. One player goes in and does a microgame as well as to do something outside the game like confess something embarrassing. If the player completes both tasks the other players clap by repeatedly pressing {{button|gcn|A}}. The player with the most claps wins.
|In Listen To The Doctor!, players are in a doctor's office. One player goes in and does a microgame as well as to do something outside the game like confess something embarrassing. If the player completes both tasks the other players clap by repeatedly pressing {{button|gcn|A}}. The player with the most claps wins.
|-
|-
|[[File:WWIMPG$ All For One.png|150px]]<br>'''[[All For One]]'''
|[[File:WWIMPG$ All For One.png|150px]]'''[[All For One]]'''
|Orbulon
|Orbulon
|This is the only multiplayer game where the other players help another player instead of battling with each other. The player's character shows a Game Boy Advance, and their goal to achieve the highest possible record. However, the screen's light fell out, so the other players have to help the player playing the microgames by controlling a spotlight. There are three chances. If all three batteries are gone, the game is over.
|This is the only multiplayer game where the other players help another player instead of battling with each other. The player's character shows a Game Boy Advance, and their goal to achieve the highest possible record. However, the screen's light fell out, so the other players have to help the player playing the microgames by controlling a spotlight. There are three chances. If all three batteries are gone, the game is over.

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)