Editing User talk:Megadardery

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{{User:Megadardery/Archiving System|archive=no|status=special|message=Megadardery is currently ''semi-active''. Should be available for help}}
{{User:Megadardery/Archiving System|archive=no|status=inactive|message=''back to school''}}


== Game and Wario Maps ==
== Game and Wario Maps ==
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--{{User:Wildgoosespeeder/sig}} 16:46, 15 January 2016 (EST)
--{{User:Wildgoosespeeder/sig}} 16:46, 15 January 2016 (EST)


== RE: Images delete-request ==
== RE: Images to be deleted ==
I have been doing that. I have been specifying the reason via link to the file (<nowiki>[[:File:name.jpg]]</nowiki>). I've been doing that for the past three months now. Talk to {{User|Henry Tucayo Clay}}. I also have been using {{tem|delete-request}} for images I am unsure of (different from {{tem|delete}}). --{{User:Wildgoosespeeder/sig}} 15:02, 18 January 2016 (EST)
I have been doing that. I have been specifying the reason via link to the file (<nowiki>[[:File:name.jpg]]</nowiki>). I've been doing that for the past three months now. Talk to {{User|Henry Tucayo Clay}}. I also have been using {{tem|tobedeleted}} for images I am unsure of (different from {{tem|delete}}). --{{User:Wildgoosespeeder/sig}} 15:02, 18 January 2016 (EST)
:I thought I was using the {{tem|delete-request}} tag correctly. The wording the tag uses, it gives users a chance to talk it over before a moderator deletes the item. There are some files I have no idea how it was used or planned to be used so I don't start up a talk page. --{{User:Wildgoosespeeder/sig}} 15:40, 18 January 2016 (EST)
:I thought I was using the {{tem|tobedeleted}} tag correctly. The wording the tag uses, it gives users a chance to talk it over before a moderator deletes the item. There are some files I have no idea how it was used or planned to be used so I don't start up a talk page. --{{User:Wildgoosespeeder/sig}} 15:40, 18 January 2016 (EST)
::OK then, but who is going to plunder the depths of [[Special:UnusedFiles]]? I don't think anyone does but me. I was using the tag in hopes someone would notice (like you have) and start talking it over because I don't know what to do with most of those files I tagged with {{tem|delete-request}}. If you were wondering, there have been a few times I found unused files and repurposed them to bring them back to life. --{{User:Wildgoosespeeder/sig}} 15:53, 18 January 2016 (EST)
::OK then, but who is going to plunder the depths of [[Special:UnusedFiles]]? I don't think anyone does but me. I was using the tag in hopes someone would notice (like you have) and start talking it over because I don't know what to do with most of those files I tagged with {{tem|tobedeleted}}. If you were wondering, there have been a few times I found unused files and repurposed them to bring them back to life. --{{User:Wildgoosespeeder/sig}} 15:53, 18 January 2016 (EST)


== RE: PNG monstar ==
== RE: PNG monstar ==
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== Proposal Active ==
== Proposal Active ==


I remember you talking to me about {{tem|image-quality}} usage [[File talk:MKSCCongratsScreen.png|here]]. I now have a [[MarioWiki:Proposals|proposal]] active to address these issues. Please look at it when you have the chance. --{{User:Wildgoosespeeder/sig}} 21:15, 9 April 2016 (EDT)
I remember you talking to me about {{tem|image-quality}} usage [[File talk:MKSCCongratsScreen.PNG|here]]. I now have a [[MarioWiki:Proposals|proposal]] active to address these issues. Please look at it when you have the chance. --{{User:Wildgoosespeeder/sig}} 21:15, 9 April 2016 (EDT)
:[[User talk:Wildgoosespeeder/QualityRequestTypes/sandbox]] Talk created to work out kinks in my proposal. --{{User:Wildgoosespeeder/sig}} 03:42, 12 April 2016 (EDT)
:[[User talk:Wildgoosespeeder/QualityRequestTypes/sandbox]] Talk created to work out kinks in my proposal. --{{User:Wildgoosespeeder/sig}} 03:42, 12 April 2016 (EDT)


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== RE: A quick notice ==
== RE: A quick notice ==


There has been some on-going talks at [[User talk:Wildgoosespeeder/QualityRequestTypes/sandbox]]. Haven't heard a thing from you (I don't know if are aware of that page). Seems like a few, like me, {{user|RAP}} (on his talk page), and {{user|Bazooka Mario}}), are gravitating towards the native resolution for N64 games because it most accurately depicts the games. HUD elements tend to be pixelated in higher resolutions or filtered (in an ugly way or smoothing out jaggedness filters). Some of the images I am replacing even have emulation mistakes or effects that a real N64 couldn't do (aside from oversized resolutions). The plug-in I use to generate the screenshots is the closest to real hardware that bypasses the conversion from a digital signal (internal resolution) to analog (composite video out). If it makes you feel any better, I haven't touched certain images, such as [[:File:PM Koopa Bros Fortress Exterior.png]] and [[:File:Goomba Village.PNG]]. --{{User:Wildgoosespeeder/sig}} 19:53, 17 April 2016 (EDT)
There has been some on-going talks at [[User talk:Wildgoosespeeder/QualityRequestTypes/sandbox]]. Haven't heard a thing from you (I don't know if are aware of that page). Seems like a few, like me, {{user|RAP}} (on his talk page), and {{user|Bazooka Mario}}), are gravitating towards the native resolution for N64 games because it most accurately depicts the games. HUD elements tend to be pixelated in higher resolutions or filtered (in an ugly way or smoothing out jaggedness filters). Some of the images I am replacing even have emulation mistakes or effects that a real N64 couldn't do (aside from oversized resolutions). The plug-in I use to generate the screenshots is the closest to real hardware that bypasses the conversion from a digital signal (internal resolution) to analog (composite video out). If it makes you feel any better, I haven't touched certain images, such as [[:File:Koopa Bros. Fortress.png]] and [[:File:Goomba Village.PNG]]. --{{User:Wildgoosespeeder/sig}} 19:53, 17 April 2016 (EDT)


==Template for proposal outcomes==
==Template for proposal outcomes==
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== Image maps ==
== Image maps ==


Hey Mega, it's Baby Luigi again. Can you, by any chance, add alignment parameters to the image map template as switchers? Because for [[Mario_%26_Luigi:_Partners_in_Time#Locations|this section in this article]], aligning [[Template:M&LPIT map|this map template]] to the center is a better way to display the map than the default alignment it has, as it mucks up the gallery, but since the template itself lacks any switchers, I had to resort to using raw coding and modifying the parameters within it so that it centers. {{User:Baby Luigi/sig}} 12:08, 9 May 2016 (EDT)
Hey Mega, it's Baby Luigi again. Can you, by any chance, add alignment parameters to the image map template as switchers? Because for [[Mario_%26_Luigi:_Partners_in_Time#Locations|this section in this article]], aligning [[Template:M&L:PIT Overworld Map|this map template]] to the center is a better way to display the map than the default alignment it has, as it mucks up the gallery, but since the template itself lacks any switchers, I had to resort to using raw coding and modifying the parameters within it so that it centers. {{User:Baby Luigi/sig}} 12:08, 9 May 2016 (EDT)
:Oh, thanks a bunch for the implementation. If I had time I'd put it in the other image map pages too but you know, none of us have any :( {{User:Baby Luigi/sig}} 15:04, 10 May 2016 (EDT)
:Oh, thanks a bunch for the implementation. If I had time I'd put it in the other image map pages too but you know, none of us have any :( {{User:Baby Luigi/sig}} 15:04, 10 May 2016 (EDT)


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Aw crap, I totally forgot [[Peach's Castle Dungeon]] ''also'' comes with its own save album scene. I hope this is the last edit, but can you please take a screenshot of that? Thanks and sorry for bothering you again. {{User:Baby Luigi/sig}} 17:51, 18 May 2016 (EDT)
Aw crap, I totally forgot [[Peach's Castle Dungeon]] ''also'' comes with its own save album scene. I hope this is the last edit, but can you please take a screenshot of that? Thanks and sorry for bothering you again. {{User:Baby Luigi/sig}} 17:51, 18 May 2016 (EDT)
:I definitely think it should be split too. They're two distinct levels in the game. I'll start a TPP shortly. {{User:Baby Luigi/sig}} 18:37, 19 May 2016 (EDT)
::That's what I thought too, maybe you're right on that. Though the article on Peach's Castle cellar definitely needs to be expanded, as there's more than just, "it's Peach's Dungeon in the past and you fight a Chain Chomp". But again, I apologize for the inconvenience and I'm very thankful you're willing to grab screenshots for me. {{User:Baby Luigi/sig}} 19:47, 19 May 2016 (EDT)
:::Oh I forgot, in the techniques section of the Partners in Time article, could you grab a picture that's not [[:File:Betam&l2pit.jpg|a pre-release screenshot?]] I'd personally like a picture like this, except, you know, it's taken with the current version of the game. I need a picture that demonstrates how you can separate the babies into territories they can go into, like in the pic. {{User:Baby Luigi/sig}} 19:49, 19 May 2016 (EDT)


== RE: So about the.... everything. ==
== RE: So about the.... everything. ==
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:Like I said, not as concerned with {{tem|aboutfile}} as I am with {{tem|image-quality}}. Maybe modifying [[MediaWiki:Uploadtext]] is better. I mean, just found [[:Category:Images by game]]. Probably easy to just link to there but the problem that remains is having the message stand out.
:Like I said, not as concerned with {{tem|aboutfile}} as I am with {{tem|image-quality}}. Maybe modifying [[MediaWiki:Uploadtext]] is better. I mean, just found [[:Category:Images by game]]. Probably easy to just link to there but the problem that remains is having the message stand out.


:I think the underlying problem with {{tem|image-quality}} is the crowding of [[:Category:Images to be reuploaded with higher quality]] is currently experiencing. That seems to be why {{user|Baby Luigi}} and {{user|Bazooka Mario}} tend to remove the tag without satisfying the condition for removal. That's what the discussions at [[User talk:Wildgoosespeeder/QualityRequestTypes/sandbox]] are all about. I mean if we can have {{tem|construction}}, {{tem|rewrite}}, {{tem|rewrite-expand}}, and {{tem|stub}} all dealing with degree of severity of good writing standards missing in articles, I don't see why not try to split up {{tem|image-quality}} into smaller, more manageable groups. The trick is figuring out how to split it up. --{{User:Wildgoosespeeder/sig}} 15:44, 14 May 2016 (EDT)
:I think the underlying problem with {{tem|image-quality}} is the crowding of [[:Category:Quality requested]] is currently experiencing. That seems to be why {{user|Baby Luigi}} and {{user|Bazooka Mario}} tend to remove the tag without satisfying the condition for removal. That's what the discussions at [[User talk:Wildgoosespeeder/QualityRequestTypes/sandbox]] are all about. I mean if we can have {{tem|construction}}, {{tem|rewrite}}, {{tem|rewrite-expand}}, and {{tem|stub}} all dealing with degree of severity of good writing standards missing in articles, I don't see why not try to split up {{tem|image-quality}} into smaller, more manageable groups. The trick is figuring out how to split it up. --{{User:Wildgoosespeeder/sig}} 15:44, 14 May 2016 (EDT)
 
== ExplodePNG ==
 
It's like you were reading my mind or something because the interface you uploaded to MarioWiki is similar to how I wanted to revise PNG Monster. I wanted to add a feature to browse for PNGs, add support for newer optimizers, and skip certain optimizers (because it is usually the last optimizer that optimizes best for GCN/Wii game screenshots and it took sooooooo long to complete). I just never looked at the VB6 source code that PNG Monster used at compile time. :P Good work and I'll give it a try sometime. --{{User:Wildgoosespeeder/sig}} 03:29, 10 July 2016 (EDT)
:VB6 is from 2000. Very dated. It looks like PNG Monster was created around the same time YouTube was or at least taking off by the looks of it. .NET is modern and is up to version 4.5 or something like that. Likely, you coded in C#. Love that language. Best of C++ and Java from my experiences with those languages. --{{User:Wildgoosespeeder/sig}} 04:06, 10 July 2016 (EDT)
::I thought that running those executables that actually perform the compression (pngout and advPNG) that PNG Monster and ExplodePNG call are as efficient as their programming allows? They aren't tied to the calling executable's efficiency.
::Anyways, you know what would make a great interface feature? When the program is calling the executables! --{{User:Wildgoosespeeder/sig}} 04:36, 10 July 2016 (EDT)
:::Did some tests in CMD and ExplodePNG. The program pngout is the best at optimizing PNGs. Best options are to have everything but pngout disabled! Try adding [[Wikipedia:Portable Network Graphics#Tool list|remaining optimizers]] to ExplodePNG. :P --{{User:Wildgoosespeeder/sig}} 05:20, 10 July 2016 (EDT)
::::Um, I think pngout does remove all metadata too. I think it is doing the optimization better than the stripper option. Also through bug testing, the loop option doesn't seem to terminate like PNG Monster does. --{{User:Wildgoosespeeder/sig}} 14:37, 10 July 2016 (EDT)
:::::I finally got around to looking at the VB6 source code for PNG Monster. Checking loop just cycles through the optimizers again. I thought it changed the options sent to the exe of each optimizer. I think somewhere in ExplodePNG, the loop never ends and it stays stuck in an [[Wikipedia:Infinite loop|infinite loop]]. I tried this with a sprite and it took ExplodePNG less than a second to optimize fully with loop unchecked. Checked, ExplodePNG never finishes. I see the optimized file, but ExplodePNG keeps going. I don't know what version of advpng you are using but it seems like there are two variations of the program as Zopfli compression started in 2013 and advpng bundled with PNG Monster is from 2005. Just include the organized list I linked you to and you will have yourself a modernized PNG Monster. --{{User:Wildgoosespeeder/sig}} 18:17, 10 July 2016 (EDT)
::::::[[User:Wildgoosespeeder/PNG Monstrous]] - I hope this answers your question about zopfliPNG. :P As for files, here's some already existing files that contain unoptimized PNGs either being actively used or archived:
::::::*[[:File:GreenToad Icon LM Beta.png]]
::::::*[[:File:Red Gnarantula.png]]
::::::*[[:File:Green Gnarantula.png]]
::::::*[[:File:SMG Dusty Dune Boulder Ring.png|:File:SMG DDG Ring.png]]
::::::*[[:File:Mario And Wario Title Screen.png]]
:::::::It doesn't really matter. The loop doesn't end with loop checked. You can try the included files I linked to see for yourself.
:::::::If you are still using VB, but for .NET environment, I remember converting my older VB6 projects into the newer VB.NET Visual Studio application. I don't know if you coded from scratch or converted the project. :P The update to PNG Monster took me roughly an hour. --{{User:Wildgoosespeeder/sig}} 03:43, 11 July 2016 (EDT)
::::::::I'm not too concerned about the multithreading ability. My image replacements are one at a time and optimizations are slow as-is with those dimensionally large images. I upload the png and then {{tem|delete}} the JPEG after upload. Upload another png and then tag. Do this until all JPEGs are replaced with PNGs. I should see an improvement with how long optimizations take just by skipping certain optimizers. My tests reveal that zopflipng and pngout do the best optimizing on GCN and Wii screenshots I submit. This also applies to all screenshots but it was most noteworthy with those two consoles. Screenshots for [[SNES]] or [[GBA]], the file size differences were just a few hundred bytes. GCN and Wii screenshots, a few kilobytes. --{{User:Wildgoosespeeder/sig}} 14:30, 11 July 2016 (EDT)
 
== Appeals Archive template ==
 
We need to somehow include the "warning overturned" and stuff since [[MarioWiki:Appeals/Archive]] does follow a similar style to proposal outcomes. {{User:Bazooka Mario/sig}} 17:37, 11 July 2016 (EDT)
 
== about the enemy boxes ==
 
For enemies that have appeared in PMTTYD and SPM, like [[Parabuzzy]], should the PMTTYD enemy box or the SPM one be placed at the top-right corner of the article?  {{User:A gossip-loving Toad/sig}}  05:54, 16 July 2016 (EDT)
:Thanks! By the way, it seems that tattles in the [[Paper Mario: The Thousand-Year Door bestiary]] are incomplete -- they lack the part that looks like "Their maximum HP is 2. They have an Attack power of 1 and a Defense of 0." I'm also discussing the possibility to include more info into the "item" entry at [[MarioWiki:Proposals#Create a template for the TTYD badge drop rates|MarioWiki:Proposals]]. Any thoughts? -- {{User:A gossip-loving Toad/sig}}  10:04, 10 August 2016 (EDT)
::I found some [http://shrines.rpgclassics.com/gc/pm2/tattle.shtml better] [http://www.romhacking.net/documents/680/ sources] and updated all of the wiki's PMTTYD tattles according to them, except the Glitz Pit fighter team pages which I didn't touch. I'm not sure whether restating the stats of the individual enemies on Glitz Pit fighter team pages run afoul of [[SMW:ONCE]]. By the way, somehow [[Fuzzy Horde]] is missing in the bestiary since it doesn't have an entry in the in-game tattle log. {{User:A gossip-loving Toad/sig}}  05:41, 18 August 2016 (EDT)
 
== Yoshi's Island World 3 Image ==
 
A while ago (June 7th, 2013 to be exact), you uploaded [[:file:World 3 Map SMW2YI.png|this image of world 3 from Yoshi's Island]]. Thing is, the numbers were all wrong. I have corrected it, but I was wondering exactly where you found this image, cause no version of the game I'm aware of uses 4-1, 4-2, etc. on the World 3 map. {{User:Alex95/sig}} 17:27, 25 August 2016 (EDT)
:Oh, it wasn't me that noticed it. That was {{User|LudwigVon}} (though I'm sure others noticed it, he was the first to say something about it). I just uploaded a new version of it. {{User:Alex95/sig}} 21:20, 26 August 2016 (EDT)
 
== MLBIS maps ==
 
Great job for ripping/assembling those in-game maps for Bowser's Inside Story! I have a question about these three images:
* [[:File:Peach's Castle F1 Map.png]]
* [[:File:Peach's Castle F2 Map.png]]
* [[:File:Peach's Castle F3 Map.png]]
Are these areas called "first/second/third floor" in the game's start menu, or if not, where did you get that information? --{{User:A gossip-loving Toad/sig}}  00:14, 17 October 2016 (EDT)
 
== Re: Quick apology ==
 
Alrighty then :P How's things, MegaD?
 
{{User:YoshiKong/sig}} 18:28, 25 October 2016 (EDT)
 
:You'll get by. I've finished high school, I have taken a years break to stay in Italy with relatives. And I'm going back to Australia in December, to start university next year.
 
:{{User:YoshiKong/sig}} 18:33, 25 October 2016 (EDT)
 
::Thanks mate.
 
::{{User:YoshiKong/sig}} 18:37, 25 October 2016 (EDT)
 
== Bestiary ==
 
Hi, I'm curious what kind of maintenance ideas you had. --{{User:Eldritchdraaks/sig}} 11:20, 26 November 2016 (EST)
 
== Friend ==
 
Do you want to be friends with me? I see you are alone. [[File:Mario Victory Pose Artwork - Super Mario 64.png|35px]] [[User:MarioMario456|Mario]][[User talk:MarioMario456|Mario]][[Special:Contributions/MarioMario456|456]]! 16:39, 18 December 2016 (EST)
:Thanks. [[File:Mario-1.gif|35px|]][[User:MarioMario456|Mario]]<sup>[[User talk:MarioMario456|Mario]]</sup><sub>[[Special:Contributions/MarioMario456|456]]!</sub> 07:39, 30 December 2016 (EST)
 
== Category error on work page ==
 
Just wanted to let you know that your page [[User:Megadardery/1]] is showing in [[:Category:Formatting templates]]. Maybe remove it or add <nowiki><noinclude></noinclude></nowiki>? {{User:Alex95/sig}} 20:59, 13 July 2017 (EDT)
:Been there, done that--{{User:Megadardery/sig}} 07:59, 14 July 2017 (EDT)
 
== User ==
 
Dude uhhhhh. One of your user page edits is appearing in me search so Why and How??? [[User:HEROMARIO|&#91;-&#93;€40 分@4¡0]] ([[User talk:HEROMARIO|talk]]) 20:13, 5 July 2018 (EDT)
 
:Iirc, I haven't edited my userpage in almost a year. So what do you mean--{{User:Megadardery/sig}} 04:47, 6 July 2018 (EDT)
 
== Hi ==
 
Hey. Just want to introduce myself and say a few things...I'm from Morocco, I speak, understand and write very perfect English, and I also like Nintendo games. Besides the Mario franchise, of course, I like Sonic, Pokémon, Smash Bros., Mario Kart, and to a lesser extent Zelda, Metroid, Donkey Kong (which I would say I'm a fan of both Kongs and Kremlings) and Mario Party. I actually own several old consoles, including the NES, SNES, Game Boy, N64, GameCube, DS Lite, DSi XL, Dreamcast, PSone (the smaller model), and PS2. I also own a Wii, a Wii U, a Switch, a New 3DS XL and a New 2DS XL. I used to own a Game Boy Color, a Game Boy Advance, the original PlayStation, and two Sega Mega Drives, but those either got lost or, in the case of the Game Boy Color, broken.
 
Also, I found your [http://codeforces.com/profile/megadardery Codeforces account page]. Now, I've known for a long time that you're Egyptian, but there I specifically heard that you're from Helwan. I also found a photo of yourself as far as I can tell, but no problem I suppose.
I want to explain a few questions:
# What does it feel like living in your town?
# How do you feel about your current gist of playing games on emulators rather than on actual hardware?
# I've heard that your President Sisi has been extending and imposing states of emergency since the Coptic church terrorist attacks in April 2017 (God bless the victims and their families). How do you feel about it?
# What do you think about my country's culture? What about yours?
 
One more thing, I would like to point out that your Mii avatar on your user page infobox is broken and doesn't display correctly, so there's that.<br>Anyways, bye for now.
 
-- {{User:MeerkatMario/sig}} 00:35, 13 July 2018 (EDT)
 
:Hello Meerkat Mario, first of all, how are you? It's nice to meet a fellow Arabian! We share the love of all of those franchises except definitely Pokemon :P I don't have a problem with my photo being available online as I already have a facebook account that is not that hard to find and my photo is also there. Yeah, I have joined the competitive programming scene a little bit after I got into college, I'm not that good yet, but hey, I'm slowly lerning more. To answer your queations:
 
:#I live in 15th of May city which is on the outskirts of Helwan, it's a very calm place which is something I need for my work and studies, and for my personal comfort. It's nothing like any other city in the country. To put that into prespective, if you sit out all day and count the number of people passing by in the street, they won't exceed 40 or 50 all day long.
 
:#Annoyed, it's sad that I can't support the developers for the games that I really like. But what can you do. The price of one of those consoles can exceed the average income of someone here.
 
:#The state of emergency has been technically active since almost 2011. It doesn't affect me, personally. But I would rather keep my general opinion regarding everything political to myself, sorry.
 
:#I like your culture quite a bit. I like the clothing and the building style, but I'm not too familar with the details to give out and extended opinion. As for my culture, if you are talking about pharaohs, they who doesn't :P. If you are talking about the current culture, It's hard to pinpoint the details of it because I live too far away, but I like what I live in.
 
:Yeah, I noticed, to be frank I never liked miis :P. The image on top of my talkpage is also broken. I'm a bit sad because I liked the brawl logo, but I'm too lazy to fix it. Talk with you later --{{User:Megadardery/sig}} 03:40, 13 July 2018 (EDT)
 
== Turtley Leaf ==
 
Hi, [https://www.mariowiki.com/index.php?title=Shroom_Steak&oldid=2739035 here] you said that Turtley Leaves aren't in PM....except they are, just under a different English name. I don't know if the recipe is the same, but still. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 17:41, September 5, 2019 (EDT)
:Oh right, I didn't notice that they have the same article. But for starters, the table was incorrect in the beginning. According to [[List of Tayce T. recipes|this]]; It erroneously listed some recipes as TTYD exclusive, and Turtley/Koopa Leaf is not used in the recipe in PM, so I would say the page is currently accurate. Sorry for the late response btw--{{User:Megadardery/sig}} 17:30, September 12, 2019 (EDT)
 
== World 4 of NSMB ==
 
Can you do an image map for World 4 of ''New Super Mario Bros.''? I noticed it didn't have one, and since i noticed you made a few, how about you do one more? {{User:Mushroom Head/sig}} 07:09, September 1, 2023 (EDT)

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