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Sparks
Spark from Super Mario Bros. 2.A Guriguri from Mario & Wario.Hothead from Super Mario WorldSprite of a Spark from Donkey Kong Jr.Magnet Sparky from Mario vs. Donkey Kong: Mini-Land Mayhem!Sparky (Wario Land: Super Mario Land 3)A Lil' Sparky from Super Princess Peach.Piro Dangles from Burt The Bashful's Fort
Collage showing the diversity of Sparks
Species Globe
Guriguri
Hothead
Li'l Sparky
Magnet Sparky
Piro Dangle
Spark (Super Mario Bros. 2)
Sparky (Wario Land: Super Mario Land 3)

A Spark-like is a orb-shaped creature related to electricity, as well as sometimes to fire. They are found crawling around walls and ceilings. Sparks are the first in a series of enemies in the Super Mario franchise that are balls of electricity, including Li'l Sparkies and Amps.

History

Donkey Kong series

Donkey Kong Jr.

Sprite of a Spark from Donkey Kong Jr.

Sparks first appear in Mario's Hideout of Donkey Kong Jr. Red Sparks (also known as Globes[1]:7) continue to circle their own platform, but blue ones can travel to other platforms through static particles. These Sparks are generated by Mario in order to shock Donkey Kong Jr., preventing him from saving his father. Blue Sparks do not appear in the Coleco Adam port, which alters the stage layout and replaces them with hazardous green water drops instead.

Donkey Kong (Game Boy)

Spark

In the Game Boy version of Donkey Kong, only one Spark[2] appears in Stage 6-4, rotating clockwise at a medium pace around a small platform in the path of a Conveyor Belt. It has the same behavior as the Sniper and Sukōpī seen earlier in the game, except losing a life from the Spark displays an electrocution animation. Unlike other appearances, the Spark in this game lacks eyes. This game also introduces a more common wire-crossing successor.

Yume Kōjō: Doki Doki Panic / Super Mario Bros. 2

Spark from Yume Kōjō: Doki Doki Panic Hisshō Kōryakuhō
Artwork from Yume Kōjō: Doki Doki Panic

Sparks appear in Yume Kōjō: Doki Doki Panic and Super Mario Bros. 2, usually underground or in buildings. Sparks circle platforms, though some can hover in the air if a Mushroom Block is pulled out from beneath them. Sparks cannot be jumped on and damage the player character when touched. A Spark is defeated if either hit by an object or from a POW Block being used nearby. A Spark is defeated automatically if the screen scrolls while they are in a specific position.[3] In original versions, Sparks have red outlines around their eyes; in the Super Mario All-Stars version and other subsequent remakes, they have yellow outlines as well as an orange outer body outline. In the remake, touching a Spark knocks the player back as the screen briefly pixelates, and an item named the Spark Chaser can expel them from jar interiors.

The Super Mario Bros. Super Show!

Spark
A Spark from The Super Mario Bros. Super Show!
“Spark on the warpath!”
Mario, "On Her Majesty's Sewer Service"

A Spark only appears in the episode "On Her Majesty's Sewer Service" in The Super Mario Bros. Super Show! It does not discharge any electricity. The Spark is encountered by Mario and Luigi in the Tunnel of Doom as they run from a Goomba. Both are avoided when Mario and Luigi create a grappling hook out of a super spy hose nozzle and mini plunger; apparently unable to stop moving, the Spark and Goomba subsequently crash into one another, causing an explosion.

Super Mario Bros. (Valiant Comics)

Three Spark
Three Sparks from "Bedtime for Drain-Head"

Sparks appear prominently in comics of the Super Mario Bros. series of comics, appearing in such stories as "The Legend," "Bedtime for Drain-Head," and "A Mouser in the Houser." Like most enemies featured in the stories, they are shown to be intelligent and fully capable of speech.

Yoshi series

Super Mario World 2: Yoshi's Island / Yoshi's Island: Super Mario Advance 3

Piro Dangles with no flames in Super Mario World 2: Yoshi's Island
A Piro Dangle without fire in Super Mario World 2: Yoshi's Island

Sparks are referred to as Piro Dangles[4] in Super Mario World 2: Yoshi's Island and its remake. They emit a flame-like blaze and have faces similar to that of Fryguy. Occasionally, their blaze temporarily goes out, revealing that underneath they are white spheres. During this time, they are harmless. Piro Dangles can be found only in a secret room in Burt The Bashful's Fort, as well as in Endless World of Yoshis in the remake, where they can also be defeated from a blue watermelon. There is also an unused variant of Boo Blah that has a Piro Dangle on its head.

Yoshi's New Island

In Yoshi's New Island, Sparks maintain their appearance and behavior from Super Mario World 2: Yoshi's Island, and appear only within dark rooms in Beware the Boo Brigade and Fort Key Calamity.

The Legend of Zelda series

Zelda Wiki article: Spark

Sparks appear with the same wall-running behavior in multiple games in The Legend of Zelda series. In The Legend of Zelda: A Link to the Past, Sparks flash between orange and blue and are completely invincible, appearing in a few dungeons. In this game, they also share the same graphics as the segmented fire bars and Fire Snakes, which stay orange. Sparks are more common in The Legend of Zelda: Link's Awakening, The Legend of Zelda: Oracle of Seasons/Ages, and The Legend of Zelda: The Minish Cap, and can be destroyed with the boomerang, which turns them into fairies.

  1. ^ Cite error: Invalid <ref> tag; no text was provided for refs named int
  2. ^ August 20, 1994. 「任天堂公式ガイドブック ドンキーコング」 (Nintendo Kōshiki Guidebook – Donkey Kong). Shogakukan (Japanese). ISBN 4-09-102485-8. Page 59.
  3. ^ Small Mario Findings. Video. Tumblr (English). Retrieved July 4, 2024.
  4. ^ Miller, Kent, and Terry Munson (1995). Super Mario World 2: Yoshi's Island Player's Guide. Nintendo of America (American English). Page 128.