User:KamekSans/Projects/Lists of Jump Profiles/List of Jump Profiles (1990-1999)
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Super Mario World
- Instruction booklet description (B Button): Makes Mario jump. (Mario and Yoshi both jump when Mario's on Yoshi's back.)[1]
- Instruction booklet description:
Super Mario All-Stars
- Instruction booklet description (Super Mario Bros. and Super Mario Bros.: The Lost Levels): The longer you hold the jump Button, the higher you jump.[4]
- Instruction booklet description (Super Mario Bros. 2, jumping in place): If you press the B Button while standing still, you will jump straight up. Your jump will not be very high, though.[5]
- Instruction booklet description (Super Mario Bros. 2, moving jump): Jump while moving to jump higher. If you use the Y Button to run, then jump, you'll jump even higher![5]
- Instruction booklet description (Super Mario Bros. 3): The longer you hold the jump button, the higher Mario will jump.[6]
- Instruction booklet description (Super Mario Bros. 3, jumping out of the water): Hold Up on the
Control Pad and press the B Button to jump out of water.[7] - Instruction booklet description (Super Mario Bros. 3, Super Jump): When Mario jumps on an enemy, he can jump very high by pressing the B Button as he bounces off of them.[7]
Mario is Missing!
- Super NES instruction booklet description (B Button): Jump. Can be used alone or with ▶ and ◀.[8]
Donkey Kong Country
- Instruction booklet description (Donkey Kong): What's a platform action game without jumping? Of course, jumping will allow you to explore the many areas of Donkey Kong Country. If you land on an enemy's head, that will usually be the last of him![9]
- Instruction booklet description (Diddy Kong):
- Player's Guide description:
- German:
Durch tollkühne Kopfsprünge werden (wie in jedem Jump'n'Run) Gegner aus den Weg geräumt.[12]
- German:
Mario's Time Machine
- Super NES instruction booklet description (B Button): Jump. Can be used alone or with ▶ and ◀.[13]
Super Mario World 2: Yoshi's Island
- Player's Guide description:
- English (United States):
Like many a young bird, Yoshi would like to try out his wings. Unfortunately, he doesn't have any. Press the B Button and you'll find that he's a fairly good leaper, though. Practice the many subtleties of Yoshi's jumps. Short, fast skips can carry him over the treacherous terrain of Yoshi's island, including mud flats, palm trees, teeter-totter logs and icy lakes. He can even take off from enemies if he catches them in midair. Careful timing is needed when Yoshi gets on and off airborne platforms. Longer leaps help Yoshi cross wide chasms. He can't afford to come up short, because it's almost always a long ways down![14] - Other languages:
- German:
-Knopf: Wie Man Sprünge Ausführt
Eine Insel ist ja bekanntlich kein Pfannkuchen. Also gibt es folglich auch auf Yoshi's Island Berge, Täler, Löcher und Erdspalten. Um sich der jeweiligen Situation entsprechend verhalten zu können, sollte Yoshi deshalb dan und wann auch vom Boden abheben können. Und genau das tut er, wenn Ihr den B-Knopf drückt. Natürlich gibt es, ganz Yoshi Natur entsprechend, verschiedene Arten, sich nicht am Boden entlang, sondern in der Luft zu bewegen. Schließlich ist ja ein Loch nicht genauso breit wie das andere. Übrigens: Schon alleine durch den Druck auf den B-Knopf könnt Ihr die Höhe des Sprungs variieren.[15]
- German:
- English (United States):
Virtual Boy Wario Land
- Instruction booklet description:
Donkey Kong Country 2: Diddy's Kong Quest
- Instruction booklet description:
Super Mario RPG: Legend of the Seven Stars
- Instruction booklet description (Special Attack):
Super Mario 64
- Instruction booklet description: Jump and stomp on some enemies.[22]
Donkey Kong Country 3: Dixie Kong's Double Trouble!
- Instruction booklet description:
Yoshi's Story
- Instruction booklet description: If you use the Control Stick with the A Button, you can jump farther.
Donkey Kong 64
- Instruction booklet description (A Button): Makes the Kongs jump. Hold the A Button longer to make them jump higher.
References
- ^ 1991. Super Mario World Instruction Booklet. Nintendo of America (American English). Page 4.
- ^ 1991. Super Mario World Instruction Booklet. Nintendo of America (American English). Page 11.
- ^ 1990. Super Mario World Instruction Booklet. Nintendo (Japanese). Page 13.
- ^ 1993. Super Mario All-Stars Instruction Booklet. Nintendo of America (American English). Page 8.
- ^ a b 1993. Super Mario All-Stars Instruction Booklet. Nintendo of America (American English). Page 17.
- ^ 1993. Super Mario All-Stars Instruction Booklet. Nintendo of America (American English). Page 26.
- ^ a b 1993. Super Mario All-Stars Instruction Booklet. Nintendo of America (American English). Page 27.
- ^ 1994. Mario is Missing! Instruction Booklet. The Software Toolworks (American English). Page 4.
- ^ 1994. Donkey Kong Country Instruction Booklet. Nintendo of America (American English). Page 12.
- ^ 1994. Donkey Kong Country Instruction Booklet. Nintendo of America (American English). Page 14.
- ^ Super Donkey Kong Instruction Booklet. Nintendo (Japanese). Page 14.
- ^ Offizielle Nintendo Spieleberater „Donkey Kong Country“. Nintendo of Europe GmbH (German). Page 18.
- ^ 1994. Mario's Time Machine Instruction Booklet. The Software Toolworks (American English). Page 4.
- ^ Miller, Kent and Munson, Terry (1995). Super Mario World 2: Yoshi's Island Player's Guide. Nintendo of America (American English). Page 9.
- ^ Ota, Shigeru et al. (1995). Offizielle Nintendo Spieleberater „Super Mario World 2 — Yoshi's Island“. Nintendo of Europe GmbH (German). Page 3.
- ^ 1995. Virtual Boy Wario Land Instruction Booklet. Nintendo of America (American English). Page 21.
- ^ 1995. Virtual Boy Wario Land: Secret Treasure of the Awazon Instruction Booklet. Nintendo (Japanese). Page 17.
- ^ 1995. Donkey Kong Country 2: Diddy's Kong Quest Instruction Booklet. Nintendo of America (American English). Page 10.
- ^ 1995. Super Donkey Kong 2: Dixie & Diddy Instruction Booklet. Nintendo (jp). Page 12.
- ^ 1996. Super Mario RPG: Legend of the Seven Stars Instruction Booklet. Nintendo of America (American English). Page 35.
- ^ 1996. Super Mario RPG Instruction Booklet. Nintendo (Japanese). Page 35.
- ^ 1996. Super Mario 64 Instruction Booklet. Nintendo of America (American English). Page 10.
- ^ 1996. Donkey Kong Country 3: Dixie Kong's Double Trouble! Instruction Booklet. Nintendo of America (American English). Page 15.
- ^ 1996. Super Donkey Kong 3: Mysterious Kremis Islands Instruction Booklet. Nintendo (Japanese). Page 14.