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{{M&S event infobox
[[Image:Ultimate_Figure_Skating.PNG|thumb|'''Ultimate Figure Skating''']]
|image=[[File:Ultimate Figure Skating.png|250px]]
'''Ultimate Figure Skating''' is an dream event in the [[DS]] version of ''[[Mario and Sonic at the Olympic Winter Games]]''. Here, players must compete to get the highest score. Points are earned by doing moves correctly and collecting [[ring]]s. During the event, the player will trace the track with the stylis to control their character and collect the rings and on the way, overcome several obstacles.
|appears_in=[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|''Mario & Sonic at the Olympic Winter Games'' (Nintendo DS)]]
|type=[[Dream Skating]]
|info=Compete in a figure skating event, Mario and Sonic style; perform a routine, pick up Rings, bounce off Springs and defeat Enemies. Skate freely on the ice to find the next jumping/spinning point, then take out the Boss to complete the event. Performances are judged based on Rings (collected), Enemies (defeated) and the skater's overall presentation.<br>Perform on a frozen lake and earn points for rings and foes defeated.
|controls='''Skate''': '''Touch and hold'''<br>'''Jump''': '''Slide upwards''' to match commands<br>'''In midair''': Use stylus to '''draw''' numbers in order<br>'''Spin''': '''Trace commands'''<br>'''Spin Attack''': '''Touch, hold'''<br>'''Step''': '''Tap Touch Screen'''
}}
'''Ultimate Figure Skating''' is a [[Dream Skating]] [[Dream Event]] that appears in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]''. The objective of the event is to score as many points as possible for collecting Rings, quality of performance and defeating enemies, with the event taking in the Ice on Lake Arena.
==Gameplay==
In this event, the player moves the character by touching and holding on the Touch Screen in their desired direction. The player can move freely on the ice, however a suggested route is marked out on the map on the upper screen and is lined with [[Ring (Sonic the Hedgehog)|Rings]], which the player should aim to collect. In certain areas on the rink, the player will find [[Spring (Sonic the Hedgehog)|Spring]]s in star shapes, which indicate jumping area. By moving the character to this area, the player can perform jumps on the Spring by sliding upwards on the Touch Screen to collect rings. After the first jump, the player will be prompted with additional commands that consist of touching a series of numbered points in order before sliding up again to perform a multi-jump. The player can perform a total of three jumps from each Spring to collect all of the Rings. As well as the jump areas, the player will also come across green circular areas containing a [[Chaos Emerald]] token where they can perform a spin by sliding in circles on the Touch Screen. The more the player spins, the more time they will have to perform spin attacks on the enemies. After the character spins, a meter will indicate how much time they have to defeat a group of [[Goomba]]s or [[Kiki]]s, which is done by moving the character into them. If the player manages to defeat them all but still has time left, a new group will appear in a slightly different formation. The player only has a limited amount of time that they can skate for before commencing the boss fight, which is against either a [[Big Goomba|Giant Goomba]] or a [[Egg Flapper|Flapper]]. For this section of the event, the player must touch the Touch Screen as the musical notes pass over the icon to perform moves. When shock notes appear, indicated by a star around the note, the player can perform attacks on the boss by touching with the right timing, which will score them more enemy points. After defeating the boss, the player is given individual scores for defeating enemies, collecting Rings and artistic merit, before being given a final total score and their placement in the event.


==Routines==
==Obstacles==
{|border=1 cellspacing=0 cellpadding=3 align=left width=
There are some obstacles to complete in the event:
|-
!style="background:#dedede"rowspan=2|Title
!style="background:#dedede"rowspan=2|Music
!style="background:#dedede"rowspan=2|Difficulty
!style="background:#dedede"rowspan=2|Boss
!style="background:#dedede"rowspan=2|Rings
!style="background:#dedede"rowspan=2|Enemies
!style="background:#dedede"colspan=4|Routine
!style="background:#dedede"rowspan=2|Notes
|-
|style="background:#dedede"|'''1'''
|style="background:#dedede"|'''2'''
|style="background:#dedede"|'''3'''
|style="background:#dedede"|'''4'''
|-
|Mario & Sonic Download Medley
|[[sonicretro:Angel Island Zone|Angel Island Zone]] (''[[sonicretro:Sonic the Hedgehog 3|Sonic the Hedgehog 3]]'')<br>[[Cool, Cool Mountain]] (''[[Super Mario 64]]'')
| -
|Giant Goomba
|
|Kikis
|bgcolor=red|<span style="color:white">Jump
|bgcolor=green|<span style="color:white">Spin
|bgcolor=red|<span style="color:white">Jump
|bgcolor=green|<span style="color:white">Spin
|Played only during the tutorial and when playing this event in multiplayer through DS Download Play
|-
|Mario Medley
|[[Ground Theme (Super Mario World)|Ground Theme]] (''[[Super Mario World]]'')<br>[[Underwater Theme]] (''[[Super Mario Bros.]]'')<br>Athletic theme (''[[New Super Mario Bros.]]'')
|Easy
|Giant Goomba
|109
|Goombas
|bgcolor=red|<span style="color:white">Jump
|bgcolor=green|<span style="color:white">Spin
|bgcolor=red|<span style="color:white">Jump
|bgcolor=green|<span style="color:white">Spin
| -
|-
|Sonic Medley
|Main theme (''[[sonicretro:Sonic Unleashed|Sonic Unleashed]]'')<br>Main theme (''[[sonicretro:Sonic and the Black Knight|Sonic and the Black Knight]]'')<br>[[sonicretro:Sonic Heroes (song)|Sonic Heroes]] (''[[sonicretro:Sonic Heroes|Sonic Heroes]]'')
|Normal
|Flapper
|133
|Kikis
|bgcolor=red|<span style="color:white">Jump
|bgcolor=green|<span style="color:white">Spin
|bgcolor=red|<span style="color:white">Jump
|bgcolor=green|<span style="color:white">Spin
| -
|-
|Mario & Sonic Medley
|Athletic theme (''[[Super Mario Bros. 3]]'')<br>Main theme (''[[sonicretro:Sonic Rush Adventure|Sonic Rush Adventure]]'')
|Hard
|Giant Goomba
|138
|Goombas and Kikis
|bgcolor=green|<span style="color:white">Spin
|bgcolor=red|<span style="color:white">Jump
|bgcolor=red|<span style="color:white">Jump
|bgcolor=green|<span style="color:white">Spin
| -
|}
{{br}}


==Controls==
===Spring Jumps===
===Rule Info===
The character will jump off a springboard and the player will have to connect the numbers that come up on the screen in numerical order. After that they need to slide up on the screen to jump higher  until all the rings in the air a grabbed.
Collect rings on the ice and do tricks at jump an spin areas. You'll earn points for rings grabbed, enemies beaten, and artistic merit.


===Basic Controls===
===Spin===
*'''Touch and hold''' in a direction to '''go'''!
At some point, the player will see a Chaos Emerald circle mark. When the character touches it, they will need to quickly trace the yellow line to draw a circle. After that, enemies will appear and the player will need to touch the direction they want their character to go and deflect the foes before time runs out.
*Grab the '''rings''' along the rink as you skate!
 
*'''Slide upward''' on spring star marks to '''jump'''!
===Boss Battles===
*'''Follow the numbered commands''' to '''multi-jump'''!
The last obstacle to come up will be fighting the boss. Here, notes will come up and the player will need to touch the yellow circle when the notes enter it. The notes will come up at the beat of the music. The player mainly wants to hit the [[Shock Note]]s to do a step attack and damage the enemy. Once the enemy is defeated, the event will end.
*The Chaos Emerald circle mark is a '''spin area'''!
 
*'''Keep the stylus on the Touch Screen''' and '''spin'''!
==Rule Info==
*As time passes, '''enemies''' will appear!
''Collect rings on the ice and do tricks at jump and spin areas. You'll earn points for rings grabbed, enemies beaten, and artistic merit.''
*'''Touch a direction''' to go there and deflect '''foes'''!
 
*The finale's a step-off! '''Touch''' in time with ♪s!
==Music==
*'''Touch''' a '''shock note ()''' to do a '''step attack'''!
Different music can be played during the event. Each song is at a different level.
{{M&SATOWG}}
*Mario Medley (Easy) {Super Mario World Overworld 1, Super Mario Bros Underwater Level & New Super Mario Bros Lvl 1-1} Boss: [[Giant Goomba]], Rings: 109
[[Category:Mario & Sonic at the Olympic Winter Games events]]
*Sonic Medley (Normal) {Sonic Unleashed Theme, Sonic & The Black Knight Theme & Sonic Heroes Theme} Boss: [[Flapper]], Rings: 133
*Mario & Sonic Medley (Hard) {Super Mario Bros 3 Athletic Theme & Sonic Rush Adventure Main Theme} Boss: Giant Goomba, Rings: 138
*Mario and Sonic Download Medley (Playable only in multiplayer)
<br clear=all>
{{olympicevents}}
[[Category:Dream Events]]

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