Editing Talk:Spawning Point

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::I'm totally on Time Turner's side. Maybe I'll need to recreate the Loading Zone page too when I continue my work on the glitches page. [[User:Semako|Semako]] ([[User talk:Semako|talk]]) 12:42, 8 October 2017 (EDT)
::I'm totally on Time Turner's side. Maybe I'll need to recreate the Loading Zone page too when I continue my work on the glitches page. [[User:Semako|Semako]] ([[User talk:Semako|talk]]) 12:42, 8 October 2017 (EDT)
:::To add onto this, the way that items and other subjects spawn in ''Super Mario 64'' is entirely relevant and determines a lot about how the game operates. We don't merge away enemies and items that only have one appearance, so I don't see why game mechanics should be treated differently. This page could even be expanded to include how spawning works in other games. {{User:Time Turner/sig}} 14:06, 8 October 2017 (EDT)
:::To add onto this, the way that items and other subjects spawn in ''Super Mario 64'' is entirely relevant and determines a lot about how the game operates. We don't merge away enemies and items that only have one appearance, so I don't see why game mechanics should be treated differently. This page could even be expanded to include how spawning works in other games. {{User:Time Turner/sig}} 14:06, 8 October 2017 (EDT)
::::Okay, I'm all for expanding on information. I just want to make sure that non-Mario-relevant pages go ''too'' in depth, you know? If the page is meant purely to describe glitches, I think it might work better on the [[Glitch]] page, that lists descriptions for how things are done. {{User:Alex95/sig}} 14:12, 8 October 2017 (EDT)

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