Editing Talk:Machine Made
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==Split?== | ==Split?== | ||
I'm not 100% on this, but the article comes off as rather... unfocused due to covering several different respawning minibosses and their respective flunkies. It is made almost entirely of statistics, and as of this comment, the remake's haven't even been added to double its length. This may benefit from being split into each type (or fully integrated with their respective "normal" counterpart) and turned into more of a disambiguation. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 00:10, November 22, 2023 (EST) | I'm not 100% on this, but the article comes off as rather... unfocused due to covering several different respawning minibosses and their respective flunkies. It is made almost entirely of statistics, and as of this comment, the remake's haven't even been added to double its length. This may benefit from being split into each type (or fully integrated with their respective "normal" counterpart) and turned into more of a disambiguation. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 00:10, November 22, 2023 (EST) | ||
:I think merging to the normal counterparts makes the most sense, since their names in the Monster List follow the format " | :I think merging to the normal counterparts makes the most sense, since their names in the Monster List follow the format "<name> (Machine Made)". [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 06:53, November 22, 2023 (EST) | ||
::Personally speaking, I think they should be split into separate articles. I think they're more comparable to stronger/other variants of enemies, like R enemies in ''Mario & Luigi: Dream Team''. They have their own individual stats different from their base versions and a different color scheme. I think splitting them individually would keep them consistent with other RPG enemies. {{User:Tails777/sig}} | ::Personally speaking, I think they should be split into separate articles. I think they're more comparable to stronger/other variants of enemies, like R enemies in ''Mario & Luigi: Dream Team''. They have their own individual stats different from their base versions and a different color scheme. I think splitting them individually would keep them consistent with other RPG enemies. {{User:Tails777/sig}} | ||
:It should be split. This article would, if rewritten, be great as just explaining the overall traits of a machine made, and the others could just explain more individual traits. The pages might be smaller, yes, but there are plenty of one-time RPG enemies who have small pages. {{User:Wonder Time!/sig}} | :It should be split. This article would, if rewritten, be great as just explaining the overall traits of a machine made, and the others could just explain more individual traits. The pages might be smaller, yes, but there are plenty of one-time RPG enemies who have small pages. {{User:Wonder Time!/sig}} | ||
::I agree with Wonder Time! [[User:MarioComix|MarioComix]] ([[User talk:MarioComix|talk]]) 07:33, February 5, 2026 (UTC) | ::I agree with Wonder Time! [[User:MarioComix|MarioComix]] ([[User talk:MarioComix|talk]]) 07:33, February 5, 2026 (UTC) | ||
== Appreciation for the Battle Theme == | |||
I love that these enemies follow up on the Final Fantasy tradition of 'let's use the Boss theme for a regular Enemy theme in this final dungeon', it's so peak. | |||
--[[User:Kirb-Star99|Kirb-Star99]] ([[User talk:Kirb-Star99|talk]]) 00:35, February 9, 2026 (UTC) | |||