Editing Talk:Dotted-Line Block
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== Split? == | == Split? == | ||
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While in the process of organizing this page to have proper history sections, it became rather apparent that these dotted-line blocks are extremely varied between games. Should they be split in some form? The ! Blocks in ''Super Mario World'' and ''Super Mario 64'' feel especially disconnected from the other entries, which have a trending theme of alternating between solid and non-solid states, not just becoming solid blocks. In Addition, ''Super Mario Bros. Wonder'' features two totally distinct and uniquely functioning "dotted-line blocks", ones controlled by ON/OFF Switch like ''Super Mario Maker 2'', and music-based ones with no player input. These ones should ''certainly'' be split at the least, since theyre literally alongside the traditional blocks.--[[User:PopitTart|PopitTart]] ([[User talk:PopitTart|talk]]) 23:42, January 27, 2025 (EST) | While in the process of organizing this page to have proper history sections, it became rather apparent that these dotted-line blocks are extremely varied between games. Should they be split in some form? The ! Blocks in ''Super Mario World'' and ''Super Mario 64'' feel especially disconnected from the other entries, which have a trending theme of alternating between solid and non-solid states, not just becoming solid blocks. In Addition, ''Super Mario Bros. Wonder'' features two totally distinct and uniquely functioning "dotted-line blocks", ones controlled by ON/OFF Switch like ''Super Mario Maker 2'', and music-based ones with no player input. These ones should ''certainly'' be split at the least, since theyre literally alongside the traditional blocks.--[[User:PopitTart|PopitTart]] ([[User talk:PopitTart|talk]]) 23:42, January 27, 2025 (EST) | ||