Editing Superstar Mario

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|applies_to=[[Baby Mario]]
|applies_to=[[Baby Mario]]
|item=[[Super Star]]
|item=[[Super Star]]
|powers=Super speed, invincibility, and the ability to run up walls and float
|powers=Super speed, invincibility, and the ability to run up walls and float.
|first_appearance=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]])
|first_appearance=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' (as a [[Spirit (Super Smash Bros. Ultimate)|spirit]]) ([[List of games by date#2018|2018]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' (as a [[Spirit (Super Smash Bros. Ultimate)|spirit]]) ([[List of games by date#2018|2018]])
}}
}}
'''Superstar Mario'''<ref>''Yoshi's Island: Super Mario Advance 3'' instruction booklet, page 26.</ref><ref>''Yoshi's Island DS'' instruction booklet, page 20.</ref><ref>''Super Smash Bros. Ultimate'' spirit</ref> (also known as '''Powerful Mario''',<ref>''Super Mario World 2: Yoshi's Island'' instruction booklet, page 18.</ref> '''Super Baby''',<ref>''Yoshi Touch & Go'' instruction booklet, page 24.</ref><ref>''Super Smash Bros. Brawl'' sticker</ref> '''Super Mario''',<ref>M. Arakawa. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 11.</ref> '''Super Baby Mario''',<ref>M. Arakawa. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 72.</ref> '''Super Mario Baby''',<ref>''Nintendo Power'' Volume 77, page 16.</ref> or '''[[Cape Mario|Caped Mario]]'''<ref>''Nintendo Power'' Volume 77, page 24.</ref>) is the form [[Baby Mario]] obtains when he comes in contact with a [[Super Star]] in ''[[Super Mario World 2: Yoshi's Island]]'' (and [[Yoshi's Island: Super Mario Advance 3|its reissue]]), ''[[Yoshi Touch & Go]]'', and ''[[Yoshi's Island DS]]''. Baby Mario gets a '''Super Cape''',<ref>''[[Prima Games|Playing With Super Power: Nintendo Super NES Classics eGuide]]'', ''Super Mario World 2: Yoshi’s Island'' Characters Tab.</ref> and the [[Yoshi (species)|Yoshi]] turns into a [[Giant Egg]]. After the time runs out, the Yoshi emerges with Baby Mario. Superstar Mario gains speed, enough to [[dash]] on walls and ceilings. He can use his cape to float down slowly. Superstar Mario is also [[Invincible Mario|invincible]] against enemies, attacks, and even hazards such as [[Spike Trap|spike]]s and [[lava]] but not [[pit|bottomless pit]]s. During development, the star item was initially conceptualized to turn Baby Mario into the mustachioed adult [[Mario]], but it was pointed out this concept would seem strange. [[Shigeru Miyamoto]] joked he still prefers this early idea to the final version.<ref>Haou Magazine, September 1995 issue interview with [[Shigeru Miyamoto]]. ([http://shmuplations.com/yoshi/ English translation] by Blackoak, retrieved March 08, 2016)</ref> Sprites related to this concept can be found in development assets.<ref>[[tcrf:Development:Super Mario World 2: Yoshi's Island/Sprites#Mario|Development:Super Mario World 2: Yoshi's Island/Sprites#Mario]]. ''The Cutting Room Floor''. Retrieved October 30, 2021.</ref>
'''Superstar Mario'''<ref>''Yoshi's Island: Super Mario Advance 3'' instruction booklet, page 26.</ref><ref>''Yoshi's Island DS'' instruction booklet, page 20.</ref><ref>''Super Smash Bros. Ultimate'' spirit</ref> (also known as '''Powerful Mario''',<ref>''Super Mario World 2: Yoshi's Island'' instruction booklet, page 18.</ref> '''Super Baby''',<ref>''Yoshi Touch & Go'' instruction booklet, page 24.</ref><ref>''Super Smash Bros. Brawl'' sticker</ref> '''Super Mario''',<ref>M. Arakawa. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 11.</ref> '''Super Baby Mario''',<ref>M. Arakawa. ''Super Mario World 2: Yoshi's Island'' Player's Guide. Page 72.</ref> '''Super Mario Baby''',<ref>''Nintendo Power'' Volume 77, page 16.</ref> or '''[[Cape Mario|Caped Mario]]'''<ref>''Nintendo Power'' Volume 77, page 24.</ref>) is the form [[Baby Mario]] obtains when he comes in contact with a [[Super Star]] in ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Yoshi's Island: Super Mario Advance 3]]'', ''[[Yoshi Touch & Go]]'', and ''[[Yoshi's Island DS]]''. Baby Mario gets a '''Super Cape''',<ref>''[[Prima Games|Playing With Super Power: Nintendo Super NES Classics eGuide]]'', ''Super Mario World 2: Yoshi’s Island'' Characters Tab.</ref> and [[Yoshi]] turns into a [[Giant Egg]]. After the time runs out, Yoshi emerges with Baby Mario. Superstar Mario gains speed, enough to dash on walls and ceilings. He can use his cape to float down slowly. Superstar Mario is also [[Invincible Mario|invincible]] against enemies, attacks, and even hazards such as spikes and lava, but not bottomless pits. During development, the star item was initially conceptualized to turn Baby Mario into the adult, mustachioed [[Mario]], but it was pointed out this concept would seem strange. [[Shigeru Miyamoto]] joked he still prefers this early idea to the final version.<ref>Haou Magazine, September 1995 issue interview with [[Shigeru Miyamoto]]. ([http://shmuplations.com/yoshi/ English translation] by Blackoak, retrieved March 08, 2016)</ref> Sprites related to this concept can be found in development assets.<ref>[[tcrf:Development:Super Mario World 2: Yoshi's Island/Sprites#Mario|Development:Super Mario World 2: Yoshi's Island/Sprites#Mario]]. ''The Cutting Room Floor''. Retrieved October 30, 2021.</ref>


Powerful Mario appears as Baby Mario's power-up in ''[[Super Mario-kun]]''{{'}}s fourteenth volume, the adaption of ''Super Mario World 2: Yoshi's Island''. It enables Baby Mario to climb up walls and float as it did in the games, but it also gives him super strength. The strength enables him to beat up enemies and even use boulders to hurt Mario, [[Luigi]], and [[Yoshi]] when he gets angry.
Powerful Mario appears as Baby Mario's power-up in the ''[[Super Mario-kun]]'' volume 14, the adaption of ''Super Mario World 2: Yoshi's Island''. It enables Baby Mario to climb up walls and float as it did in the games, but also gives him super strength. The strength enables him to beat up enemies and even use boulders to hurt Mario, Luigi, and Yoshi when he gets angry.


Superstar Mario appears as a Legend class [[spirit (Super Smash Bros. Ultimate)|spirit]] with a neutral type in ''[[Super Smash Bros. Ultimate]]''. He is obtained when players level up the Baby Mario spirit to Level 99. His special ability is a First-Strike Immunity, in which the player who uses him gets a brief moment of invincibility if they get the first strike. He also comes with three open slots for support spirits.
Superstar Mario appears as a Legend class spirit with a neutral type in ''[[Super Smash Bros. Ultimate]]''. He is obtained when players level up the Baby Mario spirit to Level 99. His special ability is a First-Strike Immunity, in which the player who uses him gets a brief moment of invincibility if they get the first strike. He also comes with three open slots for support spirits.


The [[Super Star (theme)|music]] heard in the background received rearrangements in ''[[Super Mario 64]]'', ''[[Super Mario 64 DS]]'', ''[[New Super Mario Bros.]]'', ''[[Super Mario Galaxy]]'', and ''[[Super Mario Galaxy 2]]''.
The [[Super Star (theme)|music]] heard in the background received rearrangements in ''[[Super Mario 64]]'', [[Super Mario 64 DS|its remake]], ''[[New Super Mario Bros.]]'', ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]''.


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