Editing Sport bike (vehicle class)

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[[File:MK8 Lemmy Leaning Sport Bike.png|thumb|left|[[Lemmy Koopa|Lemmy]] leaning off his [[Sport Bike]]]]
[[File:MK8 Lemmy Leaning Sport Bike.png|thumb|left|[[Lemmy Koopa|Lemmy]] leaning off his [[Sport Bike]]]]
Just like in ''Mario Kart Wii'', sport bikes commit to the turn when the player attempts to drift with them; unlike in said game, however, in ''Mario Kart 8'' they actually turn only when they are leaning and not as soon as they land after a jump. In addition, compared to the other vehicle classes having the same Handling and Speed statistics when the player manually drifts, when the sport bikes commit to the turn as a consequence of the player attempting a manual drift they charge their [[Mini-Turbo#Boost counter|Boost counter]] as fast as the drifting vehicles, but their turning capability is inferior<ref name=turns">Mister Wu (December 8, 2015). [https://web.archive.org/web/20181021013852/https://forums.mkboards.com/threads/angular-velocity-in-steady-state-drifting-and-autodrifting.21115/ Angular velocity in steady-state drifting and autodrifting]. ''MKBoards Forums''. Retrieved January 29, 2016.</ref> while their top speed is higher.<ref>Mister Wu (July 4, 2016). [https://web.archive.org/web/20181021014522/https://forums.mkboards.com/threads/outward-drifting-vehicles-gradually-reach-a-lower-speed-while-drifting.25757/ Outward drifting vehicles gradually reach a lower speed while drifting]. ''MKBoards Forums''. Retrieved January 25, 2017.</ref> Importantly, these different properties are not applied when autodrifting, even though they still commit to the turn instead of actually drifting.<ref name=turns"/>
Just like in ''Mario Kart Wii'', sport bikes commit to the turn when the player attempts to drift with them; unlike in said game, however, in ''Mario Kart 8'' they actually turn only when they are leaning and not as soon as they land after a jump. In addition, compared to the other vehicle classes having the same Handling and Speed statistics when the player manually drifts, when the sport bikes commit to the turn as a consequence of the player attempting a manual drift they charge their [[Mini-Turbo#Boost counter|Boost counter]] as fast as the drifting vehicles, but their turning capability is inferior<ref name=turns">Mister Wu (December 8, 2015). [http://www.forums.mkboards.com/threads/angular-velocity-in-steady-state-drifting-and-autodrifting.21115/ ANGULAR VELOCITY IN STEADY-STATE DRIFTING AND AUTODRIFTING]. ''MKBoards Forums''. Retrieved January 29, 2016.</ref> while their top speed is higher.<ref>Mister Wu (July 4, 2016). [http://www.forums.mkboards.com/threads/outward-drifting-vehicles-gradually-reach-a-lower-speed-while-drifting.25757/ Outward drifting vehicles gradually reach a lower speed while drifting]. ''MKBoards Forums''. Retrieved January 25, 2017.</ref> Importantly, these different properties are not applied when autodrifting, even though they still commit to the turn instead of actually drifting.<ref name=turns"/>


Interestingly, even though the exploit known as ''[[Mini-Turbo#Firehopping, sliding and firesliding|fire hopping]]'' doesn't require the vehicle to drift, sport bikes are completely unable to perform said exploit. Much like standard bikes, sport bikes are able to charge Super Mini-Turbos, and unlike in ''Mario Kart Wii'', players cannot perform wheelies with them, although the racers will perform purely cosmetic wheelies during mushroom and dash panel boosts. Sport bikes are also given unique statistics not shared with bodies pertaining to other vehicle classes, leading to them having strong handling statistics, with the non-DLC sport bikes having the highest handling and lowest traction statistics in the game, possibly compensating for their lower turning capability when the player attempts a manual drift.
Interestingly, even though the exploit known as ''[[Mini-Turbo#Firehopping, sliding and firesliding|fire hopping]]'' doesn't require the vehicle to drift, sport bikes are completely unable to perform said exploit. Much like standard bikes, sport bikes are able to charge Super Mini-Turbos, and unlike in ''Mario Kart Wii'', players cannot perform wheelies with them, although the racers will perform purely cosmetic wheelies during mushroom and dash panel boosts. Sport bikes are also given unique statistics not shared with bodies pertaining to other vehicle classes, leading to them having strong handling statistics, with the non-DLC sport bikes having the highest handling and lowest traction statistics in the game, possibly compensating for their lower turning capability when the player attempts a manual drift.

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