Tower of Revival: Difference between revisions

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(Revamped Treasures section; Added Musical Coins section)
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===Red Chest: Super Smash===
===Red Chest: Super Smash===
The Super Smash<ref name=Smash>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. ''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide. Page 94.</ref> in the Red Chest requires the blue snake door in this level to be open. After entering the door, there is a torch found next to the door. The room also have [[doughnut block]]s blocking the [[Bonfire Block]]s. To break the doughnut blocks, Wario must go up the pipe to the area with [[zombies]], and then from there go up another up to an area with Doughnuteers. To break the doughnut blocks, Fat Wario needs to be triggered by the topmost Doughnuteer and then drop to the gap on the left to break a layer of doughnut blocks in the zombie area and another layer in the torch area. After the bonfire blocks are open, then Hot Wario needs to be triggered with the torch so that Wario reaches the top of the area to break the bonfire blocks. After the thin platforms are unobstructed, Wario must go to the zombie area and trigger [[Zombie Wario]] from the topmost zombie, allowing him to go through the platforms.
The Super Smash<ref name=Smash>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. ''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide. Page 94.</ref> in the Red Chest requires the blue snake door in this level to be open. This requires both the Right Glass Eye from [[The West Crater]]'s Gray Chest and the Left Glass Eye from [[The Colossal Hole]]'s Gray Chest to unlock.
 
After entering the door, there is a torch found next to the door. The room also have [[doughnut block]]s blocking the [[Bonfire Block]]s. To break the doughnut blocks, Wario must go up the pipe to the area with [[zombie]]s, and then from there go up another up to an area with Doughnuteers. To break the doughnut blocks, Fat Wario needs to be triggered by the topmost Doughnuteer and then drop to the gap on the left to break a layer of doughnut blocks in the zombie area and another layer in the torch area. After the bonfire blocks are open, then Hot Wario needs to be triggered with the torch so that Wario reaches the top of the area to break the bonfire blocks. After the thin platforms are unobstructed, Wario must go to the zombie area and trigger [[Zombie Wario]] from the topmost zombie, allowing him to go through the platforms.


While the area past the platforms has a Red Chest, the Red Key is still in the area where the Doughnuteers are. After the [[Switch (Wario Land II)|switch]] is flipped, Wario must make his way to the Doughnuteer area to collect the Red Key, and then go back to the zombie area to trigger Zombie Wario to go through the platforms to collect the treasure in the Red Chest.
While the area past the platforms has a Red Chest, the Red Key is still in the area where the Doughnuteers are. After the [[Switch (Wario Land II)|switch]] is flipped, Wario must make his way to the Doughnuteer area to collect the Red Key, and then go back to the zombie area to trigger Zombie Wario to go through the platforms to collect the treasure in the Red Chest.
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===Green Chest: Treasure Map===
===Green Chest: Treasure Map===
[[File:Cratermap.PNG|thumb|left|The Treasure Map showing a secret path to The East Crater]]
[[File:Cratermap.PNG|thumb|left|The Treasure Map showing a secret path to The East Crater]]
The Treasure Map<ref>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. ''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide. Page 96.</ref> in the Green Chest requires the Statue from [[Bank of the Wild River]]. Wario has to light all the torches and make his way to the top, then enter the warp pipe. This area contains a large area of chain-link fence, whereas it was smaller before acquiring the Statue. From the beginning of the fence, Wario must climb up and to the left while avoiding [[Spike (Wario Land series)|spike]]s, sparks and the first [[Appleby]]. The second Appleby is needed to trigger Fat Wario so that he can break the doughnut blocks in the floor below to the left while avoiding the sparks. The Green Key is underneath the doughnut blocks.
The Treasure Map<ref>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. ''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide. Page 96.</ref> in the Green Chest requires the Statue from [[Bank of the Wild River]]'s Green Chest.
 
Wario has to light all the torches and make his way to the top, then enter the warp pipe. This area contains a large area of chain-link fence, whereas it was smaller before acquiring the Statue. From the beginning of the fence, Wario must climb up and to the left while avoiding [[Spike (Wario Land series)|spike]]s, sparks and the first [[Appleby]]. The second Appleby is needed to trigger Fat Wario so that he can break the doughnut blocks in the floor below to the left while avoiding the sparks. The Green Key is underneath the doughnut blocks.


After Wario returns back to normal, then he must climb up by first going all the way up by going around the row of spikes, then to the right, and then up again, and then to the left, where the Green Chest is.
After Wario returns back to normal, then he must climb up by first going all the way up by going around the row of spikes, then to the right, and then up again, and then to the left, where the Green Chest is.
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===Blue Chest: Sky Key===
===Blue Chest: Sky Key===
[[File:keytoclouds.PNG|thumb|The Sky Key opening the door to Above the Clouds]]
[[File:keytoclouds.PNG|thumb|The Sky Key opening the door to Above the Clouds]]
The {{conjectural|Sky Key}} requires the golden snake door in this level to be unlocked. This door is located in the room with the chain-link fence, where the door can be reached by climbing up, then left, then down, then left to reach it. In this room, there is a long ladder, but every time the [[Omodon]] is dropped by the [[Omodonmeka]], Wario will lose his grip from the ladder and temporarily fall. To not lose progress, one of the spaces beside the ladder are safe spots. Atop the ladder, Wario must drop to the right and then hug the wall to the left to reach the compartment with the Blue Key, and then go up the ladder again after collecting the key.
The {{conjectural|Sky Key}} requires the golden snake door in this level to be unlocked. This requires both the Golden Right Eye from [[Sea Turtle Rocks]]'s Red Chest and the Golden Left Eye from [[A Town in Chaos]]'s Green Chest to unlock.
 
This door is located in the room with the chain-link fence, where the door can be reached by climbing up, then left, then down, then left to reach it. In this room, there is a long ladder, but every time the [[Omodon]] is dropped by the [[Omodonmeka]], Wario will lose his grip from the ladder and temporarily fall. To not lose progress, one of the spaces beside the ladder are safe spots. Atop the ladder, Wario must drop to the right and then hug the wall to the left to reach the compartment with the Blue Key, and then go up the ladder again after collecting the key.


Atop the first ladder, the second ladder also has an Omodonmeka dropping an Omodon nearby to shake the ground. After going around that section, [[Flat Wario]] must be triggered by the same Omodon to cross the narrow gap and then let the blue Omodonmeka unflatten Wario. In the room above the Omodonmeka, there is a Blue Chest blocked by a [[Yarn Block]]. To break it, Wario must break the blocks all the way up to the Silky and carry the [[Brrr Bear]] to throw it and break the blocks blocking the [[Silky]]. After that, Wario needs to carry the Silky down near the Yarn Block to trigger [[Ball o' String Wario]] and break that block, so that the way to the Blue Chest is opened.
Atop the first ladder, the second ladder also has an Omodonmeka dropping an Omodon nearby to shake the ground. After going around that section, [[Flat Wario]] must be triggered by the same Omodon to cross the narrow gap and then let the blue Omodonmeka unflatten Wario. In the room above the Omodonmeka, there is a Blue Chest blocked by a [[Yarn Block]]. To break it, Wario must break the blocks all the way up to the Silky and carry the [[Brrr Bear]] to throw it and break the blocks blocking the [[Silky]]. After that, Wario needs to carry the Silky down near the Yarn Block to trigger [[Ball o' String Wario]] and break that block, so that the way to the Blue Chest is opened.
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