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===''Paper Mario: The Thousand-Year Door''===
===''Paper Mario: The Thousand-Year Door''===
[[File:Star_Power.png|left|thumb|Star Power in ''[[Paper Mario: The Thousand-Year Door]]'']]
[[File:Star_Power.png|left|thumb|Star Power in ''[[Paper Mario: The Thousand-Year Door]]'']]
In ''[[Paper Mario: The Thousand-Year Door]]'', Mario gains access to Star Power after the [[Paper Mario: The Thousand-Year Door#Prologue: A Rogue Welcome|prologue]] by holding aloft the [[Magical Map]] in front of [[the Thousand-Year Door]]. Like in the previous game, Mario's Star Power will increase with every Crystal Star he obtains and he will also learn new Special Moves. Unlike before, the Star Power gauge is now composed of up to eight dots, each representing one unit of Star Power. It can be recharged during a battle by the [[audience]] when Mario performs successful attacks or [[appeal]]s to the audience. Outside battle it can be restored fully by staying at an inn. SP recovery can be augmented greatly by executing at least one [[Stylish move]], getting a [[Bingo!|BINGO]] or wearing certain [[Badge]]s; the rate of regeneration on attacks is also boosted when Mario or his partner is in Danger or Peril, or a [[Trial Stew]] has been used.<ref>http://ml.techyoshi.com/index.php/topic,142.0.html</ref> It is also possible to get an SP Boost by using the appeal command. In each case the amount of restored SP differs depending on the size and composition of the audience.
In ''[[Paper Mario: The Thousand-Year Door]]'', Mario gains access to Star Power after the [[Paper Mario: The Thousand-Year Door#Prologue: A Rogue Welcome|prologue]] by holding aloft the [[Magical Map]] in front of [[the Thousand-Year Door]]. Like in the previous game, Mario's Star Power will increase with every Crystal Star he obtains and he will also learn new Special Moves. Unlike before, the Star Power gauge is now composed of up to eight dots, each representing one unit of Star Power.
 
In this game, Star Power is still gained automatically at the beginning of a turn, but it is now tied directly to the [[audience]], and many options are available for both Mario and his [[partners]] to excite the audience and gain more SP. The most dedicated method is the new ability to [[Appeal]] to the audience, which serves a similar function to the previous game's Focus action in taking a turn to charge SP. Successfully executed [[Action Command]]s also attract SP from the audience, but of particular note are the newly introduced [[Stylish move]]s, normally hidden action commands which allow the playable characters to perform stunts during moves that drive the crowd wild, making them a great source of SP. SP recovery can be augmented greatly by wearing certain [[Badge]]s; the rate of regeneration from attacks is also boosted when Mario or his partner is in Danger or Peril, or after a [[Trial Stew]] has been used.
 
Due to being tied to the audience, the amount of SP that can be gained at a given time by these methods is affected by the size and composition of the audience - as a result of this, events that take away audience members (such as the attacks of certain bosses, or the behavior of certain members of the audience) impede the party's ability to build SP, while gaining a larger audience size as Mario's [[Rising Star]] level increases will allow SP to build quicker.
 
There are a few methods of gaining Star Power which are not tied to the audience: SP will always be fully recovered in-battle by successfully getting either three [[Star]]s or [[Shine Sprite]]s (the latter of which also fully restores [[HP]] and [[Flower Points]] on top of gaining a full audience) in the [[Bingo!]] wheel. Eating a Trial Stew also fully restores SP in addition to giving a boosted recovery rate, albeit at the cost of lowering the party's HP to 1 and FP to 0. Outside of battle, SP can also be restored fully by staying at an inn.<ref>http://ml.techyoshi.com/index.php/topic,142.0.html</ref>


====Special Moves====
====Special Moves====