Pikmin (microgame): Difference between revisions

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|controls={{button|ds|Stylus}} – Throw [[Pikmin]]
|controls={{button|ds|Stylus}} – Throw [[Pikmin]]
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'''Pikmin''' is one of [[9-Volt]]'s [[microgame]]s in localized versions of ''[[WarioWare: D.I.Y.]]'' Since the microgame [[Murasame Jō]] from the Japanese version is based off a game [[wikipedia:The Mysterious Murasame Castle|originally only released in Japan]], all non-Japanese releases of the game replace Murasame Jō with the Pikmin microgame.
'''Pikmin''' is one of [[9-Volt]]'s [[microgame]]s in localized versions of ''[[WarioWare: D.I.Y.]]'' Since the microgame [[Murasame Jō]] from the Japanese version is based off a Japan-only game, ''[[wikipedia:The Mysterious Murasame Castle|Nazo no Murasame Jō]]'', all non-Japanese releases of the game replace Murasame Jō with the Pikmin microgame.


==Gameplay==
==Gameplay==

Revision as of 02:49, January 29, 2022

Template:Minigame-infobox Pikmin is one of 9-Volt's microgames in localized versions of WarioWare: D.I.Y. Since the microgame Murasame Jō from the Japanese version is based off a Japan-only game, Nazo no Murasame Jō, all non-Japanese releases of the game replace Murasame Jō with the Pikmin microgame.

Gameplay

The microgame is based on Pikmin. The player controls Captain Olimar holding a Red Pikmin. The point of the game is to throw the Pikmin onto the rock that contains nectar. The player needs to tap the screen when the cursor is over the rock. If the Pikmin lands on the rock and drinks the nectar, the game is won. However, if time runs out or if the Pikmin is accidentally thrown into the water, the game ends in a loss.

Template:9-Volt and 18-Volt's Microgames Template:WWDIY Microgames