Ford Knocks: Difference between revisions

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'''Ford Knocks''' is the third level in the [[Game Boy]] and [[Game Boy Color]] game, ''[[Donkey Kong Land III]]''. Located in the south of [[Cape Codswallop]], it is the third level in the area.
'''Ford Knocks''' is the third level in the [[Game Boy]] and [[Game Boy Color]] game, ''[[Donkey Kong Land III]]''. Located in the south of [[Cape Codswallop]], it is the third level in the area. Its name is a pun on [[wikipedia:Fort Knox|Fort Knox]], a massive storage of gold found in the United States.
   
   
This stilt level takes place on a series of boardwalks hanging over a river. The stilts supporting the docks are much higher than in [[Red Wharf]], so if the [[Kong]]s fall into the shallow river, they may not always be able to get back on the wharf. Though the river may be the easier way to cross the level, most bonuses, including the [[K-O-N-G Letters]] and the first [[Bonus Barrel]], are found in the upper half of the level. Therefore, it is wiser for [[Dixie Kong|Dixie]] and [[Kiddy Kong]] to stay on the boardwalks. [[Sneek]]s and [[Kobble]]s are seen again here, but Ford Knocks also introduces new enemies such as [[Buzz (enemy)|Buzzes]], [[Knik-Knak]]s and [[Booty Bird]]s.
This stilt level takes place on a series of boardwalks hanging over a river. The stilts supporting the docks are much higher than in [[Red Wharf]], so if the [[Kong]]s fall into the shallow river, they may not always be able to get back on the wharf. Though the river may be the easier way to cross the level, most bonuses, including the [[K-O-N-G Letters]] and the first [[Bonus Barrel]], are found in the upper half of the level. Therefore, it is wiser for [[Dixie Kong|Dixie]] and [[Kiddy Kong]] to stay on the boardwalks. [[Sneek]]s and [[Kobble]]s are seen again here, but Ford Knocks also introduces new enemies such as [[Buzz (enemy)|Buzzes]], [[Knik-Knak]]s and [[Booty Bird]]s.
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In the [[Donkey Kong Land III#Time Attack Mode|Time Attack]] mode, unlocked after defeating [[Baron K. Roolenstein]] in the [[Lost World (Donkey Kong Land III)|Lost World]], Ford Knocks appears again to represent "Stilt" levels. It must be completed in less than 48 seconds. The Kongs must not fall into the water, as doing so will slow them down considerably.
In the [[Donkey Kong Land III#Time Attack Mode|Time Attack]] mode, unlocked after defeating [[Baron K. Roolenstein]] in the [[Lost World (Donkey Kong Land III)|Lost World]], Ford Knocks appears again to represent "Stilt" levels. It must be completed in less than 48 seconds. The Kongs must not fall into the water, as doing so will slow them down considerably.


==Level Layout==
==Level layout==
At the start of the level, the heroes have to walk down some boardwalks and cross a small pit containing the letter K. After that, they need to walk along the wharves, instead of swimming underwater, getting over a few gaps. Eventually they begin walking along a strait path and then on to a high platform, supported by large stilts. Jumping off of the roof, they make their way up and down some boardwalks to an area full of tightropes. Without falling into the water, they need to climb across the ropes. As they travel, they have to avoid some Buzzes. After getting back on the boardwalks, grabbing the letter O, the apes find the [[Star Barrel]].
At the start of the level, the heroes have to walk down some boardwalks and cross a small pit containing the letter K. After that, they need to walk along the wharves, instead of swimming underwater, getting over a few gaps. Eventually they begin walking along a strait path and then on to a high platform, supported by large stilts. Jumping off of the roof, they make their way up and down some boardwalks to an area full of tightropes. Without falling into the water, they need to climb across the ropes. As they travel, they have to avoid some Buzzes. After getting back on the boardwalks, grabbing the letter O, the apes find the [[Star Barrel]].


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*Immediately before the flagpole, the heroes find the level's [[Koin]] in a low area. As usual, he has the [[DK Coin]], and won't give it up without a fight. Though his shield protects him from most attacks, the Kongs are able to beat him with the [[Steel Keg]] nearby. If they throw the barrel at a wall while standing on the enemy, it will bounce back and hit the distracted Koin. This will defeat the [[Kremling]] and give the monkeys the DK Coin.  
*Immediately before the flagpole, the heroes find the level's [[Koin]] in a low area. As usual, he has the [[DK Coin]], and won't give it up without a fight. Though his shield protects him from most attacks, the Kongs are able to beat him with the [[Steel Keg]] nearby. If they throw the barrel at a wall while standing on the enemy, it will bounce back and hit the distracted Koin. This will defeat the [[Kremling]] and give the monkeys the DK Coin.  


==Trivia==
== Names in otherlLanguages ==
*Ford Knocks is a pun on [[wikipedia:Fort Knox|Fort Knox]], a massive storage of gold found in the United States.
 
== Names in Other Languages ==
{{Foreignname
{{Foreignname
|Jap=フォードノックス
|Jap=フォードノックス
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{{NIWA|DKWiki=1}}
{{NIWA|DKWiki=1}}
{{DKL3}}
{{DKL3}}
[[Category:Donkey Kong Levels]]
[[Category:Donkey Kong Land III Levels]]
[[Category:Northern Kremisphere]]
[[Category:Northern Kremisphere]]
[[Category:Donkey Kong Places]]
[[Category:Levels with Enguarde]]
[[Category:Levels with Enguarde]]
[[Category:Donkey Kong Land III]]