Editing Shine Sprite
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The Shine Sprites of Isle Delfino play a key role in ''[[Super Mario Sunshine]]''. They are a factor in [[Bowser Jr.]]'s plot to get [[Mario]] sent to prison. At some point prior to the events of the game, Bowser Jr., [[Shadow Mario|posing as Mario]], attacks the Shine Gate and defaces the monument with [[ | The Shine Sprites of Isle Delfino play a key role in ''[[Super Mario Sunshine]]''. They are a factor in [[Bowser Jr.]]'s plot to get [[Mario]] sent to prison. At some point prior to the events of the game, Bowser Jr., [[Shadow Mario|posing as Mario]], attacks the Shine Gate and defaces the monument with [[graffiti]]. Having their gathering spot polluted caused the Shine Sprites to scatter throughout the entire island, leaving the population engulfed in darkness. When Mario then arrives on Isle Delfino at the start of the game, he is promptly tried for upsetting the Shine Sprites. Mario's objective from that point on is to collect the scattered Shine Sprites and restore the original conditions of Isle Delfino. | ||
Gameplay-wise, Shine Sprites function in a similar way as [[Power Star]]s did in ''[[Super Mario 64]]'', ''[[Super Mario Galaxy]]'', and ''[[Super Mario Galaxy 2]]''. The 120 Shine Sprites can be found all over Isle Delfino. Some are hidden in obscure or remote places, while others are held captive by bosses or, in some cases, the islanders themselves. Each world has eleven of them: eight regular ones, two secret ones, and one that appears if Mario collects a hundred [[coin]]s. 43 Shine Sprites can be found in Delfino Plaza and [[Delfino Airstrip]]; 24 of them can be traded for [[Blue Coin]]s (ten coins per Shine Sprite). Only the first seven regular Shine Sprites of each world are required to access the final boss in [[Corona Mountain]]; the rest are optional. | Gameplay-wise, Shine Sprites function in a similar way as [[Power Star]]s did in ''[[Super Mario 64]]'', ''[[Super Mario Galaxy]]'', and ''[[Super Mario Galaxy 2]]''. The 120 Shine Sprites can be found all over Isle Delfino. Some are hidden in obscure or remote places, while others are held captive by bosses or, in some cases, the islanders themselves. Each world has eleven of them: eight regular ones, two secret ones, and one that appears if Mario collects a hundred [[coin]]s. 43 Shine Sprites can be found in Delfino Plaza and [[Delfino Airstrip]]; 24 of them can be traded for [[Blue Coin]]s (ten coins per Shine Sprite). Only the first seven regular Shine Sprites of each world are required to access the final boss in [[Corona Mountain]]; the rest are optional. | ||
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===''Mario Power Tennis''=== | ===''Mario Power Tennis''=== | ||
Shine Sprites appear in ''[[Mario Power Tennis]]'' in the special game [[Tic Tac Glow]]. In that game, the player must hit the water balls at | Shine Sprites appear in ''[[Mario Power Tennis]]'' in the special game [[Tic Tac Glow]]. In that game, the player must hit the water balls at Goop puddles at the opposite side of the court. If the player manages to get rid of enough Goop, Shine Sprites will appear granting points. They also appear on the menu screen as outlines of the six modes. | ||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== |