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'''Ghost Valley 2''' is the second course of the [[Flower Cup]] in ''[[Super Mario Kart]]''. Like [[SNES Ghost Valley 1|its predecessor]], it is a dark bridge surrounded by [[Boo]]s. This course reappears in ''[[Mario Kart: Super Circuit]]'' as the third course of the [[Classic course#Mario Kart: Super Circuit|Extra Flower Cup]], in ''[[Mario Kart Wii]]'' as the third course of the [[Shell Cup]], and in ''[[Mario Kart Tour]]'' starting with the [[Mario vs. Luigi Tour (2022)|2022 Mario vs. Luigi Tour]].
'''Ghost Valley 2''' is the second course of the [[Flower Cup]] in ''[[Super Mario Kart]]''. Like [[SNES Ghost Valley 1|its predecessor]], it is a dark bridge surrounded by [[Boo]]s. This course reappears in ''[[Mario Kart: Super Circuit]]'' as the third course of the [[Classic course#Mario Kart: Super Circuit|Extra Flower Cup]], in ''[[Mario Kart Wii]]'' as the third course of the [[Shell Cup]], and in ''[[Mario Kart Tour]]'' starting with the [[Mario vs. Luigi Tour (2022)|2022 Mario vs. Luigi Tour]].


==''Super Mario Kart''==
==Course layout==
===Course layout===
[[File:SMK Ghost Valley 2.png|thumb|left|[[Yoshi]] racing on the course]]
[[File:SMK Ghost Valley 2.png|thumb|left|[[Yoshi]] racing on the course]]
This Ghost Valley is longer than the first and features more sharp turns. It begins with two 90° turns to the right, with the first set of [[? Panel]]s in between, followed by a 90° turn to the left. Racers then take a slight left turn followed by two sharp 90° right turns On the outside of the first right turn is two more ? Panels. There is then a 90° left turn followed by an especially sharp right turn and then a slight right turn, where a brief straight then brings racers to the finish line. On the right side of this brief straight, there is a [[Dash Panel|zipper]] followed by a jump pad, and a ? Panel immediately after the jump pad; racers must use a well timed hop to be able to reach the ? Panel.
This Ghost Valley is longer than the first, and features more sudden drop offs and sharp turns. Like other Ghost Valley courses, the blocks on the sides of the bridges can be knocked off the course on contact, making it easier to fall off the course. It also features a zipper at the end of the course, which may save time but is difficult to use, since it is placed right after a curve at the edge of the track. Just after the zipper there is a [[ramp]] with a [[? Panel]] behind it. The [[Cape Feather|Feather]] is of use at this course again; it can help the player to jump over the gap soon after the start, while others would normally take the regular track around (where the two ? Panels are).
 
{{br|left}}
Most of the course is surrounded by tiles which act as guard rails, but bumping into a tile will destroy it, allowing racers to go through the subsequent gap and fall off the course.
 
===Shortcuts===
A notable shortcut can be found after the first left turn. The player can go to the right side of the track and use a [[Cape Feather|Feather]] to jump over a gap and cut off the following right turn.


==''Mario Kart: Super Circuit''==
==''Mario Kart: Super Circuit''==
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Ghost Valley 2 was first shown in ''[[Mario Kart Tour]]'' during the [[Halloween Tour (2020)|2020 Halloween Tour]] on an announcement banner.<ref>[https://www.reddit.com/r/MarioKartTour/comments/jfdbzz/ghost_valley_2_shown_in_banner_but_not_in_this/ Ghost Valley 2 shown in banner (but not in this tour)]</ref><ref>[https://twitter.com/kart_tour/status/1319016097253855232]</ref> The course would later return in the [[Mario vs. Luigi Tour (2022)|2022 Mario vs. Luigi Tour]], forty-nine tours later.
Ghost Valley 2 was first shown in ''[[Mario Kart Tour]]'' during the [[Halloween Tour (2020)|2020 Halloween Tour]] on an announcement banner.<ref>[https://www.reddit.com/r/MarioKartTour/comments/jfdbzz/ghost_valley_2_shown_in_banner_but_not_in_this/ Ghost Valley 2 shown in banner (but not in this tour)]</ref><ref>[https://twitter.com/kart_tour/status/1319016097253855232]</ref> The course would later return in the [[Mario vs. Luigi Tour (2022)|2022 Mario vs. Luigi Tour]], forty-nine tours later.


The visual changes made to [[SNES Ghost Valley 1]] were also applied to this course. A [[Glide Ramp|glide ramp]] was added near the end of the course, which is reversed when playing on SNES Ghost Valley 2R. A [[wooden cutout]] of [[Boo]]s has been added at the ramp shortcut, similar to SNES Ghost Valley 1.
The visual changes made to [[SNES Ghost Valley 1]] were also applied to this course. A [[Glide Ramp]] was added near the end of the course, which is reversed when playing on SNES Ghost Valley 2R. A [[wooden cutout]] of [[Boo]]s has been added at the ramp shortcut, similar to SNES Ghost Valley 1.


The course also appears as '''Ghost Valley 2R''' (reversed), '''Ghost Valley 2T''' (with ramps), and '''Ghost Valley 2R/T''' (reversed with ramps). The former two were introduced alongside the normal variant in the 2022 Mario vs. Luigi Tour, while the latter was added in the [[Halloween Tour (2022)|2022 Halloween Tour]]. In the R/T variant, there are big [[Piranha Plant]]s along the course.
The course also appears as '''Ghost Valley 2R''' (reversed), '''Ghost Valley 2T''' (with ramps), and '''Ghost Valley 2R/T''' (reversed with ramps). The first two were introduced alongside the normal variant in the 2022 Mario vs. Luigi Tour, while the last was added in the [[Halloween Tour (2022)|2022 Halloween Tour]]. In the T variant, a road has been added taking racers across the abyss towards the middle of the course, leading into a glide ramp.  


===Appearances===
===Appearances===

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