Editing Re-Koil
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|latest_appearance=''Donkey Kong Country 3'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2005|2005]]) | |latest_appearance=''Donkey Kong Country 3'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2005|2005]]) | ||
|variant_of=[[Kremling]] | |variant_of=[[Kremling]] | ||
| | |comparable=[[Kritter]]<br>[[Kaboing]] | ||
}} | }} | ||
'''Re-Koils''' are orange [[Kremling]]s with a springy tail. | {{quote2|His springy tail can propel him towards players at speed - beware!|''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet, page 18}} | ||
'''Re-Koils''' are orange [[Kremling]]s with a springy tail. They are weak members of the [[Kremling Krew]] and common enemies that appear in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. They are the successors to jumping [[Kritter]]s from ''[[Donkey Kong Country]]'' and [[Kaboing]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. | |||
Re-Koils always stick their tongue out and have their eyes point in opposite directions. Re-Koils have four fingers and three toes, and they are one of the few Kremlings with claws on their hands. They have a yellow belly, and the front of their tail is also yellow. | |||
==History== | ==History== | ||
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''=== | ===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''=== | ||
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', Re-Koils continuously bounce on their tail. They usually bounce either in one spot or back and forth, though starting in [[Krack Shot Kroc]], some bounce continuously in one direction. Some Re-Koils bounce on their tail without getting off the ground. If a Re-Koil lands on [[Dixie Kong]] or [[Kiddy Kong]], that [[Kong]] gets injured. The Kongs can defeat a Re-Koil by either [[Roll Attack|roll]]ing into it just before it lands, jumping onto it, or hitting the Re-Koil with a [[barrel | In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', Re-Koils continuously bounce on their tail. They usually bounce either in one spot or back and forth, though starting in [[Krack Shot Kroc]], some bounce continuously in one direction. Some Re-Koils bounce on their tail without getting off the ground. If a Re-Koil lands on [[Dixie Kong]] or [[Kiddy Kong]], that [[Kong]] gets injured. The Kongs can defeat a Re-Koil by either [[Roll Attack|roll]]ing into it just before it lands, jumping onto it, or hitting the Re-Koil with a [[barrel]]. Due to their high-bouncing ability, the Kongs can sometimes use Re-Koils to reach higher areas or out-of-reach items. | ||
In [[Dixie Kong's Photo Album]], a photograph of a Re-Koil appears under the "[[Kremling Kreeps]]" category. | |||
Re-Koils appear in eight levels, most of which take place in a mountain or inside a mill: | Re-Koils appear in eight levels, most of which take place in a mountain or inside a mill: | ||
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*[[Criss Kross Cliffs]] | *[[Criss Kross Cliffs]] | ||
In the Game Boy Advance version, Re-Koils | In the [[Game Boy Advance]] version, Re-Koils appear in three more levels, and each of them appear in the exclusive world [[Pacifica]]: [[Dingy Drain-Pipe]], [[Stormy Seas]], and [[Cliffside Blast]]. | ||
===''Donkey Kong Land III''=== | ===''Donkey Kong Land III''=== | ||
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*[[Barrel Boulevard]] | *[[Barrel Boulevard]] | ||
*[[Ghoulish Grotto]] | *[[Ghoulish Grotto]] | ||
==Gallery== | ==Gallery== | ||
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|JapR=Rikoiru | |JapR=Rikoiru | ||
|JapM=Re-Koil | |JapM=Re-Koil | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
[[File:DK64ReKoilModel.png|thumb|200x200px|Unused model of a Re-Koil from ''Donkey Kong 64'']] | |||
*Re-Koils may have been inspired by [[wikipedia:Tigger|Tigger]] from the ''[[Wikipedia:Winnie-the-Pooh|Winnie-the-Pooh]]'' franchise, as both are orange and use their tail for a spring. | *Re-Koils may have been inspired by [[wikipedia:Tigger|Tigger]] from the ''[[Wikipedia:Winnie-the-Pooh|Winnie-the-Pooh]]'' franchise, as both are orange and use their tail for a spring. | ||
*An [[List of Donkey Kong 64 pre-release and unused content|unused model]] of a Re-Koil exists within the kiosk demo of ''[[Donkey Kong 64]]''; it is unknown if Re-Koil was planned to be an enemy or the file exists as a placeholder. | |||
*Re-Koils share the same defeat voice clip as [[Krook]], [[Klinger]], and [[Kloak]]; this only applies to the SNES version of the game, however. | |||
{{Kremlings}} | {{Kremlings}} |