Editing Quick Race Through Downtown!

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{{mission infobox
{{Missionbox
|title=Quick Race Through Downtown!
|title=Quick Race Through Downtown!
|image=[[File:Quick_Race_Through_Downtown!.png|200px]]
|image=[[File:Quick_Race_Through_Downtown!.png|200px]]
|location=[[Wet-Dry World]]
|level=[[Wet-Dry World]]
|number=6
|star=6
|game=''[[Super Mario 64]]'' / ''[[Super Mario 64 DS]]''
|game=''[[Super Mario 64]]'' / ''[[Super Mario 64 DS]]''
|boss=
|boss=
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|after=[[Scale the Mountain|>>]]<sup>N64</sup> [[Soaked Silver Stars|>>]]<sup>DS</sup>
|after=[[Scale the Mountain|>>]]<sup>N64</sup> [[Soaked Silver Stars|>>]]<sup>DS</sup>
}}
}}
'''Quick Race Through Downtown!''' is the sixth mission of [[Wet-Dry World]] in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. In ''Super Mario 64'', this mission is the course's final one and requires the [[Vanish Cap]] to be unlocked, and in ''Super Mario 64 DS'', this mission requires [[Luigi]] and the [[Power Flower (Super Mario 64 DS)|Power Flower]] to be unlocked.
'''Quick Race Through Downtown!''' is the sixth mission of [[Wet-Dry World]] in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. In ''Super Mario 64'', this mission requires the [[Vanish Cap]] to be unlocked, and in ''Super Mario 64 DS'', this mission requires [[Luigi]] and the [[Power Flower (Super Mario 64 DS)|Power Flower]] to be unlocked.
 
==Layout==
==Layout==
There are two ways to get to the downtown area. One way is making the [[water]] level rise as high as possible by [[jump]]ing into the [[painting]] at its highest point; by doing this, the water level will be high enough to jump over the tall mesh fence in front of the player's starting position. Another way is to use the [[cannon]] on the opposite corner of the course and fire in through the top of the fence. In the DS version of the game, an additional way is available: Playing as Luigi, the player can use his Power Flower ability to phase through the fence. Once behind the fence, the player needs to [[swim]] down through the tunnel into the downtown area.
There are two ways to get to the downtown area. One way is making the water level rise as high as possible by [[jump]]ing into the painting at its highest point; by doing this, the water level will be high enough to jump over the tall mesh fence in front of the player's starting position. Another way is to use the [[cannon]] on the opposite corner of the course and fire in through the top of the fence. In the DS version of the game, an additional way is available: Playing as Luigi, the player can use his Power Flower ability to phase through the fence. Once behind the fence, the player needs to swim down through the tunnel and into the downtown area.


Once in the downtown area, the player needs to swim directly downward and touch the [[Crystal Tap]] to lower the water level. With the water drained, the player needs to grab the Vanish Cap/Power Flower from the [[Cap Block|blue/red block]] to the left of the plaza. Once they are [[Vanish Mario|invisible]], the player needs to [[dash|run]] back to the alley they were just in and press the [[! Switch#Super Mario 64 / Super Mario 64 DS|Purple Switch]], then run to the wire fence in the corner to the right of the plaza. The player can go through some walls while invisible. Once inside the fence, the player has to use the block the Purple Switch created to get onto the structure inside and reach the [[Power Star]]. Alternatively, the player can [[Wall Jump|wall-kick]] off the fence from inside without hitting the Purple Switch to reach the Power Star.
Once in the downtown area, the player needs to swim directly downward and touch the [[Crystal Tap]] to lower the water level. With the water drained, the player needs to grab the Vanish Cap/Power Flower from the [[? Block]] to the left of the plaza. Once they are [[Vanish Mario|invisible]], the player needs to run back to the alley they were just in and press the [[Purple Switch]], then quickly run to the wire fence in the corner to the right of the plaza. Once inside, the player has to use the block the Purple Switch created to get onto the structure inside and reach the [[Power Star]]. Technically, the player does not need to use the Purple Switch as they could simply climb on top of the Vanish Cap block once inside the cage, and [[Long Jump]] to the platform with the Power Star.


==Names in other languages==
==Names in other languages==
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|JapR=Dauntaun o Kakero
|JapR=Dauntaun o Kakero
|JapM=Run through Downtown
|JapM=Run through Downtown
|Fre=Course en ville (''SM64'')<br>Course rapide en ville! (''SM64 DS'')
|FraE=Course en ville (''SM64'')<br>Course rapide en ville! (''SM64 DS'')
|FreM=Race in Town<br>Quick Race in Town!
|FraEM=Race in Town<br>Quick Race in Town!
|Spa=En la parte baja de la ciudad
|SpaE=En la parte baja de la ciudad
|SpaM=At the Bottom of the City
|SpaEM=At the Bottom of the City
|Ger=Beachte das Zeitlimit! (''SM64'')<br>Ein schnelles Rennen in der Stadt (''SM64 DS'')
|Ger=Beachte das Zeitlimits! (''SM64'')<br>Ein schnelles Rennen in der Stadt (''SM64 DS'')
|GerM=Mind the Time Limit!<br>A Quick Race in the City
|GerM=Mind the Time Limits!<br>A Quick Race in the City
|Ita=Gara in centro! <small>(''Super Mario 64 DS'')</small>
|Ita=Gara in Centro!
|Ita2=Nei sotterranei della città<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 89</ref>
|ItaM=Race in Downtown!
|ItaM=Race in downtown!
|Ita2M=In the town's undergrounds
|Kor=다운타운을질주하라!
|Kor=다운타운을질주하라!
|KorR=Dauntaun eul jiljuhara!
|KorR=Dauntaun eul jiljuhara!
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==References==
==References==
{{NIWA|Ukikipedia=1}}
<references/>
<references/>


{{SM64 missions}}
{{SM64 Levels}}
[[Category:Super Mario 64 missions]]
[[Category:Super Mario 64 Missions]]
[[it:Gara in centro!]]

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