Editing Prankster Comet

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[[File:GoldLeafCosmic.png|thumb|250px|The [[Gold Leaf Galaxy]] currently being orbited by a [[#Cosmic Comet|Cosmic Comet]]]]
{{quote|It seems that a Prankster Comet has appeared somewhere...Prankster Comets have very strange effects on [[Galaxy|galaxies]]...|Rosalina|Super Mario Galaxy}}
{{quote|It seems that a Prankster Comet has appeared somewhere...Prankster Comets have very strange effects on [[Galaxy|galaxies]]...|Rosalina|Super Mario Galaxy}}
'''Prankster Comets''' are special missions that appear in ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]''. They affect [[Galaxy|galaxies]] by changing the gameplay of the level.


In ''Super Mario Galaxy'', there are five different types of Prankster Comets, each one a different color: red, white, blue, yellow, or purple. They appear occasionally in the orbits of the 15 major galaxies, starting at the point when [[Mario]] or [[Luigi]] collects his thirteenth [[Power Star]]. The missions can be done only if the player travels to a galaxy with a Prankster Comet in orbit. Prankster Comets appear in galaxies only after a specific Power Star in any given galaxy is collected. Also, when a Prankster Comet is in orbit, the player is forced to choose its level. No option is given to choose "normal" levels. However, [[Comet Tico]], who is positioned near the [[Terrace (Super Mario Galaxy)|Terrace]], can shuffle the comets between available galaxies if fed 20 [[Star Bit]]s by the player. Its actions either remove all comets from orbiting in galaxies, remove some of them, or make some appear.
[[File:GoldLeafCosmic.png|thumb|250px|[[Mario]] approaching the [[Gold Leaf Galaxy]], which is currently orbited by a [[#Cosmic Comet|Cosmic Comet]].]]
'''Prankster Comets''' are special levels that appear in ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]''. They affect galaxies by changing the gameplay of the level.


By completing the event, the player receives a Power Star. While a Prankster Comet is in orbit of a galaxy, players need to completely restart the level each time they lose a life, instead of coming back at the last [[checkpoint]]. Once a Prankster Comet's Star has been collected, its Star becomes a selectable mission, only causing the comet to return to the corresponding galaxy at the player's request. All the Prankster Comets (except Purple Comets without time limits) also have their own music that plays during their missions.
In ''[[Super Mario Galaxy]]'', there are five different types of Prankster Comets, each one a different color: red, white, blue, yellow, or purple. They will appear from time to time in the orbits of the 15 major galaxies, starting at the point when [[Mario]] or [[Luigi]] collects his 13th [[Power Star]]. The missions can only be done if the player travels to a galaxy with a Prankster Comet in orbit. Prankster Comets will only appear in galaxies after a specific Power Star in any given galaxy is collected. Also, when a Prankster Comet is in orbit, the player is forced to choose its level. No option is given to choose "normal" levels. However, the [[Lumacomète]] positioned near the [[Terrace]] will shuffle the comets between available galaxies if fed 20 [[Star Bit]]s by the player. It will either remove all comets from orbiting in galaxies, remove some of them, or make some appear.


In ''Super Mario Galaxy 2'', Prankster Comets appear only once the player has collected a [[Comet Medal]] in a certain galaxy, as well as a certain number of those from other galaxies (and collected at least four Power Stars from World 3). In this game, Prankster Comets with different effects are no longer considered different types of comets. Galaxies under the influence of a Prankster Comet are given a generic symbol. Below, the ''Super Mario Galaxy 2'' comets are grouped together based on the title of the mission they appear in. Comets are now yellow if they give Power Stars, while comets are green if they give [[Green Star]]s. Traveling to a galaxy with a comet in orbit opens up the comet Star mission, although the player may have the option to select a normal mission, unlike in the first game. Also, a Prankster Comet is always in orbit around a galaxy once unlocked, unlike in the first game, where completing a mission can move the Prankster Comet to another galaxy. Certain galaxies such as the [[Fluffy Bluff Galaxy]] and [[Boo Moon Galaxy]] do not have Prankster Comets.
By completing the event, the player will receive a Power Star. While a Prankster Comet is in orbit of a galaxy, players will need to completely restart the level each time they lose a [[Extra life|life]], instead of coming back at the last checkpoint. Once a Prankster Comet's [[Power Star|star]] has been collected, its star will become a selectable mission, only causing the comet to return to the corresponding galaxy at the player's request. All the Prankster Comets (except some Purple Comets) also have their own music that plays during their missions.


==Types of Prankster Comets==
In ''[[Super Mario Galaxy 2]]'', Prankster Comets only appear once the player has collected a [[Comet Medal]] in a certain galaxy, as well as a certain number of those from other galaxies. In this game Prankster Comets with different effects are no longer considered different types of Comets. Galaxies under the influence of a Prankster Comet are given a generic symbol. Below, the ''Super Mario Galaxy 2'' comets are grouped together based on the title of the mission they appear in. Comets are now yellow if they give Power Stars, while green if they give Green Power Stars. Traveling to a galaxy with a comet in orbit opens up the comet Star mission, although the player may have the option to select a normal mission, unlike in the first game. Also, a Prankster Comet will always be in orbit around a galaxy once unlocked, unlike in the first game, where completing a mission could move the Prankster Comet to another galaxy. Certain galaxies ([[Fluffy Bluff Galaxy]], [[Boo Moon Galaxy]], etc.) don't have Prankster Comets.
===Speedy Comet===
{{distinguish|Red Comet}}
[[File:Dino Piranha Speed Run Mission Box Image.png|thumb|200px|Mario battling [[Dino Piranha]] with limited time]]
[[File:Smg icon speedycomet.png|frame|left]]
A '''<font color=#F20>Speedy Comet</font>''' requires the player to complete a level within a certain time limit, from four to six minutes; failing to do so results in the player losing a life. Also, there are small changes in the galaxies. For example, the [[Good Egg Galaxy]]'s [[boulder|Ruby Rock]]s are all replaced by [[Chain Chomp|Chomp]]s. Four galaxies are visited by Speedy Comets: the Good Egg Galaxy, [[Space Junk Galaxy]], [[Dusty Dune Galaxy]], and [[Dreadnought Galaxy]].
{{br|left}}


{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
==Prankster Comets==
===[[File:Smg icon speedycomet.png]] Speedy Comet===
[[File:Dino Piranha Speed Run Mission Box Image.png|thumb|right|200px|Mario battling [[Dino Piranha]] with limited time.]]
The '''<font color=#F20>Speedy Comet (レッドコメット Red Comet)</font>''' requires the player to complete a level within a certain time limit, from four to six minutes. Also, there will be small changes in the galaxies. For example, [[Good Egg Galaxy]]'s [[boulder]]s are all replaced by [[Chomp]]s. Four galaxies are visited by the Speedy Comet: the [[Good Egg Galaxy]], [[Space Junk Galaxy]], [[Dusty Dune Galaxy]], and [[Dreadnought Galaxy]].<br>
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Galaxy
!Galaxy
!Mission
!Episode Title
!Based on
!Based on
!Time limit
!Time Limit
|-
|-
![[Good Egg Galaxy]]
![[Good Egg Galaxy]]
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!6:00
!6:00
|}
|}
This comet also appears in ''Super Mario Galaxy 2''. A list of galaxies visited by it includes the [[Sky Station Galaxy]], [[Bowser Jr.'s Fiery Flotilla]], [[Hightail Falls Galaxy]], [[Bowser's Lava Lair]], [[Rolling Masterpiece Galaxy]], [[Supermassive Galaxy]], [[Bowser's Gravity Gauntlet]], [[Throwback Galaxy]], [[Bowser's Galaxy Generator]], the [[Stone Cyclone Galaxy]], and the [[Boss Blitz Galaxy]]. Unlike the previous game, the Speedy Comet in ''Super Mario Galaxy 2'' can dramatically change the original level in addition to setting a time limit, e.g. [[Hightail Falls Speed Run]] has damaged platforms and meteors, and [[Masterpiece Speed Run]] has an entirely new planet not seen in the original star mission as part of the level.


Speedy Comets also appear in ''Super Mario Galaxy 2''. A list of galaxies visited by it includes the [[Sky Station Galaxy]], [[Bowser Jr.'s Fiery Flotilla]], [[Hightail Falls Galaxy]], [[Bowser's Lava Lair]], [[Rolling Masterpiece Galaxy]], [[Supermassive Galaxy]], [[Bowser's Gravity Gauntlet]], [[Throwback Galaxy]], [[Bowser's Galaxy Generator]], the [[Stone Cyclone Galaxy]], and the [[Boss Blitz Galaxy]]. Unlike in the previous game, a Speedy Comet in ''Super Mario Galaxy 2'' can dramatically change the original level in addition to setting a time limit. For example, [[Hightail Falls Speed Run]] has damaged platforms and [[meteor]]s, and [[Masterpiece Speed Run]] has an entirely new planet not seen in the original Star mission as part of the level. Unlike in the first game, the timer disappears once the Power Star appears.
While in the level [[Peewee Piranha's Speed Run]], the sign on the [[Sky Station Galaxy#Starting Planet|Starting Planet]] is signed by "[[Yoshi]] the space dragon." In all the other missions, it is signed by simply "Yoshi." This message is strange, for Yoshi is a dinosaur and not a dragon. This may be an Easter egg.
 
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Galaxy
!Galaxy
!Mission
!Episode Title
!Based on
!Based on
!Time limit
!Time Limit
|-
|-
![[Sky Station Galaxy]]
![[Sky Station Galaxy]]
![[Peewee Piranha's Speed Run]]
![[Peewee Piranha's Speed Run]]
![[Peewee Piranha's Temper Tantrum]]
![[Peewee Piranha's Temper Tantrum]]
!0:20+
!0:20*
|-
|-
![[Bowser Jr.'s Fiery Flotilla]]
![[Bowser Jr.'s Fiery Flotilla]]
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![[Lava Lair Speed Run]]
![[Lava Lair Speed Run]]
![[Bowser's Big Lava Power Party]]
![[Bowser's Big Lava Power Party]]
!0:30+
!0:30*
|-
|-
![[Rolling Masterpiece Galaxy]]
![[Rolling Masterpiece Galaxy]]
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![[Gravity Star Speed Run]]
![[Gravity Star Speed Run]]
![[Breaking into Bowser's Castle]]
![[Breaking into Bowser's Castle]]
!0:30+
!0:30*
|-
|-
![[Throwback Galaxy]]
![[Throwback Galaxy]]
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![[Bowser's Big Bad Speed Run]]
![[Bowser's Big Bad Speed Run]]
![[Bowser's Fortified Fortress]]
![[Bowser's Fortified Fortress]]
!0:30+
!0:30*
|-
|-
![[Stone Cyclone Galaxy]]
![[Stone Cyclone Galaxy]]
![[Tox Box Speed Run]]
![[Tox Box Speed Run]]
![[Silver Stars on the Cyclone]]
![[Silver Stars on the Cyclone]]
!0:20+
!0:20*
|-
|-
![[Boss Blitz Galaxy]]
![[Boss Blitz Galaxy]]
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|}
|}


Galaxies marked with "+" next to their time limits have [[+ Clock|clock]]s scattered throughout the missions; collecting one adds 10 seconds to the player's time limit.
Galaxies marked with * next to their time limits have [[+ Clock|Timer]]s scattered throughout the mission; collecting one adds 10 seconds to the player's time limit. However if the player loses a life, then the Time will be set back to where it was at the point where the player lost the life.


===Daredevil Comet===
===[[File:Smg icon daredevilcomet.png]] Daredevil Comet===
[[File:Ghost Ship Daredevil Run 2.png|thumb|200px|Mario battling [[Kamella]] under daredevil conditions]]
[[File:Ghost Ship Daredevil Run 2.png|thumb|right|200px|Mario battling [[Kamella]] under daredevil conditions.]]
[[File:Smg icon daredevilcomet.png|frame|left]]  
The '''Daredevil Comet (デスコメット Death Comet)''' cuts Mario's maximum health down to only one hit point, as opposed to the usual three (or six with a [[Life Mushroom]]). Additionally, it removes all Life Shrooms and even coins from the level so that the player cannot get them. Five galaxies are visited by the Daredevil Comet: the [[Battlerock Galaxy]], [[Ghostly Galaxy]], [[Gusty Garden Galaxy]], [[Deep Dark Galaxy]], and [[Melty Molten Galaxy]]. Four of them have the player battle a previously fought boss: [[Topmaniac]], [[Bouldergeist]], [[Major Burrows]], and [[Kamella]] respectively, with the sole exception being Melty Molten Galaxy, which has the player complete the entire first mission (The Sinking Lava Spire) with only one hit point. Fortunately, at the start of the first four aforementioned galaxies, the player will automatically be brought to the last planet where the boss resides, without the need to travel throughout the galaxy.  
A '''Daredevil Comet''' cuts Mario or Luigi's maximum health down to only one hit point, as opposed to the usual three (or six with a [[Life Mushroom]]). Additionally, it removes all Life Mushrooms and coins from the level so that the player cannot gain more health or exploit a [[glitch]] to take damage without losing a life, and coins do not spawn from [[stomp]]ing enemies. Five galaxies are visited by Daredevil Comets: [[Battlerock Galaxy]], [[Ghostly Galaxy]], [[Gusty Garden Galaxy]], [[Deep Dark Galaxy]], and [[Melty Molten Galaxy]]. The former four have the player battle a previously fought boss ([[Topmaniac]], [[Bouldergeist]], [[Major Burrows]], and [[Kamella]], respectively), while Melty Molten Galaxy has the player complete the entire first mission ([[The Sinking Lava Spire]]) with only one hit point. Taking any damage during a Daredevil Comet requires the player to start the mission over from the beginning. At the start of the first four aforementioned galaxies, the player is automatically brought to the last planet where the boss resides, without the need to travel throughout the galaxy.  
{{br|left}}


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'''Note:''' All the levels in Daredevil Comets' French (NOE) version include "''pas de seconde chance''", based on the only 1 health unit avaibility.
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Galaxy
!Galaxy
!Mission
!Episode Title
!Based on
!Based on
|-
|-
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|}
|}


Daredevil Comets are also in ''Super Mario Galaxy 2'' in [[Spin-Dig Galaxy]], [[Bowser Jr.'s Fearsome Fleet]], the [[Slipsand Galaxy]], [[Bowser Jr.'s Boom Bunker]], the [[Battle Belt Galaxy]], and the [[Grandmaster Galaxy]]. Unlike in the original ''Galaxy'', however, some of the daredevil runs in ''Super Mario Galaxy 2'' have [[Checkpoint Flag]]s. Just like with a Speedy Comet, the original level can be dramatically changed when visited by a Daredevil Comet. For instance, one planet is replaced by another one in Bowser Jr.'s Boom Bunker.
The Daredevil Comet is also in ''Super Mario Galaxy 2'' in [[Spin-Dig Galaxy]], [[Bowser Jr.'s Fearsome Fleet]], the [[Slipsand Galaxy]], [[Bowser Jr.'s Boom Bunker]], the [[Battle Belt Galaxy]], and the [[Grandmaster Galaxy]]. Unlike the original ''Galaxy'', however, some of the Daredevil Runs in ''Super Mario Galaxy 2'' have [[Checkpoint Flag]]s. Just like the Speedy Comet, the original level can be dramatically changed when visited by a Daredevil Comet.
 
'''Note:''' In the French version, every level having the Daredevil Comet has an end suffix as "''pas de seconde chance''" meaning "no second chance", showing the important fact that there's only one health slice.


{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Galaxy
!Galaxy
!Mission
!Episode Title
!Based on
!Based on
|-
|-
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|}


===Cosmic Comet===
===[[File:Smg icon cosmiccomet.png]] Cosmic Comet===
[[File:SMG Sea Slide Underwater Cosmic Mario.png|200px|thumb|Mario racing [[Cosmic Mario]] in the [[Sea Slide Galaxy]]]]
[[File:Cosmicclone.png|200px|thumb|right|Mario racing '''[[Cosmic Mario]]''' in [[Sea Slide Galaxy]].]]
[[File:Smg icon cosmiccomet.png|frame|left]]
The '''<font color=#008>Cosmic Comet (シャドウコメット Shadow Comet)</font>''' pits Mario in a race against [[Cosmic Mario]] in a predetermined course with a [[Power Star|star]] at the end. Mario must beat his duplicate to the Star. Four galaxies are visited by the Cosmic Comet: the [[Honeyhive Galaxy]], [[Freezeflame Galaxy]], [[Gold Leaf Galaxy]], and [[Sea Slide Galaxy]]. If the player uses [[Luigi]], they will be racing against [[Cosmic Luigi]] instead. Unlike Cosmic Mario, Cosmic Luigi long jumps frequently and takes advantage of some shortcuts that are available. Cosmic Comets only appear in ''Super Mario Galaxy''.
A '''<font color=#008>Cosmic Comet</font>''' pits Mario in a race against [[Cosmic Mario]] in a predetermined course with a [[Power Star]] at the end. Mario must beat his duplicate to the Star; if he fails, he loses a life. Four galaxies are visited by Cosmic Comets: the [[Honeyhive Galaxy]], [[Freezeflame Galaxy]], [[Gold Leaf Galaxy]], and [[Sea Slide Galaxy]]. If the player uses [[Luigi]], they race against Cosmic Luigi instead. Unlike Cosmic Mario, Cosmic Luigi [[Long Jump|long-jump]]s frequently and takes advantage of some shortcuts that are available. Cosmic Comets appear only in ''Super Mario Galaxy''; they are replaced by [[#Clone Comet|Clone Comets]] in ''Super Mario Galaxy 2''.
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
{{br|left}}
 
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Galaxy
!Galaxy
!Mission
!Episode Title
!Based on
!Based on
|-
|-
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![[Gold Leaf Galaxy]]
![[Gold Leaf Galaxy]]
![[Cosmic Mario Forest Race|Cosmic Mario/Luigi Forest Race]]
![[Cosmic Mario Forest Race|Cosmic Mario/Luigi Forest Race]]
![[When It Rains, It Pours]]
![[When it Rains, it Pours]]
|-
|-
![[Sea Slide Galaxy]]
![[Sea Slide Galaxy]]
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|}
|}


===Fast-Foe Comet===
===[[File:Smg icon fastfoecomet.png]] Fast Foe Comet===
[[File:Fast Foes on the Stone Cyclone.png|200px|thumb|Mario crossing the [[Beach Bowl Galaxy#The Cyclone Stone|Cyclone Stone]] in the Beach Bowl Galaxy]]
[[File:FastFoeComet_photo.png|200px|thumb|Mario crossing the [[Beach Bowl Galaxy#The Cyclone Stone|Cyclone Stone]] in the Beach Bowl Galaxy.]]
[[File:Smg icon fastfoecomet.png|frame|left]]
The '''<font color=#CC0>Fast-Foe Comet (クイックコメット Quick Comet)'''</font> speeds up all enemies and obstacles in a stage. Mario must complete the stage while avoiding the accelerated enemies or obstacles. Only two galaxies are visited by the Fast-Foe Comet: the [[Beach Bowl Galaxy]], and [[Toy Time Galaxy]]. [[Tox Box]]es, [[Thwomp]]s, and moving platforms are the only objects affected. Fast Foe Comets only appear in ''Super Mario Galaxy''.
A '''<font color=#CC0>Fast-Foe Comet'''</font> speeds up all enemies and obstacles in a stage. Mario must complete the stage while avoiding the accelerated enemies and obstacles. Only two galaxies are visited by Fast-Foe Comets: the [[Beach Bowl Galaxy]] and [[Toy Time Galaxy]]. [[Tox Box]]es, [[Thwomp]]s, and moving platforms are the only objects affected. Fast-Foe Comets appear only in ''Super Mario Galaxy''; they are replaced by [[Prankster Comet#Double Time Comet|Double Time Comets]] in ''Super Mario Galaxy 2''.
{{br|left}}


{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Galaxy
!Galaxy
!Mission
!Episode Title
!Based on
!Based On
|-
|-
![[Beach Bowl Galaxy]]
![[Beach Bowl Galaxy]]
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![[The Flipswitch Chain]]
![[The Flipswitch Chain]]
|}
|}
{{br}}


===Purple Comet===
===[[File:Smg icon purplecomet.png]] Purple Comet===
[[File:SMG2 Tall Trunk Purple Coin Slide.png|200px|thumb|Mario collects Purple Coins in [[Tall Trunk Galaxy]].]]
[[File:TTG_M3.png|200px|thumb|Mario collects purple coins at [[Tall Trunk Galaxy]].]]
[[File:Smg icon purplecomet.png|frame|left]]
The '''<font color=#C0C>Purple Comet (パープルコメット Purple Comet)'''</font> is only available after the main story is beaten. [[Purple Coin]]s are hidden throughout the galaxy, and Mario must retrieve 100 purple coins, sometimes within a time limit, to retrieve the Star. Some Purple Comet missions have more than 100 Coins, but Mario still only needs to collect 100 for the Star. All 15 major galaxies are visited by the Purple Comet. Timed Purple Comet missions, as well as the [[Battlerock Galaxy|Battlerock]] and [[Dreadnought Galaxy]]'s Purple Comet missions, use a unique background music, which is a remix of the [[Gusty Garden Galaxy]] music<ref>http://www.youtube.com/watch?v=reO5AHNAEx8</ref>.
A '''<font color=#C0C>Purple Comet'''</font> is available only after the player clears [[Bowser's Galaxy Reactor]]. [[Purple Coin]]s are hidden throughout the galaxy, and Mario must retrieve at least 100 Purple Coins, sometimes within a time limit, to retrieve the Star. Some Purple Comet missions have more than 100 Purple Coins, but Mario still needs to collect only 100 for the Star. All 15 major galaxies are visited by Purple Comets. Timed Purple Comet missions, as well as the [[Battlerock Galaxy]]'s and [[Dreadnought Galaxy]]'s Purple Comet missions, use a unique background music track, which is an arrangement of the [[Gusty Garden Galaxy (theme)|Gusty Garden Galaxy music]].<ref>https://youtu.be/5_7aWgFN0s8</ref>


The total number of Purple Coins available in a mission is 100 plus the number listed in the "Extra Purple Coins available" column.
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
{{br|left}}
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!'''Galaxy'''
!'''Galaxy'''
!'''Mission'''
!'''Episode Title'''
!'''Based on'''
!'''[[Purple Coin]]s available'''
!'''Extra Purple Coins available'''
!'''Time Limit
!'''Time limit
|-
|-
![[Good Egg Galaxy]]
![[Good Egg Galaxy]]
![[Purple Coin Omelet]]
![[Purple Coin Omelet]]
![[A Snack of Cosmic Proportions]]
!100
!No extras
!None
!None
|-
|-
![[Honeyhive Galaxy]]
![[Honeyhive Galaxy]]
![[The Honeyhive's Purple Coins]]
![[The Honeyhive's Purple Coins]]
![[Bee Mario Takes Flight]]
!100
!No extras
!None
!None
|-
|-
![[Space Junk Galaxy]]
![[Space Junk Galaxy]]
![[Purple Coin Spacewalk]]
![[Purple Coin Spacewalk]]
![[Pull Star Path]]
!100
!No extras
!2:00
!2:00
|-
|-
![[Battlerock Galaxy]]
![[Battlerock Galaxy]]
![[Purple Coins on the Battlerock]]
![[Purple Coins on the Battlerock]]
![[Battlerock Barrage]]
!100
!No extras
!If Mario leaves a [[Purple Coin]]<br> behind, he loses a life.
!If Mario leaves a [[Purple Coin]]<br> behind, [[Unwinnable state|he loses a life]].
|-
|-
![[Beach Bowl Galaxy]]
![[Beach Bowl Galaxy]]
![[Beachcombing for Purple Coins]]
![[Beachcombing for Purple Coins]]
![[Sunken Treasure]]
!100
!No extras
!None
!None
|-
|-
![[Ghostly Galaxy]]
![[Ghostly Galaxy]]
![[Purple Coins in the Bone Pen]]
![[Purple Coins in the Bone Pen]]
![[A Very Spooky Sprint]]
!100 out of 149
!{{hover|49|Total: 149}}
!1:00
!1:00
|-
|-
![[Gusty Garden Galaxy]]
![[Gusty Garden Galaxy]]
![[Purple Coins on the Puzzle Cube]]
![[Purple Coins on the Puzzle Cube]]
![[Bunnies in the Wind]]
!100 out of 150
!{{hover|50|Total: 150}}
!2:30
!2:30
|-
|-
![[Freezeflame Galaxy]]
![[Freezeflame Galaxy]]
![[Purple Coins on the Summit]]
![[Purple Coins on the Summit]]
![[The Frozen Peak of Baron Brrr]]
!100
!No extras
!None
!None
|-
|-
![[Dusty Dune Galaxy]]
![[Dusty Dune Galaxy]]
![[Purple Coins in the Desert]]
![[Purple Coins in the Desert]]
![[Blasting through the Sand]]
!100
!No extras
!None
!None
|-
|-
![[Gold Leaf Galaxy]]
![[Gold Leaf Galaxy]]
![[Purple Coins in the Woods]]
![[Purple Coins in the Woods]]
![[When It Rains, It Pours]]
!100
!No extras
!3:30
!3:30
|-
|-
![[Sea Slide Galaxy]]
![[Sea Slide Galaxy]]
![[Purple Coins by the Seaside]]
![[Purple Coins by the Seaside]]
![[The Silver Stars of Sea Slide]]
!100
!No extras
!None
!None
|-
|-
![[Toy Time Galaxy]]
![[Toy Time Galaxy]]
![[Luigi's Purple Coins]]
![[Luigi's Purple Coins]]
![[Mario Meets Mario]]
!100 out of 150
!{{hover|50|Total: 150}}
!3:00
!3:00
|-
![[Gateway Galaxy]]
![[Gateway's Purple Coins]]
!100
!None
|-
|-
![[Deep Dark Galaxy]]
![[Deep Dark Galaxy]]
![[Plunder the Purple Coins]]
![[Plunder the Purple Coins]]
![[The Underground Ghost Ship]]
!100
!No extras
!None
!None
|-
|-
![[Dreadnought Galaxy]]
![[Dreadnought Galaxy]]
![[Battlestation's Purple Coins]]
![[Battlestation's Purple Coins]]
![[Dreadnought's Colossal Cannons]]
!100
!No extras
!If Mario leaves a [[Purple Coin]]<br> behind, he loses a life.
!If Mario leaves a [[Purple Coin]]<br> behind, he loses a life.
|-
|-
![[Melty Molten Galaxy]]
![[Melty Molten Galaxy]]
![[Red-Hot Purple Coins]]
![[Red-Hot Purple Coins]]
![[The Sinking Lava Spire]]/[[Dino Piranha|Fiery Dino Piranha]]
!100
!No extras
!None
|-
![[Grand Finale Galaxy]]
![[The Star Festival]]
!100
!None
!None
|}
|}


There are also Purple Comets in ''[[Super Mario Galaxy 2]]''. They are the same as in ''Super Mario Galaxy'', but instead of having to beat the game for Purple Comets to come, only the galaxy's Comet Medal is required. The mission in [[Starshine Beach Galaxy]] plays the [[Hightail Falls Galaxy]] music, since the [[Dash Pepper]] is needed to clear, even though the normal level has a Dash Pepper and using it does not change the music. The specific Purple Coin theme from the first game plays in the Flip-Swap Galaxy, Puzzle Plank Galaxy, Clockwork Ruins Galaxy, and Mario Squared Galaxy. Unlike in the first game, during the Purple Coin missions with time limits, the timer disappears once the required number of Purple Coins is collected.
There are also Purple Comets in ''[[Super Mario Galaxy 2]]''. They are the same as ''Super Mario Galaxy'' but, instead of having to beat the game for Purple Comets to come, only the Galaxy's Comet Medal is required. The mission in [[Starshine Beach Galaxy]] plays the [[Hightail Falls Galaxy]] music, since the [[Dash Pepper]] is needed to clear, even though the normal level has a Dash Pepper and using it won't change the music. The specific Purple Coin theme music from the first game plays in the Flip-Swap Galaxy, Puzzle Plank Galaxy, Clockwork Ruins Galaxy, and Mario Squared Galaxy.
 
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!'''Galaxy'''
!'''Galaxy'''
!'''Mission'''
!'''Episode Title'''
!'''Based on'''
!'''[[Purple Coin]]s available'''
!'''Extra Purple Coins available'''
!'''Time Limit'''
!'''Time limit'''
|-
|-
![[Flip-Swap Galaxy]]
![[Flip-Swap Galaxy]]
![[Purple Coin Flip 'n' Sprint]]
![[Purple Coin Flip 'n' Sprint]]
![[Think Before You Shake]]
!100
!No extras
!3:00
!3:00
|-
|-
![[Puzzle Plank Galaxy]]
![[Puzzle Plank Galaxy]]
![[Purple Coin Shadow Vault]]
![[Purple Coin Shadow Vault]]
![[The Puzzling Picture Block]]
!100
!No extras
!1:00
!1:00
|-
|-
![[Tall Trunk Galaxy]]
![[Tall Trunk Galaxy]]
![[Tall Trunk's Purple Coin Slide]]
![[Tall Trunk's Purple Coin Slide]]
![[Tall Trunk's Big Slide]]
!100 out of 140
!{{hover|40|Total: 140}}
!If Mario has less than 100 [[Purple Coins]],<br> he loses a life.
!If Mario has less than 100 [[Purple Coin]]s,<br> he loses a life.
|-
|-
![[Flipsville Galaxy]]
![[Flipsville Galaxy]]
![[Purple Coin Spin Speed Run]]
![[Purple Coin Spin Speed Run]]
![[Flipsville's New Digs]]
!100
!No extras
!2:30
!2:30
|-
|-
![[Starshine Beach Galaxy]]
![[Starshine Beach Galaxy]]
![[Purple Coin Beach Dash]]
![[Purple Coin Beach Dash]]
![[Surf, Sand, and Silver Stars]]
!100 out of 140
!{{hover|40|Total: 140}}
!0:35
!0:35
|-
|-
![[Sweet Mystery Galaxy]]
![[Sweet Mystery Galaxy]]
![[Bulb Berry's Purple Coin Glow]]
![[Bulb Berry's Purple Coin Glow]]
![[Bulb Berry's Mysterious Glow]]
!100
!No extras
!None
!None
|-
|-
![[Clockwork Ruins Galaxy]]
![[Clockwork Ruins Galaxy]]
![[The Adventure of the Purple Coins]]
![[The Adventure of the Purple Coins]]
![[Time for Adventure]]
!100
!No extras
!5:00
!5:00
|-
|-
![[Mario Squared Galaxy]]
![[Mario Squared Galaxy]]
![[Luigi's Purple Coin Chaos]]
![[Luigi's Purple Coin Chaos]]
![[Make Mario a Star]]
!100
!No extras
!2:00
!2:00
|-
|-
![[Rolling Coaster Galaxy]]
![[Rolling Coaster Galaxy]]
![[Purple Coins on the Rainbow Road]]
![[Purple Coins on the Rainbow Road]]
![[The Rainbow Road Roll]]
!100 out of 110
!{{hover|10|Total: 110}}
!2:00 and if Mario has less than 100 [[Purple Coins]],<br> he loses a life.
!2:00
|-
If Mario has fewer than 100 [[Purple Coin]]s,<br> he loses a life.
|}
|}


===Clone Comet===
===[[File:Smg2 icon prankstercomet.png]] Clone Comet===
[[File:SMG2 Chompworks Cosmic Clones in the Chompworks.png|200px|thumb|Mario being chased by Cosmic Clones in the Chompworks Galaxy]]
[[File:CWG5.png|200px|thumb|Mario being chased by [[Cosmic Clones]] in the [[Chompworks Galaxy]].]]
[[File:Smg2 icon prankstercomet.png|frame|left]]
Multiple [[Cosmic Clone]]s appear on a selected mission. The player needs to redo the whole or part of the mission while there are Cosmic Clones. The comet appears in the [[Cloudy Court Galaxy]], the [[Haunty Halls Galaxy]], the [[Chompworks Galaxy]], and the [[Flip-Out Galaxy]]. It is fused with the missions [[Purple Coin Shadow Vault]] for [[Puzzle Plank Galaxy]], [[Luigi's Purple Coin Chaos]] for [[Mario Squared Galaxy]], and [[Flip-Out Galaxy#Green Star2|Green Star 2]] for [[Flip-Out Galaxy]]. The specific music for the Cosmic Clones theme does not play (except Cloudy Court Galaxy) even though the soundtrack says the same. This music is also played in other stages such as [[Stone Cyclone Galaxy]]<ref>http://www.youtube.com/watch?v=fiPYVJ_KC0o</ref>. Clone Comets only appear in ''Super Mario Galaxy 2''.
A '''<font color=#742>Clone Comet</font>''' replaces the Cosmic Comet from the first game. Multiple [[Cosmic Clone]]s appear in a selected mission. The player needs to redo the whole or part of the mission while there are Cosmic Clones. Clone Comets appear in the [[Cloudy Court Galaxy]], the [[Haunty Halls Galaxy]], the [[Chompworks Galaxy]], and the [[Flip-Out Galaxy]]. The comets are fused with the missions [[Purple Coin Shadow Vault]] for [[Puzzle Plank Galaxy]], [[Luigi's Purple Coin Chaos]] for [[Mario Squared Galaxy]], and [[Flip-Out Galaxy#Green Star2|Green Star 2]] for [[Flip-Out Galaxy]]. The specific music for the Cosmic Clones theme does not play (except in the Cloudy Court Galaxy), even though the soundtrack stays the same. This music is also played in other stages such as [[Stone Cyclone Galaxy]].<ref>http://www.youtube.com/watch?v=fiPYVJ_KC0o</ref> Clone Comets appear only in ''Super Mario Galaxy 2''.
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
{{br|left}}
 
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Galaxy
!Galaxy
!Mission
!Episode Title
!Based on
!Based on
|-
|-
Line 410: Line 379:
![[Cloudy Court Galaxy]]
![[Cloudy Court Galaxy]]
![[The Shadow Lining]]
![[The Shadow Lining]]
![[Head in the Clouds (mission)|Head in the Clouds]]
![[Head in the Clouds]]
|-
|-
![[Haunty Halls Galaxy]]
![[Haunty Halls Galaxy]]
Line 418: Line 387:
![[Chompworks Galaxy]]
![[Chompworks Galaxy]]
![[Cosmic Clones in the Chompworks]]
![[Cosmic Clones in the Chompworks]]
![[Where the Chomps Are Made of Gold]]
![[Where the Chomps are Made of Gold]]
|-
|-
![[Mario Squared Galaxy]]
![[Mario Squared Galaxy]]
Line 429: Line 398:
|}
|}


===Romp Comet===
===[[File:Smg2 icon prankstercomet.png]] Romp Comet===
[[File:SMG2 Flash Black Dark Octo Army Romp.png|200px|thumb|Mario jumping on an [[Octoomba]] during Dark Octo-Army Romp]]
[[File:FBG3.png|200px|thumb|Mario jumping on an [[Octoomba]].]]
[[File:Smg2 icon prankstercomet.png|frame|left]]
Defeat a horde of 30 enemies within a time limit, often with a power-up. The comet appears in the [[Yoshi Star Galaxy]], the [[Boulder Bowl Galaxy]], the [[Flash Black Galaxy]], and the [[Shiverburn Galaxy]]. Romp Comets only appear in ''Super Mario Galaxy 2''.
A '''<font color=#F51>Romp Comet</font>''' requires Mario to defeat a horde of 30 enemies within a time limit by using a power-up, with the exception of the Flash Black Galaxy, where no power-up is given. Romp Comets appear in the [[Yoshi Star Galaxy]], the [[Boulder Bowl Galaxy]], the [[Flash Black Galaxy]], and the [[Shiverburn Galaxy]]. The comets appear only in ''Super Mario Galaxy 2''.
{{br|left}}


{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Galaxy
!Galaxy
!Mission
!Episode Title
!Based on
!Based On
!Power-up used
!Power-Up Used
!Time limit
!Time Limit
|-
|-
![[Yoshi Star Galaxy]]
![[Yoshi Star Galaxy]]
Line 467: Line 434:
|}
|}


===Double Time Comet===
===[[File:Smg2 icon prankstercomet.png]] Double Time Comet===
[[File:SMG2 Twisty Trials Turning Turning Double Time.png|200px|thumb|Mario and [[Yoshi]] in [[Turning Turning Double Time]]]]
[[File:SMGTT3.PNG|200px|thumb|right|Mario and Yoshi discovering that obstacles move faster.]]
[[File:Smg2 icon prankstercomet.png|frame|left]]
Makes the player redo a level, but with the obstacles moving faster. It appears in [[Beat Block Galaxy]] and [[Twisty Trials Galaxy]]. This is similar to the Fast Foe Comet from the first game, except that instead of enemies, the stage hazards move faster, and slightly slower overall than when a Fast Foe Comet is in orbit. Despite being called the "Double Time Comet," the objects actually move at four times the normal speed. Double Time Comets only appear in ''Super Mario Galaxy 2''.
A '''<font color=#7BF>Double Time Comet</font>''' makes the player redo a level, this time with the hazards moving faster. Double Time Comets appear in [[Beat Block Galaxy]] and [[Twisty Trials Galaxy]]. These comets are similar to the Fast-Foe Comets from the first game, except that instead of enemies, the stage hazards move faster, and slightly slower overall than when a Fast-Foe Comet is in orbit. Despite the comet being called the "Double Time Comet," the objects actually move at four times the normal speed. Double Time Comets appear only in ''Super Mario Galaxy 2''.
{{br|left}}


{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Galaxy
!Galaxy
!Mission
!Episode Title
!Based on
!Based On
|-
|-
![[Beat Block Galaxy]]
![[Beat Block Galaxy]]
Line 487: Line 452:
|}
|}


===Green Comet===
===[[File:Smg2 icon greencomet.png]] Green Comet===
{{redirect|Green Comet|the kart in [[Mario Kart Tour]]|[[Green Comet (kart)]]}}
[[File:SkyStationGS1.png|thumb|right|200px|Luigi obtaining a Green Star in [[Sky Station Galaxy]].]]
[[File:SkyStationGS1.png|thumb|200px|Mario obtaining a Green Star in [[Sky Station Galaxy]]]]
Makes [[Green Star]]s appear in various levels in every galaxy except the [[Grandmaster Galaxy]], usually in hidden or hard-to-reach places. There is one Green Star for every normal Power Star mission; galaxies with two missions have two Green Stars to find, and galaxies with three missions have three Green Stars to locate. In either case, Green Power Star levels are always named as "Green Star 1" and "Green Star 2" (as well as "Green Star 3" for galaxies with six Power Stars total) as opposed to being named in the same way as normal galaxy levels. Green Comets only appear in ''Super Mario Galaxy 2''.
[[File:Smg2 icon greencomet.png|frame|left]]
A '''<font color=#3B6>Green Comet</font>''' makes [[Green Star]]s appear in various levels in every galaxy except the [[Grandmaster Galaxy]], usually in hidden or hard-to-reach places. There is one Green Star for every normal Power Star mission; galaxies with two missions have two Green Stars to find, and galaxies with three missions have three Green Stars to locate. In either case, Green Star levels are always named "Green Star 1" and "Green Star 2" (as well as "Green Star 3" for galaxies with six Power Stars total) as opposed to being named the same way as normal galaxy levels. Green Comets appear only in ''Super Mario Galaxy 2''.
 
==Gallery==
<gallery>
GoodEggSpeedy.png|[[Luigi]] approaching the [[Good Egg Galaxy]], which is currently orbited by a [[#Speedy Comet|Speedy Comet]]
DeepDarkDaredevil.png|Luigi approaching the [[Deep Dark Galaxy]], which is currently orbited by a [[#Daredevil Comet|Daredevil Comet]]
BeachBowlFastFoe.png|Luigi approaching the [[Beach Bowl Galaxy]], which is currently orbited by a [[#Fast-Foe Comet|Fast-Foe Comet]]
SMG Honeyhive Cosmic.png|Luigi approaching the [[Honeyhive Galaxy]], which is currently orbited by a [[#Cosmic Comet|Cosmic Comet]]
SpaceJunkPurple.png|Luigi approaching the [[Space Junk Galaxy]], which is currently orbited by a [[#Purple Comet|Purple Comet]]
</gallery>


==Names in other languages==
==Names in other languages==
===Prankster Comet===
{{foreign names
{{foreign names
|Jap=いたずらコメット (''Super Mario Galaxy'')<br>''Itazura Kometto''<br>いたずら彗星 (''Super Mario Galaxy 2'')<br>''Itazura Suisei''
|Jap={{nowrap|いたずらコメット (''Super Mario Galaxy'')}}<br>''Itazura kometto''<br>いたずら彗星 (''Super Mario Galaxy 2'')<br>''Itazura suisei''
|JapM=Mischievous Comet
|JapM=Mischiefing Comet, ''kometto'' from the English "comet", ''suisei'' being the native Japanese word for "comet"
|FreE=Comète farceuse
|Fra=Comète farceuse
|FreEM=Joker Comet
|FraM=Joker comet
|FreA=Comète blagueuse
|FreAM=Joker Comet
|Dut=Pretkomeet
|Dut=Pretkomeet
|DutM=Fun comet
|DutM=Fun comet
Line 516: Line 467:
|GerM=Mischief Comet
|GerM=Mischief Comet
|Spa=Cometa Pícaro
|Spa=Cometa Pícaro
|SpaM=Naughty Comet
|SpaM=Naughty comet
|Ita=Cometa Burlona
|Ita=Cometa Burlona
|ItaM=Joker Comet
|ItaM=Joker comet
|Kor=장난꾸러기 혜성
|Kor=장난꾸러기 혜성
|KorR=Jangnankku-lugi Hyeoseong
|KorR=Jangnankku-lugi Hyeoseong
|KorM=Joker Comet
|KorM=Joker comet}}
|ChiS=淘气彗星
|ChiSR=Táoqì Huìxīng
|ChiSM=Naughty Comet
|ChiT=搗蛋彗星
|ChiTR=Dǎodàn Huìxīng
|ChiTM=Mischievous Comet
}}
 
===Speedy Comet (''Super Mario Galaxy'')===
{{foreign names
|Jap=レッドコメット
|JapR=Reddo Kometto
|JapM=Red Comet
|Spa=Cometa Rojo
|SpaM=Red Comet
|Fre=Comète rouge
|FreM=Red Comet
|Ger=Roter Komet
|GerM=Red Comet
|Ita=Cometa Rossa
|ItaM=Red Comet
|Chi=红色彗星
|ChiR=Hóngsè Huìxīng
|ChiM=Red Comet
}}
 
===Daredevil Comet (''Super Mario Galaxy'')===
{{foreign names
|Jap=デスコメット
|JapR=Desu Kometto
|JapM=Death Comet
|SpaA=Cometa Oscuro
|SpaAM=Dark Comet
|SpaE=Cometa Mortal
|SpaEM=Deadly Comet
|FreA=Comète Casse-Cou
|FreAM=Daredevil Comet
|FreE=Comète blanche
|FreEM=White Comet
|Ger=Risikokomet
|GerM=Risk Comet
|Ita=Cometa Pericolo
|ItaM=Danger Comet
|Chi=死神彗星
|ChiR=Sǐshén Huìxīng
|ChiM=Death Comet
}}
 
===Cosmic Comet (''Super Mario Galaxy'')===
{{foreign names
|Jap=シャドウコメット
|JapR=Shadou Kometto
|JapM=Shadow Comet
|Spa=Cometa Fantasma
|SpaM=Ghost Comet
|FreE=Comète d'ombre
|FreEM=Shadow Comet
|Ger=Schattenkomet
|GerM=Shadow Comet
|Ita=Cometa Fantasma
|ItaM=Ghost Comet
|Chi=影子彗星
|ChiR=Yǐngzi Huìxīng
|ChiM=Shadow Comet
}}
 
===Fast-Foe Comet (''Super Mario Galaxy'')===
{{foreign names
|Jap=クイックコメット
|JapR=Kuikku Kometto
|JapM=Quick Comet
|SpaA=Cometa Rápido
|SpaAM=Quick Comet
|SpaE=Cometa Rapidín
|SpaEM=Fast Comet
|Fre=Comète rapide
|FreM=Fast Comet
|Ger=Tempokomet
|GerM=Tempo (Speed) Comet
|Ita=Cometa Rapida
|ItaM=Fast Comet
|Chi=极速彗星
|ChiR=Jísù Huìxīng
|ChiM=Speed Comet
}}
 
===Purple Comet (''Super Mario Galaxy'')===
{{foreign names
|Jap=パープルコメット
|JapR=Pāpuru Kometto
|JapM=Purple Comet
|Spa=Cometa Púrpura
|SpaM=Purple Comet
|Fre=Comète violette
|FreM=Violet Comet
|Ger=Lila Komet
|GerM=Purple Comet
|Ita=Cometa Viola
|ItaM=Violet Comet
|Chi=紫色彗星
|ChiR=Zǐsè Huìxīng
|ChiM=Purple Comet
}}


==Trivia==
==Trivia==
*When a Prankster Comet level is selected, a vignette covers the corners of the screen. In ''Super Mario Galaxy'', the color of the border matches the comet's color. In ''Super Mario Galaxy 2'', the vignette is always black (the same as the Daredevil Comet effect in ''Super Mario Galaxy'').
*When a Prankster Comet level is selected, shades cover the corners of the screen. In ''Super Mario Galaxy'', the shades match the comet's color, while in the sequel, the shades are simply black.
**For Green Comets, there is no vignette at all, presumably to give the players more vision. Instead, the black border during the mission intro and the black fade-out circle after the player gets a Star or loses a life become green.
**For Green Comets, there are no shades at all, presumably to give the players more vision.
*In ''Super Mario Galaxy 2'', Mario and Luigi do not fall asleep while idle when a Daredevil Comet is active, with the exception of The Perfect Run.
*The Speedy/Daredevil Comet music also plays toward the ends of the missions [[Sunbaked Sand Castle]] in the [[Dusty Dune Galaxy]] and [[The Sinking Lava Spire]] in the [[Melty Molten Galaxy]].


==References==
==References==
<references/>
<references/>


{{SMG}}
{{SMG2}}
[[de:Schabernack-Komet]]
[[de:Schabernack-Komet]]
[[it:Cometa Burlona]]
[[it:Cometa Burlona]]
[[Category:Cosmic objects]]
[[Category:Objects]]
[[Category:Super Mario Galaxy objects]]
[[Category:Super Mario Galaxy]]
[[Category:Super Mario Galaxy 2 objects]]
[[Category:Super Mario Galaxy 2]]
[[Category:Space]]
[[Category:Places]]

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