Editing Power Shell
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'''Power Shell''' is a default move mastered by [[Kooper]] and [[Koops]] in the ''[[Paper Mario]]'' games. This move uses 3 [[Flower Point|FP]] and attacks all ground-based enemies. The damage dealt is the same as Shell Toss, except for Kooper's version at Ultra Rank, which only deals 4 damage. To successfully perform the Action Command, the player has to move {{button|n64|Stick}} left until the big star lights up, then release it. Koops' version also has two [[Stylish move]]s. | '''Power Shell''' is a default move mastered by [[Kooper]] and [[Koops]] in the ''[[Paper Mario]]'' games. This move uses 3 [[Flower Point|FP]] and attacks all ground-based enemies. The damage dealt is the same as Shell Toss, except for Kooper's version at Ultra Rank, which only deals 4 damage. To successfully perform the Action Command, the player has to move {{button|n64|Stick}} left until the big star lights up, then release it. Koops' version also has two [[Stylish move]]s. | ||
In ''[[Paper Mario: The Thousand Year Door]]'', [[Koopley]] mentions teaching this ability to Koops (if he is revisited in [[Petalburg]] | In ''[[Paper Mario: The Thousand Year Door]]'', [[Koopley]] mentions teaching this ability to Koops (if he is revisited in [[Petalburg]] at some point in the game, and if Koops is present), though he shortly discovers Koops already knows how to perform it. In the [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|remake]], he instead mentions [[Shell Toss]]. | ||
Some enemies such as [[Koopatrol]]s are also able to hit multiple targets with a single shell attack, which can be seen as their equivalent of Power Shell. | Some enemies such as [[Koopatrol]]s are also able to hit multiple targets with a single shell attack, which can be seen as their equivalent of Power Shell. | ||
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|Spa2N=''The Thousand-Year Door'' remake | |Spa2N=''The Thousand-Year Door'' remake | ||
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