Editing Power Lift

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{{PM move infobox
[[Image:Clock out.jpg|right|thumb|Mario using '''Power Lift'''.]]
|game=[[Paper Mario: The Thousand-Year Door]]
'''Power Lift''' is a Special Move that can be used by [[Mario]] in ''[[Paper Mario: The Thousand-Year Door]]''. It raises the Attack and Defense of Mario and his current partner for three turns, using up 3 [[Star Power|SP]]. The success of the [[Action Command]] determines the amount of points each stat is raised by. It cannot be used if Mario has the [[Allergic]] status effect. 
|image=PMTTYD_Power_Lift.png
 
|mastered_by=[[Mario]]
[[Image:Clock out move.jpg|left|thumb|Power Lift in gameplay]]
|attack=N/A
To use the move, Mario must have the [[Gold Star]], which is obtained at the end of [[Paper Mario: The Thousand-Year Door#Chapter 3: Of Glitz and Glory|Chapter 3]]. The Action Command involves a 9-square grid in which red Attack arrows, blue Defense arrows, and [[Poison Mushroom]]s appear periodically. The player has a limited amount of time (which is not shown) to move a cursor up, down, left and right with the {{button|gcn|Stick}}, and press {{button|gcn|A}} to select as many arrows as possible. Each arrow only lasts a few seconds. Each arrow adds an amount to the gauge. Every time a gauge fills completely, one point is added to the respective stat (Attack or Defense) If the player hits a Poison Mushroom square, the cursor moves at half speed for a while, which is obviously a negative effect.
|star=[[Gold Star]]
|effect=Raises Attack and Defense.
|target=Mario and his active partner
}}
'''Power Lift''' is a Special Move that can be used by [[Mario]] in ''[[Paper Mario: The Thousand-Year Door]]''. It raises the Attack and Defense of Mario and his current partner for three turns and requires 3 [[Star Power|SP]] to use. The success of the [[Action Command]] determines the number of points each stat is raised by.


To use the move, Mario must have the [[Gold Star]], which is obtained at the end of [[Paper Mario: The Thousand-Year Door#Chapter 3: Of Glitz and Glory|Chapter 3]]. The Action Command involves a 9-square grid in which red Attack arrows, blue Defense arrows, and [[Poison Mushroom]]s appear periodically. The player has a limited amount of time (which is not shown) to move a cursor up, down, left and right with the {{button|gcn|Stick}}, and press {{button|gcn|A}} to select as many arrows as possible. Each arrow appears for only a few seconds; when selected, the arrow fills up the gauge by 1/5 of its total amount. Every time a gauge fills completely, one point is added to the respective stat (Attack or Defense). If the player selects a Poison Mushroom square, the cursor moves at half speed for a short time which makes it harder to select arrows.
When [[Grubba]] found the Gold Star and learned how to do Power Lift, he designed a [[power-draining machine]] that amplified Power Lift's effect at the expense of others' life forces, which he kept hidden under the [[Glitz Pit]]. He drained [[Prince Mush]], [[KP Pete]], and [[Bandy Andy]] to become his supercharged form, [[Macho Grubba]], before he was caught and defeated. All his victims were subsequently revived.


==Names in other languages==
==Names in other Languages==
{{foreign names
{{foreignname|
|Jap=ムキムキボディ
|Jap=ムキムキボディ<br>''Mukimuki Bodi''
|JapR=Mukimuki Bodi
|JapM=Tough Body
|JapM=Tough Body
|Fre=SuperPêche
|Fra=SuperPêche
|FreM=SuperForm (familiar language)
|FraM=Pun on "super" and "pêche" (here used as a french expression which stands for "to be in top form")
|Ita=Ricaricorpo
|Ita=Ricaricorpo
|ItaM=Recharging Body
|ItaM=Recharging Body
|Spa=Recargar
|SpaM=Recharge
|Ger=Powerplus
|GerM=Power Plus
}}
}}
 
 
<br clear=all>
{{PMTTYD}}
{{PMTTYD}}
[[Category:Paper Mario: The Thousand-Year Door moves]]
[[Category:Special Moves]]
[[Category:Paper Mario: The Thousand-Year Door]]
[[Category:Paper Mario Special Moves]]

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