Editing Paper Mario: The Origami King

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The overworld exploration is quite different from the series' standard; whereas the previous three games were either sorted into individual chapters or levels, ''Paper Mario: The Origami King'' switches to a completely open-world style of progression, with Mario being able to travel to any of the game's locales completely on foot like the first two games. The game's combat system has also been overhauled: at the start of each turn, Mario can rotate and slide rings of a circular battle arena, lining up enemies for consecutive attacks, although the number of ring moves and allotted time are limited. Performing a [[First Strike]] deals preemptive damage to a single enemy, and as Mario's HP increases, First Strikes will be able to defeat certain enemies without going into battle against them. Mario has permanent Boots and Hammer attacks and may equip stronger variants that break after a while, and timed button presses can increase damage when attacking. Lining up the enemies successfully will [[POW-Up|increase Mario's attack power]] by a factor of 1.5. [[Coin]]s can be spent to extend the time limit (at a rate of 10 coins per second), or call the [[Toad (species)|Toad]]s [[List of hidden Toads in Paper Mario: The Origami King|that have been saved]] to assist Mario in battle. Boss battles use a different system in which the player rotates and slides the rings to line up arrows, making a path for Mario to attack.
The overworld exploration is quite different from the series' standard; whereas the previous three games were either sorted into individual chapters or levels, ''Paper Mario: The Origami King'' switches to a completely open-world style of progression, with Mario being able to travel to any of the game's locales completely on foot like the first two games. The game's combat system has also been overhauled: at the start of each turn, Mario can rotate and slide rings of a circular battle arena, lining up enemies for consecutive attacks, although the number of ring moves and allotted time are limited. Performing a [[First Strike]] deals preemptive damage to a single enemy, and as Mario's HP increases, First Strikes will be able to defeat certain enemies without going into battle against them. Mario has permanent Boots and Hammer attacks and may equip stronger variants that break after a while, and timed button presses can increase damage when attacking. Lining up the enemies successfully will [[POW-Up|increase Mario's attack power]] by a factor of 1.5. [[Coin]]s can be spent to extend the time limit (at a rate of 10 coins per second), or call the [[Toad (species)|Toad]]s [[List of hidden Toads in Paper Mario: The Origami King|that have been saved]] to assist Mario in battle. Boss battles use a different system in which the player rotates and slides the rings to line up arrows, making a path for Mario to attack.


[[Olivia]], a character new to the franchise, has a role similar to [[Kersti]] and [[Huey]] from ''[[Paper Mario: Sticker Star]]'' and ''[[Paper Mario: Color Splash]]'' respectively. Once a [[Vellumentals|Vellumental]] is defeated, Olivia can transform into the Vellumental while standing on [[Magic Circle]]s, an ability that carries over into battle. Additionally, partners return to ally with Mario and aid him in battles, including [[Bob-omb (Paper Mario: The Origami King)|Bob-omb]] and [[Kamek]]. They will automatically attack enemies after Mario has used up all his given moves, although there is a chance their attacks will be unsuccessful. Various partners join and leave Mario's party at various points in the story.
[[Olivia]], a character new to the franchise, has a role similar to [[Kersti]] and [[Huey]] from ''[[Paper Mario: Sticker Star]]'' and ''Paper Mario: Color Splash'' respectively. Once a [[Vellumentals|Vellumental]] is defeated, Olivia can transform into the Vellumental while standing on [[Magic Circle]]s, an ability that carries over into battle. Additionally, partners return to ally with Mario and aid him in battles, including [[Bob-omb (Paper Mario: The Origami King)|Bob-omb]] and [[Kamek]]. They will automatically attack enemies after Mario has used up all his given moves, although there is a chance their attacks will be unsuccessful. Various partners join and leave Mario's party at various points in the story.


Accessories grant Mario benefits both in battle and on the overworld. Toads can be found on the overworld, folded into various shapes. Hitting these Toads with the hammer will cause them to unfold and return to [[Toad Town]], some of which open shops. The Toads that have been saved can even help in battle if the player spends coins using the Cheer command. These Toads will fight enemies, heal Mario, give items, and solve puzzles. Mario can gain confetti by using his [[Hammer]] on trees, grass, and enemies. This confetti can be used to fill [[Not-Bottomless Hole]]s torn in the landscape, revealing Coins or restoring objects.
Accessories grant Mario benefits both in battle and on the overworld. Toads can be found on the overworld, folded into various shapes. Hitting these Toads with the hammer will cause them to unfold and return to [[Toad Town]], some of which open shops. The Toads that have been saved can even help in battle if the player spends coins using the Cheer command. These Toads will fight enemies, heal Mario, give items, and solve puzzles. Mario can gain confetti by using his [[Hammer]] on trees, grass, and enemies. This confetti can be used to fill [[Not-Bottomless Hole]]s torn in the landscape, revealing Coins or restoring objects.

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