Editing POW Block

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[[File:POW Block - Mario Kart Wii.png|thumb|left|The POW Block, as it appears in ''Mario Kart Wii'']]
[[File:POW Block - Mario Kart Wii.png|thumb|left|The POW Block, as it appears in ''Mario Kart Wii'']]
[[File:MKW POW Block Hit.png|thumb|Peach getting hit by the POW Block.]]
[[File:MKW POW Block Hit.png|thumb|Peach getting hit by the POW Block.]]
The POW Block makes its console ''Mario Kart'' game debut in ''[[Mario Kart Wii]]'' as one of the new items. It is supposedly the rarest item in the game (though players will have a slightly higher chance of obtaining it in VS races), and players can obtain this item if they are anywhere from 5th to 9th place, with CPU-controlled drivers also being able to obtain it in 10th place. The highest chance of obtaining this item is in 7th place, with a 3 out of 40 (7.5%) chance of obtaining it in said position. It is one of six items wherein only one can be in play at a time (the other five being the [[Thunder Cloud]], [[Spiny Shell (blue)|Spiny Shell]], [[Bullet Bill]], [[Blooper]], and [[Lightning]]), is one of four items with a cooldown timer for the first few seconds of a race (the other three being the Spiny Shell, Blooper, and Lightning), and is one of three items with a cooldown timer between uses (the other two being the Blooper and Lightning). POW Blocks are unobtainable for the first twenty seconds of a race, and once a POW Block is used, twenty seconds must elapse before another POW Block is obtainable.
The POW Block is a new item to the console ''Mario Kart'' games in ''[[Mario Kart Wii]]''. It is supposedly the rarest item in the game (though players will have a slightly higher chance of obtaining it in VS races), and players can obtain this item if they are anywhere from 5th to 9th place, with CPU-controlled drivers also being able to obtain it in 10th place. The highest chance of obtaining this item is in 7th place, with a 3 out of 40 (7.5%) chance of obtaining it in said position. It is one of six items wherein only one can be in play at a time (the other five being the [[Thunder Cloud]], [[Spiny Shell (blue)|Spiny Shell]], [[Bullet Bill]], [[Blooper]], and [[Lightning]]), is one of four items with a cooldown timer for the first few seconds of a race (the other three being the Spiny Shell, Blooper, and Lightning), and is one of three items with a cooldown timer between uses (the other two being the Blooper and Lightning). POW Blocks are unobtainable for the first twenty seconds of a race, and once a POW Block is used, twenty seconds must elapse before another POW Block is obtainable.


When the POW Block is dispatched by the player who receives it from an Item Box, all racers ahead of the user find POW Blocks above their karts. The POW Block makes the racers ahead of the user spin out in a similar way to that caused by a [[Banana]], except that they lose all of their current items and come to a complete stop if it hits them. Players will not be affected by the POW Block if the third strike goes off while they are in midair. Players can also avoid it by starting a wheelie, or shaking their controller (like doing a jump [[trick]]) right when the third strike goes off. By doing this, they still spin out and lose items but retain their momentum. It is also possible to avoid it by doing a [[Hop (move)|hop]] right at the third strike but requires perfect timing. When players have a [[Super Star|Star]], [[Mega Mushroom]], or [[Bullet Bill]] activated or if they are flying through the air after being shot out of a cannon, they will not get affected by the POW Block. The letters "POW" can be seen as a license plate on all of the cars in [[Moonview Highway]]. The POW Block also received a [[List of Mario Kart Wii trading cards|trading card]], alongside the other items that appear in the game. If the player gets a POW Block and then uses it, the POW Block appears above the user's kart. It flattens above the user, but it will not hit them, as the POW Block hits only all racers ahead of the user. If used in {{classic-link|N64|Mario Raceway}}, it causes the [[Piranha Plant]]s to jump into the air. If used in {{classic-link|N64|Sherbet Land}}, it causes the [[penguin]]s to spin out. Also, if the player is behind the user, the POW Block sound can still be heard, but the screen will not shake. This is so far the only non-arcade ''Mario Kart'' game the POW Block appears as a usable item, making it, the [[Thunder Cloud]], and the [[Fake Item Box]] (though it has also appeared in ''[[Mario Kart 64]]'', ''[[Mario Kart: Double Dash!!]]'', and ''[[Mario Kart DS]]'') the only three usable items in ''Mario Kart Wii'' not to reappear in any future non-arcade installments.
When the POW Block is dispatched by the player who receives it from an Item Box, all racers ahead of the user find POW Blocks above their karts. The POW Block makes the racers ahead of the user spin out in a similar way to that caused by a [[Banana]], except that they lose all of their current items and come to a complete stop if it hits them. Players will not be affected by the POW Block if the third strike goes off while they are in midair. Players can also avoid it by starting a wheelie, or shaking their controller (like doing a jump [[trick]]) right when the third strike goes off. By doing this, they still spin out and lose items but retain their momentum. It is also possible to avoid it by doing a [[Hop (move)|hop]] right at the third strike but requires perfect timing. When players have a [[Super Star|Star]], [[Mega Mushroom]], or [[Bullet Bill]] activated or if they are flying through the air after being shot out of a cannon, they will not get affected by the POW Block. The letters "POW" can be seen as a license plate on all of the cars in [[Moonview Highway]]. The POW Block also received a [[List of Mario Kart Wii trading cards|trading card]], alongside the other items that appear in the game. If the player gets a POW Block and then uses it, the POW Block appears above the user's kart. It flattens above the user, but it will not hit them, as the POW Block hits only all racers ahead of the user. If used in {{classic-link|N64|Mario Raceway}}, it causes the [[Piranha Plant]]s to jump into the air. If used in {{classic-link|N64|Sherbet Land}}, it causes the [[penguin]]s to spin out. Also, if the player is behind the user, the POW Block sound can still be heard, but the screen will not shake. This is so far the only non-arcade ''Mario Kart'' game the POW Block appears as a usable item, making it, the [[Thunder Cloud]], and the [[Fake Item Box]] (though it has also appeared in ''[[Mario Kart 64]]'', ''[[Mario Kart: Double Dash!!]]'', and ''[[Mario Kart DS]]'') the only three usable items in ''Mario Kart Wii'' not to reappear in any future non-arcade installments.

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